Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- lorom
- ;--------------------------------#$8BDD VALUES----------------------------------
- !None = $02
- !Missile = $02
- !Super = $02
- !Power = $02
- !Click = $02
- !SpazerShield = $02
- !PlasmaShield = $02
- !WaveShield = $02
- !IceShield = $02
- !Grapple = $02
- !Crumble = $02
- !Toggle = $02
- !Helmet = $02
- !Flip = $02
- !Save = $02
- !Hurt = $02
- ;--------------------------------#$8BDD VALUES--------------------------------
- !Energy = $02
- !Refill = $02
- !Bomb = $02
- !Enemy = $02
- !Screw = $02
- !Splash = $02
- !Bubble = $02
- !Beep = $02
- !Hum = $02
- !Statue = $02
- !Quake = $02
- !Chozo = $02
- !Dachora = $02
- !Skree = $02
- !Explode = $02
- !Laser = $02
- !Suit = $02
- ;Many more values for enemy sounds. Some are song-dependent
- ;--------------------------------MISCFX VALUES--------------------------------
- !Land = $02
- !DoorO = $02
- !DoorC = $02
- !ShipO = $02
- !ShipC = $02
- !CeresO = $02
- !Buzz = $02
- !Freeze = $02
- !Text = $02
- !Gate = $02
- !Spark = $02
- !ExplodeA = $02
- !Lava = $02
- !WTF = $02
- !Pirate = $02
- !LaserA = $02
- !Fire = $02
- !Spin = $02
- !BubbleA = $02
- !Acid = $02
- ;30+ Nothing or crash from what I checked. There were also some that sounded song-dependent
- ;--------------------------------ITEM SOUNDS-----------------------------------
- ;For each item, you just need to specify which type of sound, followed by which effect. Some are done as an example, so it should be easy to figure out.
- ;If you want to play the normal sound clip for an item, put "DW NORMAL *newline* DB $02" (or leave it black if you haven't already changed it)
- org $84E0B3 ;Energy Tank
- DW #$8BDD ;Load sound from #$8BDD
- DB !Energy ;Run the "energy" sound
- org $84E0D8 ;Missile
- DW #$8BDD ;Load sound from #$8BDD
- DB !Click ;Run the "click" sound
- org $84E0FD ;Super Missile
- DW #$8BDD
- DB !Click
- org $84E122 ;Powerbomb
- DW #$8BDD
- DB !Click
- org $84E14F ;Bombs
- DW #$8BDD
- DB !Explode
- org $84E17D ;Charge Beam
- DW #$8BDD
- DB !Click
- org $84E1AB ;Ice Beam
- DW #$8BDD
- DB !Click
- org $84E1D9 ;High Jump
- DW #$8BDD
- DB !Click
- org $84E207 ;Speed Booster
- DW #$8BDD
- DB !Click
- org $84E235 ;Wave Beam
- DW #$8BDD
- DB !Click
- org $84E263 ;Spazer Beam
- DW #$8BDD
- DB !Click
- org $84E291 ;Spring Ball
- DW #$8BDD
- DB !Click
- org $84E2C3 ;Varia Suit
- DW #$8BDD
- DB !None ;I put no sound here because it plays after the message box
- org $84E2F8 ;Gravity Suit
- DW #$8BDD
- DB !None
- org $84E32D ;X-ray
- DW #$8BDD
- DB !Click
- org $84E35A ;Plasma Beam
- DW #$8BDD
- DB !Click
- org $84E388 ;Grapple Beam
- DW #$8BDD
- DB !Grapple
- org $84E3B5 ;Space Jump
- DW #$8BDD
- DB !Click
- org $84E3E3 ;Screw Attack
- DW #$8BDD
- DB !Click
- org $84E411 ;Morph Ball
- DW #$8BDD
- DB !Click
- org $84E43F ;Reserve Tank
- DW #$8BDD
- DB !Energy
- org $84E46F ;Chozo Energy Tank
- DW #$8BDD
- DB !Energy
- org $84E4A1 ;Chozo Missile
- DW #$8BDD
- DB !Click
- org $84E4D3 ;Chozo Super Missile
- DW #$8BDD
- DB !Click
- org $84E505 ;Chozo Powerbomb
- DW #$8BDD
- DB !Click
- org $84E53F ;Chozo Bombs
- DW #$8BDD
- DB !Explode
- org $84E57A ;Chozo Charge Beam
- DW #$8BDD
- DB !Click
- org $84E5B5 ;Chozo Ice Beam
- DW #$8BDD
- DB !Click
- org $84E5F0 ;Chozo High Jump
- DW #$8BDD
- DB !Click
- org $84E62B ;Chozo Speed Booster
- DW #$8BDD
- DB !Click
- org $84E66F ;Chozo Wave Beam
- DW #$8BDD
- DB !Click
- org $84E6AA ;Chozo Spazer Beam
- DW #$8BDD
- DB !Click
- org $84E6E5 ;Chozo Spring Ball
- DW #$8BDD
- DB !Click
- org $84E720 ;Chozo Varia Suit
- DW #$8BDD
- DB !None
- org $84E762 ;Chozo Gravity Suit
- DW #$8BDD
- DB !None
- org $84E7A4 ;Chozo X-ray
- DW #$8BDD
- DB !Click
- org $84E7DE ;Chozo Plasma Beam
- DW #$8BDD
- DB !Click
- org $84E819 ;Chozo Grapple Beam
- DW #$8BDD
- DB !Grapple
- org $84E853 ;Chozo Space Jump
- DW #$8BDD
- DB !Click
- org $84E88E ;Chozo Screw Attack
- DW #$8BDD
- DB !Click
- org $84E8C9 ;Chozo Morph Ball
- DW #$8BDD
- DB !Click
- org $84E904 ;Chozo Reserve Tank
- DW #$8BDD
- DB !Energy
- org $84E93A ;Scenery Energy Tank
- DW #$8BDD
- DB !Energy
- org $84E972 ;Scenery Missile
- DW #$8BDD
- DB !Click
- org $84E9AA ;Scenery Super Missile
- DW #$8BDD
- DB !Click
- org $84E9E2 ;Scenery Powerbomb
- DL #$8BDD
- DB !Click
- org $84EA22 ;Scenery Bombs
- DW #$8BDD
- DB !Explode
- org $84EA63 ;Scenery Charge Beam
- DW #$8BDD
- DB !Click
- org $84EAA4 ;Scenery Ice Beam
- DW #$8BDD
- DB !Click
- org $84EAE5 ;Scenery High Jump
- DW #$8BDD
- DB !Click
- org $84EB26 ;Scenery Speed Booster
- DW #$8BDD
- DB !Click
- org $84EB67 ;Scenery Wave Beam
- DW #$8BDD
- DB !Click
- org $84EBA8 ;Scenery Spazer Beam
- DW #$8BDD
- DB !Click
- org $84EBE9 ;Scenery Spring Ball
- DW #$8BDD
- DB !Click
- org $84EC2A ;Scenery Varia Suit
- DW #$8BDD
- DB !None
- org $84EC72 ;Scenery Gravity Suit
- DW #$8BDD
- DB !None
- org $84ECBA ;Scenery X-ray
- DW #$8BDD
- DB !Click
- org $84ECFA ;Scenery Plasma Beam
- DW #$8BDD
- DB !Click
- org $84ED3B ;Scenery Grapple Beam
- DW #$8BDD
- DB !Grapple
- org $84ED7B ;Scenery Space Jump
- DW #$8BDD
- DB !Click
- org $84EDBC ;Scenery Screw Attack
- DW #$8BDD
- DB !Click
- org $84EDFD ;Scenery Morph Ball
- DW #$8BDD
- DB !Click
- org $84EE3E ;Scenery Reserve Tank
- DW #$8BDD
- DB !Energy
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement