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Signal form tolva output log.

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Apr 11th, 2017
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  1. Initialize engine version: 5.5.2f1 (5e0c7f8a0b57)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 1080 (ID=0x1b80)
  6. Vendor: NVIDIA
  7. VRAM: 8110 MB
  8. Driver: 22.21.13.8165
  9. Begin MonoManager ReloadAssembly
  10. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\UnityEngine.dll (this message is harmless)
  11. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\UnityEngine.dll into Unity Child Domain
  12. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  13. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  14. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  15. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  16. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
  17. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
  18. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  19. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  20. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  21. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  22. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  23. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  24. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  25. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  26. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Logging.dll (this message is harmless)
  27. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Logging.dll into Unity Child Domain
  28. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Pathfinding.ClipperLib.dll (this message is harmless)
  29. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Pathfinding.ClipperLib.dll into Unity Child Domain
  30. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  31. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  32. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  33. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  34. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Pathfinding.Poly2Tri.dll (this message is harmless)
  35. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Pathfinding.Poly2Tri.dll into Unity Child Domain
  36. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Rewired_Core.dll (this message is harmless)
  37. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Rewired_Core.dll into Unity Child Domain
  38. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless)
  39. Loading D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain
  40. - Completed reload, in 0.042 seconds
  41. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\System.Core.dll (this message is harmless)
  42. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\System.dll (this message is harmless)
  43. <RI> Initializing input.
  44.  
  45. <RI> Input initialized.
  46.  
  47. desktop: 2560x1440 144Hz; virtual: 2560x1440 at 0,0
  48. <RI> Initialized touch support.
  49.  
  50. UnloadTime: 0.704894 ms
  51. Non platform assembly: data-0000000014D52020 (this message is harmless)
  52. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/TheSignalFrom/thesignalfrom_Data/Mono/data-0000000014D52020.dll
  53. Non platform assembly: data-0000000014D73730 (this message is harmless)
  54. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/TheSignalFrom/thesignalfrom_Data/Mono/data-0000000014D73730.dll
  55. Non platform assembly: data-0000000004F4E040 (this message is harmless)
  56. Fallback handler could not load library D:/Program Files (x86)/Steam/steamapps/common/TheSignalFrom/thesignalfrom_Data/Mono/data-0000000004F4E040.dll
  57. Rewired: Searching for compatible XInput library...
  58. Rewired: Found Xinput1_4.dll.
  59. Platform assembly: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom_Data\Managed\System.Xml.dll (this message is harmless)
  60. Stacktrace logging IS NOT enabled for this session.
  61.  
  62. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  63.  
  64. Message-level logging IS ignored for this session.
  65. ___________________________C_MasterAudioMixerManager AWAKE
  66. ====TOLVA SYSTEM CAPTURE BEGIN====
  67. SYSTEM: Session data captured at 04/11/2017 12:06:31
  68. SYSTEM: Application started with commandline: D:\Program Files (x86)\Steam\steamapps\common\TheSignalFrom\thesignalfrom.exe
  69. SYSTEM: Application The Signal From Tölva running on Windows 10 (10.0.0) 64bit
  70. SYSTEM: Version data is 1.0.6 (1a12de4)
  71. SYSTEM: Application install mode is Unknown
  72. SYSTEM: System language is English
  73. SYSTEM: Application data path is 'D:/Program Files (x86)/Steam/steamapps/common/TheSignalFrom/thesignalfrom_Data'
  74. SYSTEM: Detected 8 processors of type Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
  75. SYSTEM: System memory size 16325MB
  76. SYSTEM: Graphics device NVIDIA GeForce GTX 1080 running Direct3D 11.0 [level 11.1]
  77. SYSTEM: Graphics memory size 8110MB
  78. SYSTEM: Detected 1 controllers
  79. SYSTEM: Detected 1 mice
  80. SYSTEM: Detected 1 keyboards
  81. SYSTEM: Detected 0 custom controllers
  82. ====TOLVA SYSTEM CAPTURE END====
  83. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  84. Shader 'FORGE3D/Burnout': fallback shader 'Transparent' not found
  85. UnloadTime: 4.541573 ms
  86. Non platform assembly: data-0000000014D79550 (this message is harmless)
  87. Non platform assembly: data-0000000014D79550 (this message is harmless)
  88. Non platform assembly: data-000000001E23B040 (this message is harmless)
  89. Rewired: Searching for compatible XInput library...
  90. Rewired: Found Xinput1_4.dll.
  91.  
  92. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 5869.
  93. Total: 10.697071 ms (FindLiveObjects: 0.218698 ms CreateObjectMapping: 0.075369 ms MarkObjects: 9.937757 ms DeleteObjects: 0.464479 ms)
  94.  
  95. Setting up 2 worker threads for Enlighten.
  96. Thread -> id: b5c -> priority: 1
  97. Thread -> id: 3a5c -> priority: 1
  98. ___________________________SetCurtainToRaisedState
  99. The referenced script on this Behaviour is missing!
  100.  
  101. (Filename: Line: 1526)
  102.  
  103. The referenced script on this Behaviour (Game Object 'POD_Death_Explosion') is missing!
  104.  
  105. (Filename: Line: 1754)
  106.  
  107. The referenced script on this Behaviour (Game Object 'Sensors') is missing!
  108.  
  109. (Filename: Line: 1754)
  110.  
  111. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  112. WARNING: Shader Unsupported: '3y3net/GlowHiddenMobile' - Pass '' has no vertex shader
  113. WARNING: Shader Unsupported: '3y3net/GlowVisibleMobile' - Pass '' has no vertex shader
  114. WARNING: Shader Unsupported: '3y3net/GlowHiddenNormalMobile' - Pass '' has no vertex shader
  115. WARNING: Shader Unsupported: '3y3net/GlowVisibleNormalMobile' - Pass '' has no vertex shader
  116. UnloadTime: 6.729326 ms
  117. Non platform assembly: data-0000000016B1D010 (this message is harmless)
  118. Non platform assembly: data-0000000016B1D010 (this message is harmless)
  119. Non platform assembly: data-000000001E239040 (this message is harmless)
  120. Rewired: Searching for compatible XInput library...
  121. Rewired: Found Xinput1_4.dll.
  122. WeaponHandler SetUpUFPSWeaponsFromRig found 7 items in the rig
  123. Found a swoppable gun in the player rig load out
  124. Found a swoppable gun in the player rig load out
  125. Found a swoppable gun in the player rig load out
  126. Found a swoppable gun in the player rig load out
  127.  
  128. Unloading 208 unused Assets to reduce memory usage. Loaded Objects now: 84943.
  129. Total: 81.148430 ms (FindLiveObjects: 2.921261 ms CreateObjectMapping: 6.932950 ms MarkObjects: 32.093765 ms DeleteObjects: 39.199940 ms)
  130.  
  131. C_Menu_Map is hiding its cams etc
  132. Successfully read file 'D:/Program Files (x86)/Steam/steamapps/common/TheSignalFrom/thesignalfrom_Data/_World_Data/_MainGameWorld/Graph.xml'.
  133. Building Bird WaypointNode map.
  134. Building Spider WaypointNode map.
  135. Item is already in available list
  136. Item is already in available list
  137. Item is already in available list
  138. Item is already in available list
  139. Item is already in available list
  140. Item is already in available list
  141. Item is already in available list
  142. Item is already in available list
  143. Item is already in bought list
  144. Item is already in bought list
  145. Item is already in bought list
  146. Item is already in bought list
  147. Item is already in bought list
  148. Item is already in bought list
  149. Item is already in bought list
  150. Item is already in bought list
  151. inserting a different UFPS weapon prefab
  152. inserting a different UFPS weapon prefab
  153. Warning: Event 'SetWeaponByName' of type (vp_Attempt) targets multiple methods. Events of this type must reference a single method (only the last reference will be functional).
  154.  
  155. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  156.  
  157. PositionAtWorldSpawn
  158. Trying to remove a non-registered Actor.
  159.  
  160. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  161.  
  162. Trying to remove a non-registered Actor.
  163.  
  164. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  165.  
  166. Trying to remove a non-registered Actor.
  167.  
  168. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  169.  
  170. Trying to remove a non-registered Actor.
  171.  
  172. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  173.  
  174. Trying to remove a non-registered Actor.
  175.  
  176. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  177.  
  178. Trying to remove a non-registered Actor.
  179.  
  180. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  181.  
  182. Trying to remove a non-registered Actor.
  183.  
  184. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  185.  
  186. Trying to remove a non-registered Actor.
  187.  
  188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  189.  
  190. Trying to remove a non-registered Actor.
  191.  
  192. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  193.  
  194. Coroutine couldn't be started because the the game object 'Model' is inactive!
  195. C_Menu_Map is showing its cams etc
  196. C_Menu_Map is hiding its cams etc
  197. ___________________________SetCurtainToRaisedState
  198. Can not play a disabled audio source
  199.  
  200. (Filename: Line: 437)
  201.  
  202. Trying to remove a non-registered Actor.
  203.  
  204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  205.  
  206. Trying to remove a non-registered Actor.
  207.  
  208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  209.  
  210. Trying to remove a non-registered Actor.
  211.  
  212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  213.  
  214. Trying to remove a non-registered Actor.
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  217.  
  218. Trying to remove a non-registered Actor.
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  221.  
  222. Trying to remove a non-registered Actor.
  223.  
  224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  225.  
  226. Trying to remove a non-registered Actor.
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  229.  
  230. Trying to remove a non-registered Actor.
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. Trying to remove a non-registered Actor.
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  237.  
  238. Trying to remove a non-registered Actor.
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  241.  
  242. Trying to remove a non-registered Actor.
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. Trying to remove a non-registered Actor.
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  249.  
  250. Trying to remove a non-registered Actor.
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. Trying to remove a non-registered Actor.
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. Trying to remove a non-registered Actor.
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. Trying to remove a non-registered Actor.
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  265.  
  266. Trying to remove a non-registered Actor.
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  269.  
  270. Trying to remove a non-registered Actor.
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. Trying to remove a non-registered Actor.
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  277.  
  278. Trying to remove a non-registered Actor.
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. Trying to remove a non-registered Actor.
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. Trying to remove a non-registered Actor.
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290. Trying to remove a non-registered Actor.
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  293.  
  294. Disposing C_ThreadedGrassGenerator.
  295. [ERROR] Rewired: Rewired is not initialized. Do you have a Rewired Input Manager in the scene and enabled?
  296. ------- Rewired System Info -------
  297. Unity version: 5.5.2f1
  298. Rewired version: 1.0.0.112.U5
  299. Platform: Windows
  300. Using Unity input: False
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