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Dec 18th, 2018
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  1. Update v2.60.22:
  2.  
  3. Bug Fixes and Improvements:
  4. Low rank characters had their abilities improperly removed on subsequent playthroughs
  5. Updated player spawn with guaranteed 2x2 spawning areas for the surrounded board on the steps of the white tower
  6. Removed word 'each' from no saves string
  7. Disabled dredge bell so stunned enemies that try to ring the bell don't cause an error
  8. Quitting while waiting for an arrangement to return from the server
  9. Heroic titles were not properly resetting when characters were reset from the assemble hero scenes
  10. Item duplication bug in Eternal Arena
  11. Setting of pillage mode in Eternal Arena was disabled because of an incorrect string in code
  12. Added tooltips for heroes to Eternal Arena Setup and Roster
  13. Initiative order was wrong in Pillage batles in Eternal Arena. This has been corrected
  14. Removed Nikels from Eternal Arena line up
  15. Nikels added back to Eternal Arena by popular demand - who doesn’t love Nikels?
  16. Addressed several performance issues
  17. Client work for the server versioning
  18. Localization fixes
  19. Ran a fix pass on Eyeless's possession ability
  20. Eyeless was incorrectly assigned as the killer in some cases when her possessed minion was slain - was a problem in Battle of Strength
  21. Balance pass on danger calculation for Eternal Arena Scoring
  22. Increased the size of the player deployment area for the Bolverk fight board for Survival Mode and Eternal Arena to support 6 2x2 heroes
  23. Apostate no longer has both abilities at level 3 when rank 1
  24. An enemy always being left out of the battle when making a pillage arena in Eternal Arena
  25. Polish to help UI in Eternal Arena Details page
  26. Adjusted item filters so that an item option only appears if there are at least 6 items at the current hero rank
  27. Rebalanced stat costs, mostly willpower
  28. Removed 'A Decisive Battle'/speed run scoring rule from Eternal Arena
  29. Added ea3e_server.json to have more restrictive enemy options when the server randomly creates a challenge
  30. Rupture to only fire on dredge and skulkers
  31. Addressed error where multi_wave_hero_sum scoring was incorrect
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