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- Ice damage = deals more damage to iced enemies (+50% ?) and less to ignited enemies (-80% ?).
- Iced = enemy gets slower and weaker to ice damage (+50% ?) and crash damage (+20% ?), but take less burn damage (-80% ?). Crash damage reduces iced duration. (it doesn't do damage over time like Ignited) (slowness amount doesn't increase, stacks only with Permafrost or other non ice related slowness effects)
- Frozen/Stunned = enemy is frozen still
- Icicle(icycle?) = (generally) small, weak, quick, degenerative, Ice damaging splinter (pointy triangle shape).
- become a fire splinter/venom strike on quantum switch.
- Ice cluster = (generally) slow moving, slow degenerative, ice damaging orb, gives iced effect for a medium time.
- become a fire ball/helix orb on quantum switch.
- Enemies can be both iced and ignited, but both effects wear out faster, they take less burn damage like iced effect (-80% ?) and less ice damage (+50% -80% = -30% ?). Crash effects are the same as iced effects.
- OLD SUGGESTED MODS:
- https://novadrift.featureupvote.com/suggestions/107121/mod-ice-mod-tree-mykys-version
- https://novadrift.featureupvote.com/suggestions/107332/body-snowfox
- https://novadrift.featureupvote.com/suggestions/107477/wild-quantum-switch
- https://novadrift.featureupvote.com/suggestions/107881/shield-hail-shield
- https://novadrift.featureupvote.com/suggestions/108434/shield-crystal-shield
- https://novadrift.featureupvote.com/suggestions/109552/supermod-ice-burnfrost-hellglacial-droughtfrost-waveglacial-wave-deadly-wakeice-
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