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Critawakets

Adeptus Modpackus DX Mod List

Nov 11th, 2017
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  1. Forge
  2. Duh. Its needed.
  3.  
  4. Fastcraft
  5. Optimizes the game. Unfortunately incompatible with optifine.
  6.  
  7. JourneyMap
  8. A mod that adds a map with waypoints.
  9.  
  10. Thaumcraft
  11. Magic, mostly eldritch. Also adds corr- i mean taint.
  12.  
  13. Thaumic Tinkerer
  14. This adds alot of stuff that should be in thaumcraft. Also, a replacement for Draconic Evolution thanks to Ichor.
  15.  
  16. Forbidden Magic
  17. Adds intercompatibility to Thaumcraft, Botania and Blood Magic.
  18.  
  19. Automagy
  20. More things for thaumcraft similar to thaumic tinkerer.
  21.  
  22. Thaumic Horizons
  23. Some interesting things like injecting yourself or other animals with boosts.
  24.  
  25. Tainted Magic
  26. A mid to end-game mod for thaumcraft that allows making Shadowmetal which is void metal on steroids along with the ability to actually craft Crimson Cult gear.
  27.  
  28. Blood Magic
  29. Magic that uses blood to fuel itself. Its about as edgy as it sounds.
  30.  
  31. Botania
  32. A flower-based tech mod disguised as a magic mod.
  33.  
  34. Professor Flaxbeard's Steam Power
  35. Adds steam-power and exosuits to the game. Ridiculous levels of compatibility with other mods for the exosuit.
  36.  
  37. Thermal Expansion + Dynamics + Foundation + Redstone Armory/Arsenal + Simply Jetpacks + Ender IO + Ender IO Additions
  38. A crap-load of machines. Uses a unified power system called "RF".
  39.  
  40. Applied Energistics 2 + Extra Cells 2 + AE2 Stuff
  41. Adds computer-based storage. (Its pretty complex to explain, but its actually simple.)
  42.  
  43. Agricraft
  44. Allows breeding plants for better statistics or having different plants. Make sure to use FDA approved pesticides.
  45.  
  46. Harvestcraft
  47. Adds a lot of food items and a ridiculous amount of plants. Agricraft is pretty much needed for this.
  48.  
  49. Archimedes's Ships Plus
  50. Adds the ability to make airships and boats that move.
  51.  
  52. Matter Overdrive
  53. A star-trek mod with matter replication and futuristic guns. Adds world gen and androids. Submit to the Borg.
  54.  
  55. RFTools + Dimentions
  56. Allows making useful machines. The dimentions part allows making custom dimentions.
  57.  
  58. Advanced Rocketry
  59. Allows making modular rockets and modular space stations.
  60.  
  61. Bibliocraft
  62. Adds furniture like desks and chairs, along with the ability to print books.
  63.  
  64. Chisel
  65. Adds like 16 billion new decorative blocks.
  66.  
  67. Forge Microblocks
  68. Adds saws to cut blocks into small pieces for tiny details.
  69.  
  70. Buildcraft
  71. Adds things like quarries and pumps.
  72.  
  73. Carpenters Blocks
  74. Decorative items such as doors that can look like any other block. Its a bit hard to explain, actually.
  75.  
  76. Tinkers Construct
  77. Modular tools and a smeltery. You want this.
  78.  
  79. Iguana Tinker Tweaks
  80. Makes tinkers construct better. The difficulty tweaks have been removed for freedom of choice and for being too masochistic.
  81.  
  82. ExtraTiC
  83. Adds some mod integration and new materials to tinkers construct.
  84.  
  85. Extra Utilities
  86. Things like generators, new dimentions and the almighty builder's wand.
  87.  
  88. Forestry
  89. Adds bees and trees. And i guess also butterflies? There is also some machinery for things like farms.
  90.  
  91. GenDustry
  92. Adds things that are very useful for forestry.
  93.  
  94. Magic Bees
  95. Thaumcraft + Forestry integration. Also allows making bees that produce resources.
  96.  
  97. Gravity Gun
  98. Gravity Guns from Half-Life 2. What more is there to say?
  99.  
  100. Not Enough Items
  101. This is pretty much required unless you are a meme-lord.
  102.  
  103. Hats
  104. Team fortress 2 in minecraft! Adds a ridiculous amount of hats! No micro-transactions.
  105.  
  106. Immersive Engineering
  107. A mod that allows things like relays for power. Has a really neat steampunk aesthetic.
  108.  
  109. Iron Chest
  110. Allows making chests out of valuable materials that can hold more stuff than normal.
  111.  
  112. Storage Drawers
  113. Allows making drawers that hold alot of 1 to 4 item types.
  114.  
  115. Mekanism
  116. An RF mod that gives things like a smelter that can smelt 6 items at once.
  117.  
  118. MineFactory Reloaded
  119. Adds machines that can be used in a factory for plants and animals. Also meat blocks! And a laser!
  120.  
  121. Industrial Craft Classic
  122. This is industrial craft in its classic days. Adds things like amazing-looking (and very powerful) armor! Dont forget about the mining laser.
  123.  
  124. Morpheus
  125. Bed-Voting. It makes beds much more useful in multiplayer.
  126.  
  127. OpenBlocks
  128. Graves, Hang Gliders and elevators! There are more items, but almost nobody uses them.
  129.  
  130. ComputerCraft + OpenComputers
  131. Two computer mods that allow programming in Lua.
  132.  
  133. Open Modular Turrets
  134. Modular turrets to do things like protect your base or piss off your neighbor(You dick.).
  135.  
  136. Railcraft
  137. Tanks that can hold lots of fluid, steam production, coke ovens. Oh and rails i guess.
  138.  
  139. Steve's Carts 2
  140. Allows making modular carts for things like tree farms.
  141.  
  142. Thaumcraft NEI Plugin
  143. It adds compatibility between Thaumcraft and NEI.
  144.  
  145. Witchery
  146. Adds alot of things for witches and warlocks like curses, potions and spells.
  147.  
  148. Avaritia
  149. This is your goal. Incredibly end-game items that will require ridiculous resources. This is what peak performance feels like.
  150.  
  151. Thaumcraft Minus Thaumcraft
  152. Removes the research system out of thaumcraft. It gets boring after the 15th time and its a really ineffective barrier.
  153.  
  154. Metallurgy
  155. Adds a lot of new minerals and alloys. Also adds armor and tools for ingots that didnt have them. (IE: Electrum)
  156.  
  157. WAILA + WAWLA
  158. Tells you the block you are looking at.
  159.  
  160. Minechem
  161. Chemicals, modifying chemicals, and atoms.
  162.  
  163. Ex Nihilo + Ex Asteris + Ex Compressum
  164. Adds the ability to have renewable resources. Mostly useful for skyblock, though it has uses in late-game.
  165.  
  166. Big Reactors
  167. Modular nuclear reactors! Cancer for the whole family!
  168.  
  169. Magical Crops
  170. Grow crops using magic! 100% GMO Free!
  171.  
  172. CraftTweaker
  173. Edit recipes using scripts. Needed for Draconic Evolution and Magical Crops' edited recipes.
  174.  
  175. Draconic Evolution
  176. Make armor using dragon dust and just dragons in general! Has the worst armor model ever seen in a mod to date.
  177.  
  178. Ars Magica 2
  179. Create your own custom spells and fight bosses!
  180.  
  181. ProjectRed
  182. A recreation of RedPower 2. Allows making more complex redstone circuits.
  183.  
  184. Tinker's Mechworks
  185. Drawbridges and stuff. Very useful.
  186.  
  187. Actually Additions
  188. It actually has additions. Who would have guessed. It adds Miscellania and Etceteria.
  189.  
  190. Cooking for Blockheads
  191. Unfortunately, this isnt powered by events. But it does make harvestcraft cooking actually fun.
  192.  
  193. DeepResonance
  194. Crystals that generate power. Not to be confused with Tiberium. Also cannot be smoked.
  195.  
  196. CompactMachines
  197. Pocket Dimentions. I dont see this being a bad idea.
  198.  
  199. Crafting + Mouse + Inventory Tweaks
  200. Pretty much required if you arent a masochist.
  201.  
  202. Biomes O' Plenty + Natura
  203. Makes the world a better place by prettifying it.
  204.  
  205. QuantumFlux
  206. Adds a bunch of stuff relating to RF.
  207.  
  208. Wireless Crafting Terminal
  209. Adds a wireless terminal with crafting capabilities for AE2. Also allows inter-dimentional access.
  210.  
  211. Quiver Bow
  212. Adds a bunch of ranged weapons. Not all of them are bows.
  213.  
  214. Armourer's Workshop
  215. Allows making custom armors and weapons. I can already see all of your dirty ideas.
  216.  
  217. RotaryCraft
  218. Torque-based machines. Actual Energy.
  219.  
  220. ReactorCraft
  221. Realistic nuclear reactors of the fission and fusion kind. Oh boy.
  222.  
  223. ElectriCraft
  224. Electricity with rotarycraft.
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