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- for i,v in pairs(game.Players:GetChildren()) do
- a = Instance.new("Weld", v.Character.Torso)
- a.Part0 = game.Players.LocalPlayer.Character.Torso
- a.Part1 = game.Players.LocalPlayer.Character.Head
- a = Instance.new("Weld", v.Character.Torso)
- a.Part0 = game.Players.LocalPlayer.Character.Head
- a.Part1 = game.Players.LocalPlayer.Character["Left Leg"]
- a = Instance.new("Weld", v.Character.Torso)
- a.Part0 = game.Players.LocalPlayer.Character.Torso
- a.Part1 = game.Players.LocalPlayer.Character["Right Leg"]
- a = Instance.new("Weld", v.Character.Torso)
- a.Part0 = game.Players.LocalPlayer.Character.Torso
- a.Part1 = game.Players.LocalPlayer.Character["Right Arm"]
- a = Instance.new("Weld", v.Character.Torso)
- a.Part0 = game.Players.LocalPlayer.Character.Torso
- a.Part1 = game.Players.LocalPlayer.Character["Left Arm"]
- end
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