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- //Direct X Level (For instance, -dxlevel 81, 90, 95 etc.)
- (ignore if wanted)
- //To use, Go to your Garry's Mod launch options (Right click on Garry's Mod, go down to Properties, In the new window, make sure your in the "General" tab then type one of these commands (For instance, -dxlevel 81 )
- //-dxlevel 80 //Best command for performance, leaves out phong shading (Shine on weapons players etc.) leaves out lightwarps (I believe)
- //-dxlevel 81 //Leaves out phong shading but has correct lightwarps
- //-dxlevel 90 //Has phong shading
- //-dxlevel 95 //Best for performance but not recommended for lower end gfx cards.
- //Water
- r_cheapwaterstart "1"
- r_cheapwaterend "1"
- r_waterforceexpensive "0"
- r_WaterDrawReflection "0"
- r_waterforcereflectentities "0"
- //High Dynamic Range (HDR)
- mat_hdr_level "0"
- //Lighting
- mat_fastspecular "1"
- mat_filterlightmaps "1"
- mat_specular "0"
- r_dynamic "0"
- r_lightaverage "0"
- r_maxdlights "0"
- r_occlusion "1"
- //Shadows
- mat_shadowstate "0"
- r_shadows "1"
- r_flashlightdepthtexture "1"
- r_shadowrendertotexture "0"
- //Texture Details
- mat_bumpmap "1"
- mat_clipz "1"
- mat_colorcorrection "1"
- mat_compressedtextures "1"
- mat_picmip "2"
- r_3dsky "0"
- //Filter + Anti-aliasing
- mat_antialias "0"
- mat_filtertextures "1"
- mat_forceaniso "0"
- mat_trilinear "0"
- //Performance (Other)
- cl_forcepreload "1"
- sv_forcepreload "1"
- cl_ragdoll_collide "0"
- fps_max "300"
- mat_reducefillrate "1"
- mat_vsync "0"
- cl_lagcompensation "1"
- con_filter_enable "1"
- con_filter_text_out "CMaterial"
- cl_showfps "1"
- host_writeconfig
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