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- ###########################
- # #
- # CONFIRMATION PURCHASE #
- # #
- ###########################
- Messages:
- no_permission: "&cNo Permission"
- incorrect_arguements: "&cIncorrect Arguments"
- no_player_found: "&cNo Player Found"
- no_package: "&cThat package can not be found"
- no_packages_to_claim: "&cYou have no packages to claim."
- package_sent: "&ePackage Sent to &6%player%"
- package_recieved:
- - "&7&m&o------------------------------"
- - "&f&l PACKAGE RECEIVED: &fDo &c/confirm &fto claim %package%."
- - "&7&m&o------------------------------"
- needs_attention:
- - "&7&m&o------------------------------"
- - "&f&l NEEDS ATTENTION: &fDo &c/confirm &fto claim your packages."
- - "&7&m&o------------------------------"
- Inventory:
- #Name for the /confirm GUI
- name: "&cConfirm Purchase"
- #GUI name for the decline GUI
- accept_or_decline_name: "&cConfirm Decline"
- #Item lore for every package.
- item_lore:
- - "&f"
- - "&7&oClick to claim the Package"
- - "&f"
- - "&c&lWARNING: &7By accepting this package"
- - "&7you accept responsibility for the"
- - "&7payment and will be banned if it is"
- - "&7flagged as fraudulent by paypal."
- - "&f"
- - "&cIf you do &c&lnot &cwish to accept"
- - "&cthis package, shift-right click it."
- - "&f"
- - "&7%id%"
- #Please leave %id% as the final object in the lore. You can change the color just please don't put anything behind or below %id%.
- #name for declining in the decline GUI
- acceptname:
- - "&a[Accept]"
- #name for canceling in the decline GUI
- declinename:
- - "&c[Cancel]"
- #Set to true if you want players to shift-right click and then the decline inventory to open.
- #And to false if you want players to shift-right click and not open the decline GUI ,
- confirm_or_decline_inventory: true
- #If a player accepts a package the sound effects will spark.
- sound_effects: true
- #If enabled players will recieve the "needs_attention" message on a delay if they have packages to claim.
- alert:
- enabled: true
- #Delay uses ticks.
- #20 ticks = 1 seccond
- alert_delay: 120
- #Set to true if you want players data to be saved in data.yml after a purchase was successful.
- #Or to false if you want a players data to be removed and not saved after completion.
- save_data_on_completion: true
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