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- -- Str0ngkidd DecalSpam
- local player = game.Players.LocalPlayer
- local char = player.Character
- local tool
- for i,v in player:GetDescendants() do
- if v.Name == "SyncAPI" then
- tool = v.Parent
- end
- end
- for i,v in game.ReplicatedStorage:GetDescendants() do
- if v.Name == "SyncAPI" then
- tool = v.Parent
- end
- end
- --craaa
- remote = tool.SyncAPI.ServerEndpoint
- function _(args)
- remote:InvokeServer(unpack(args))
- end
- function SetCollision(part,boolean)
- local args = {
- [1] = "SyncCollision",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["CanCollide"] = boolean
- }
- }
- }
- _(args)
- end
- function SetAnchor(boolean,part)
- local args = {
- [1] = "SyncAnchor",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Anchored"] = boolean
- }
- }
- }
- _(args)
- end
- function CreatePart(cf,parent)
- local args = {
- [1] = "CreatePart",
- [2] = "Normal",
- [3] = cf,
- [4] = parent
- }
- _(args)
- end
- function DestroyPart(part)
- local args = {
- [1] = "Remove",
- [2] = {
- [1] = part
- }
- }
- _(args)
- end
- function MovePart(part,cf)
- local args = {
- [1] = "SyncMove",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["CFrame"] = cf
- }
- }
- }
- _(args)
- end
- function Resize(part,size,cf)
- local args = {
- [1] = "SyncResize",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["CFrame"] = cf,
- ["Size"] = size
- }
- }
- }
- _(args)
- end
- function AddMesh(part)
- local args = {
- [1] = "CreateMeshes",
- [2] = {
- [1] = {
- ["Part"] = part
- }
- }
- }
- _(args)
- end
- function SetMesh(part,meshid)
- local args = {
- [1] = "SyncMesh",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["MeshId"] = "rbxassetid://"..meshid
- }
- }
- }
- _(args)
- end
- function SetTexture(part, texid)
- local args = {
- [1] = "SyncMesh",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["TextureId"] = "rbxassetid://"..texid
- }
- }
- }
- _(args)
- end
- function SetName(part, stringg)
- local args = {
- [1] = "SetName",
- [2] = {
- [1] = part
- },
- [3] = stringg
- }
- _(args)
- end
- function MeshResize(part,size)
- local args = {
- [1] = "SyncMesh",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Scale"] = size
- }
- }
- }
- _(args)
- end
- function Weld(part1, part2,lead)
- local args = {
- [1] = "CreateWelds",
- [2] = {
- [1] = part1,
- [2] = part2
- },
- [3] = lead
- }
- _(args)
- end
- function SetLocked(part,boolean)
- local args = {
- [1] = "SetLocked",
- [2] = {
- [1] = part
- },
- [3] = boolean
- }
- _(args)
- end
- function SetTrans(part,int)
- local args = {
- [1] = "SyncMaterial",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Transparency"] = int
- }
- }
- }
- _(args)
- end
- function CreateSpotlight(part)
- local args = {
- [1] = "CreateLights",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["LightType"] = "SpotLight"
- }
- }
- }
- _(args)
- end
- function SyncLighting(part,brightness)
- local args = {
- [1] = "SyncLighting",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["LightType"] = "SpotLight",
- ["Brightness"] = brightness
- }
- }
- }
- _(args)
- end
- function Color(part,color)
- local args = {
- [1] = "SyncColor",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Color"] = color --[[Color3]],
- ["UnionColoring"] = false
- }
- }
- }
- _(args)
- end
- function SpawnDecal(part,side)
- local args = {
- [1] = "CreateTextures",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Face"] = side,
- ["TextureType"] = "Decal"
- }
- }
- }
- _(args)
- end
- function AddDecal(part,asset,side)
- local args = {
- [1] = "SyncTexture",
- [2] = {
- [1] = {
- ["Part"] = part,
- ["Face"] = side,
- ["TextureType"] = "Decal",
- ["Texture"] = "rbxassetid://".. asset
- }
- }
- }
- _(args)
- end
- function spam(id)
- for i,v in game.workspace:GetDescendants() do
- if v:IsA("BasePart") then
- spawn(function()
- SetLocked(v,false)
- SpawnDecal(v,Enum.NormalId.Front)
- AddDecal(v,id,Enum.NormalId.Front)
- SpawnDecal(v,Enum.NormalId.Back)
- AddDecal(v,id,Enum.NormalId.Back)
- SpawnDecal(v,Enum.NormalId.Right)
- AddDecal(v,id,Enum.NormalId.Right)
- SpawnDecal(v,Enum.NormalId.Left)
- AddDecal(v,id,Enum.NormalId.Left)
- SpawnDecal(v,Enum.NormalId.Bottom)
- AddDecal(v,id,Enum.NormalId.Bottom)
- SpawnDecal(v,Enum.NormalId.Top)
- AddDecal(v,id,Enum.NormalId.Top)
- end)
- end
- end
- end
- spam("109643137125825")
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