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- //Note: Some cvar's are commented. Please uncomment or comment (This //) if you'd wish to or enable/disable a setting, everything is listed down by this config.
- //Don't touch these unless you know what you're doing
- clear
- r_fastzreject -1
- mp_usehwmvcds 1
- con_filter_text_out "VehicleType:prop_vehicle_jeep:"
- con_filter_text_out "Error initializing music stream. BASS_ERROR_UNKNOWN"
- con_filter_enable 1
- ai_expression_optimization 1
- sv_forcepreload 1
- cl_forcepreload 1 //Enables preload which gives you a longer loading time but loads all the assets needed which might increase stability/increase FPS
- fps_max 132 //Leave this capped, might cause microstutters on some systems if uncapped
- r_3dsky 0 //Disables the 3D skybox, useless anyways since everything past your render distance is replaced with this.
- mat_picmip -1 //Texture detail, leave this at -1 (Very High)
- m_rawinput 1 //Raw mouse input
- mat_vsync 0 //Disables Vertical Sync, annoying and unneeded feature
- //Sound
- snd_mixahead 0.05 //Delays the sounds that are about to be played in MS (Milliseconds.)
- snd_async_fullyasync 1
- snd_noextraupdate 1
- //If you run into a crackling noise problem, uncomment this and comment the upper one
- snd_mixahead 0.06
- snd_async_fullyasync 0
- snd_noextraupdate 0
- //Multicore/Queued/Threaded
- gmod_mcore_test 1 //Does not work if mat_queue_mode is not set to -1 or to 2
- r_threaded_renderables 1
- r_threaded_client_shadow_manager 1
- cl_threaded_bone_setup 1
- cl_threaded_client_leaf_system 0 //LEAVE THIS DISABLED
- r_threaded_particles 1
- r_queued_ropes 1
- r_drawbatchdecals 1
- mat_queue_mode -1 //It's always safer to set this to -1 first instead of forcing it at 2. If everything is stable, set this to 2.
- //Shadows (Disables flashlights/headlights of cars/spotlights/etc.)
- r_shadows 0
- r_shadowrendertotexture 0
- r_shadowmaxrendered 0
- nb_shadow_dist 0
- //Enable shadows
- //r_shadows 1
- //nb_shadow_dist 400
- //Net
- //Good connection
- //cl_cmdrate 67
- //cl_interp .033
- //cl_interp_ratio 1
- cl_lagcompensation 1
- cl_pred_optimize 2
- cl_smooth 0
- cl_smoothtime 0.01
- //cl_updaterate 67
- //rate 60000
- //Experimental Net
- cl_interp .0152
- cl_interp_ratio 1
- cl_updaterate 67
- cl_cmdrate 67
- rate 100000
- //Bad connection
- //cl_cmdrate 40
- //cl_interp 0
- //cl_interp_ratio 2
- //cl_lagcompensation 1
- //cl_pred_optimize 2
- //cl_smooth 0
- //cl_smoothtime 0.01
- //cl_updaterate 40
- //rate 35000
- //Small graphic stuff
- r_decals 2048 //Amount of decals to render/show e.g. bullet holes, bird poop, blood, etc.
- mat_antialias 4 //Set's the Antialising level. Keep this at 4, increases GPU usage which might benefit some people.
- jpeg_quality 100 //Screenshot quality. Will still look a tad shit thanks to jpeg
- mat_use_compressed_hdr_textures 1
- //Voice toggle/Micspam
- alias voicetoggle "voicetoggleon"
- alias voicetoggleon "+voicerecord; alias voicetoggle voicetoggleoff"
- alias voicetoggleoff "-voicerecord; alias voicetoggle voicetoggleon"
- bind "v" "voicetoggle"
- alias voiceon "+voicerecord; alias togglevoice voiceoff"
- alias voiceoff "-voicerecord; alias togglevoice voiceon"
- alias togglevoice voiceon
- bind v togglevoice
- echo "------------------------------------"
- echo " ___ _______ ___ ___ "
- echo " / _ \/ __/ _ \/ _ \ ____/ _/__ _"
- echo " / ___/ _// , _/ ___/ _/ __/ _/ _ `/"
- echo "/_/ /___/_/|_/_/ (_)__/_/ \_, / "
- echo " /___/ "
- echo "------------------------------------"
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