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- [Perk]
- ; Set 1 if the Cowboy Perk is needed for the animations to play
- ; ------- NEW VEGAS
- b357MagnumrevolverCowboy=1 - 357 Magnum revolver
- bLuckyCowboy=1 - Lucky
- b44MagnumrevolverCowboy=1 - 44 Magnum revolver
- b44MagnumrevolverRaulCowboy=1 - Raul's 44 Magnum revolver
- bMysteriousMagnumCowboy=1 - Mysterious Magnum
- bMysteriousStrangerCowboy=1 - Mysterious Stranger's .44 Magnum (Fallout: New Vegas)
- bMissFortuneCowboy=1 - Miss Fortune's Bad Luck Bringer
- bHuntingrevolverCowboy=1 - Hunting revolver
- bRangerSequoiaCowboy=1 - Ranger Sequoia
- bHuntingrevolverGRACowboy=1 - Hunting revolver (Gun Runners' Arsenal)
- bPolicepistolCowboy=1 - Police pistol (Dead Money)
- ; ------- FALLOUT 3
- b32pistolCowboy=1 - 32 pistol (Fallout 3)
- bScoped44MagnumCowboy=1 - Scoped 44 Magnum (Fallout 3)
- bMysteriousStrangerF3Cowboy=1 - Mysterious Stranger's .44 Magnum (Fallout 3)
- bBlackhawkCowboy=1 - Blackhawk (Fallout 3)
- bLawDogCowboy=1 - Law Dog (Fallout 3)
- bWernherscoped44MagnumTPCowboy=1 - Wernher's scoped 44 Magnum (The Pitt)
- bWildBillTPCowboy=1 - Wild Bill's Sidearm (The Pitt)
- bCallahanMagnumBSCowboy=1 - Callahan's Magnum (Broken Steel)
- bPaulsonrevolverMZCowboy=1 - Paulson's revolver (Mothership Zeta)
- bPaulsonrevolvernpMZCowboy=1 - Paulson's revolver non-playable (Mothership Zeta)
- [Percents]
- ; Probabilities for the Revolver weapons animations to play
- ; ------- NEW VEGAS
- f357MagnumrevolverPercent=100 - 357 Magnum revolver
- fLuckyPercent=100 - Lucky
- f44MagnumrevolverPercent=100 - 44 Magnum revolver
- f44MagnumrevolverRaulPercent=100 - Raul's 44 Magnum revolver
- fMysteriousMagnumPercent=100 - Mysterious Magnum
- fMysteriousStrangerPercent=100 - Mysterious Stranger's .44 Magnum (Fallout: New Vegas)
- fMissFortunePercent=100 - Miss Fortune's Bad Luck Bringer
- fHuntingrevolverPercent=100 - Hunting revolver
- fRangerSequoiaPercent=100 - Ranger Sequoia
- fHuntingrevolverGRAPercent=100 - Hunting revolver (Gun Runners' Arsenal)
- fPolicepistolPercent=100 - Police pistol (Dead Money)
- ; ------- FALLOUT 3
- f32pistolPercent=100 - 32 pistol (Fallout 3)
- fScoped44MagnumPercent=100 - Scoped 44 Magnum (Fallout 3)
- fMysteriousStrangerF3Percent=100 - Mysterious Stranger's .44 Magnum (Fallout 3)
- fBlackhawkPercent=100 - Blackhawk (Fallout 3)
- fLawDogPercent=100 - Law Dog (Fallout 3)
- fWernherscoped44MagnumTPPercent=100 - Wernher's scoped 44 Magnum (The Pitt)
- fWildBillTPPercent=100 - Wild Bill's Sidearm (The Pitt)
- fCallahanMagnumBSPercent=100 - Callahan's Magnum (Broken Steel)
- fPaulsonrevolverMZPercent=100 - Paulson's revolver (Mothership Zeta)
- fPaulsonrevolvernpMZPercent=100 - Paulson's revolver non-playable (Mothership Zeta)
- [Skill]
- ; Set the minimum Guns skill level required to activate animations
- ; ------- NEW VEGAS
- f357MagnumrevolverSkill=50 - 357 Magnum revolver
- fLuckySkill=50 - Lucky
- f44MagnumrevolverSkill=50 - 44 Magnum revolver
- f44MagnumrevolverRaulSkill=50 - Raul's 44 Magnum revolver
- fMysteriousMagnumSkill=50 - Mysterious Magnum
- fMysteriousStrangerSkill=50 - Mysterious Stranger's .44 Magnum (Fallout: New Vegas)
- fMissFortuneSkill=50 - Miss Fortune's Bad Luck Bringer
- fHuntingrevolverSkill=50 - Hunting revolver
- fRangerSequoiaSkill=50 - Ranger Sequoia
- fHuntingrevolverGRASkill=50 - Hunting revolver (Gun Runners' Arsenal)
- fPolicepistolSkill=50 - Police pistol (Dead Money)
- ; ------- FALLOUT 3
- f32pistolSkill=50 - 32 pistol (Fallout 3)
- fScoped44MagnumSkill=50 - Scoped 44 Magnum (Fallout 3)
- fMysteriousStrangerF3Skill=50 - Mysterious Stranger's .44 Magnum (Fallout 3)
- fBlackhawkSkill=50 - Blackhawk (Fallout 3)
- fLawDogSkill=50 - Law Dog (Fallout 3)
- fWernherscoped44MagnumTPSkill=50 - Wernher's scoped 44 Magnum (The Pitt)
- fWildBillTPSkill=50 - Wild Bill's Sidearm (The Pitt)
- fCallahanMagnumBSSkill=50 - Callahan's Magnum (Broken Steel)
- fPaulsonrevolverMZSkill=50 - Paulson's revolver (Mothership Zeta)
- fPaulsonrevolvernpMZSkill=50 - Paulson's revolver non-playable (Mothership Zeta)
- [Combat]
- ; Set 1 if the player needs to be in combat for the animations to play
- ; ------- NEW VEGAS
- b357MagnumrevolverInCombat=0 - 357 Magnum revolver
- bLuckyInCombat=0 - Lucky
- b44MagnumrevolverInCombat=0 - 44 Magnum revolver
- b44MagnumrevolverRaulInCombat=0 - Raul's 44 Magnum revolver
- bMysteriousMagnumInCombat=0 - Mysterious Magnum
- bMysteriousStrangerInCombat=0 - Mysterious Stranger's .44 Magnum (Fallout: New Vegas)
- bMissFortuneInCombat=0 - Miss Fortune's Bad Luck Bringer
- bHuntingrevolverInCombat=0 - Hunting revolver
- bRangerSequoiaInCombat=0 - Ranger Sequoia
- bHuntingrevolverGRAInCombat=0 - Hunting revolver (Gun Runners' Arsenal)
- bPolicepistolInCombat=0 - Police pistol (Dead Money)
- ; ------- FALLOUT 3
- b32pistolInCombat=0 - 32 pistol (Fallout 3)
- bScoped44MagnumInCombat=0 - Scoped 44 Magnum (Fallout 3)
- bMysteriousStrangerF3InCombat=0 - Mysterious Stranger's .44 Magnum (Fallout 3)
- bBlackhawkInCombat=0 - Blackhawk (Fallout 3)
- bLawDogInCombat=0 - Law Dog (Fallout 3)
- bWernherscoped44MagnumTPInCombat=0 - Wernher's scoped 44 Magnum (The Pitt)
- bWildBillTPInCombat=0 - Wild Bill's Sidearm (The Pitt)
- bCallahanMagnumBSInCombat=0 - Callahan's Magnum (Broken Steel)
- bPaulsonrevolverMZInCombat=0 - Paulson's revolver (Mothership Zeta)
- bPaulsonrevolvernpMZInCombat=0 - Paulson's revolver non-playable (Mothership Zeta)
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