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- void __fastcall hkSceneEnd(void* thisptr, void* edx)
- {
- auto ofunc = viewrender_hook.get_original<SceneEnd>(index::SceneEnd);
- ofunc(thisptr, edx);
- if (g_Options.pChams)
- {
- for (auto i = 1; i <= g_EntityList->GetHighestEntityIndex(); ++i)
- {
- auto ent = C_BasePlayer::GetPlayerByIndex(i);
- if (ent && ent->IsAlive() && ent->IsPlayer()) {
- IMaterial* mat = g_MatSystem->FindMaterial("models/inventory_items/dogtags/dogtags_outline", TEXTURE_GROUP_MODEL);
- if (mat) {
- g_MdlRender->ForcedMaterialOverride(mat);
- ent->DrawModel(0x1/*STUDIO_RENDER*/, 255);
- g_MdlRender->ForcedMaterialOverride(nullptr);
- }
- }
- }
- }
- }
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