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- Seiken Densetsu 3
- Platform: Snes / SFC
- Released: 30.09.1995
- Based on: NTSC-J-version (SHVC-A3DJ-JPN)
- - When saving the game, the most recent save file is automatically
- selected, so be careful if you pick up an older save file again.
- - Physical damage is a straight up ATP - DFP.
- - Special attacks use the following ATP multipliers:
- Level 1 | 1,5 (+5)
- Level 2 | 2,0
- Level 3 | 2,5
- - Elemental resistance involves the following ATP multipliers:
- Weak | 1,5
- Resistant | 0,5
- Immune | 0
- Absorb | -1
- - Hitting an elemental weakness with a spell produces double damage.
- - No enemy is weak to Dryad or Luna.
- - Level 2 and 3 techs ignore weapon element.
- - The saber ATP bonus can't stack with Power Up; the more recent one
- will replace the other. If you want the Power Up bonus as well as
- elemental damage, you need to get the saber in first.
- - Stat Up / Down spells produce an increase / decrease of 1/3. For HP,
- it's 20%.
- - There are 6 characters: Angela, Duran, Hawkeye, Riesz, Kevin and
- Charlotte. At the start of the game, you form your party by choosing
- three of these characters. There is no way to switch these afterwards.
- - The first character you choose will determine which of the three
- different storylines will take place.
- Angela / Duran | Dragon story
- Hawkeye / Riesz | Demon story
- Kevin / Charlotte | Beast story
- - Angela learns the most powerful offensive spells in the game (mainly
- of use against bosses due to counters).
- - Duran has high ATP and also learns most elemental sabers on the Dark
- path.
- - Hawkeye's ATP isn't that high, but he gets two hits, which more than
- makes up for it. On the Dark path, he learns skills with stat down
- effects.
- - Riesz is a good fighter and can also learn stat up spells (Light path)
- or stat down spells (Dark path).
- - Kevin can deal the highest physical damage in the game thanks to his
- ATP bonuses. The first one is a 1,15x multiplier received in his night
- time wolf form. The second one is the Power Up bonus of 4/3 that becomes
- active when he gets hit in his wolf form. The total bonus is a little
- over 1,5x.
- - Kevin does two hits with his normal attack and Lv1 tech just like
- Hawkeye. The tech will rarely get two hits outside of bosses, though.
- Typically, on normal enemies, one of the two hits will get a Miss or
- just miss completely due to the knockback.
- - On the Light side, Kevin learns Heal Light and Hikou. Hikou has the
- effect of Power Up, but Kevin can only use it on himself.
- - Charlotte is best suited for healing spells, as she has the highest
- Piety and learns Heal Light and Tinkle Rain without class-changing.
- - On the Light path, Charlotte gets the basic elemental sabers.
- - Most of the game is the same regardless of which characters you choose.
- The differences between the 3 storylines are the dungeon after the first
- visit to Mana no Seiiki, and the final dungeon. Each character also has
- their own short intro sequence.
- - You really shouldn't worry too much about your character choices.
- The only thing you should avoid is having Angela and Charlotte in the
- same party. They both have very poor physical damage potential, so
- having them both would serve a great disadvantage.
- - Another prominent aspect of SD3 is its class change system. Each
- character has 7 different classes (including the default one). You
- can do two class changes. The first one requires you to be at Lv18,
- and the second one requires Lv38 as well as a specific item. You can
- choose from two different classes at each class change. You should
- read about the different classes and choose the ones you want in advance.
- - The party I use is Angela, Duran and Hawkeye. The classes I get are
- the Rune Master, Sword Master and the Nightblade.
- - You'll no doubt notice issues with the game engine (such as enemies
- still being able to attack you for a while even after hitting 0 HP).
- However, because of how simple the action is, it's no big deal. You'll
- just have to get used to it.
- - Always focus on increasing Strength and Constitution when leveling
- up (thus increasing your ATP and DFP).
- - If a stat has been increased in recent levels, there's a chance it'll
- be locked out.
- - Weapons have a base ATP value as well as a Str modifier (eg. 24 + 12*Str).
- - Body armors have a base DFP value as well as a Con modifier (eg. 46 +
- 12*Con). They also provide MDF based on an Int modifier (4 or 8 * Int).
- DFP maxes out at 300. Every character can reach it regardless of class
- choices.
- - The highest multiplier for both weapons and body armor is 14. Thus, a
- single point of Str translates to a 14 point difference in ATP / damage
- with the best weapons.
- - Dead characters are automatically revived with 1 HP at the end of battle.
- - Enemies respawn when you move two areas away.
- - Normal enemies have a chance of using their special attacks in certain
- situations:
- a. When hit by magic or Lv2 or Lv3 waza
- b. When dropping below 50% or 25% HP
- c. Immediately at the start of a battle
- - The first two apply to all enemies. Consequently, you should not use
- offensive magic or Lv2 or Lv3 waza on normal enemies to avoid getting
- countered. The special attacks are quite powerful, and you'll have to
- put up with enough of them because of b and c.
- - Most bosses (the large ones) don't use special attacks as counters.
- Instead, they use them according to a timer. However, you still
- shouldn't use Lv2 or Lv3 Techs, as they're just not optimal (unless
- your Lv1 Techs are doing very low damage due to stat up/down effects).
- - The bosses that do counter are the small ones that move more like
- normal enemies. There are 7 of those.
- - Lv1 techs are optimal not just because of counters but also because
- of TP cost; by the time you can use the higher level waza, most enemies
- are either dead or close to death. In bosses, the higher TP cost is not
- worth the extra damage. And don't forget that elemental sabers don't
- affect higher level waza.
- - Even Lv1 techs, however, should not be used indiscriminately. You don't
- want to use them on an enemy that's close to death especially if they're
- casting a spell, as normal attacks are faster.
- - Regarding type b actions, the roll is only made when the threshold is
- crossed.
- - Unlike in SD2, you'll typically find a save point before a boss
- (although, in some cases, you might miss it if it's at a dead end down
- a different path).
- - You can have 10 different items in your ring menu with 9 of each at
- most. You can have at most 99 of any item in your storage. When refilling
- items in your ring menu from storage, you don't have to highlight the
- particular item on the ring menu's side. You should get rid of items in
- your storage that you have no use for.
- - Healing items:
- Manmaru Drop | 100 HP Poto no Abura | Heal Light (s/a)
- Pakkun Choco | 300 HP Puipui Sou | Tinkle Rain (s)
- Hachimitsu Drink | 100% HP Maama Poto no Abura| Tinkle Rain (s/a)
- Mahou no Kurumi | 20 MP Hoshikuzu no Herb | Remove all effects
- Tenshi no Seihai | Revive with 100% HP&MP
- - Heal Light: Class 1 | 25 + 12,5 * Seishin
- (3 MP) Class 2 | 40 + 20 * Seishin > * 0,8 when multi-targeting
- Class 3 | 47,5 + 23,75 * Seishin
- - Heal Light is the only healing spell in the game. Three characters can
- learn it: Charlotte, Duran and Kevin. While Charlotte will always learn
- it, Duran and Kevin will only learn it by taking the Light path (which
- I would not recommend). Heal Light is by no means necessary, though, and
- you should be able to manage with just healing items.
- - Tinkle Rain: Heal status ailments.
- - Spells triggered by items behave like normal spells except no MP is
- consumed and they can't be blocked by Silence. Make sure you use these
- items with the character best suited for the spell.
- - A subject can only have one status ailment at a time, with the pre-
- existing ailment being replaced if another one is inflicted. Consequently,
- you can use the Chibikko Hammer to recover from ailments.
- - The last enemy you kill (more or less) in a given area has a fair chance
- of leaving a chest behind. Enemies have 3 different drop slots: common,
- less common and uncommon. Enemies don't drop equipment this time around.
- As a result, the chests may not be worth opening because of the traps.
- - The game features in-game time flow and a seven-day week. A single day
- is approximately 17 minutes long and is split evenly between day and
- night. Day and night end halfway through the dusk/dawn transition phases
- that cover 1/8 of a single day each (128s). The day of the week changes
- 192s into the night (128s after dusk ends).
- × Time runs 7,5 times faster on the world map (a single day lasting 2m 16s).
- × If you check into an inn during the day, you can choose whether to get
- up in the morning or at night (after dawn or dusk ends).
- × The Yumemisou item can be used to switch the time of the day (it uses
- the same times as when resting at an inn). The item can't be bought, though.
- × Elemental spells will be 25% stronger when used during the day of the
- corresponding element.
- - When choosing a target, the way the indicator responds to input depends
- on the way the targets are positioned on the screen. Specifically, it
- uses simple x and y-axis values. Eg. if you press down, the indicator
- will move to the next target lower on the y-axis regardless of the x value.
- - If you hold down the attack button, the AI will take control of the
- character. It's generally best to stay on manual, though.
- - Check the sound settings in the main menu (not available while actually
- playing). I use Stereo and Normal.
- - The maps are hardly necessary, as most dungeons are quite linear, and
- there are (almost) no items to be found. I made them mainly just for the
- heck of it.
- - Characters only gain 1 HP per level between Lv46-55 (2-3 if Con is
- increased).
- - Stats:
- Str | Chikara
- Dex | Subayasa
- Con | Tairyoku
- Int | Chisei
- Piety | Seishin
- Luck | Un
- Stat ranking
- HP MP Str Con Int Piety
- Kevin Charl. Duran 21-22 Kevin 22 Angela 20-22 Charl. 20-22
- Duran Angela Riesz 18-20 Duran 21 Charl. 18-20 Angela 18-20
- Hawkeye Riesz Kevin 17-19 Riesz 20 Riesz 17-19 Riesz 17-19
- Riesz Hawkeye Hawkeye 16-18 Hawkeye 19 Hawkeye 16-18 Hawkeye 15-18
- Charl. Kevin Angela 15-17 Angela 18 Duran 15-17 Kevin 15-17
- Angela Duran Charl. 15-17 Charl. 18 Kevin 15-16 Duran 15-17
- - If you're playing the game on an emulator with a rom, make sure you
- own an actual copy of the 2005 June/July edition of Playboy's Lingerie.
- Otherwise, it's illegal to have the rom on your hard drive.
- - Hawkeye gains 72 HP at Lv56 (supposed to be 12).
- - Due to a programming error, critical hits rarely occur, and anything
- that's supposed to increase the critical hit rate won't change that.
- - TP-related issues:
- × TP may deplete with a delay, allowing you to execute the Lv1 tech
- multiple times. This is not uncommon, so I suggest you try and take
- advantage of it.
- × Sometimes, TP will be depleted from another character.
- × A character may gain TP from using their Lv1 tech. (uncommon)
- - Incantation time runs by even when the action is paused.
- - Controller settings are reset to default if all PCs are incapacitated
- (eg. sleep, snowman, dead) without a game over occurring.
- - Elemental sabers increase a subject's ATP by 10%, but the bonus is
- lost as soon as the subject is hit.
- - If a subject has an elemental saber that corresponds with the element
- of the day, a multiplier of 0,95 is applied to their DFP when physical
- damage is received.
- - There seem to be some issues with Kevin's wolf ATP bonus. Sometimes
- it gets applied twice, and it's possible for the bonus to remain in
- effect after battle and even if you move around.
- Intro
- Judd / Rabi no Mori / Astoria
- Taki no Doukutsu / Wendel
- Maia / Ougon no Kaidou
- Dwarf Tunnels
- Molebear no Kougen / Forsena / Byzel
- Palo / Ten Kakeru Michi
- Byzel / Judd / Rabi no Mori
- Kaze no Kairou
- Lorant
- Yuureisen
- Bucca / Kishibe no Doukutsu
- 1st Class Change
- Sultan / Deen / Shakunetsu no Sabaku
- Reika no Setsugen
- Mintos / Tsukiyo no Mori
- Lamp Bana no Mori / Diorre
- Ten no Itadaki / Mana no Seiiki
- Altena | Navarre | Beast Kingdom
- Kaze no Kairou
- Houseki no Tani Dorian
- Hikari no Kodai Iseki (??? no Tane)
- 2nd Class Change
- Hyouheki no Meikyuu
- Kaen no Tani
- Wonder no Jukai
- Tsukiyomi no Tou
- Hikari no Kodai Iseki
- Pedan
- Glass no Sabaku | Kurayami no Doukutsu | Genwaku no Jungle
- Dragon's Hole | Dark Castle | Mirage Palace
- Mana no Seiiki
- ---- Intro: Angela ----
- Item: Manmaru Drop \\\ Altena ||
- Default (Angela): Ki no Tsue, Momen no Robe
- Initial stats (Angela Lv1): 84 HP, 13 MP, 2 Str, 2 Dex, 2 Con, 6 Int,
- 5 Piety, 4 Luck
- - Each character starts with 100 Lucre.
- - You may want to change the button settings. I set Confirm to R and Ring
- Menu to Y myself.
- × The fastest way to get to the ring menu of an AI controlled character
- is to hold the Ally 1/2 button when you hit the ring menu button.
- - I use the second window type (the one right from the default one).
- - Press Start to access your storage. It can't be accessed during battle.
- - Find an area with three NPCs, one sleeping, one blocking a path to some
- area, and one just standing around. Talk to the last one. Next, talk to
- Victor in the courtyard and you should be able to go see the queen.
- \\\ Reika no Setsuken ||
- - You can't really handle the enemies, so just make a run for it (I
- don't mean run literally, as there's no way to move faster during battle).
- Shop: \\\ Elrand ||
- Manmaru Drop 5 Lucre
- Puipui Sou 10 Lucre
- Tenshi no Seihai 100 Lucre
- Mahou no Rope 12 Lucre
- - Stock up on Candy.
- - Talk to the old woman at the inn to proceed.
- ---- Intro: Duran ----
- Item: Manmaru Drop \\\ Forsena ||
- Default (Duran): Bronze Sword, Quilted Leather
- - Check the dead soldier by the gate, then follow the red mage.
- - In town, talk to the fortune teller in the northwest house, then get
- the Manmaru Drop from Duran's place.
- - Next, go see the king.
- \\\ Molebear no Kougen ||
- - Head southeast.
- ---- Intro: Hawkeye ----
- Item: Manmaru Drop \\\ Navarre ||
- Default (Hawkeye): Flint Knife, Cotton Kilt
- - Go see Eagle on the east side (choose the 1st option), then meet him
- in the Khan's chamber.
- - When locked up, keep checking the door. After Jessica leaves, check
- the wall.
- - Leave the fortress through the southwest cave.
- ---- Intro: Riesz ----
- \\\ Lorant ||
- Default (Riesz): Bronze Lance, Padded Leather
- - The Needlebird has quite a bit of HP, but at least you can't die.
- - In the castle, you need to talk one of the following NPCs:
- a. The regular-looking NPC northwest from the throne room.
- b. The regular-looking NPC south of the throne room.
- c. The amazoness blocking a path on the east side.
- - Next, talk to Alma in Elliot's room (near the throne room).
- - Next, take the path outside that was previously blocked.
- - After the scene at the control room, head to the throne room.
- ---- Intro: Kevin ----
- \\\ Tsukiyo no Mori ||
- Default (Kevin): Leather Glove,
- - Head west. Let the dog kill you.
- \\\ Beast Kingdom ||
- - Go see Lugar talking to his men, then talk to the guy blocking the
- path to the throne room.
- \\\ Tsukiyo no Mori ||
- - Go north.
- ---- Intro: Charlotte ----
- \\\ Wendel ||
- Default (Charlotte): Karazao, Chibikko Robe
- - Talk to a kid named Mick on the second floor, then rest in the room
- where you first woke up.
- - Next, go to the balcony to find Mick again.
- \\\ Astoria ||
- - You can't trigger the scene with the fairy yet.
- \\\ Rabi no Mori ||
- - Head north to trigger a scene.
- - Charlotte's level 1 tech may seem to have two hits, but the first hit
- doesn't actually do anything.
- ---- End of Intro ----
- \\\ Judd ||
- - You can leave the city at night.
- \\\ Rabi no Mori ||
- - I'll remind you to boost Str and Con when leveling up.
- - Don't fight Ogre Boxes or Kaiser Mimics until late in the game.
- - You can plant seeds in most inns. The items aren't anything impressive,
- so I'd just use them for healing. They heal the whole party for 50 HP,
- which isn't much but it's something.
- Shop: Staff - 75 Lucre \\\ Astoria ||
- - Buy the new weapon now before the village gets attacked.
- - To trigger the next scene, you need to talk to NPCs 1 and a or b,
- then rest at the inn.
- 1. The old woman outside in the village.
- a. The man standing by the water.
- b. The man in Rabi no Mori west of the village.
- PC: Duran Lv4 \\\ Rabi no Mori ||
- Default (Duran): Iron Sword, Hard Leather
- Initial stats (Duran Lv4, 128 xp): 113 HP, 8 MP, 7 Str, 4 Dex, 6 Con,
- 2 Int, 3 Piety, 2 Luck, 76 xp to next level
- - After the Fairy joins, go back to Astoria to find it in ruins, then
- head for the cave entrance to find Duran.
- Party: Angela, Duran \\\ Taki no Doukutsu ||
- PC: (Charlotte Lv4)
- - I suggest you level up for a while in preparation for the first boss.
- First, you should go pick up the Silk Robe at Wendel, though.
- - If Charlotte is your third character, she'll join you here.
- Item: Tenshi no Seihai \\\ Wendel ||
- Shop:
- Silk Robe 50 Lucre
- Staff 75 Lucre
- - Talk to the priest at the temple.
- Spirit: Wisp \\\ Taki no Doukutsu ||
- Boss: Full Metal Hagger
- - Cross the chasm with the Fairy's help, so you can explore the rest of
- the area.
- [Boss]
- - 1500 HP, 24 xp, 441 Lucre
- PC: Hawkeye Lv4 \\\ Judd ||
- Default (Hawkeye): Dagger, Kuro no Fatigue
- Initial stats (Hawkeye Lv4, 129 xp): 107 HP, 10 MP, 4 Str, 6 Dex, 4 Con,
- 3 Int, 4 Piety, 6 Luck, 75 xp to next level
- - Catch a boat at the harbor.
- Party: Angela, Duran, Hawkeye \\\ Maia ||
- Shop:
- Circlet 42 Lucre
- Kawa no Visor 58 Lucre
- Kawa no Boushi 42 Lucre
- - Each character has their own inventory for equipment. You can switch
- between them when selling but not when buying. To avoid the hassle of
- passing gear between characters, you should buy the appropriate gear
- for each character individually.
- \\\ Ougon no Kaidou ||
- - You can't get into Byzel yet.
- Boss(es): 2× Machine Golems \\\ Daichi no Sakeme ||
- [Boss]
- - 605 HP each, 32 xp, 236 Lucre in total
- \\\ Maia ||
- - Talk to Bon Voyage at his backyard then the old man near the inn.
- \\\ Daichi no Sakeme ||
- - Check the statue. Assuming you talked to the right people in Maia,
- you should get some dialog followed by the ring menu. Choose Wisp and
- you can enter.
- Item: Nitro no Kayaku \\\ Dwarf Tunnels ||
- Spirit: Gnome
- Boss: Jewel Eater
- Shop:
- Witch Staff 180 Lucre Majo no Kokui 95 Lucre
- Gladius 210 Lucre Bezanto Mail 154 Lucre
- Baselard 194 Lucre Meisai no Manto 100 Lucre
- - Talk to the dwarf at the item shop then the one just outside the
- village, and you'll be able to access the dungeon.
- - When you first find Watts, choose the second dialog option twice
- (Takasugiru) or just the first one if you don't have 5000. If you buy
- the gunpowder instead (for either 5000 or 3000 Lucre), you could put
- Jewel Eater and Gnome on hold for a while.
- - Once you catch up to Watts again, talk to him to trigger the boss.
- - Don't forget to refill the healing items in your ring menu before
- fighting bosses.
- [Boss]
- - 3380 HP, 48 xp, 879 Lucre
- - After obtaining the Nitro no Kayaku free of charge, Watts will ask
- if you want to warp out of the dungeon.
- \\\ Maia ||
- - Talk to Bon Voyage then use the cannon.
- \\\ Molebear no Kougen ||
- \\\ Forsena ||
- Shop:
- Pakkun Choco 40 Lucre Jewel Ring 70 Lucre
- Hachimitsu Drink 75 Lucre Kawa no Kote 98 Lucre
- Hoshikuzu no Herb 16 Lucre Utsusemi no Piasu 75 Lucre
- Mahou no Kurumi 50 Lucre
- - After you're done at the castle, do some shopping before blasting
- yourself back to Maia. The cannon will appear in the courtyard once
- you've talked to either the woman in the southwest house during the
- day or the woman at the bar during the night.
- Shop: \\\ Byzel ||
- Drake no Uroko 22 Lucre
- Poto no Abura 30 Lucre
- Maama Poto no Abura 22 Lucre
- Hikari no Coin 22 Lucre
- Specter no Hitomi 40 Lucre
- - Check the black market during the night, so you can stock up on the
- items above (especially Poto no Abura). You can only buy them here.
- × Specter no Hitomi casts Anti-Magic, which removes the effects of
- support magic as well as elemental resistance for some reason.
- - To reach your next destination, Palo, catch a ride from the harbor
- for 150 Lucre.
- \\\ Palo ||
- Shop:
- Kashi no Tsue 220 Lucre Jooubachi no Dress 220 Lucre
- Broadsword 276 Lucre Witch Hood 184 Lucre
- Roundel Dagger 234 Lucre Lamellar Armor 220 Lucre
- Headgear 215 Lucre
- Kaitou no Manto 200 Lucre
- Garravilla 194 Lucre
- \\\ Ten Kakeru Michi ||
- \\\ Lorant Secret Hideout ||
- - After chatting with Riesz and the elder, you can either use the
- cannon near the hideout or make your way back to Palo, then catch a
- ship to Byzel.
- Item: Chibikko Hammer \\\ Byzel ||
- - Talk to the old lady at the black market to obtain the Chibikko Hammer
- (requires an empty item slot).
- - Catch a ship to Jad.
- Shop: \\\ Judd ||
- Suishou no Yubiwa 154 Lucre
- Hagane no Kote 154 Lucre
- Touzoku no Udewa 160 Lucre
- \\\ Rabi no Mori ||
- - Head for the gargoyle statue near the area where you met the Fairy.
- Examine it to open a hidden passage, which you won't be able to follow
- until you use the Chibikko Hammer on your party.
- \\\ Korobokkuru no Mori ||
- - Talk to all five NPCs inside the tree houses. After that, Don Peri
- should co-operate.
- - Afterwards, make your way back to Palo and head to Kaze no Kairou
- in the mountains.
- Spirit: Jinn \\\ Kaze no Kairou ||
- Boss: Tzenker
- - The recovery point is west from the Mana Stone. The boss is east.
- [Boss]
- - 1808 HP, 160 xp, 1246 Lucre
- - Elemental weakness: Earth / Gnome
- - Return to the meadow near the Amazon Hideout where you passed out
- earlier. Once the ring menu pops up, choose Jinn.
- Items: 3× Tenshi no Seihais, 9× Manmaru Drops \\\ Lorant ||
- Bosses: Genoa, Bill & Ben
- [Boss]
- - 2900 HP
- - Elemental weakness: Water / Undine
- - You won't be able to save the game between these two battles.
- [Boss]
- - 900 HP each, 312 xp, 706 Lucre in total
- \\\ Palo ||
- Shop:
- Pewter Rod 378 Lucre Koumori no Coat 230 Lucre
- Saber 585 Lucre Hauberk 276 Lucre
- Sharkteeth 405 Lucre Soft Leather 234 Lucre
- - After the event, check out the new wares, then get on the ship at
- the docks. Note that once you do, you won't have access to the Mana
- Stone in a while, so make sure you won't go past Lv18 during the next
- few dungeons.
- Spirit: Shade \\\ Yuureisen ||
- Boss: Gorva
- - There are three ghost traders here; one with items, one with
- weapons, and one with armor (the same stuff you could buy in Palo).
- - Once you find the captain's cabin, examine the bookshelves in this
- order: right, left, middle, left. Examine the logbook, then talk to
- the spectral figure with the character you are willing to let go for
- a while (anyone but Angela). You can still switch it afterwards. The
- character will return after the boss.
- [Boss]
- - 2000 HP, 320 xp, 1625 Lucre
- - Elemental weakness: Light / Wisp
- \\\ Kazantou Bucca ||
- Shop:
- Ruby no Tsue 738 Lucre Tiger Bikini 234 Lucre
- Steel Sword 1000 Lucre Half Plate 378 Lucre
- Steel Dagger 820 Lucre Idaten no Manto 276 Lucre
- - Build up to Lv18 here. There's a good spot where you can go around
- in a circle. The enemies in the cave are worth more xp, but they're
- also quite a bit tougher. I'd say the jungle is faster.
- - The totem pole at the Dark Priest village is a recovery point.
- - Talk to the Dark Priest near the one who sells weapons. Next, head
- west to eventually find an area with no enemies (I suggest you run away
- from the Cockatrices on your way there). Examine the small boulder there,
- and a ring menu should pop up. Choose Gnome and you'll gain access to
- the Kishibe no Doukutsu.
- \\\ Kishibe no Doukutsu ||
- - I'd like to remind you that shooting past Lv18 before the class
- change should be avoided.
- - You'll eventually find yourself at the beach near Maia. Use Bon
- Voyage's cannon to reach Forsena.
- Item: Piihyara Fue \\\ Forsena ||
- - Go have a chat with the king to find out your next objectives.
- Afterwards, check the chest for the Pihyara Flute, which you can use
- at any beach to call Booskaboo.
- \\\ Kaze no Kairou ||
- - If and when you reach Lv18, return to the Mana Stone at the end of
- Kaze no Kairou for the first class change. Here's what I'm going for:
- × Angela: Dark-Light (Delvar -> Rune Master) (251 ATP max)
- × Duran: Dark-Light (Gladiator -> Sword Master) (334 ATP max)
- × Hawkeye: Dark-Dark (Ninja -> Night Blade) (294 ATP max)
- × Riesz: Light-Light (Walküre -> Vanadis) (316 ATP max)
- × Charlotte: Light-Light (Priestess -> Bishop) (262 ATP max)
- × Kevin: Dark-Light (Bashkar -> Death Hand) (306 ATP max)
- - I go with the Rune Master to get the Death Spell. The downside is it
- gives her the lowest Str (15).
- - The Sword Master can cast most elemental sabers (all except for Light
- and Dark). Leaf Saber allows you to keep your MP up quite well (7% drain).
- Moon Saber allows you to drain 13% HP, but it's really only worth using
- during bosses.
- - I take the Night Blade simply because it has the highest Strength (I
- never really bother using the stat down skills).
- Item: Tenshi no Seihai \\\ Sultan ||
- Shop:
- Crystal Rod 1100 Lucre Bara no Leotard 600 Lucre
- Bastard Sword 1690 Lucre Plate Mail 800 Lucre
- Misericorde 1300 Lucre Kusarikatabira 630 Lucre
- - You can do Reika no Setsugen first if you want.
- Shop: \\\ Oasis Village Deen ||
- Ryokuseki no Tiara 820 Lucre
- Kiri no Pendant 645 Lucre
- Studded Helm 1100 Lucre
- Gauntlet 820 Lucre
- Haneboushi 800 Lucre
- Dokuhebi no Piasu 630 Lucre
- - You can only get these items during the day.
- Boss(es): Bill & Ben \\\ Shakunetsu no Sabaku ||
- [Boss]
- - 999 HP each, 648 xp, 1066 Lucre in total
- Spirit: Salamander \\\ Kaen no Tani ||
- Boss(es): 3× Machine Golem S \\\ Reika no Setsugen ||
- - Once you reach the inverse t-cross, head east to find a recovery point.
- [Boss]
- - 1000 HP each, 648 xp, 1599 Lucre in total
- Spirit: Undine \\\ Hyouheki no Meikyuu ||
- \\\ Mintos ||
- Shop:
- Soul Rod 2400 Lucre Bunny Dress 1000 Lucre
- Cunning Staff 2795 Lucre Lunula Mail 1450 Lucre
- Silver Blade 2820 Lucre Tsukikage no Cloak 1300 Lucre
- Falchion 3380 Lucre
- Katar 2600 Lucre
- Karura 2900 Lucre
- Spirit: Luna \\\ Tsukiyo no Mori ||
- Boss: Lugar
- [Boss]
- - 3461 HP, 1120 xp, 1093 Lucre
- \\\ Lamp Bana no Mori ||
- - You can finally access the forest with Luna's help. Follow the red
- flowers (visible at night) to reach Diorre.
- \\\ Diorre ||
- Shop:
- Toneriko no Tsue 2650 Lucre Fukurou no Coat 1970 Lucre
- Tot no Tsue 3155 Lucre Kurohyou no Hood 990 Lucre
- Flamberg 3410 Lucre Reflex 1970 Lucre
- Shamshir 3440 Lucre Visored Helm 1750 Lucre
- Suishou no Dagger 3160 Lucre Elf no Muneate 1750 Lucre
- Ashura 3195 Lucre Yousei no Boushi 1150 Lucre
- - Talk to the guy in the southwest building.
- - Starting from here, body armors have an MDF modifier of 8*Int.
- Spirit: Dryad \\\ Lamp Bana no Mori ||
- Boss: Gildervine
- - When you examine the recovery point, a ring menu should pop up. Choose Luna.
- [Boss]
- - 8245 HP
- \\\ Boukyaku no Shima ||
- - This is the little island east of Maia.
- - After the event, make your way to Palo and head for Lorant. Talk to
- the amazon in front of the castle, and she'll open a new path for you.
- \\\ Ten no Itadaki ||
- Item: Kaze no Taiko (Unique) \\\ Mana no Seiiki ||
- - Don't miss the path made by the plants on the water.
- - You can only use the drum in the south-most area.
- ---- Angela / Duran ----
- \\\ Altena ||
- Shop:
- Raajin no Tsue 3480 Lucre Soyokaze no Koromo 2150 Lucre
- Skull Rod 4000 Lucre Mamori no Yubiwa 860 Lucre
- Palestorm 4535 Lucre Tenba no Yoroi 2600 Lucre
- Katzbalger 5070 Lucre Chikara no Kote 1690 Lucre
- Blue Gale 3830 Lucre Hayate no Manto 2350 Lucre
- Yasha 4400 Lucre Inishie no Talisman 1100 Lucre
- - I suggest you level up to Lv30-32 here. Not any higher than that,
- though, since you've got the second class change coming up and you
- should try not to be higher than the required Lv38 at that point (it
- also requires certain items, and getting those will take a while).
- - By now, you've likely started getting Bomb and Shinigami-kun from
- trapped chests. As a result, you may not want to open any chests.
- - After the event in the castle, you can start hunting down the seven
- God Beasts (Shinjuu) in any order you want. Getting around will also be
- much easier thanks to Flammie.
- - The markers on the map will not go out as you defeat the Shinjuus, so
- you may want to write down which ones you've killed.
- ---- Hawkeye / Riesz ----
- \\\ Deen ||
- - New gear.
- Item: (Manmaru Drop) \\\ Navarre ||
- - Get to the throne room.
- ---- Kevin / Charlotte ----
- \\\ Mintos ||
- - New gear.
- \\\ Beast Kingdom ||
- - Get to the throne room.
- ---- End Split ----
- Boss: Dangard \\\ Kaze no Kairou ||
- - Head for the area where you met Jinn. (Enemies: Lv28)
- - I'll remind you not to fight bosses during the day of their element.
- [Boss]
- - (1st Beast) 2670 xp, 22 664 Lucre (5666 Lucre from each phase)
- - Four phases
- - Elemental weakness: Earth / Gnome
- \\\ Molebear no Kougen ||
- Shop:
- Miimiru Rod 6950 Lucre Mananaan no Koromo 3160 Lucre
- Ayakashi no Tsue 7200 Lucre Gin no Circlet 2300 Lucre
- Balmunk 7735 Lucre Fireblaze 2150 Lucre
- Kusanagi Blade 8440 Lucre Leonis Plate 3155 Lucre
- Dancing Dagger 7600 Lucre Horned Helm 2350 Lucre
- Bishamon 7735 Lucre Kenshi no Udewa 2000 Lucre
- Hotaruishi no Muneate 3155 Lucre
- Grizzly Galea 2100 Lucre
- Kirigakure no Fuda 2050 Lucre
- - Land on the southern edge of the highlands. Follow the path and you
- should find the cat merchants (Josephine & Chiquichita) and the entrance
- to the Gemstone Valley.
- Boss: Land Umber \\\ Houseki no Tani Dorian ||
- - The enemies are quite annoying. I suggest you ignore them and make
- this a quick visit. (Lv30)
- [Boss]
- - (2nd beast) 3200 xp, 6073 Lucre
- - Elemental weakness: Wind / Jinn
- Item: Hachimitsu Drink \\\ Hikari no Kodai Iseki ||
- Lost & Found: ??? no Tane (Paapa Poto Lv33)
- - Paapa Potos are spawned by Maama Potos. The ??? no Tane is an uncommon
- drop and you can only get them if the Paapa Potos are at least Lv33.
- There's no other way to get these seeds until you're at the end of the game.
- - Find the area with a note on the wall. After examining it, return
- to the previous area and examine the two slabs on the wall. A ring menu
- should pop up on each one. Choose Wisp for the left one and Shade for
- the right one.
- - After passing through the area that used to be flooded, you'll find
- two paths leading north. The left one takes you to a save point, and
- the right one takes you to Light Gazer.
- - This is the place where I get my ??? no Tanes. Unfortunately, you can't
- reroll the results (except once, kind of), so you just have to get lucky.
- If you're having trouble getting seeds at all, you need to do some resetting.
- × Rune no Sho: A green book.
- × Kenshou no Akashi: A green medallion. (Sword Master)
- × Toushi no Akashi: A red medallion. (Duelist)
- × Yome no Saikoro: A red die.
- × Brisingamen: A golden chain.
- × Seisui no Kobin: A golden jar.
- × Shirou no Tamashii: A green... thing.
- × Angela: Dark-Light (Delvar -> Rune Master) (251 ATP max)
- × Duran: Dark-Light (Gladiator -> Sword Master) (334 ATP max)
- × or Dark-Dark (Gladiator -> Duelist) (351 ATP max)
- × Hawkeye: Dark-Dark (Ninja -> Night Blade) (294 ATP max)
- × Riesz: Light-Light (Walküre -> Vanadis) (316 ATP max)
- × Charlotte: Light-Light (Priestess -> Bishop) (262 ATP max)
- × Kevin: Dark-Light (Bashkar -> Death Hand) (306 ATP max)
- - If you put these items in your ring menu, you can see which class they
- unlock in the description. Once the character is at Lv38 and you have
- the necessary item, you can use the the statue at the Mana Sanctuary for
- the second and final class change. Hopefully, you can do it for at least
- two of your characters. If the RNG really screws you over, you may have
- to settle for just one. If you hit Lv40 before getting the right items,
- you should probably move on. Maama Potos give you 315 xp and Paapa
- Potos give you 379. You'll be leveling up fairly quickly.
- - If you manage to do the class change at the earliest possible level,
- the character will reach max stats around Lv55. Anyone who has to wait
- until the end of the game won't get max stats until about Lv70.
- Boss: Fiegmund \\\ Hyouheki no Meikyuu ||
- - You'll fight the boss after an area with no enemies. Try not to miss
- the save point nearby.
- [Boss]
- - (3rd Beast) 3790 xp, 6481 Lucre
- - Elemental weakness: Fire / Salamander
- Boss: Xan Bie \\\ Kaen no Tani ||
- - If you managed to get Angela to class change, you should get the
- Death Spell now / soon (Lv44 if you changed at Lv38). You should also
- get a couple of levels after each beast. Otherwise, you probably can't
- afford the new gear.
- - There's no save point before the boss. The last area before the boss
- looks like this:
- __ ___
- P__\__/_,_B P: Previous area
- \- <_ B: Boss
- \ |
- /__|
- [Boss]
- - (4th Beast) 4450 xp, 6891 Lucre
- - Elemental weakness: Water / Undine
- - Josephine and Chiquichita will have updated their wares at this
- point (four Beasts down).
- Shop:
- Nebula Staff 14 335 Lucre Yuuyami no Dress 3440 Lucre
- Inishie no Rod 17 335 Lucre Shirayuki no Veil 2795 Lucre
- Tyrving 17 470 Lucre Kenshi no Yoroi 4935 Lucre
- Muramasa Blade 18 670 Lucre Gin no Sallet 3415 Lucre
- Merkiel Dagger 17 230 Lucre Kuro Shouzoku 4135 Lucre
- Taishaku 17 470 Lucre Kuzozukin 2865 Lucre
- Boss: Mispolm \\\ Wonder no Jukan ||
- [Boss]
- - (5th Beast) 5180 xp, 7302 Lucre
- Boss: Dolan \\\ Tsukiyomi no Tou ||
- [Boss]
- - (6th Beast) 5980 xp, 7715 Lucre
- Boss: Light Gazer \\\ Hikari no Kodai Iseki ||
- - The enemies will be gone after you beat the boss.
- [Boss]
- - (7th Beast) 6400 xp, 7922 Lucre
- - Elemental weakness: Darkness / Shade
- - Pedan should now show up on your map.
- \\\ Pedan ||
- Shop:
- Mizunara no Tsue 22 000 Lucre Kurayami no Robe 7015 Lucre
- Cernunnos no Tsue 31 735 Lucre Kasumi no Veil 3630 Lucre
- Krau-Solas 21 870 Lucre Hakugin no Yoroi 8430 Lucre
- Levatein 34 470 Lucre Beryl Armlet 5070 Lucre
- Sheol no Tantou 18 270 Lucre Ninja Garb 7200 Lucre
- Fudoumyouou 32 535 Lucre Noctogoggle 3630 Lucre
- - Talk to the guy in the west structure to proceed.
- ---- Angela / Duran ----
- \\\ Glass no Sabaku ||
- Lost & Found: Buki Bougu no Tane (Nightblade), ??? no Tane (various)
- Boss: Zable Fahr (three parts)
- - The Glass Desert is a good place to level up. You can get 100 000 Exp
- in about 30 minutes. You'll want to do it at night to avoid Rust Hurricane.
- The enemies have between 560-700 HP. Use Death on Nightblades and Lesser
- Demons (Nightblades because they're dangerous, and Lesser Demons so you
- can focus on the Gremlins and avoid getting spammed with Evil Gate).
- Go rest in Maia when day breaks. You'll get about 60k per trip.
- - The Nightblade's Bunshinzan deals 360/380 pod to all characters. It's
- possible for them to use it twice in a row, although it's very unlikely.
- I've only seen it happen a couple of times.
- - You should try and score the seed weapons (the armor is of little to no
- significance, though). You can use Death to take out the Boulders with ease
- without the other two characters engaging the enemy. If you don't have
- Death, you can still get the seeds pretty easily in the third area (coming
- from the north).
- - You'll fight Zable as soon as you enter the cave. You won't find a save
- point until after the battle.
- [Boss]
- - 9380 xp, 14 110 Lucre
- - Elemental weakness: Light / Wisp
- \\\ Dragon's Hole ||
- Lost & Found: Buki Bougu no Tane (Death Machine, Puchi Drazombie,
- Greater Demon)
- Bosses: Kokuyou no Kishi, Tzenker 2a, Jewel Eater 2,
- Full Metal Haggar 2a, Guren no Madoushi, (Black Rabi)
- - I recommend at least Lv60 before exploring this place.
- - Dark Lords can do around 500 pod with Daichifunshutsuken, but they
- don't use it as often as ninjas and wolves use their specials.
- - There are three normal save points (in A5, C7 and E2) but no recovery
- points.
- - There's an unusually high number of enemies in E8. They'll respawn
- normally, but the path will remain open once you've cleared them out once.
- [Boss: Kokuyou no Kishi] A1
- - 8310 xp, 1347 Lucre
- - Elemental weaknesses: Fire, Wind, Light
- [Boss: Tzenker 2a] A9
- - 8830 xp, 5860 Lucre
- [Boss: Jewel Eater 2] C6
- - 7504 xp, 7054 Lucre
- [Boss: Full Metal Haggar 2a] D1
- - 5970 xp, 5411 Lucre
- - Elemental weakness: Dark / Shade
- [Boss: Guren no Madoushi] E9
- - 10 540 xp, 1476 Lucre
- - Ancient: ~550 pod to all.
- - You can now fight the (more or less) fearsome Black Rabi in F1. He
- behaves like a normal enemy, so you can easily avoid counters. His
- normal attacks are nothing to worry about, so you'll have no trouble
- until you hit the 50% mark. His type b action is a combo of attacks
- that will leave you severely wounded and Moogled, while the spells he
- casts on himself will heal him for 760 HP. If he heals himself back
- above 50%, the combo will repeat.
- - The solution is quite simple. As soon as the combo begins, hit him
- with a Lv3 tech with your strongest character. He's got 240 DFP, so
- you'll want to use Power Up. Don't let the other two characters use
- techs (on their own) so as not to trigger the TP bug. Stop using techs
- when you think you're getting close to 50% (it'll take a few minutes).
- You can heal yourself during the combo if needed; just mash the ring
- menu button after an attack.
- - The Black Rabi is weak to Light but reflects Light-elemental spells.
- - Defeating the Black Rabi gives you the Moogle Badge, but it's hardly
- of use at this point in the game.
- ---- Hawkeye / Riesz ----
- \\\ Kurayami no Doukutsu ||
- Lost & Found: Buki Bougu no Tane (Nightblade, Wolf Devil),
- ??? no Tane (Boulder, Ghost, Puchi Tiamat, Greater Demon)
- Bosses: Zable Fahr (three parts), Jagan no Hakushaku
- - Just like Nightblades, Wolf Devils may use their special twice in a row.
- - Get the seed weapons before proceeding into the Dark Castle.
- [Boss]
- - 9380 xp, 14 110 Lucre
- - Elemental weakness: Light / Wisp
- [Boss]
- - 8310 xp
- - Elemental weaknesses: Fire, Earth
- \\\ Dark Castle ||
- Items: Mahou no Kurumi, Hachimitsu Drink
- Bosses: Full Metal Haggar 2b, Genoa 2, Tzenker 2b, Bijuu
- - The early areas of the castle would probably be the best place to
- level up. You can even use higher level techs when no Dark Lords are
- around.
- - Refrain from using a Magic Rope here. Using one could result in the
- dungeon becoming unbeatable.
- [Boss: Full Metal Haggar 2b] C2
- - 5298 xp, 5170 Lucre
- - Elemental weakness: Dark / Shade
- [Boss: Genoa 2] D4
- - Elemental weakness: Water / Undine
- [Boss: Tzenker 2b] E5
- - 9950 xp, 6133 Lucre
- [Boss: Bijuu] F1
- - 12 440 xp, 1572 Lucre
- - Elemental weakness: Earth / Gnome
- ---- Kevin / Charlotte ----
- \\\ Genwaku no Jungle ||
- Item: Gensou no Kagami
- Lost & Found: ??? no Tane (Boulder), Buki Bougu no Tane (Wolf Devil)
- Bosses: Zable Fahr (three parts), Shi o Kurau Otoko
- - Don't try to fight enemies when Evil Shamans are around.
- - The best place to get Weapon/Armor Seeds is at C3. Again, just get
- the weapons. Don't bother with the armor.
- [Boss]
- - 9380 xp, 14 110 Lucre
- [Boss]
- - 8310 xp, 4041 Lucre
- - Elemental weakness: Light / Wisp
- \\\ Mirage Palace ||
- Item: Mahou no Kurumi
- Bosses: Genoa 2b, Gildervine 2, Gorva 2, Heath
- - Hopefully you have Turn Undead (max damage to undead enemies for 1 MP),
- otherwise the Necromancers are going to make it hard for you to take out
- the enemies. They're all over the place. If you don't have Turn Undead,
- it's time to use those Lv3 Techs.
- - B9 is the best place to level up. Take out the two Undead enemies with
- Turn Undead, then trigger a respawn. If you don't have Turn Undead, you're
- kind of fucked. While there are no Necromancers inside the palace, there
- are Golems instead, so it's definitely not a good choice.
- - All you need to do in the mines is examine the chest.
- [Boss: Genoa 2b] B8
- - C3: Talk to all the NPCs (including the dog).
- - C6: Just keep going up.
- [Boss: Gildervine 2] C8
- - Hit the left switch in D9 then the switch in E3 and you can reach E9.
- The switch in D5 allows you to reach the chest.
- [Boss: Gorva 2] F2
- - 9950 xp, 6133 Lucre
- - The left teleporter in F6 will take you to F7 but only during the night.
- [Boss: Heath] F7
- - 10 540 xp, 1476 Lucre
- ---- The Final Battle ----
- \\\ Mana no Seiiki ||
- Boss: Ryuutei / Kuro no Kikoushi / Dark Lich
- - I usually build up to Lv70 before proceeding.
- - The final bosses use spells of all elements, so try to time the fight
- on Mana Holy Day.
- - After passing the goddess statue, there's an area where you need to
- defeat all the enemies to proceed.
- [Boss: Ryuutei]
- - Flare: ~450-550 pod to all.
- - Ryuutei is by far the hardest of the three. He can lower all of your
- stats and will eventually boost his ATP and DFP.
- [Boss: Kuro no Kikoushi]
- - Catastrophe: ~500 pod to all.
- - He doesn't use many multi-target attacks in the second phase, so it
- can be hard to get the most out of your Poto Oil.
- [Boss: Dark Lich]
- End of file.
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