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LilFrostay

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Aug 23rd, 2019
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  1.  
  2. ###########################
  3. # #
  4. # CONFIRMATION PURCHASE #
  5. # #
  6. ###########################
  7.  
  8. Messages:
  9. no_permission: "&cNo Permission"
  10. incorrect_arguements: "&cIncorrect Arguments"
  11. no_player_found: "&cNo Player Found"
  12. no_package: "&cThat package can not be found"
  13. no_packages_to_claim: "&cYou have no packages to claim."
  14. package_sent: "&ePackage Sent to &6%player%"
  15. package_recieved:
  16. - "&7&m&o------------------------------"
  17. - "&f&l PACKAGE RECEIVED: &fDo &c/confirm &fto claim %package%."
  18. - "&7&m&o------------------------------"
  19. needs_attention:
  20. - "&7&m&o------------------------------"
  21. - "&f&l NEEDS ATTENTION: &fDo &c/confirm &fto claim your packages."
  22. - "&7&m&o------------------------------"
  23.  
  24. Inventory:
  25. #Name for the /confirm GUI
  26. name: "&cConfirm Purchase"
  27. #GUI name for the decline GUI
  28. accept_or_decline_name: "&cConfirm Decline"
  29. #Item lore for every package.
  30. item_lore:
  31. - "&f"
  32. - "&7&oClick to claim the Package"
  33. - "&f"
  34. - "&c&lWARNING: &7By accepting this package"
  35. - "&7you accept responsibility for the"
  36. - "&7payment and will be banned if it is"
  37. - "&7flagged as fraudulent by paypal."
  38. - "&f"
  39. - "&cIf you do &c&lnot &cwish to accept"
  40. - "&cthis package, shift-right click it."
  41. - "&f"
  42. - "&7%id%"
  43. #Please leave %id% as the final object in the lore. You can change the color just please don't put anything behind or below %id%.
  44. #name for declining in the decline GUI
  45. acceptname:
  46. - "&a[Accept]"
  47. #name for canceling in the decline GUI
  48. declinename:
  49. - "&c[Cancel]"
  50.  
  51. #Set to true if you want players to shift-right click and then the decline inventory to open.
  52. #And to false if you want players to shift-right click and not open the decline GUI ,
  53. confirm_or_decline_inventory: true
  54. #If a player accepts a package the sound effects will spark.
  55. sound_effects: true
  56. #If enabled players will recieve the "needs_attention" message on a delay if they have packages to claim.
  57. alert:
  58. enabled: true
  59. #Delay uses ticks.
  60. #20 ticks = 1 seccond
  61. alert_delay: 120
  62. #Set to true if you want players data to be saved in data.yml after a purchase was successful.
  63. #Or to false if you want a players data to be removed and not saved after completion.
  64. save_data_on_completion: true
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