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- [General]
- channels=
- frequency=48000
- stereo-mode=auto
- cf_level=0
- sources=512
- slots=64
- sends=16
- sample-type=float32
- resampler=cubic
- hrtf-paths=(path to game)
- default-hrtf=irc_1037_48000
- hrtf=true
- drivers="-dsound,"
- period_size=1024
- periods=3
- # Change sample rate frequency to 44100 if using 44100hz in Windows.
- # Channels is left blank to force OpenAL Soft to auto-detect Windows speaker configuration.
- [reverb]
- boost=+6
- # Use this to control EAX reverb volume.
- [game_compat]
- ## reverse-x: (global)
- # Reverses the local X (left-right) position of 3D sound sources.
- #reverse-x = false
- ## reverse-y: (global)
- # Reverses the local Y (up-down) position of 3D sound sources.
- reverse-y = true
- ## reverse-z: (global)
- # Reverses the local Z (front-back) position of 3D sound sources.
- #reverse-z = false
- # Use these if a game has inverted HRTF, such as Grand Theft Auto: San Andreas and its inverted Y-axis.
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