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- Arcana Force XIX The Sun
- Level 7/LIGHT/Fairy/Effect
- 2900ATK/2900DEF
- If you control an "Arcana Force" monster(s): You can Special Summon this card from your hand. You can only use this effect of "Arcana Force XIX The Sun" once per turn. When this card is Summoned: Toss a coin and this card gains the appropriate effect.
- ● Heads: During your Main Phase: You can take control of 1 monster your opponent controls. ● Tails: During your Main Phase: Special Summon 1 "Sun Token" (Fairy-Type/LIGHT/Level 1/ATK 0/DEF 0) to your opponent's field.
- Arcana Force XX - Judgement
- Level 10/LIGHT/Fairy/Effect
- 3000ATK/3000DEF
- If you control 2 or more "Arcana Force" monsters: You can Special Summon this card from your hand. You can only control 1 "Arcana Force XX - Judgement". When this card is Summoned: Toss a coin and this card gains the appropriate effect. ● Heads: When your opponent Special Summons a monster(s), they take 1000 damage. ● Tails: Your opponent draws 1 extra card for their normal draw during each Draw Phase.
- Arcana Force II - The High Priestess
- Level 4/LIGHT/Fairy/Effect
- 1200ATK/1200DEF
- You can only control 1 "Arcana Force II - The High Priestess". When this card is Summoned: You can add 1 Spell/Trap that has a coin tossing effect from your Deck to your hand, then immediately afterwards, toss a coin, and this card gains the appropriate effect. ● "Arcana Force" monsters you control cannot be destroyed by card effects. ● Tails: Destroy 1 "Arcana Force" monster you control during each End Phase, except this card.
- Arcana Force VI - The Hermit
- Level 4/LIGHT/Fairy/Effect
- 1600ATK/1600DEF
- You can only control 1 "Arcana Force VI - The Hermit". When this card is Summoned: You can add 1 monster that has a coin tossing effect from your Deck to your hand, then immediately afterwards, toss a coin, and this card gains the appropriate effect. ● Heads: Your "Arcana Force" monsters cannot have their effects negated. ● Tails: Negate the effects of 1 "Arcana Force" monster you control during each End Phase, except this card.
- Arcana Force GX - The Light Conqueror
- Level 10/LIGHT/Fairy/Fusion/Effect
- 4000ATK/4000DEF
- 3 "Arcana Force" monsters
- Must be Fusion Summoned or Special Summoned from your Extra Deck by sending 1 "Arcana Force EX" monster you control to your GY. During your Standby Phase, or if this card is Special Summoned: Toss a coin and gain the appropriate effect, if you control "Light Barrier" you can choose the result.
- ● Heads: Cannot be destroyed by card effects, and can attack all monsters your opponent controls, once each, during each Battle Phase.
- ● Tails: Once per turn, when a card or effect is activated, or when a monster attacks (Quick Effect): Destroy all other monsters on the field.
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