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GTA-SA (DSOAL/alsoft config)

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Jan 29th, 2023
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  1. [General]
  2. channels=
  3. frequency=48000
  4. stereo-mode=auto
  5. cf_level=0
  6. sources=512
  7. slots=64
  8. sends=16
  9. sample-type=float32
  10. resampler=cubic
  11. hrtf-paths=(path to game)
  12. default-hrtf=irc_1037_48000
  13. hrtf=true
  14. drivers="-dsound,"
  15. period_size=1024
  16. periods=3
  17.  
  18. # Change sample rate frequency to 44100 if using 44100hz in Windows.
  19. # Channels is left blank to force OpenAL Soft to auto-detect Windows speaker configuration.
  20.  
  21. [reverb]
  22. boost=+6
  23.  
  24. # Use this to control EAX reverb volume.
  25.  
  26. [game_compat]
  27.  
  28. ## reverse-x: (global)
  29. # Reverses the local X (left-right) position of 3D sound sources.
  30. #reverse-x = false
  31.  
  32. ## reverse-y: (global)
  33. # Reverses the local Y (up-down) position of 3D sound sources.
  34. reverse-y = true
  35.  
  36. ## reverse-z: (global)
  37. # Reverses the local Z (front-back) position of 3D sound sources.
  38. #reverse-z = false
  39.  
  40. # Use these if a game has inverted HRTF, such as Grand Theft Auto: San Andreas and its inverted Y-axis.
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