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- # Imports
- import vapoursynth as vs
- # getting Vapoursynth core
- import site
- import ctypes
- import sys
- import os
- core = vs.core
- # Import scripts folder
- scriptPath = 'F:/Hybrid/64bit/vsscripts'
- sys.path.insert(0, os.path.abspath(scriptPath))
- # Loading Support Files
- Dllref = ctypes.windll.LoadLibrary("F:/Hybrid/64bit/vsfilters/Support/libfftw3f-3.dll")
- os.environ["CUDA_MODULE_LOADING"] = "LAZY"
- # loading plugins
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libvs_placebo.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vs-mlrt/vstrt.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/ZSmooth/zsmooth.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DeinterlaceFilter/TIVTC/libtivtc.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/MiscFilter/MiscFilters/MiscFilters.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/AddGrain/AddGrain.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/NEO_FFT3DFilter/neo-fft3d.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/DenoiseFilter/DFTTest/DFTTest.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/EEDI3m_opencl.dll")# DeinterlaceFilter-Selector
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/ResizeFilter/nnedi3/NNEDI3CL.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/GrainFilter/RemoveGrain/RemoveGrainVS.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/libmvtools.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/scenechange.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/Support/fmtconv.dll")
- core.std.LoadPlugin(path="F:/Hybrid/64bit/vsfilters/SourceFilter/LSmashSource/LSMASHSource.dll")
- # Import scripts
- import edi_rpow2
- from importlib.machinery import SourceFileLoader
- vsmlrt = SourceFileLoader('vsmlrt', 'F:/Hybrid/64bit/vs-mlrt/vsmlrt.py').load_module()
- import SpotLess
- import havsfunc
- import validate
- # Source: 'C:\Users\Selur\Desktop\2024-08-14_180028_478.avi'
- # Current color space: YUV422P8, bit depth: 8, resolution: 720x480, frame rate: 29.97fps, scanorder: telecine, yuv luminance scale: limited, matrix: 470bg
- # Loading C:\Users\Selur\Desktop\2024-08-14_180028_478.avi using LWLibavSource
- clip = core.lsmas.LWLibavSource(source="C:/Users/Selur/Desktop/2024-08-14_180028_478.avi", format="YUV422P8", stream_index=0, cache=0, prefer_hw=0)
- frame = clip.get_frame(0)
- # setting color matrix to 470bg.
- clip = core.std.SetFrameProps(clip, _Matrix=vs.MATRIX_BT470_BG)
- # setting color transfer (vs.TRANSFER_BT601), if it is not set.
- if validate.transferIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Transfer=vs.TRANSFER_BT601)
- # setting color primaries info (to vs.PRIMARIES_BT470_BG), if it is not set.
- if validate.primariesIsInvalid(clip):
- clip = core.std.SetFrameProps(clip=clip, _Primaries=vs.PRIMARIES_BT470_BG)
- # setting color range to TV (limited) range.
- clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_LIMITED)
- # making sure frame rate is set to 29.97fps
- clip = core.std.AssumeFPS(clip=clip, fpsnum=30000, fpsden=1001)
- # making sure the detected scan type is set (detected: telecine)
- clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_TOP) # tff
- clip2clip = clip
- clip2clip = havsfunc.QTGMC(Input=clip2clip, Preset="fast", opencl=True, TFF=False, FPSDivisor=2)
- # Deinterlacing using TIVTC
- clip = core.tivtc.TFM(clip=clip, mChroma=False, clip2=clip2clip)
- clip = core.tivtc.TDecimate(clip=clip)# new fps: 23.976
- # Making sure content is preceived as frame based
- clip = core.std.SetFrameProps(clip=clip, _FieldBased=vs.FIELD_PROGRESSIVE) # progressive
- # changing color matrix from '470bg' to '709' for vsDeOldify
- clip = core.resize.Bicubic(clip, matrix_in_s="470bg", matrix_s="709")
- # changing range from limited to full range for vsDeOldify
- clip = core.resize.Bicubic(clip, range_in_s="limited", range_s="full")
- # setting color range to PC (full) range.
- clip = core.std.SetFrameProps(clip=clip, _ColorRange=vs.RANGE_FULL)
- # adjusting color space from YUV422P8 to RGB24 for vsDeOldify
- clip = core.resize.Bicubic(clip=clip, format=vs.RGB24, matrix_in_s="709", range_s="full")
- # adding colors using DeOldify
- from vsdeoldify import HAVC_ddeoldify
- clip = HAVC_ddeoldify(clip=clip, deoldify_p=[0, 28, 1, 0], ddcolor_p=[1, 32, 1, 0, True], ddtweak=True, ddtweak_p=[0.0, 1.0, 2.5, True, 0.3, 0.6, 0.7, 0.5, "300:360|0.8,0.1"])
- from vsdeoldify import HAVC_stabilizer
- clip = HAVC_stabilizer(clip=clip, dark=True, smooth=True, stab=True, stab_p=[3, 'A', 1, 0, 0, 0], colormap="none", render_factor=32)
- # internally changing color matrix for YUV<>RGB to '470bg' undoing color matrix change for vsDeOldify
- # changing range from full to limited range for vsDeOldify
- clip = core.resize.Bicubic(clip, range_in_s="full", range_s="limited")
- # adjusting color space from RGB24 to YUV444P16 for vsSpotLess
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="470bg", range_s="limited")
- # Spot removal using SpotLess
- clip = SpotLess.SpotLess(clip=clip, radT=3, rec=True, pel=1, smoother="zsmooth")
- from vsmlrt import Backend
- # adjusting color space from YUV444P16 to RGBH for vsDPIRmlrtDenoise
- clip = core.resize.Bicubic(clip=clip, format=vs.RGBH, matrix_in_s="470bg", range_s="limited")
- # denosing using DPIR (mlrt)
- clip = vsmlrt.DPIR(clip, strength=5.000, overlap=16, model=1, backend=Backend.TRT(fp16=True,device_id=0,verbose=True,use_cuda_graph=False, num_streams=3,builder_optimization_level=3,engine_folder="J:/TRT"))
- # adjusting color space from RGBH to YUV444P16 for vsGLSLCAS
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV444P16, matrix_s="470bg", range_s="limited")
- with open("F:/Hybrid/64bit/vsfilters/GLSL/parameterized/CAS.glsl") as glslf:
- glsl = glslf.read()
- glsl = glsl.replace('#define SHARPENING 0.0', '#define SHARPENING 0.6')
- glsl = glsl.replace('#define CAS_BETTER_DIAGONALS 1', '#define CAS_BETTER_DIAGONALS 1')
- glsl = glsl.replace('#define CAS_GO_SLOWER 0', '#define CAS_GO_SLOWER 1')
- glsl = glsl.replace('#define SOURCE_TRC 0', '#define SOURCE_TRC 0')
- glsl = glsl.replace('#define TARGET_TRC 0', '#define TARGET_TRC 0')
- clip = core.placebo.Shader(clip=clip, shader_s=glsl, width=clip.width, height=clip.height)
- # resizing using NNEDI3CL
- # current: 720x480 target: 1920x1280 -> pow: 4
- clip = edi_rpow2.nnedi3cl_rpow2(clip=clip, rfactor=4, nns=4) # 2880x1920
- # adjusting resizing
- clip = core.fmtc.resample(clip=clip, w=1920, h=1280, kernel="spline64", interlaced=False, interlacedd=False)# before YUV444P16 after YUV444P16
- # adjusting output color from: YUV444P16 to YUV420P10 for NVEncModel
- clip = core.resize.Bicubic(clip=clip, format=vs.YUV420P10, range_s="limited", dither_type="error_diffusion")
- # set output frame rate to 23.976fps (progressive)
- clip = core.std.AssumeFPS(clip=clip, fpsnum=24000, fpsden=1001)
- # output
- clip.set_output()
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