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- CP1:<ind>
- \\\\Item_Information:<ind>
- \\\\\\\\Item_Name: "&bCreeper"<ind>
- \\\\\\\\Item_Type: 398<ind>
- \\\\\\\\Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0<ind>
- \\\\Shooting:<ind>
- \\\\\\\\Right_Click_To_Shoot: true<ind>
- \\\\\\\\Cancel_Left_Click_Block_Damage: true<ind>
- \\\\\\\\Cancel_Right_Click_Interactions: true<ind>
- \\\\\\\\Projectile_Amount: 1<ind>
- \\\\\\\\Projectile_Type: arrow<ind>
- \\\\\\\\Projectile_Speed: 125<ind>
- \\\\\\\\Projectile_Damage: 12<ind>
- \\\\\\\\Sounds_Shoot: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0,ENTITY_HORSE_ARMOR-1-2-0,BLOCK_NOTE_BLOCK_SNARE-1-2-0<ind>
- \\\\Custom_Death_Message:<ind>
- \\\\\\\\Normal: "&e<victim> was killed"<ind>
- \\\\Reload:<ind>
- \\\\\\\\Enable: true<ind>
- \\\\\\\\Starting_Amount: 0<ind>
- \\\\\\\\Reload_Amount: 20<ind>
- \\\\\\\\Reload_Duration: 15<ind>
- \\\\\\\\Sounds_Reloading: ENTITY_PLAYER_ATTACK_NODAMAGE-1-2-0,ENTITY_FLINTANDSTEEL_USE-1-2-8<ind>
- \\\\Firearm_Action:<ind>
- \\\\\\\\Type: bolt<ind>
- \\\\\\\\Open_Duration: 2<ind>
- \\\\\\\\Close_Duration: 3<ind>
- \\\\\\\\Close_Shoot_Delay: 6<ind>
- \\\\\\\\Sound_Open: ITEM_FLINTANDSTEEL_USE-1-2-0<ind>
- \\\\\\\\Sound_Close: ITEM_FLINTANDSTEEL_USE-1-2-0,BLOCK_GRASS_BREAK-1-2-0,ITEM_FLINTANDSTEEL_USE-1-2-2<ind>
- \\\\Headshot:<ind>
- \\\\\\\\Enable: true<ind>
- \\\\\\\\Bonus_Damage: 22<ind>
- \\\\\\\\Sounds_Shooter: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-0<ind>
- \\\\\\\\Sounds_Victim: ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-1-0<ind>
- \\\\Abilities:<ind>
- \\\\\\\\Reset_Hit_Cooldown: true<ind>
- \\\\\\\\Knockback: 4<ind>
- \\\\Scope:<ind>
- \\\\\\\\Enable: true<ind>
- \\\\\\\\Night_Vision: true<ind>
- \\\\\\\\Zoom_Amount: 4<ind>
- \\\\\\\\Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_FLAP-1-2-0<ind>
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