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- on rightclick:
- item is a player head
- if player's gamemode is not creative:
- cancel event
- command "/clear %player% skull 3 1"
- command "/effect %player% 10 5 2"
- command "/effect %player% 1 10 0"
- command "/effect %player% 22 180 0"
- command "/execute %player% ~ ~ ~ playsound minecraft:entity.generic.eat master @s"
- on death:
- attacker is a player
- victim is a player
- command "/give %attacker% skull 1 3 {SkullOwner:%victim%}"
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