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- Player=game:GetService("Players").LocalPlayer
- Character=Player.Character
- PlayerGui=Player.PlayerGui
- Backpack=Player.Backpack
- Torso=Character.Torso
- Head=Character.Head
- Humanoid=Character.Humanoid
- m=Instance.new('Model',Character)
- LeftArm=Character["Left Arm"]
- LeftLeg=Character["Left Leg"]
- RightArm=Character["Right Arm"]
- RightLeg=Character["Right Leg"]
- LS=Torso["Left Shoulder"]
- LH=Torso["Left Hip"]
- RS=Torso["Right Shoulder"]
- RH=Torso["Right Hip"]
- Face = Head.face
- Neck=Torso.Neck
- it=Instance.new
- attacktype=1
- vt=Vector3.new
- cf=CFrame.new
- euler=CFrame.fromEulerAnglesXYZ
- angles=CFrame.Angles
- cloaked=false
- necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=Character.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=euler(-1.57,0,3.14)
- attack = false
- attackdebounce = false
- deb=false
- equipped=true
- hand=false
- MMouse=nil
- combo=0
- mana=0
- trispeed=.2
- attackmode='none'
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- player=nil
- mana=0
- mouse=Player:GetMouse()
- --save shoulders
- RSH, LSH=nil, nil
- --welds
- RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- LH=Torso["Left Hip"]
- RH=Torso["Right Hip"]
- TorsoColor=Torso.BrickColor
- function NoOutline(Part)
- Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
- end
- player=Player
- ch=Character
- RSH=ch.Torso["Right Shoulder"]
- LSH=ch.Torso["Left Shoulder"]
- --
- RSH.Parent=nil
- LSH.Parent=nil
- --
- RW.Name="Right Shoulder"
- RW.Part0=ch.Torso
- RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
- RW.C1=cf(0, 0.5, 0)
- RW.Part1=ch["Right Arm"]
- RW.Parent=ch.Torso
- --
- LW.Name="Left Shoulder"
- LW.Part0=ch.Torso
- LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
- LW.C1=cf(0, 0.5, 0)
- LW.Part1=ch["Left Arm"]
- LW.Parent=ch.Torso
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- Player=game:GetService('Players').LocalPlayer
- Character=Player.Character
- Mouse=Player:GetMouse()
- m=Instance.new('Model',Character)
- local function weldBetween(a, b)
- local weldd = Instance.new("ManualWeld")
- weldd.Part0 = a
- weldd.Part1 = b
- weldd.C0 = CFrame.new()
- weldd.C1 = b.CFrame:inverse() * a.CFrame
- weldd.Parent = a
- return weldd
- end
- it=Instance.new
- function nooutline(part)
- part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
- end
- function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
- local fp=it("Part")
- fp.formFactor=formfactor
- fp.Parent=parent
- fp.Reflectance=reflectance
- fp.Transparency=transparency
- fp.CanCollide=false
- fp.Locked=true
- fp.BrickColor=BrickColor.new(tostring(brickcolor))
- fp.Name=name
- fp.Size=size
- fp.Position=Character.Torso.Position
- nooutline(fp)
- fp.Material=material
- fp:BreakJoints()
- return fp
- end
- function swait(num)
- if num==0 or num==nil then
- game:service'RunService'.Stepped:wait(0)
- else
- for i=0,num do
- game:service'RunService'.Stepped:wait(0)
- end
- end
- end
- function mesh(Mesh,part,meshtype,meshid,offset,scale)
- local mesh=it(Mesh)
- mesh.Parent=part
- if Mesh=="SpecialMesh" then
- mesh.MeshType=meshtype
- mesh.MeshId=meshid
- end
- mesh.Offset=offset
- mesh.Scale=scale
- return mesh
- end
- function weld(parent,part0,part1,c0,c1)
- local weld=it("Weld")
- weld.Parent=parent
- weld.Part0=part0
- weld.Part1=part1
- weld.C0=c0
- weld.C1=c1
- return weld
- end
- local function CFrameFromTopBack(at, top, back)
- local right = top:Cross(back)
- return CFrame.new(at.x, at.y, at.z,
- right.x, top.x, back.x,
- right.y, top.y, back.y,
- right.z, top.z, back.z)
- end
- function Triangle(a, b, c)
- local edg1 = (c-a):Dot((b-a).unit)
- local edg2 = (a-b):Dot((c-b).unit)
- local edg3 = (b-c):Dot((a-c).unit)
- if edg1 <= (b-a).magnitude and edg1 >= 0 then
- a, b, c = a, b, c
- elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
- a, b, c = b, c, a
- elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
- a, b, c = c, a, b
- else
- assert(false, "unreachable")
- end
- local len1 = (c-a):Dot((b-a).unit)
- local len2 = (b-a).magnitude - len1
- local width = (a + (b-a).unit*len1 - c).magnitude
- local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
- local list = {}
- local Color = BrickColor.new("Dark grey")
- if len1 > 0.01 then
- local w1 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w1,5)
- w1.Material = "SmoothPlastic"
- w1.FormFactor = 'Custom'
- w1.BrickColor = BrickColor.new(Color)
- w1.Transparency = 0
- w1.Reflectance = 0
- w1.Material = "SmoothPlastic"
- w1.CanCollide = false
- NoOutline(w1)
- local sz = Vector3.new(0.2, width, len1)
- w1.Size = sz
- local sp = Instance.new("SpecialMesh",w1)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
- w1:BreakJoints()
- w1.Anchored = true
- w1.Parent = workspace
- w1.Transparency = 0.7
- table.insert(Effects,{w1,"Disappear",.01})
- w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
- table.insert(list,w1)
- end
- if len2 > 0.01 then
- local w2 = Instance.new('WedgePart', m)
- game:GetService("Debris"):AddItem(w2,5)
- w2.Material = "SmoothPlastic"
- w2.FormFactor = 'Custom'
- w2.BrickColor = BrickColor.new(Color)
- w2.Transparency = 0
- w2.Reflectance = 0
- w2.Material = "SmoothPlastic"
- w2.CanCollide = false
- NoOutline(w2)
- local sz = Vector3.new(0.2, width, len2)
- w2.Size = sz
- local sp = Instance.new("SpecialMesh",w2)
- sp.MeshType = "Wedge"
- sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
- w2:BreakJoints()
- w2.Anchored = true
- w2.Parent = workspace
- w2.Transparency = 0.7
- table.insert(Effects,{w2,"Disappear",.01})
- w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
- table.insert(list,w2)
- end
- return unpack(list)
- end
- so = function(id,par,vol,pit)
- coroutine.resume(coroutine.create(function()
- local sou = Instance.new("Sound",par or workspace)
- sou.Volume=vol
- sou.Pitch=pit or 1
- sou.SoundId=id
- swait()
- sou:play()
- game:GetService("Debris"):AddItem(sou,6)
- end))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Handle",Vector3.new(0.399999976, 3.60000014, 0.599999964))
- HandleWeld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, -5.69614329e-008, 5.96046448e-008, 5.69614222e-008, 0.999999881, 6.38557296e-008, -5.96046448e-008, -6.38557367e-008, 1),CFrame.new(-0.0502281189, 0.651779175, 1.07125878, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005))
- mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.800000012, 0.400000006, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-2.01522827, 0.00137710571, 0.264533997, -0.000451982021, 0.707132518, -0.70708096, -0.999999702, 0.000185647325, 0.000824883173, 0.000714569353, 0.707081079, 0.707132161))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1.5, 1.00999999, 0.100000001))
- Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.40000000596046,0,"Quill grey","Hitbox",Vector3.new(7.60000038, 0.200000003, 0.600000024))
- Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-5.75015259, 7.62939453e-006, 1.04991317, -7.67856764e-005, 4.61829586e-005, -1, -1, 0.000196854686, 7.67947713e-005, 0.000196858236, 1, 4.61678428e-005))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.40000000596046,0,"Quill grey","Part",Vector3.new(0.200000003, 2.4000001, 3))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-0.000133514404, -0.149738908, 11.050415, -1, 0.000196889057, 5.97238613e-005, -0.000196891095, -1, -3.41577215e-005, 5.97171347e-005, -3.41694795e-005, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.40000000596046,0,"Quill grey","Part",Vector3.new(0.200000003, 0.200000003, 0.600000024))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.95001221, 1.90734863e-005, 1.04991555, -7.67856764e-005, 4.61829586e-005, -1, -1, 0.000196854686, 7.67947713e-005, 0.000196858236, 1, 4.61678428e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.40000000596046,0,"Quill grey","Part",Vector3.new(0.200000003, 1.80000007, 1.80000007))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-2.28881836e-005, -0.150063515, -2.65003967, -1, 0.000180725096, 6.73532486e-005, 0.00018072738, 1, 3.39938124e-005, -6.73471004e-005, 3.40059851e-005, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.40000000596046,0,"Quill grey","Part",Vector3.new(6.00000048, 0.200000003, 1.80000007))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-6.55021667, -1.14440918e-005, -0.150118351, -7.67856764e-005, 4.61829586e-005, -1, -1, 0.000196854686, 7.67947713e-005, 0.000196858236, 1, 4.61678428e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.40000000596046,0,"Medium stone grey","Part",Vector3.new(0.200000003, 2.60000014, 3.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-0.00016784668, -0.24972713, 11.1504059, -1, 0.000196889057, 5.97238613e-005, -0.000196891095, -1, -3.41577215e-005, 5.97171347e-005, -3.41694795e-005, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.999000013, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0.40000000596046,0,"Medium stone grey","Part",Vector3.new(7.60000038, 0.200000003, 0.600000024))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-5.75015259, 2.67028809e-005, 1.24992132, -7.67856764e-005, 4.61829586e-005, -1, -1, 0.000196854686, 7.67947713e-005, 0.000196858236, 1, 4.61678428e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.600000024, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000006, 2.60000014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.77470398, 0.00217056274, 1.97377014, -0.00024946034, 0.866042256, -0.499970824, -0.999999642, 0.00018472239, 0.000818923116, 0.000801577931, 0.499970883, 0.866041958))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000006, 2.60000014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-2.11837769, 0.00190734863, 0.930618286, -0.000622972788, 0.500034273, -0.866005361, -0.999999702, 0.000187790167, 0.00082779408, 0.000576552702, 0.86600554, 0.500033975))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.600000024, 0.400000006, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-2.27683258, 0.0033531189, -3.67700958, -0.000722885132, -0.707075536, -0.707137644, -0.999999642, 0.000203396223, 0.000818890578, -0.000435188354, 0.707138002, -0.707075417))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000006, 2.60000014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.85006714, 2.28881836e-005, -0.200043917, -7.67856764e-005, 4.61829586e-005, -1, -1, 0.000196854686, 7.67947713e-005, 0.000196858236, 1, 4.61678428e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.600000024, 0.400000006, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-2.26258087, 0.00119018555, -0.353546143, -0.000723078847, -0.707075536, -0.707137704, -0.999999642, 0.000203026953, 0.000819533772, -0.000435904221, 0.707138062, -0.707075357))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000006, 2.20000005))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.75359344, 0.000621795654, -2.00830078, -0.000578910112, -0.707075, -0.707138419, -0.999999702, 0.00075430196, 6.44313113e-005, 0.000487838057, 0.707138181, -0.707075238))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1.02999997))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.600000024, 0.400000006, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-0.234588623, 0.00204849243, -3.2303772, 3.10465693e-005, -0.965934575, 0.258786738, -0.999999702, 0.000186417266, 0.000815781532, -0.000836233783, -0.258786649, -0.965934157))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.400000006, 0.400000006, 0.400000125))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.10957336, 0.00124359131, -1.74000347, -0.000831305981, 4.58104769e-005, -0.999999702, -0.999999642, 0.000196836598, 0.000831314945, 0.000196874622, 1, 4.56468297e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-2.05960083, 0.0016708374, -1.69001567, -0.000831305981, 4.58104769e-005, -0.999999702, -0.999999642, 0.000196836598, 0.000831314945, 0.000196874622, 1, 4.56468297e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.800000012, 0.400000006, 0.800000131))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.60990906, 0.0015411377, -1.24002254, -0.000831305981, 4.58104769e-005, -0.999999702, -0.999999642, 0.000196836598, 0.000831314945, 0.000196874622, 1, 4.56468297e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.15953064, 0.00136947632, -0.789977908, -0.000831305981, 4.58104769e-005, -0.999999702, -0.999999642, 0.000196836598, 0.000831314945, 0.000196874622, 1, 4.56468297e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.600000024, 0.400000006, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.20388031, 0.00231552124, -3.72085571, -0.000399932265, -0.965916216, -0.258854896, -0.999999642, 0.000196011679, 0.000813588093, -0.000735119334, 0.258855134, -0.965915918))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.200000003, 0.400000006, 2.60000014))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(1.00007033, 3.81469727e-006, -2.65005493, -0.000191164276, -1, -3.42918211e-005, -1, 0.000191162268, 5.89191986e-005, -5.89126466e-005, 3.43030842e-005, -1))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.400000006, 0.800000012, 0.800000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.90734863e-005, 1.39996338, 0.399903059, -1, 0.000188489998, 4.28557396e-005, 4.28470448e-005, -4.61233321e-005, 1, 0.000188491977, 1, 4.61152558e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.400000006, 0.800000012, 0.800000012))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-3.43322754e-005, 1.40000916, 0.400004745, 1, -0.000188503182, -7.5131662e-005, 7.51229381e-005, -4.62872777e-005, 1, -0.000188506659, -1, -4.6273115e-005))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Gold","Part",Vector3.new(0.800000012, 0.400000006, 0.800000131))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(1.48513794, -0.0012550354, -1.48508453, -0.000453040004, 0.707132459, -0.70708096, -0.999999642, 0.000184848264, 0.000825580209, 0.000714497233, 0.707081139, 0.707132101))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-6.13472748, 0.00688552856, -6.56424713, -0.000722542405, -0.707075357, -0.707137883, -0.999999642, 0.000202615614, 0.000819186214, -0.000435949187, 0.70713824, -0.707075238))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-6.00767517, -0.00597763062, 5.57806396, 0.000614136457, 0.707131982, -0.707081318, -0.999999821, 0.000185317942, -0.000683220045, -0.000352091884, 0.707081616, 0.707131922))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(6.01267242, 0.0069732666, -6.68621826, 0.00045250362, -0.707132578, 0.707080901, -0.999999702, 0.000184707402, 0.000824680901, -0.000713761721, -0.70708102, -0.707132161))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(4.88130188, 0.00579833984, -5.55484009, 0.00045250362, -0.707132578, 0.707080901, -0.999999702, 0.000184707402, 0.000824680901, -0.000713761721, -0.70708102, -0.707132161))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-5.00333405, 0.00572967529, -5.43283844, -0.000722542405, -0.707075357, -0.707137883, -0.999999642, 0.000202615614, 0.000819186214, -0.000435949187, 0.70713824, -0.707075238))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-3.74480438, -0.00352859497, 3.31526947, 0.000614136457, 0.707131982, -0.707081318, -0.999999821, 0.000185317942, -0.000683220045, -0.000352091884, 0.707081616, 0.707131922))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(6.12968445, -0.00601196289, 5.45607758, -0.000343874097, 0.707075536, 0.707138002, -0.999999762, 0.000202812502, -0.000689084351, -0.000630651135, -0.707138062, 0.707075238))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(3.86688232, -0.00355911255, 3.1932373, -0.000343874097, 0.707075536, 0.707138002, -0.999999762, 0.000202812502, -0.000689084351, -0.000630651135, -0.707138062, 0.707075238))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-4.87625885, -0.0047492981, 4.4466629, 0.000614136457, 0.707131982, -0.707081318, -0.999999821, 0.000185317942, -0.000683220045, -0.000352091884, 0.707081616, 0.707131922))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(3.74986267, 0.00458145142, -4.42344666, 0.00045250362, -0.707132578, 0.707080901, -0.999999702, 0.000184707402, 0.000824680901, -0.000713761721, -0.70708102, -0.707132161))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(2.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-3.53944397, -0.00273895264, 0.0833859444, 0.000676527619, 4.578058e-005, -0.999999762, -0.999999821, 0.000196437555, -0.000676518714, 0.000196406516, 1, 4.59134644e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-3.87188721, 0.00454330444, -4.30137634, -0.000722542405, -0.707075357, -0.707137883, -0.999999642, 0.000202615614, 0.000819186214, -0.000435949187, 0.70713824, -0.707075238))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(1.20000005, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(4.99826813, -0.00476455688, 4.324646, -0.000343874097, 0.707075536, 0.707138002, -0.999999762, 0.000202812502, -0.000689084351, -0.000630651135, -0.707138062, 0.707075238))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-0.000591278076, 0.0833610296, -2.43943787, -1, 0.000180725096, 6.73532486e-005, 0.00018072738, 1, 3.39938124e-005, -6.73471004e-005, 3.40059851e-005, -1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1.00999999, 0.5, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.39999997615814,"Toothpaste","Part",Vector3.new(0.200000003, 1.60000002, 1.60000002))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-3.81469727e-005, 0.200072527, 2.65005493, -1, 0.000212982617, 5.06639481e-005, -0.000212984334, -1, -3.39640028e-005, 5.06567121e-005, -3.3974793e-005, 1))
- mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.800000012, 0.400000006, 0.800000131))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.24004114, 0.00152206421, 1.60990906, 0.000191387764, 1, 3.41875239e-005, -0.999999702, 0.000191359897, 0.000813245773, 0.000813239254, -3.43431602e-005, 0.999999762))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 1.00999999, 0.699999988))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.400000006, 0.400000006, 0.400000125))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.10957336, 0.00124359131, -1.74000347, -0.000831305981, 4.58104769e-005, -0.999999702, -0.999999642, 0.000196836598, 0.000831314945, 0.000196874622, 1, 4.56468297e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-2.05931091, 0.00164413452, -1.68999982, -0.000831305981, 4.63469187e-005, -0.999999642, -0.999999642, 0.000196829147, 0.000831315119, 0.000196867608, 1, 4.61832788e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.800000012, 0.400000006, 0.800000131))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-2.01522064, 0.00154495239, 0.261528015, -0.000452429056, 0.707132459, -0.70708096, -0.999999702, 0.000185248791, 0.000825116818, 0.000714452763, 0.707081139, 0.707132101))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.699999988, 1.00999999, 0.699999988))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.600000024, 0.400000006, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-2.26258087, 0.00119018555, -0.353546143, -0.000723078847, -0.707075536, -0.707137704, -0.999999642, 0.000203026953, 0.000819533772, -0.000435904221, 0.707138062, -0.707075357))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Toothpaste","Part",Vector3.new(0.200000003, 0.400000006, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.15924072, 0.00138473511, -0.790001273, -0.000831305981, 4.58104769e-005, -0.999999702, -0.999999642, 0.000196836598, 0.000831314945, 0.000196874622, 1, 4.56468297e-005))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.5, 1.00999999, 0.5))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.600000024, 0.400000006, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-0.22233963, 0.00203704834, -3.23742676, 3.10465693e-005, -0.965934575, 0.258786738, -0.999999702, 0.000186417266, 0.000815781532, -0.000836233783, -0.258786649, -0.965934157))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.600000024, 0.400000006, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-1.19681549, 0.00232696533, -3.733078, -0.000399932265, -0.965916216, -0.258854896, -0.999999642, 0.000196011679, 0.000813588093, -0.000735119334, 0.258855134, -0.965915918))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.600000024, 0.400000006, 0.600000143))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(-2.27683258, 0.0033531189, -3.67700958, -0.000722885132, -0.707075536, -0.707137644, -0.999999642, 0.000203396223, 0.000818890578, -0.000435188354, 0.707138002, -0.707075417))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0.30000001192093,"Toothpaste","Part",Vector3.new(0.800000012, 0.400000006, 0.800000131))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(1.48513794, -0.0012550354, -1.48508453, -0.000453040004, 0.707132459, -0.70708096, -0.999999642, 0.000184848264, 0.000825580209, 0.000714497233, 0.707081139, 0.707132101))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.800000012, 1.00999999, 0.800000012))
- Part=part(Enum.FormFactor.Custom,m,Enum.Material.Neon,0,0,"Toothpaste","Part",Vector3.new(0.800000012, 0.400000006, 0.200000003))
- Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, -1, 0.000196857742, 5.8949001e-005, 5.89399133e-005, -4.61829695e-005, 1, 0.000196860463, 1, 4.6171368e-005),CFrame.new(0.0665817261, 0.00122451782, 2.01520538, 0.000722974539, 0.707075357, 0.707137883, -0.999999702, 0.000203784293, 0.000818628876, 0.000434728659, -0.7071383, 0.707075238))
- mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1.00999999, 0.100000001))
- Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
- if hit.Parent==nil then
- return
- end
- h=hit.Parent:FindFirstChild("Humanoid")
- for _,v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h=v
- end
- end
- if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
- h=hit.Parent.Parent:FindFirstChild("Humanoid")
- end
- if hit.Parent.className=="Hat" then
- hit=hit.Parent.Parent:findFirstChild("Head")
- end
- if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
- if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
- --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
- return
- end]]
- -- hs(hit,1.2)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=game:service("Players").LocalPlayer
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- Damage=math.random(minim,maxim)
- -- h:TakeDamage(Damage)
- blocked=false
- block=hit.Parent:findFirstChild("Block")
- if block~=nil then
- print(block.className)
- if block.className=="NumberValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock==nil then
- block.Value=block.Value-1
- end
- end
- end
- if block.className=="IntValue" then
- if block.Value>0 then
- blocked=true
- if decreaseblock~=nil then
- block.Value=block.Value-1
- end
- end
- end
- end
- if blocked==false then
- -- h:TakeDamage(Damage)
- h.Health=h.Health-Damage
- showDamage(hit.Parent,Damage,.5,BrickColor.new("Deep orange"))
- else
- h.Health=h.Health-(Damage/2)
- showDamage(hit.Parent,Damage/2,.5,BrickColor.new("Bright blue"))
- end
- if Type=="Knockdown" then
- hum=hit.Parent.Humanoid
- hum.PlatformStand=true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand=false
- end),hum)
- local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
- --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
- local bodvol=Instance.new("BodyVelocity")
- bodvol.velocity=angle*knockback
- bodvol.P=5000
- bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodvol.Parent=hit
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(bodvol,.5)
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Normal" then
- vp=Instance.new("BodyVelocity")
- vp.P=500
- vp.maxForce=Vector3.new(math.huge,0,math.huge)
- -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
- if KnockbackType==1 then
- vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
- elseif KnockbackType==2 then
- vp.velocity=Property.CFrame.lookVector*knockback
- end
- if knockback>0 then
- vp.Parent=hit.Parent.Torso
- end
- game:GetService("Debris"):AddItem(vp,.5)
- elseif Type=="Up" then
- local bodyVelocity=Instance.new("BodyVelocity")
- bodyVelocity.velocity=vt(0,60,0)
- bodyVelocity.P=5000
- bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
- bodyVelocity.Parent=hit
- game:GetService("Debris"):AddItem(bodyVelocity,1)
- rl=Instance.new("BodyAngularVelocity")
- rl.P=3000
- rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
- rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
- rl.Parent=hit
- game:GetService("Debris"):AddItem(rl,.5)
- elseif Type=="Snare" then
- bp=Instance.new("BodyPosition")
- bp.P=2000
- bp.D=100
- bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- bp.position=hit.Parent.Torso.Position
- bp.Parent=hit.Parent.Torso
- game:GetService("Debris"):AddItem(bp,1)
- elseif Type=="Target" then
- if Targetting==false then
- ZTarget=hit.Parent.Torso
- coroutine.resume(coroutine.create(function(Part)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- swait(5)
- so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
- end),ZTarget)
- TargHum=ZTarget.Parent:findFirstChild("Humanoid")
- targetgui=Instance.new("BillboardGui")
- targetgui.Parent=ZTarget
- targetgui.Size=UDim2.new(10,100,10,100)
- targ=Instance.new("ImageLabel")
- targ.Parent=targetgui
- targ.BackgroundTransparency=1
- targ.Image="rbxassetid://4834067"
- targ.Size=UDim2.new(1,0,1,0)
- cam.CameraType="Scriptable"
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- Targetting=true
- RocketTarget=ZTarget
- for i=1,Property do
- --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
- if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
- swait()
- end
- --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
- dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
- cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
- end
- Targetting=false
- RocketTarget=nil
- targetgui.Parent=nil
- cam.CameraType="Custom"
- end
- end
- debounce=Instance.new("BoolValue")
- debounce.Name="DebounceHit"
- debounce.Parent=hit.Parent
- debounce.Value=true
- game:GetService("Debris"):AddItem(debounce,Delay)
- c=Instance.new("ObjectValue")
- c.Name="creator"
- c.Value=Player
- c.Parent=h
- game:GetService("Debris"):AddItem(c,.5)
- CRIT=false
- hitDeb=true
- AttackPos=6
- end
- end
- showDamage=function(Char,Dealt,du,Color)
- m=Instance.new("Model")
- m.Name=tostring(Dealt)
- h=Instance.new("Humanoid")
- h.Health=0
- h.MaxHealth=0
- h.Parent=m
- c=Instance.new("Part")
- c.Transparency=0
- c.BrickColor=Color
- c.Name="Head"
- c.TopSurface=0
- c.BottomSurface=0
- c.formFactor="Plate"
- c.Size=Vector3.new(1,.4,1)
- ms=Instance.new("CylinderMesh")
- ms.Scale=Vector3.new(.8,.8,.8)
- if CRIT==true then
- ms.Scale=Vector3.new(1,1.25,1)
- end
- ms.Parent=c
- c.Reflectance=0
- Instance.new("BodyGyro").Parent=c
- c.Parent=m
- if Char:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
- elseif Char.Parent:findFirstChild("Head")~=nil then
- c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
- end
- f=Instance.new("BodyPosition")
- f.P=2000
- f.D=100
- f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
- f.position=c.Position+Vector3.new(0,3,0)
- f.Parent=c
- game:GetService("Debris"):AddItem(m,.5+du)
- c.CanCollide=false
- m.Parent=workspace
- c.CanCollide=false
- end
- function attackone()
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,30,50,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i=0,1.5,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(-50)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(20)),.3)
- end
- so("http://roblox.com/asset/?id=200632136",Hitbox,1,1)
- for i=0,1,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.3)
- end
- attack=false
- con1:disconnect()
- end
- function attacktwo()
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,30,50,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i=0,1.5,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-130),math.rad(-130)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(-50)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- end
- so("http://roblox.com/asset/?id=200632211",Hitbox,1,1)
- for i=0,1.5,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-40)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-40),math.rad(-80)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(20),math.rad(0),math.rad(-50)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.3)
- end
- attack=false
- con1:disconnect()
- end
- function attackthree()
- attack=true
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,30,50,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i=0,1.5,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-80)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(60)),.3)
- RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(130),math.rad(0),math.rad(-50)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(130),math.rad(0),math.rad(50)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(30),math.rad(0),math.rad(0)),.3)
- end
- so("http://roblox.com/asset/?id=200632136",Hitbox,1,.9)
- for i=0,1.5,.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(5)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(20),math.rad(0),math.rad(-50)),.3)
- LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(20),math.rad(0),math.rad(50)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(20)),.3)
- end
- attack=false
- con1:disconnect()
- end
- function SpinNSmash()
- attack=true
- for i=0,1.5,0.1 do
- swait()
- so("http://roblox.com/asset/?id=200632136",Hitbox,1,.9)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.9,0)*angles(math.rad(170),math.rad(0),math.rad(30)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-20)),.3)
- HandleWeld.C0=cf(0,0,0)*euler(0,0+10*i,0)
- end
- con1=Hitbox.Touched:connect(function(hit) Damagefunc(hit,30,50,math.random(10,20),"Normal",RootPart,.2,1) end)
- for i=0,1.5,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.9,0)*angles(math.rad(190),math.rad(0),math.rad(20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-40),math.rad(0),math.rad(0)),.3)
- end
- so("http://roblox.com/asset/?id=200632211",Hitbox,1,.9)
- for i=0,1.5,0.1 do
- swait()
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-30)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(.5,0,0)*angles(math.rad(-50),math.rad(10),math.rad(-20)),.3)
- end
- attack=false
- con1:disconnect()
- end
- mouse.Button1Down:connect(function()
- if attack==false then
- if attacktype==1 then
- attack=true
- attacktype=2
- attackone()
- elseif attacktype==2 then
- attack=true
- attacktype=3
- attacktwo()
- elseif attacktype==3 then
- attack=true
- attacktype=1
- attackthree()
- end
- end
- end)
- mouse.KeyDown:connect(function(k)
- k=k:lower()
- if k=='q' then
- if attack==false then
- SpinNSmash()
- end
- end
- end)
- local sine = 0
- local change = 1
- local val = 0
- while true do
- swait()
- sine = sine + change
- local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
- local velderp=RootPart.Velocity.y
- hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
- if equipped==true or equipped==false then
- if attack==false then
- idle=idle+1
- else
- idle=0
- end
- if idle>=500 then
- if attack==false then
- --Sheath()
- end
- end
- if RootPart.Velocity.y > 1 and hitfloor==nil then
- Anim="Jump"
- if attack==false then
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(-20)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
- end
- elseif RootPart.Velocity.y < -1 and hitfloor==nil then
- Anim="Fall"
- if attack==false then
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
- end
- elseif torvel<1 and hitfloor~=nil then
- Anim="Idle"
- if attack==false then
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(50),math.rad(0),math.rad(20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0.4)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
- end
- elseif torvel>2 and torvel<22 and hitfloor~=nil then
- Anim="Walk"
- if attack==false then
- change=3
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-20)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
- end
- elseif torvel>=22 and hitfloor~=nil then
- Anim="Run"
- if attack==false then
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(20),math.rad(0),math.rad(0)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(30),math.rad(0),math.rad(20)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-20)),.3)
- HandleWeld.C0=clerp(HandleWeld.C0,cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.3)
- end
- end
- end
- end
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