Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
- Vendor:
- VRAM: 2988 MB
- Driver: 27.21.14.5638
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.130 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 7.283400 ms
- 2020-09-19T10:23:39 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-09-19T10:23:39 0.144 INF Localization language: english
- 2020-09-19T10:23:39 0.164 INF Texture quality is set to 1
- 2020-09-19T10:23:39 0.165 INF Precaching...
- 2020-09-19T10:23:39 0.166 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-09-19T10:23:39 0.224 INF [EAC] Not loading, not started from launcher
- 2020-09-19T10:23:40 1.368 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-09-19T10:23:40 1.370 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-09-19T10:23:42 3.361 INF Precaching file: Data/Bundles/terraintextures
- 2020-09-19T10:23:44 5.208 INF Precaching done
- 2020-09-19T10:23:44 5.209 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.206600 ms
- 2020-09-19T10:23:44 5.293 INF [GSM] Disabled...
- 2020-09-19T10:23:44 5.301 INF Awake IsFocused: True
- 2020-09-19T10:23:44 5.301 INF Awake
- 2020-09-19T10:23:44 5.315 INF Version: Alpha 19 (b180) Compatibility Version: Alpha 19, Build: Windows 64 Bit
- 2020-09-19T10:23:44 5.316 INF System information:
- 2020-09-19T10:23:44 5.316 INF OS: Windows 10 (10.0.0) 64bit
- 2020-09-19T10:23:44 5.316 INF CPU: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz (cores: 6)
- 2020-09-19T10:23:44 5.316 INF RAM: 16344 MB
- 2020-09-19T10:23:44 5.316 INF GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB)
- 2020-09-19T10:23:44 5.316 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-09-19T10:23:44 5.316 INF Last played version: Alpha 19
- 2020-09-19T10:23:44 5.317 INF Local UTC offset: -7 hours
- 2020-09-19T10:23:44 5.322 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -force-d3d11 -nogs -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-09-19__10-23-37.txt
- 2020-09-19T10:23:44 5.323 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-09-19T10:23:44 5.324 INF Starting PlayerInputManager...
- Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll', expected x64 architecture, but was x86 architecture. You must recompile your plugin for x64 architecture.
- (Filename: C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp Line: 182)
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
- 2020-09-19T10:23:45 5.482 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2020-09-19T10:23:45 5.496 INF Starting UserProfileManager...
- 2020-09-19T10:23:45 5.570 INF Occlusion: Awake
- 2020-09-19T10:23:45 5.575 INF ApplyAllOptions streaming budget 2689.2 MB
- 2020-09-19T10:23:45 5.575 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-09-19T10:23:45 5.575 INF Texture quality is set to 1
- 2020-09-19T10:23:45 5.576 INF ApplyTextureFilter 0, AF Disable
- 2020-09-19T10:23:45 5.577 INF ApplyTerrainOptions 3
- 2020-09-19T10:23:45 5.846 INF [MODS] No mods folder found
- 2020-09-19T10:23:45 5.857 INF Loading permissions file at 'C:\Users\Carlito\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-09-19T10:23:45 5.900 INF Loading permissions file done.
- 2020-09-19T10:23:45 5.949 INF Awake done in 647 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
- Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 4188.
- Total: 20.595800 ms (FindLiveObjects: 0.230600 ms CreateObjectMapping: 0.087900 ms MarkObjects: 20.205300 ms DeleteObjects: 0.071300 ms)
- 2020-09-19T10:23:45 6.124 INF User joined: BARL
- 2020-09-19T10:23:45 6.204 INF Updated culture for display texts
- 2020-09-19T10:23:46 6.606 INF Reloading serveradmin.xml
- 2020-09-19T10:23:46 6.606 INF Loading permissions file at 'C:\Users\Carlito\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-09-19T10:23:46 6.606 INF Loading permissions file done.
- 2020-09-19T10:23:46 7.413 INF UMA Overlay loading took 969 ms
- 2020-09-19T10:23:46 7.415 INF UMA Slot loading took 1 ms
- 2020-09-19T10:23:48 8.928 INF LoadTextureArraysForQuality quality -1 to 1, reload False
- 2020-09-19T10:23:50 10.822 INF WorldStaticData.Init() needed 3.183s
- 2020-09-19T10:23:50 11.025 INF [Steamworks.NET] Login ok.
- 2020-09-19T10:23:50 11.272 INF AchievementManager: Received stats and achievements from Steam
- 2020-09-19T10:23:52 13.405 INF NET: Starting server protocols
- 2020-09-19T10:23:52 13.422 INF NET: LiteNetLib server started
- 2020-09-19T10:23:52 13.422 INF [Steamworks.NET] NET: Server started
- 2020-09-19T10:23:52 13.423 INF Started thread SteamNetworkingServer
- 2020-09-19T10:23:52 13.424 INF StartGame
- 2020-09-19T10:23:53 13.442 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = True
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 7
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 90
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = 123
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 1
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 0
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = True
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 1
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 85
- GamePref.OptionsGfxGrassDistance = 1
- GamePref.OptionsGfxLODDistance = 0.5
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 1
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 1
- GamePref.OptionsGfxSSAO = False
- GamePref.OptionsGfxSSReflections = 0
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 0
- GamePref.OptionsGfxTexQuality = 1
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 6
- GamePref.OptionsGfxVsync = 0
- GamePref.OptionsGfxWaterPtlLimiter = 0.5
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0.7
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.1
- GamePref.OptionsMusicVolumeLevel = 0.6
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = True
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = True
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198093704882
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = BARL
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\Carlito\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 2
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\Carlito\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 150
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-09-19T10:23:53 13.465 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-09-19T10:23:53 13.720 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
- 2020-09-19T10:23:53 13.720 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
- 2020-09-19T10:23:53 13.720 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
- 2020-09-19T10:24:00 20.458 INF Block IDs with mapping
- 2020-09-19T10:24:00 20.458 INF BlockIDs from Mapping
- 2020-09-19T10:24:02 22.651 INF Item IDs with mapping
- 2020-09-19T10:24:02 22.651 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2020-09-19T10:24:07 27.787 INF ShapeControllers: 64
- 2020-09-19T10:24:07 27.960 INF createWorld: Navezgane, 123, GameModeSurvival
- 2020-09-19T10:24:07 27.960 INF Occlusion: Disabled
- 2020-09-19T10:24:07 28.030 INF Started thread ChunkRegeneration
- 2020-09-19T10:24:07 28.031 INF Started thread ChunkCalc
- 2020-09-19T10:24:07 28.130 INF World.Load: Navezgane
- 2020-09-19T10:24:07 28.137 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
- 2020-09-19T10:24:11 32.185 INF Started thread GenerateChunks
- 2020-09-19T10:24:12 32.725 INF Calculating world hashes took 530 ms (world size 177 MiB)
- 2020-09-19T10:24:12 32.913 INF Loading dtm raw file took 723ms
- 2020-09-19T10:24:12 32.999 INF Biomes image size w= 3072, h = 3072
- 2020-09-19T10:24:12 33.117 INF Loading and creating biomes took 203ms
- 2020-09-19T10:24:13 34.010 INF Loading and creating shader control textures took 893ms
- 2020-09-19T10:24:14 34.488 INF Loading and parsing of generator took 478ms
- 2020-09-19T10:24:14 34.525 INF Started thread SaveChunks C:\Users\Carlito\AppData\Roaming/7DaysToDie/Saves/Navezgane/123\Region
- 2020-09-19T10:24:15 36.040 INF [DECO] read 77166/
- 2020-09-19T10:24:15 36.077 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2020-09-19T10:24:15 36.077 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2020-09-19T10:24:15 36.077 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2020-09-19T10:24:15 36.077 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2020-09-19T10:24:15 36.077 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2020-09-19T10:24:15 36.078 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2020-09-19T10:24:15 36.078 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2020-09-19T10:24:17 37.808 INF AstarManager Init
- 2020-09-19T10:24:22 43.248 INF Finished loading HomeDay.
- 2020-09-19T10:24:22 43.248 INF Casted asset HomeDay as AudioClip.
- 2020-09-19T10:24:22 43.249 INF Finished loading HomeNight.
- 2020-09-19T10:24:22 43.249 INF Casted asset HomeNight as AudioClip.
- 2020-09-19T10:24:22 43.249 INF Finished loading TraderBob.
- 2020-09-19T10:24:22 43.249 INF Casted asset TraderBob as AudioClip.
- 2020-09-19T10:24:22 43.249 INF Finished loading TraderHugh.
- 2020-09-19T10:24:22 43.249 INF Casted asset TraderHugh as AudioClip.
- 2020-09-19T10:24:22 43.249 INF Finished loading TraderJen.
- 2020-09-19T10:24:22 43.249 INF Casted asset TraderJen as AudioClip.
- 2020-09-19T10:24:22 43.249 INF Finished loading TraderJoel.
- 2020-09-19T10:24:22 43.249 INF Casted asset TraderJoel as AudioClip.
- 2020-09-19T10:24:22 43.249 INF Finished loading TraderRekt.
- 2020-09-19T10:24:22 43.249 INF Casted asset TraderRekt as AudioClip.
- 2020-09-19T10:24:23 43.744 INF Weather Packages Created FROM BIOMES
- 2020-09-19T10:24:23 43.744 INF createWorld() done
- 2020-09-19T10:24:23 43.747 INF Loading players.xml
- 2020-09-19T10:24:23 43.944 INF Created player with id=171
- 2020-09-19T10:24:23 44.143 INF Loaded player
- 2020-09-19T10:24:23 44.363 INF VehicleManager C:\Users\Carlito\AppData\Roaming/7DaysToDie/Saves/Navezgane/123/vehicles.dat, loaded 0
- 2020-09-19T10:24:24 44.452 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
- 2020-09-19T10:24:24 44.452 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-09-19T10:24:24 45.245 INF OpenSpawnWindow
- 2020-09-19T10:24:25 45.957 WRN [GSM] GameSparks Not Initialized...
- 2020-09-19T10:24:25 45.957 INF StartGame done
- 2020-09-19T10:24:25 46.255 INF [Steamworks.NET] GameServer.Init successful
- 2020-09-19T10:24:25 46.263 INF [Steamworks.NET] Making server public
- 2020-09-19T10:24:26 46.806 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90138908577138696, public IP=6*.9*.2*.3*
- 2020-09-19T10:24:26 46.818 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
- 2020-09-19T10:24:26 47.038 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240995513273, server SteamID=90138908577138696, server public IP=6*.9*.2*.3*, server port=26900
- 2020-09-19T10:24:26 47.041 INF [Steamworks.NET] Lobby entered: 109775240995513273
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement