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Sep 19th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1060 3GB (ID=0x1c02)
  10. Vendor:
  11. VRAM: 2988 MB
  12. Driver: 27.21.14.5638
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.130 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 7.283400 ms
  22. 2020-09-19T10:23:39 0.015 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-09-19T10:23:39 0.144 INF Localization language: english
  24. 2020-09-19T10:23:39 0.164 INF Texture quality is set to 1
  25. 2020-09-19T10:23:39 0.165 INF Precaching...
  26. 2020-09-19T10:23:39 0.166 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-09-19T10:23:39 0.224 INF [EAC] Not loading, not started from launcher
  28. 2020-09-19T10:23:40 1.368 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  29. 2020-09-19T10:23:40 1.370 INF Precaching file: Data/Bundles/blocktextureatlases
  30. 2020-09-19T10:23:42 3.361 INF Precaching file: Data/Bundles/terraintextures
  31. 2020-09-19T10:23:44 5.208 INF Precaching done
  32. 2020-09-19T10:23:44 5.209 INF Loading main scene
  33. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  34. UnloadTime: 2.206600 ms
  35. 2020-09-19T10:23:44 5.293 INF [GSM] Disabled...
  36. 2020-09-19T10:23:44 5.301 INF Awake IsFocused: True
  37. 2020-09-19T10:23:44 5.301 INF Awake
  38. 2020-09-19T10:23:44 5.315 INF Version: Alpha 19 (b180) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  39. 2020-09-19T10:23:44 5.316 INF System information:
  40. 2020-09-19T10:23:44 5.316 INF OS: Windows 10 (10.0.0) 64bit
  41. 2020-09-19T10:23:44 5.316 INF CPU: Intel(R) Core(TM) i5-8600K CPU @ 3.60GHz (cores: 6)
  42. 2020-09-19T10:23:44 5.316 INF RAM: 16344 MB
  43. 2020-09-19T10:23:44 5.316 INF GPU: NVIDIA GeForce GTX 1060 3GB (2988 MB)
  44. 2020-09-19T10:23:44 5.316 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  45. 2020-09-19T10:23:44 5.316 INF Last played version: Alpha 19
  46. 2020-09-19T10:23:44 5.317 INF Local UTC offset: -7 hours
  47. 2020-09-19T10:23:44 5.322 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie.exe -window-mode exclusive -force-d3d11 -nogs -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-09-19__10-23-37.txt
  48. 2020-09-19T10:23:44 5.323 INF Not running in Big Picture Mode, no on-screen keyboard available
  49. 2020-09-19T10:23:44 5.324 INF Starting PlayerInputManager...
  50. Failed to load 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Plugins/XInputInterface32.dll', expected x64 architecture, but was x86 architecture. You must recompile your plugin for x64 architecture.
  51.  
  52. (Filename: C:\buildslave\unity\build\Runtime/Misc/Plugins.cpp Line: 182)
  53.  
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/XInputInterface32
  57. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  58. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32.dll
  59. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libXInputInterface32
  60. 2020-09-19T10:23:45 5.482 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  61. 2020-09-19T10:23:45 5.496 INF Starting UserProfileManager...
  62. 2020-09-19T10:23:45 5.570 INF Occlusion: Awake
  63. 2020-09-19T10:23:45 5.575 INF ApplyAllOptions streaming budget 2689.2 MB
  64. 2020-09-19T10:23:45 5.575 INF ApplyAllOptions current screen 1920 x 1080, 144hz, window 1920 x 1080, fullscreen True FullScreenWindow
  65. 2020-09-19T10:23:45 5.575 INF Texture quality is set to 1
  66. 2020-09-19T10:23:45 5.576 INF ApplyTextureFilter 0, AF Disable
  67. 2020-09-19T10:23:45 5.577 INF ApplyTerrainOptions 3
  68. 2020-09-19T10:23:45 5.846 INF [MODS] No mods folder found
  69. 2020-09-19T10:23:45 5.857 INF Loading permissions file at 'C:\Users\Carlito\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  70. 2020-09-19T10:23:45 5.900 INF Loading permissions file done.
  71. 2020-09-19T10:23:45 5.949 INF Awake done in 647 ms
  72. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  73. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc.dll
  74. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7DaysToDie_Data/Mono/libc
  75.  
  76. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 4188.
  77. Total: 20.595800 ms (FindLiveObjects: 0.230600 ms CreateObjectMapping: 0.087900 ms MarkObjects: 20.205300 ms DeleteObjects: 0.071300 ms)
  78.  
  79. 2020-09-19T10:23:45 6.124 INF User joined: BARL
  80. 2020-09-19T10:23:45 6.204 INF Updated culture for display texts
  81. 2020-09-19T10:23:46 6.606 INF Reloading serveradmin.xml
  82. 2020-09-19T10:23:46 6.606 INF Loading permissions file at 'C:\Users\Carlito\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  83. 2020-09-19T10:23:46 6.606 INF Loading permissions file done.
  84. 2020-09-19T10:23:46 7.413 INF UMA Overlay loading took 969 ms
  85. 2020-09-19T10:23:46 7.415 INF UMA Slot loading took 1 ms
  86. 2020-09-19T10:23:48 8.928 INF LoadTextureArraysForQuality quality -1 to 1, reload False
  87. 2020-09-19T10:23:50 10.822 INF WorldStaticData.Init() needed 3.183s
  88. 2020-09-19T10:23:50 11.025 INF [Steamworks.NET] Login ok.
  89. 2020-09-19T10:23:50 11.272 INF AchievementManager: Received stats and achievements from Steam
  90. 2020-09-19T10:23:52 13.405 INF NET: Starting server protocols
  91. 2020-09-19T10:23:52 13.422 INF NET: LiteNetLib server started
  92. 2020-09-19T10:23:52 13.422 INF [Steamworks.NET] NET: Server started
  93. 2020-09-19T10:23:52 13.423 INF Started thread SteamNetworkingServer
  94. 2020-09-19T10:23:52 13.424 INF StartGame
  95. 2020-09-19T10:23:53 13.442 INF Persistent GamePrefs saved
  96. GamePref.AdminFileName = serveradmin.xml
  97. GamePref.AirDropFrequency = 72
  98. GamePref.AirDropMarker = True
  99. GamePref.AutopilotMode = 0
  100. GamePref.BedrollDeadZoneSize = 15
  101. GamePref.BedrollExpiryTime = 45
  102. GamePref.BlockDamageAI = 100
  103. GamePref.BlockDamageAIBM = 100
  104. GamePref.BlockDamagePlayer = 100
  105. GamePref.BloodMoonEnemyCount = 8
  106. GamePref.BloodMoonFrequency = 7
  107. GamePref.BloodMoonRange = 0
  108. GamePref.BloodMoonWarning = 8
  109. GamePref.BuildCreate = False
  110. GamePref.ConnectToServerIP = 127.0.0.1
  111. GamePref.ConnectToServerPort = 26900
  112. GamePref.ControlPanelEnabled = False
  113. GamePref.ControlPanelPort = 8080
  114. GamePref.CraftTimer =
  115. GamePref.CreateLevelDim = 8
  116. GamePref.CreateLevelName = My Level
  117. GamePref.CreativeMenuEnabled = False
  118. GamePref.DayCount = 3
  119. GamePref.DayLightLength = 18
  120. GamePref.DayNightLength = 90
  121. GamePref.DebugMenuEnabled = False
  122. GamePref.DebugMenuShowTasks = False
  123. GamePref.DebugStopEnemiesMoving = False
  124. GamePref.DropOnDeath = 1
  125. GamePref.DropOnQuit = 0
  126. GamePref.DynamicSpawner =
  127. GamePref.EACEnabled = False
  128. GamePref.EnemyDifficulty = 0
  129. GamePref.EnemySpawnMode = True
  130. GamePref.FavoriteServersList =
  131. GamePref.FragLimit = 20
  132. GamePref.GameDifficulty = 1
  133. GamePref.GameGuidClient =
  134. GamePref.GameMode = GameModeSurvival
  135. GamePref.GameName = 123
  136. GamePref.GameNameClient = My Game
  137. GamePref.GameVersion = Alpha 19
  138. GamePref.GameWorld = Navezgane
  139. GamePref.HideCommandExecutionLog = 0
  140. GamePref.JoiningOptions = True
  141. GamePref.LandClaimCount = 1
  142. GamePref.LandClaimDeadZone = 30
  143. GamePref.LandClaimDecayMode = 0
  144. GamePref.LandClaimExpiryTime = 7
  145. GamePref.LandClaimOfflineDelay = 0
  146. GamePref.LandClaimOfflineDurabilityModifier = 4
  147. GamePref.LandClaimOnlineDurabilityModifier = 4
  148. GamePref.LandClaimSize = 41
  149. GamePref.LastGameResetRevision = 13
  150. GamePref.LastLoadedPrefab =
  151. GamePref.LastLoadedPrefabSize =
  152. GamePref.LastLoadingTipRead = 0
  153. GamePref.LootAbundance = 100
  154. GamePref.LootRespawnDays = 30
  155. GamePref.LootTimer =
  156. GamePref.MatchLength = 10
  157. GamePref.MaxSpawnedAnimals = 50
  158. GamePref.MaxSpawnedZombies = 64
  159. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  160. GamePref.NoGraphicsMode = False
  161. GamePref.OptionsAllowController = True
  162. GamePref.OptionsAmbientVolumeLevel = 1
  163. GamePref.OptionsAudioOcclusion = False
  164. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  165. GamePref.OptionsControllerVibration = True
  166. GamePref.OptionsDisableChunkLODs = False
  167. GamePref.OptionsDynamicMusicDailyTime = 0.45
  168. GamePref.OptionsDynamicMusicEnabled = True
  169. GamePref.OptionsForegroundGlobalOpacity = 1
  170. GamePref.OptionsGfxAA = 1
  171. GamePref.OptionsGfxBloom = False
  172. GamePref.OptionsGfxBrightness = 0.5
  173. GamePref.OptionsGfxDOF = False
  174. GamePref.OptionsGfxDynamicMinFPS = 30
  175. GamePref.OptionsGfxDynamicMode = 0
  176. GamePref.OptionsGfxDynamicScale = 1
  177. GamePref.OptionsGfxFOV = 85
  178. GamePref.OptionsGfxGrassDistance = 1
  179. GamePref.OptionsGfxLODDistance = 0.5
  180. GamePref.OptionsGfxMotionBlur = 0
  181. GamePref.OptionsGfxObjQuality = 3
  182. GamePref.OptionsGfxOcclusion = False
  183. GamePref.OptionsGfxQualityPreset = 5
  184. GamePref.OptionsGfxReflectQuality = 1
  185. GamePref.OptionsGfxReflectShadows = False
  186. GamePref.OptionsGfxResetRevision = 1
  187. GamePref.OptionsGfxResolution = 0
  188. GamePref.OptionsGfxShadowDistance = 1
  189. GamePref.OptionsGfxSSAO = False
  190. GamePref.OptionsGfxSSReflections = 0
  191. GamePref.OptionsGfxStreamMipmaps = True
  192. GamePref.OptionsGfxSunShafts = False
  193. GamePref.OptionsGfxTerrainQuality = 3
  194. GamePref.OptionsGfxTexFilter = 0
  195. GamePref.OptionsGfxTexQuality = 1
  196. GamePref.OptionsGfxTreeDistance = 4
  197. GamePref.OptionsGfxUMATexQuality = 1
  198. GamePref.OptionsGfxViewDistance = 6
  199. GamePref.OptionsGfxVsync = 0
  200. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  201. GamePref.OptionsGfxWaterQuality = 1
  202. GamePref.OptionsHudOpacity = 1
  203. GamePref.OptionsHudSize = 1
  204. GamePref.OptionsInterfaceSensitivity = 0.75
  205. GamePref.OptionsInvertMouse = False
  206. GamePref.OptionsJournalPopup = True
  207. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  208. GamePref.OptionsMicVolumeLevel = 0.75
  209. GamePref.OptionsMouseSensitivity = 0.1
  210. GamePref.OptionsMusicVolumeLevel = 0.6
  211. GamePref.OptionsOverallAudioVolumeLevel = 1
  212. GamePref.OptionsPlayChanceFrequency = 3
  213. GamePref.OptionsPlayChanceProbability = 0.983
  214. GamePref.OptionsPlayerModel = playerMale
  215. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  216. GamePref.OptionsPOICulling = 1
  217. GamePref.OptionsScreenBoundsValue = 1
  218. GamePref.OptionsShowCompass = True
  219. GamePref.OptionsShowCrosshair = True
  220. GamePref.OptionsStabSpawnBlocksOnGround = True
  221. GamePref.OptionsTempCelsius = False
  222. GamePref.OptionsUiFpsScaling = 1
  223. GamePref.OptionsVoiceChatEnabled = True
  224. GamePref.OptionsVoiceVolumeLevel = 0.75
  225. GamePref.OptionsZoomMouseSensitivity = 0.5
  226. GamePref.PartySharedKillRange = 100
  227. GamePref.PersistentPlayerProfiles = True
  228. GamePref.PlayerAutologin = False
  229. GamePref.PlayerId = 76561198093704882
  230. GamePref.PlayerKillingMode = 2
  231. GamePref.PlayerName = BARL
  232. GamePref.PlayerSafeZoneHours = 7
  233. GamePref.PlayerSafeZoneLevel = 5
  234. GamePref.PlayerToken =
  235. GamePref.RebuildMap = False
  236. GamePref.SaveGameFolder = C:\Users\Carlito\AppData\Roaming/7DaysToDie/Saves
  237. GamePref.SelectionContextMode = 0
  238. GamePref.SelectionOperationMode = 0
  239. GamePref.ServerAdminSlots = 0
  240. GamePref.ServerAdminSlotsPermission = 0
  241. GamePref.ServerDescription =
  242. GamePref.ServerDisabledNetworkProtocols =
  243. GamePref.ServerIP =
  244. GamePref.ServerIsPublic = True
  245. GamePref.ServerLoginConfirmationText =
  246. GamePref.ServerMaxAllowedViewDistance = 12
  247. GamePref.ServerMaxPlayerCount = 1
  248. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  249. GamePref.ServerName = Default Server
  250. GamePref.ServerPort = 26900
  251. GamePref.ServerReservedSlots = 0
  252. GamePref.ServerReservedSlotsPermission = 100
  253. GamePref.ServerVisibility = 2
  254. GamePref.ServerWebsiteURL =
  255. GamePref.ShowFriendPlayerOnMap = True
  256. GamePref.TelnetEnabled = False
  257. GamePref.TelnetFailedLoginLimit = 10
  258. GamePref.TelnetFailedLoginsBlocktime = 10
  259. GamePref.TelnetPort = 25003
  260. GamePref.TerminalWindowEnabled = True
  261. GamePref.UNUSED_OptionsBloom =
  262. GamePref.UNUSED_OptionsDeferredLighting =
  263. GamePref.UNUSED_OptionsDOF =
  264. GamePref.UNUSED_OptionsFieldOfViewNew =
  265. GamePref.UNUSED_OptionsGamma =
  266. GamePref.UNUSED_OptionsImageEffects =
  267. GamePref.UNUSED_OptionsMotionBlur =
  268. GamePref.UNUSED_OptionsObjectBlur =
  269. GamePref.UNUSED_OptionsReflectionBounces =
  270. GamePref.UNUSED_OptionsReflectionCullList =
  271. GamePref.UNUSED_OptionsReflectionFarClip =
  272. GamePref.UNUSED_OptionsReflectionRefreshMode =
  273. GamePref.UNUSED_OptionsReflectionShadowDistance =
  274. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  275. GamePref.UNUSED_OptionsSSAO =
  276. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  277. GamePref.UNUSED_OptionsSunShafts =
  278. GamePref.UserDataFolder = C:\Users\Carlito\AppData\Roaming/7DaysToDie
  279. GamePref.WorldGenSeed =
  280. GamePref.WorldGenSize = 8192
  281. GamePref.XPMultiplier = 150
  282. GamePref.ZombieBMMove = 3
  283. GamePref.ZombieFeralMove = 3
  284. GamePref.ZombieMove = 0
  285. GamePref.ZombieMoveNight = 3
  286. GamePref.ZombiePlayers = True
  287. GameStat.AirDropFrequency = 0
  288. GameStat.AirDropMarker = False
  289. GameStat.AllowedViewDistance = 12
  290. GameStat.AnimalCount = 0
  291. GameStat.AutoParty = False
  292. GameStat.BedrollExpiryTime = 45
  293. GameStat.BlockDamagePlayer = 100
  294. GameStat.BloodMoonDay = 0
  295. GameStat.BloodMoonEnemyCount = 8
  296. GameStat.BloodMoonWarning = 8
  297. GameStat.ChunkStabilityEnabled = True
  298. GameStat.CraftTimer =
  299. GameStat.CurrentRoundIx = 0
  300. GameStat.DayLightLength = 18
  301. GameStat.DayLimitActive = False
  302. GameStat.DayLimitThisRound = 0
  303. GameStat.DropOnDeath = 1
  304. GameStat.DropOnQuit = 0
  305. GameStat.EnemyCount = 0
  306. GameStat.EnemyDifficulty = Normal
  307. GameStat.EnemySpawnMode = True
  308. GameStat.FragLimitActive = False
  309. GameStat.FragLimitThisRound = 0
  310. GameStat.GameDifficulty = 2
  311. GameStat.GameDifficultyBonus = 1
  312. GameStat.GameModeId = 0
  313. GameStat.GameState = 0
  314. GameStat.GlobalMessageToShow =
  315. GameStat.IsCreativeMenuEnabled = False
  316. GameStat.IsFlyingEnabled = False
  317. GameStat.IsPlayerCollisionEnabled = True
  318. GameStat.IsPlayerDamageEnabled = True
  319. GameStat.IsResetMapOnRestart = False
  320. GameStat.IsSaveSupplyCrates = True
  321. GameStat.IsSpawnEnemies = True
  322. GameStat.IsSpawnNearOtherPlayer = False
  323. GameStat.IsTeleportEnabled = False
  324. GameStat.IsVersionCheckDone = True
  325. GameStat.LandClaimCount = 1
  326. GameStat.LandClaimDeadZone = 30
  327. GameStat.LandClaimDecayMode = 0
  328. GameStat.LandClaimExpiryTime = 3
  329. GameStat.LandClaimOfflineDelay = 0
  330. GameStat.LandClaimOfflineDurabilityModifier = 32
  331. GameStat.LandClaimOnlineDurabilityModifier = 32
  332. GameStat.LandClaimSize = 41
  333. GameStat.LoadScene =
  334. GameStat.LootTimer =
  335. GameStat.OptionsPOICulling = 0
  336. GameStat.PartySharedKillRange = 100
  337. GameStat.PlayerKillingMode = KillStrangersOnly
  338. GameStat.ScoreDiedMultiplier = -5
  339. GameStat.ScorePlayerKillMultiplier = 1
  340. GameStat.ScoreZombieKillMultiplier = 1
  341. GameStat.ShowAllPlayersOnMap = False
  342. GameStat.ShowFriendPlayerOnMap = True
  343. GameStat.ShowSpawnWindow = False
  344. GameStat.ShowWindow =
  345. GameStat.ShowZombieCounter = False
  346. GameStat.TimeLimitActive = False
  347. GameStat.TimeLimitThisRound = 0
  348. GameStat.TimeOfDayIncPerSec = 20
  349. GameStat.XPMultiplier = 100
  350. GameStat.ZombieHordeMeter = False
  351. 2020-09-19T10:23:53 13.465 INF StartAsServer
  352. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  353. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  354. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  355. 2020-09-19T10:23:53 13.720 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray_1 (UnityEngine.Texture2DArray)
  356. 2020-09-19T10:23:53 13.720 INF Set Microsplat normals: MicroSplatConfig_normal_tarray_1 (UnityEngine.Texture2DArray)
  357. 2020-09-19T10:23:53 13.720 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray_1 (UnityEngine.Texture2DArray)
  358. 2020-09-19T10:24:00 20.458 INF Block IDs with mapping
  359. 2020-09-19T10:24:00 20.458 INF BlockIDs from Mapping
  360. 2020-09-19T10:24:02 22.651 INF Item IDs with mapping
  361. 2020-09-19T10:24:02 22.651 INF ItemIDs from Mapping
  362. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  363. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  364. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  365. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  366. 2020-09-19T10:24:07 27.787 INF ShapeControllers: 64
  367. 2020-09-19T10:24:07 27.960 INF createWorld: Navezgane, 123, GameModeSurvival
  368. 2020-09-19T10:24:07 27.960 INF Occlusion: Disabled
  369. 2020-09-19T10:24:07 28.030 INF Started thread ChunkRegeneration
  370. 2020-09-19T10:24:07 28.031 INF Started thread ChunkCalc
  371. 2020-09-19T10:24:07 28.130 INF World.Load: Navezgane
  372. 2020-09-19T10:24:07 28.137 INF BloodMoon SetDay: day 7, last day 0, freq 7, range 0
  373. 2020-09-19T10:24:11 32.185 INF Started thread GenerateChunks
  374. 2020-09-19T10:24:12 32.725 INF Calculating world hashes took 530 ms (world size 177 MiB)
  375. 2020-09-19T10:24:12 32.913 INF Loading dtm raw file took 723ms
  376. 2020-09-19T10:24:12 32.999 INF Biomes image size w= 3072, h = 3072
  377. 2020-09-19T10:24:12 33.117 INF Loading and creating biomes took 203ms
  378. 2020-09-19T10:24:13 34.010 INF Loading and creating shader control textures took 893ms
  379. 2020-09-19T10:24:14 34.488 INF Loading and parsing of generator took 478ms
  380. 2020-09-19T10:24:14 34.525 INF Started thread SaveChunks C:\Users\Carlito\AppData\Roaming/7DaysToDie/Saves/Navezgane/123\Region
  381. 2020-09-19T10:24:15 36.040 INF [DECO] read 77166/
  382. 2020-09-19T10:24:15 36.077 INF Loading asset at #Sounds/Music?HomeDay.wav...
  383. 2020-09-19T10:24:15 36.077 INF Loading asset at #Sounds/Music?HomeNight.wav...
  384. 2020-09-19T10:24:15 36.077 INF Loading asset at #Sounds/Music?TraderBob.wav...
  385. 2020-09-19T10:24:15 36.077 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  386. 2020-09-19T10:24:15 36.077 INF Loading asset at #Sounds/Music?TraderJen.wav...
  387. 2020-09-19T10:24:15 36.078 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  388. 2020-09-19T10:24:15 36.078 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  389. 2020-09-19T10:24:17 37.808 INF AstarManager Init
  390. 2020-09-19T10:24:22 43.248 INF Finished loading HomeDay.
  391. 2020-09-19T10:24:22 43.248 INF Casted asset HomeDay as AudioClip.
  392. 2020-09-19T10:24:22 43.249 INF Finished loading HomeNight.
  393. 2020-09-19T10:24:22 43.249 INF Casted asset HomeNight as AudioClip.
  394. 2020-09-19T10:24:22 43.249 INF Finished loading TraderBob.
  395. 2020-09-19T10:24:22 43.249 INF Casted asset TraderBob as AudioClip.
  396. 2020-09-19T10:24:22 43.249 INF Finished loading TraderHugh.
  397. 2020-09-19T10:24:22 43.249 INF Casted asset TraderHugh as AudioClip.
  398. 2020-09-19T10:24:22 43.249 INF Finished loading TraderJen.
  399. 2020-09-19T10:24:22 43.249 INF Casted asset TraderJen as AudioClip.
  400. 2020-09-19T10:24:22 43.249 INF Finished loading TraderJoel.
  401. 2020-09-19T10:24:22 43.249 INF Casted asset TraderJoel as AudioClip.
  402. 2020-09-19T10:24:22 43.249 INF Finished loading TraderRekt.
  403. 2020-09-19T10:24:22 43.249 INF Casted asset TraderRekt as AudioClip.
  404. 2020-09-19T10:24:23 43.744 INF Weather Packages Created FROM BIOMES
  405. 2020-09-19T10:24:23 43.744 INF createWorld() done
  406. 2020-09-19T10:24:23 43.747 INF Loading players.xml
  407. 2020-09-19T10:24:23 43.944 INF Created player with id=171
  408. 2020-09-19T10:24:23 44.143 INF Loaded player
  409. 2020-09-19T10:24:23 44.363 INF VehicleManager C:\Users\Carlito\AppData\Roaming/7DaysToDie/Saves/Navezgane/123/vehicles.dat, loaded 0
  410. 2020-09-19T10:24:24 44.452 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 90, default = 60
  411. 2020-09-19T10:24:24 44.452 INF Setting for 'XPMultiplier' does not match the default (server will go to the modded category): current = 150, default = 100
  412. Calling Animator.GotoState on Synchronize layer
  413.  
  414. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  415.  
  416. 2020-09-19T10:24:24 45.245 INF OpenSpawnWindow
  417. 2020-09-19T10:24:25 45.957 WRN [GSM] GameSparks Not Initialized...
  418. 2020-09-19T10:24:25 45.957 INF StartGame done
  419. 2020-09-19T10:24:25 46.255 INF [Steamworks.NET] GameServer.Init successful
  420. 2020-09-19T10:24:25 46.263 INF [Steamworks.NET] Making server public
  421. 2020-09-19T10:24:26 46.806 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90138908577138696, public IP=6*.9*.2*.3*
  422. 2020-09-19T10:24:26 46.818 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePublic)
  423. 2020-09-19T10:24:26 47.038 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240995513273, server SteamID=90138908577138696, server public IP=6*.9*.2*.3*, server port=26900
  424. 2020-09-19T10:24:26 47.041 INF [Steamworks.NET] Lobby entered: 109775240995513273
  425.  
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