stupidfathobbit

SovBeta

Apr 19th, 2018 (edited)
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  1. #Sovereign Filter by StupidFatHobbit updated 9/17/20 | Heist League | v3.12.0 | STRICT VERSION
  2. #Update Notes: Heist League Launch Release
  3.  
  4. #defaultcolors:
  5. #uniqueitem rgb(175,96,37)
  6. #rareitem rgb(255,255,119)
  7. #magicitem rgb(136,136,255)
  8. #whiteitem rgb(200,200,200)
  9. #gemitem rgb(27,162,155)
  10. #currencyitem rgb(170,158,130)
  11. #questitem rgb(74,230,58)
  12. #defaultfontsize: 32 (18-45)
  13.  
  14. #New Color Guide:
  15. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  16. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  17.  
  18. #NOTE ON CUSTOM SOUNDS - if using a CS filter and unsure of how to set it up, refer to the instructions in the forum thread.
  19.  
  20. #VERY ROUGH LIST OF STRICT FILTER DIFFERENCES FROM MAIN VERSION: - NOTE THIS LIST IS EXTREMELY OUT OF DATE I WILL UPDATE IT SOMECENTURY
  21. #Nearly all junk currency is hidden besides baubles and chance orbs
  22. #Chrome items hidden
  23. #Nonquality gems hidden (Empower, etc still show)
  24. #Chisel recipe disabled
  25. #Hid nearly all non-bordered rares
  26. #Adjusted pre-map armor basetypes so they don't show up in low level breach domains
  27. #Hid all white jewelery in maps and low level breach domains
  28. #Hid quality flasks (q20 still shows) and all utility flasks
  29. #Extended strict filter restrictions to levelling ranges (severe, use only w/levelling gear)
  30. #Levelling Mana/Life flasks show up to level 68 as opposed to 75
  31.  
  32. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  33. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  34. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  35. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  36. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  37. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  38.  
  39. #Use General filter for leaguestarting and racing. Switch to Strict when you're done with the chaos recipe and need to see less rares. Switch to Uber when you're done picking up non-jewellery rares and need to stop seeing 84/85 bases.
  40. #The filter is highly modular and sections can be easily copied from one filter to another without issues. Example: If you want to use Uber but still see some rares, you can simply copy Strict's Section 11 into Uber.
  41. #For late-league levelling use Strict if you have basic levelling gear setup (tabula, goldrim, wanderlust, lochtonial) and want to replace wanderlust/lochtonial sometime during Part 2. Use Uber if you have absolutely all levelling gear setup and don't want to see any rares/bases aside from t1 jewellery.
  42. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  43.  
  44. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  45. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  46. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  47. #Special thanks to Guccipradas, Yovu, BiggestE, RaizQT, RichJMoney, UberElite, PressStartToPaws and any others I may have forgotten for helping test the filter and provide valuable feedback.
  48.  
  49. #######################################################################################################
  50. #notes for me / random info / stuff you probably shouldn't be reading
  51. #docks/lake levels: 29/34, 51/55, 64/67
  52. #oriath: lake 34, harvest 40, church 45, bridge 60
  53. #-------------------------
  54. #SOUND 2.0
  55. #1 - clashgong - levelling 4L's, 5L
  56. #2 - stone drop - mid tier currency / div card
  57. #3 - sour stone drop - currency / div card
  58. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  59. #5 - rising metal - high value unique
  60. #6 - sharper rising metal? - top tier currency / div card / unique
  61. #7 - ALIENS - unique jewel, unique map
  62. #8 - dadadadada - red tier map
  63. #9 - quieter #8 - all other maps
  64. #ORIATH SOUNDS
  65. #10 - hard metal drop - high tier special items
  66. #11 - soft metal drop - mid tier special items
  67. #12 - crystal drop - quality gems
  68. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  69. #14 - metal echo - levelling flasks
  70. #15 - rapid metal echo - max tier maps
  71. #16 - muffled drop - shaped/elder items
  72.  
  73. #Heist - brown theme for the league items, other highlights are mostly cyan
  74. #marker
  75. Show
  76. BaseType "Rogue's Marker"
  77. SetBackgroundColor 200 175 125
  78. SetBorderColor 100 85 55
  79. SetTextColor 100 85 55
  80. SetFontSize 45
  81. #Contract
  82. Show
  83. BaseType "Contract"
  84. SetBackgroundColor 255 221 153
  85. SetBorderColor 125 100 75
  86. SetTextColor 125 100 75
  87. SetFontSize 45
  88. PlayAlertSound 9 150
  89. MinimapIcon 0 Brown Hexagon
  90. PlayEffect Brown Temp
  91. #Blueprint
  92. Show
  93. BaseType "Blueprint"
  94. SetBackgroundColor 255 221 153
  95. SetBorderColor 100 200 250
  96. SetTextColor 100 200 250
  97. SetFontSize 45
  98. PlayAlertSound 8 150
  99. MinimapIcon 0 Blue Hexagon
  100. PlayEffect Blue Temp
  101. #heist target
  102. Show
  103. Class "Heist Target"
  104. SetTextColor 250 200 150
  105. SetBorderColor 250 200 150
  106. SetFontSize 45
  107. PlayAlertSound 11 200
  108. MinimapIcon 0 Yellow UpsideDownHouse
  109. PlayEffect Yellow
  110. #experimental bases
  111. Show
  112. BaseType "Assembler Wand" "Congregator Wand" "Accumulator Wand" "Hollowpoint Dagger" "Pressurised Dagger" "Pneumatic Dagger" "Flickerflame Blade" "Flashfire Blade" "Infernal Blade" "Shadow Fangs" "Malign Fangs" "Void Fangs" "Maltreatment Axe" "Disapprobation Axe" "Psychotic Axe" "Fickle Spiritblade" "Capricious Spiritblade" "Anarchic Spiritblade" "Flare Mace" "Crack Mace" "Boom Mace" "Oscillating Sceptre" "Stabilising Sceptre" "Alternating Sceptre" "Hedron Bow" "Foundry Bow" "Solarine Bow" "Transformer Staff" "Reciprocation Staff" "Battery Staff" "Capacity Rod" "Potentiality Rod" "Eventuality Rod" "Prime Cleaver" "Honed Cleaver" "Apex Cleaver" "Rebuking Blade" "Blasting Blade" "Banishing Blade" "Blunt Force Condenser" "Crushing Force Magnifier" "Impact Force Propagator" "Micro-Distillery Belt" "Mechalarm Belt" "Astrolabe Amulet" "Simplex Amulet" "Cogwork Ring" "Geodesic Ring" "Exhausting Spirit Shield" "Subsuming Spirit Shield" "Transfer-attuned Spirit Shield" "Endothermic Buckler" "Polar Buckler" "Cold-attuned Buckler" "Exothermic Tower Shield" "Magmatic Tower Shield" "Heat-attuned Tower Shield"
  113. # SetBackgroundColor 100 0 75
  114. # SetBorderColor 250 0 200
  115. SetBackgroundColor 0 75 75
  116. SetBorderColor 0 250 250
  117. SetFontSize 45
  118. PlayAlertSound 13 200
  119. MinimapIcon 0 Cyan Kite
  120. PlayEffect Cyan
  121. #rogue loot and trinkets
  122. Show
  123. Class "Trinket" "Heist Cloak" "Heist Brooch" "Heist Tool" "Heist Gear"
  124. SetBackgroundColor 65 50 38
  125. SetBorderColor 150 100 0
  126. SetFontSize 40
  127. #alternate quality gems
  128. Show
  129. Class Gem
  130. AlternateQuality True
  131. SetBorderColor 0 225 225
  132. SetFontSize 40
  133. PlayAlertSound 12 200
  134. MinimapIcon 1 Cyan Triangle
  135. PlayEffect Cyan Temp
  136. #replica uniques
  137. Show
  138. Replica True
  139. SetBackgroundColor 225 100 0
  140. SetBorderColor 0 200 250
  141. SetTextColor 0 0 0
  142. SetFontSize 38
  143. PlayAlertSound 4 100
  144. MinimapIcon 0 Blue Star
  145. PlayEffect Blue
  146. #enchanted bases
  147. Show
  148. Class "Body Armour" "One Hand" "Two Hand" "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Daggers" "Wands" "Bows"
  149. AnyEnchantment True
  150. # SetBackgroundColor 50 100 125
  151. SetBackgroundColor 25 75 100
  152. SetBorderColor 100 200 250
  153. SetFontSize 40
  154. PlayAlertSound 16 200
  155. MinimapIcon 0 Blue Moon
  156. PlayEffect Blue Temp
  157. #new currency wtf
  158. Show
  159. BaseType "Regrading Lens" "Tempering Orb" "Tailoring Orb"
  160. SetBackgroundColor 0 200 240
  161. SetBorderColor 0 0 0
  162. SetTextColor 0 0 0
  163. SetFontSize 45
  164. PlayAlertSound 3 200
  165. MinimapIcon 1 Cyan Circle
  166. PlayEffect Cyan Temp
  167.  
  168. #############################################################################################
  169. ############################## --- Table of Contents --- ####################################
  170. #############################################################################################
  171. #Note: Ctrl+F a section i.e. "Section 1" to jump to that area
  172. #Options and Customization Blocks:
  173. #Section 0 - Racing Options & Overrides
  174. #Section 1 - Chance Items, Priority Highlight, Link Options
  175. #High Priority Blocks:
  176. #Section 2 - Currency & 6L
  177. #Section 3 - League & Zone Specific
  178. #Section 4 - Maps
  179. #Section 5 - Influence & Atlas Bases
  180. #Section 6 - IDcraft
  181. #Section 7 - Jewels & Sockets
  182. #Section 8 - Uniques
  183. #Section 9 - Divination Cards
  184. #Basetype Highlighting Blocks:
  185. #Section 10 - i84+ Bases
  186. #Section 11 - Rare Highlighting
  187. #Section 12 - 3CL & Miscellaneous
  188. #Levelling Blocks:
  189. #Section 13 - Global Levelling
  190. #Section 14 - Caster Levelling
  191. #Section 15 - Summoner Levelling
  192. #Section 16 - Melee Levelling
  193. #Section 17 - Ranged Levelling
  194. #Section 18 - Armour
  195. #Section 19 - Flasks
  196. #Other Blocks:
  197. #Section 20 - Gems
  198. #Section 21 - Racing Safety Nets & Catch-Alls
  199. #Section 22 - Chaos Recipe & Other Niche Options
  200. #Section 23 - Animate Weapon
  201. #Section 24 - Terminus
  202.  
  203. #INSTRUCTIONS FOR SETTING UP THE GENERAL FILTER AT LEAGUESTART:
  204. #Step 1 - Set your preferred archetype link colors (melee, caster, bow, summoner) in Section 1 for your planned levelling skills
  205. #Step 2 - [OPTIONAL BUT RECOMMENDED] Delete the levelling archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 (summoner), 16 (melee), 17 (ranged).
  206. #Step 3 - Save As a different filter
  207.  
  208. #ADVANCED OPTIONS LOCATED ELSEWHERE
  209. #Most option blocks are located in Sections 0 & 1. There are a few advanced options blocks that are worth noting.
  210. #In Section 11A, there are class-targeted blocks designed for SSF to target item classes you're needing the most. There is also an alternative rare highligting section.
  211. #To enable the chaos recipe go read the notes in Section 22.
  212. #Note that the filter is extremely modular. If you don't need a section feel free to delete it without interfering with other key sections.
  213.  
  214. ##################################################
  215. ########## Section 0A - SSF Overrides ############
  216. ##################################################
  217. #Show
  218. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance" "Silver Coin" "Cartographer's Chisel"
  219. # Class Currency
  220. # SetTextColor 0 0 0
  221. # SetBackgroundColor 0 200 0
  222. # SetBorderColor 0 0 0
  223. # SetFontSize 45
  224. # PlayAlertSound 3 100
  225. # MinimapIcon 2 Green Circle
  226. #Show
  227. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone" "Orb of Transmutation" "Orb of Augmentation"
  228. # Class Currency
  229. # SetBackgroundColor 170 158 130
  230. # SetTextColor 0 0 0
  231. # SetBorderColor 0 0 0
  232. # SetFontSize 40
  233. #Show
  234. # BaseType "Armourer's Scrap" "Alchemy Shard" "Binding Shard" "Jeweller's Orb"
  235. # Class Currency
  236. # SetFontSize 40
  237. #Show
  238. # BaseType "Portal Scroll"
  239. # SetFontSize 40
  240. # SetTextColor 100 150 200
  241. #Show
  242. # BaseType "Scroll of Wisdom"
  243. # SetFontSize 40
  244.  
  245. #unique override - add the basetypes for the uniques that are critical for your build here to have them always have high tier highlighting and sound
  246. #Show
  247. # BaseType "Laminated Kite Shield" "Crusader Plate" "Conjurer Boots"
  248. # Rarity Unique
  249. # SetTextColor 0 0 0
  250. # SetBackgroundColor 225 100 0
  251. # SetBorderColor 255 255 255
  252. # SetFontSize 42
  253. # PlayAlertSound 5 150
  254. # MinimapIcon 0 Yellow Star
  255. # PlayEffect Yellow
  256.  
  257. #Fernando Overrides - greys/shrinks currency that will be picked up by Fernando (Chinese Client Only)
  258. #Hide
  259. # BaseType "Scroll of Wisdom" "Portal Scroll" "Jeweller's Orb" "Armourer's Scrap"
  260. # SetTextColor 125 125 125
  261. # SetFontSize 36
  262. #Show
  263. # BaseType "Orb of Alteration" "Orb of Transmutation" "Orb of Augmentation" "Chromatic Orb" "Orb of Fusing" "Orb of Chance" "Glassblower's Bauble" "Blacksmith's Whetstone"
  264. # SetBackgroundColor 125 125 125
  265. # SetBorderColor 0 0 0
  266. # SetTextColor 0 0 0
  267. # SetFontSize 36
  268.  
  269. ###################################################################################
  270. ############## Section 1 - Chance, Priority Highlight, Link Options ###############
  271. ###################################################################################
  272. #Set your preferred chance basetype(s) here.
  273. Show
  274. BaseType "Occultist's Vestment"
  275. Rarity Normal
  276. HasInfluence None
  277. Corrupted False
  278. FracturedItem False
  279. Mirrored False
  280. Sockets < 6
  281. SetBorderColor 200 80 0
  282. ItemLevel >= 33
  283. SetFontSize 40
  284.  
  285. #Favorite Maps - replace these with your favorites. Keep in mind this highlighting will be used for shaper/elder maps of those basetypes as well.
  286. #Show
  287. # BaseType "Arid Lake" "Barrows" "Arcade" "Moon Temple"
  288. # Class Map
  289. # Rarity Normal Magic Rare
  290. # HasInfluence None
  291. # SetBackgroundColor 255 221 153
  292. # SetBorderColor 0 200 200
  293. # SetTextColor 0 200 200
  294. # SetFontSize 42
  295. # PlayAlertSound 8 150
  296. # MinimapIcon 0 Cyan Hexagon
  297. # PlayEffect Cyan
  298.  
  299. #Priority Highlight Blocks
  300. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  301. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  302. #Show
  303. # BaseType "Rubber Ducky"
  304. # SetBackgroundColor 255 255 255
  305. # SetBorderColor 0 0 0
  306. # SetTextColor 0 0 0
  307. # Rarity Normal Magic Rare
  308. # ShaperItem False
  309. # ElderItem False
  310. # Corrupted False
  311. # FracturedItem False
  312. # Sockets < 6
  313. # MinimapIcon 1 Pink Diamond
  314. # PlayAlertSound 1 150
  315. # ItemLevel >= 1
  316. #Show
  317. # BaseType "Crude Bow"
  318. # SetBackgroundColor 255 255 255
  319. # SetBorderColor 0 0 0
  320. # SetTextColor 0 0 0
  321. # Rarity Normal Magic Rare
  322. # ShaperItem False
  323. # ElderItem False
  324. # Corrupted False
  325. # FracturedItem False
  326. # Sockets < 6
  327. # MinimapIcon 1 Pink Diamond
  328. # ItemLevel >= 50
  329. # PlayAlertSound 1 150
  330.  
  331. ###################################################################################
  332. ######################### Section 2 - Currency & 6L ###############################
  333. ###################################################################################
  334. Show
  335. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint" "Awakener's Orb"
  336. SetBackgroundColor 250 250 250
  337. SetBorderColor 0 0 0
  338. SetTextColor 250 0 0
  339. SetFontSize 45
  340. PlayAlertSound 6 250
  341. MinimapIcon 0 White Diamond
  342. PlayEffect White
  343. Show
  344. BaseType "Exalted Orb"
  345. SetBackgroundColor 250 0 125
  346. SetBorderColor 0 0 0
  347. SetTextColor 0 0 0
  348. PlayAlertSound 6 250
  349. SetFontSize 45
  350. MinimapIcon 0 Red Circle
  351. PlayEffect Red
  352. Show
  353. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb"
  354. SetBackgroundColor 240 0 200
  355. SetBorderColor 0 0 0
  356. SetTextColor 0 0 0
  357. PlayAlertSound 10 250
  358. SetFontSize 45
  359. MinimapIcon 1 Pink Circle
  360. PlayEffect Pink
  361. Show
  362. BaseType "Sextant" "Orb of Horizons" "Exalted Shard" "Cartographer's Seal" "Unshaping Orb"
  363. SetBackgroundColor 200 0 250
  364. # SetBackgroundColor 150 0 250
  365. SetBorderColor 0 0 0
  366. SetTextColor 0 0 0
  367. PlayAlertSound 2 150
  368. SetFontSize 45
  369. MinimapIcon 1 Purple Circle
  370. PlayEffect Purple
  371. Show
  372. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Scouring"
  373. SetBackgroundColor 0 180 180
  374. SetBorderColor 0 0 0
  375. SetTextColor 0 0 0
  376. PlayAlertSound 3 125
  377. SetFontSize 45
  378. MinimapIcon 2 Cyan Circle
  379. Show
  380. BaseType "Orb of Binding" "Engineer's Orb"
  381. SetBackgroundColor 0 225 125
  382. SetBorderColor 0 0 0
  383. SetTextColor 0 0 0
  384. PlayAlertSound 3 100
  385. SetFontSize 45
  386. MinimapIcon 2 Green Circle
  387. PlayEffect Green Temp
  388. Show
  389. BaseType "Orb of Alchemy" "Orb of Regret"
  390. # SetBackgroundColor 0 200 150
  391. SetBackgroundColor 0 180 130
  392. SetBorderColor 0 0 0
  393. SetTextColor 0 0 0
  394. SetFontSize 45
  395. PlayAlertSound 3 100
  396. MinimapIcon 2 Green Circle
  397. Show
  398. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Cartographer's Chisel"
  399. # SetBackgroundColor 0 175 0
  400. SetBackgroundColor 0 165 0
  401. SetBorderColor 0 0 0
  402. SetTextColor 0 0 0
  403. SetFontSize 45
  404. # PlayAlertSound 3 100 #Disabled in Strict+ Filters
  405. MinimapIcon 2 Green Circle
  406.  
  407. #Shards
  408. Show
  409. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard"
  410. SetBackgroundColor 0 150 250
  411. SetBorderColor 0 0 0
  412. SetTextColor 0 0 0
  413. SetFontSize 45
  414. MinimapIcon 2 Blue Circle
  415. PlayEffect Blue Temp
  416. Show
  417. BaseType "Horizon Shard"
  418. SetBorderColor 0 150 250
  419. SetFontSize 42
  420. MinimapIcon 2 Blue Circle
  421. PlayEffect Blue Temp
  422. Show
  423. BaseType "Chaos Shard" "Regal Shard"
  424. SetBorderColor 0 200 200
  425. SetFontSize 40
  426. Show
  427. BaseType "Engineer's Shard"
  428. SetBorderColor 170 158 130
  429. SetFontSize 40
  430. Hide #Strict+ Filters
  431. BaseType "Binding Shard" "Alchemy Shard"
  432. SetBorderColor 170 158 130
  433. SetFontSize 40
  434.  
  435. #Minor Currency, Scrolls, Etc
  436. Show
  437. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb" "Orb of Chance"
  438. SetBackgroundColor 170 158 130
  439. SetBorderColor 0 0 0
  440. SetTextColor 0 0 0
  441. SetFontSize 45
  442. Show
  443. BaseType "Portal Scroll"
  444. StackSize >= 2
  445. SetFontSize 40
  446. SetTextColor 100 150 200
  447. Show
  448. BaseType "Portal Scroll"
  449. SetFontSize 36
  450. SetTextColor 100 150 200
  451. Show
  452. BaseType "Orb of Transmutation" "Orb of Augmentation" "Blacksmith's Whetstone"
  453. StackSize >= 2
  454. SetFontSize 40
  455. DisableDropSound
  456. Show
  457. BaseType "Orb of Transmutation" "Orb of Augmentation" "Blacksmith's Whetstone"
  458. SetFontSize 40
  459. DisableDropSound
  460. Show
  461. BaseType "Armourer's Scrap"
  462. StackSize >= 2
  463. SetFontSize 40
  464. Hide #Strict+ Filters
  465. BaseType "Armourer's Scrap"
  466. SetFontSize 40
  467. DisableDropSound
  468. Show
  469. BaseType "Scroll of Wisdom"
  470. StackSize >= 5
  471. SetFontSize 40
  472. Hide #Strict+ Filters
  473. BaseType "Scroll of Wisdom"
  474. SetFontSize 25
  475. DisableDropSound
  476.  
  477. #6L Blocks - located up here due to code priority issues. 5L and 6S blocks are in the Sockets section (7)
  478. #corrupted catcher
  479. Show
  480. LinkedSockets = 6
  481. Corrupted True
  482. # SetBackgroundColor 190 0 240
  483. SetBackgroundColor 240 0 200
  484. SetBorderColor 250 250 250
  485. SetTextColor 0 0 0
  486. PlayAlertSound 10 250
  487. SetFontSize 45
  488. MinimapIcon 0 Pink Pentagon
  489. PlayEffect Pink
  490. #tabula exception
  491. Show
  492. LinkedSockets = 6
  493. Rarity Unique
  494. BaseType "Simple Robe"
  495. SetBackgroundColor 0 200 200
  496. # SetBackgroundColor 240 0 200
  497. SetBorderColor 250 250 250
  498. SetTextColor 0 0 0
  499. PlayAlertSound 10 250
  500. SetFontSize 45
  501. MinimapIcon 0 Red Pentagon
  502. PlayEffect Cyan
  503. #unique exception
  504. Show
  505. LinkedSockets = 6
  506. Rarity Unique
  507. SetBackgroundColor 250 250 250
  508. SetBorderColor 0 0 0
  509. SetTextColor 250 125 0
  510. PlayAlertSound 6 250
  511. SetFontSize 45
  512. MinimapIcon 0 Orange Pentagon
  513. PlayEffect Orange
  514. #white bg for high ilvl high droplevel 6L's
  515. Show
  516. LinkedSockets = 6
  517. DropLevel >= 50
  518. ItemLevel >= 80
  519. Class "Body Armour"
  520. Corrupted False
  521. SetBackgroundColor 250 250 250
  522. SetBorderColor 0 0 0
  523. SetTextColor 0 200 200
  524. PlayAlertSound 6 250
  525. SetFontSize 45
  526. MinimapIcon 0 White Pentagon
  527. PlayEffect White
  528. #teal bg white border for all others (same as tabula highlight)
  529. Show
  530. LinkedSockets = 6
  531. Class "Body Armour"
  532. Corrupted False
  533. SetBackgroundColor 0 200 200
  534. SetBorderColor 250 250 250
  535. SetTextColor 0 0 0
  536. PlayAlertSound 10 250
  537. SetFontSize 45
  538. MinimapIcon 0 Red Pentagon
  539. PlayEffect Cyan
  540. #only high droplevel weapons get white bg
  541. Show
  542. LinkedSockets = 6
  543. Class "Bow" "Axe" "Sword" "Mace" "Staves"
  544. ItemLevel >= 64
  545. Corrupted False
  546. SetBackgroundColor 250 250 250
  547. SetBorderColor 0 0 0
  548. SetTextColor 125 0 0
  549. PlayAlertSound 6 250
  550. SetFontSize 45
  551. MinimapIcon 0 Brown Pentagon
  552. PlayEffect Brown
  553. #catchall uses same highlighting as corrupted 6L - "divine" style highlihting cause that's usually what it's worth
  554. Show
  555. LinkedSockets = 6
  556. # SetBackgroundColor 190 0 240
  557. SetBackgroundColor 0 200 200
  558. SetBorderColor 250 250 250
  559. SetTextColor 0 0 0
  560. PlayAlertSound 10 250
  561. SetFontSize 45
  562. MinimapIcon 0 Brown Pentagon
  563. PlayEffect Brown
  564.  
  565. ###################################################################################
  566. #################### Section 3 - League & Zone Specific ###########################
  567. ###################################################################################
  568. #Note:(White Text/Border, Solid Color Backgrounds)
  569. #Historical Note: Filters were introduced in Tempest/Warbands. League blocks are in chronological order.
  570.  
  571. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  572. Show
  573. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  574. SetTextColor 200 0 250
  575. SetFontSize 40
  576. MinimapIcon 1 Pink Moon
  577. PlayEffect Pink Temp
  578.  
  579. #Talisman - Maroon
  580. Show
  581. BaseType "Greatwolf Talisman"
  582. Rarity Unique
  583. SetBackgroundColor 250 250 250
  584. SetBorderColor 0 0 0
  585. SetTextColor 250 125 0
  586. SetFontSize 45
  587. PlayAlertSound 6 250
  588. MinimapIcon 0 White Star
  589. PlayEffect White
  590. Show
  591. BaseType "Talisman"
  592. Class Amulet
  593. Rarity Unique
  594. SetBackgroundColor 100 0 0
  595. SetBorderColor 225 100 0
  596. SetTextColor 225 100 0
  597. SetFontSize 45
  598. PlayAlertSound 5 150
  599. MinimapIcon 1 Yellow Star
  600. PlayEffect Yellow
  601. Show
  602. BaseType "Talisman"
  603. HasExplicitMod "Virile" "Rotund" "Indomitable" "Unassailable" "Resplendent" "Dazzling"
  604. Class Amulet
  605. Rarity Rare
  606. SetBackgroundColor 100 0 0
  607. SetBorderColor 200 200 200
  608. SetTextColor 250 0 200
  609. SetFontSize 42
  610. PlayEffect Red Temp
  611. Show
  612. BaseType "Avian Twins Talisman"
  613. Rarity Rare
  614. SetBackgroundColor 150 0 0
  615. SetBorderColor 250 250 250
  616. SetFontSize 36
  617. Hide #Strict+ Filters
  618. BaseType "Primal Skull Talisman" "Fangjaw Talisman" "Clutching Talisman" "Horned Talisman" "Wereclaw Talisman" "Rotfeather Talisman" "Longtooth Talisman" "Spinefuse Talisman" "Three Rat Talisman"
  619. Class Amulet
  620. Rarity Rare
  621. SetBackgroundColor 150 0 0
  622. SetBorderColor 250 250 250
  623. SetFontSize 36
  624. Hide #Strict+ Filters
  625. BaseType "Undying Flesh Talisman" "Hexclaw Talisman" "Three Hands Talisman"
  626. Class Amulet
  627. Rarity Rare
  628. SetBackgroundColor 125 0 0
  629. SetBorderColor 250 250 250
  630. SetFontSize 34
  631. Hide #Strict+ Filters
  632. BaseType "Talisman"
  633. Class Amulet
  634. SetBackgroundColor 100 0 0
  635. SetBorderColor 200 200 200
  636.  
  637. #Perandus - Orange
  638. Show
  639. BaseType "Perandus Coin"
  640. StackSize >= 50
  641. Class Currency
  642. SetBackgroundColor 225 85 0
  643. SetBorderColor 200 200 200
  644. SetTextColor 200 200 200
  645. SetFontSize 45
  646. PlayEffect Orange
  647. Show
  648. BaseType "Perandus Coin"
  649. StackSize >= 25
  650. Class Currency
  651. SetBackgroundColor 225 85 0
  652. SetBorderColor 200 200 200
  653. SetTextColor 200 200 200
  654. SetFontSize 45
  655. PlayEffect Brown
  656. Show
  657. BaseType "Perandus Coin"
  658. StackSize >= 10
  659. Class Currency
  660. SetBackgroundColor 200 75 0
  661. SetBorderColor 200 200 200
  662. SetTextColor 200 200 200
  663. SetFontSize 45
  664. PlayEffect Brown Temp
  665. Show
  666. BaseType "Perandus Coin"
  667. Class Currency
  668. StackSize >= 5
  669. SetBackgroundColor 175 65 0
  670. SetBorderColor 200 200 200
  671. SetTextColor 200 200 200
  672. SetFontSize 42
  673. PlayEffect Brown Temp
  674. Show
  675. BaseType "Perandus Coin"
  676. Class Currency
  677. StackSize >= 2
  678. SetBackgroundColor 150 50 0
  679. SetBorderColor 200 200 200
  680. SetTextColor 200 200 200
  681. SetFontSize 40
  682. Show
  683. BaseType "Perandus Coin"
  684. Class Currency
  685. SetBackgroundColor 125 40 0
  686. SetBorderColor 200 200 200
  687. SetTextColor 200 200 200
  688. SetFontSize 38
  689.  
  690. #Labyrinth - Green (Introduced alongside Perandus)
  691. Show
  692. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  693. SetBackgroundColor 0 80 0
  694. SetBorderColor 250 250 250
  695. SetTextColor 250 250 250
  696. SetFontSize 45
  697. MinimapIcon 2 Green UpsideDownHouse
  698. PlayEffect Green
  699. Show
  700. BaseType "to the Goddess"
  701. SetBackgroundColor 0 80 0
  702. SetBorderColor 250 250 250
  703. SetTextColor 250 250 250
  704. SetFontSize 45
  705. MinimapIcon 0 Green UpsideDownHouse
  706. PlayEffect Green
  707. #enchanted items
  708. Show
  709. Class Helmet
  710. Rarity Unique
  711. HasEnchantment "Additional" "Reservation" "Curse Effect" "Damage" "Duration" "Extra" "Attack Speed" "Cast Speed" "Critical Strike Chance" "Cooldown" "Resistance" "Maximum Stages" "Storm Brand" "Volatile Dead" "Blade Vortex" "Cyclone" "Pyroclast" "Arc" "Lacerate" "Barrage" "Essence Drain" "Divine Ire" "Molten Strike" "Rain"
  712. SetBackgroundColor 0 100 0
  713. SetBorderColor 250 250 250
  714. SetTextColor 175 96 37
  715. SetFontSize 45
  716. PlayAlertSound 5 250
  717. MinimapIcon 0 Orange Triangle
  718. PlayEffect Orange
  719. Show
  720. Class Helm Boots Amulet
  721. Rarity Unique
  722. AnyEnchantment True
  723. SetBackgroundColor 0 60 0
  724. SetBorderColor 200 200 200
  725. SetTextColor 175 96 37
  726. SetFontSize 45
  727. PlayAlertSound 4 200
  728. MinimapIcon 1 Orange Triangle
  729. PlayEffect Orange Temp
  730. Show
  731. Class Helmet
  732. HasEnchantment "Additional" "Reservation" "Curse Effect" "Damage" "Duration" "Extra" "Attack Speed" "Cast Speed" "Critical Strike Chance" "Cooldown" "Resistance" "Storm Brand" "Volatile Dead" "Blade Vortex" "Cyclone" "Pyroclast" "Arc" "Lacerate" "Barrage" "Essence Drain" "Divine Ire" "Molten Strike" "Rain"
  733. SetBackgroundColor 0 100 0
  734. SetBorderColor 250 250 250
  735. SetFontSize 45
  736. PlayAlertSound 16 200
  737. MinimapIcon 0 Green Triangle
  738. Show
  739. Class Boots
  740. HasEnchantment "Spell" "Resistance"
  741. SetBackgroundColor 0 100 0
  742. SetBorderColor 250 250 250
  743. SetFontSize 45
  744. PlayAlertSound 16 200
  745. MinimapIcon 0 Green Triangle
  746. Show
  747. Class Helmet
  748. AnyEnchantment True
  749. SetBackgroundColor 0 60 0
  750. SetBorderColor 200 200 200
  751. SetFontSize 45
  752. PlayAlertSound 16 200
  753. MinimapIcon 1 Green Triangle
  754. Show
  755. Class Boots
  756. HasExplicitMod "Athlete's" "Fecund" "of Exile" "of Bameth" "Hellion's" "Cheetah's" "Gazelle's"
  757. AnyEnchantment True
  758. SetBackgroundColor 0 60 0
  759. SetBorderColor 200 200 200
  760. SetTextColor 150 50 250
  761. SetFontSize 45
  762. PlayAlertSound 16 200
  763. MinimapIcon 1 Green Triangle
  764. Show
  765. Class Helm Boots Amulet
  766. AnyEnchantment True
  767. SetBackgroundColor 0 60 0
  768. SetBorderColor 200 200 200
  769. SetFontSize 40
  770.  
  771. #Prophecy - Purple
  772. #top tier (over 1 ex)
  773. Show
  774. Prophecy "The Queen's Sacrifice" "Fated Connections" "Trash to Treasure" "The King's Path" "Lost in the Pages" "The Mentor" "The Bishop's Legacy"
  775. Class Currency
  776. SetBackgroundColor 250 250 250
  777. SetBorderColor 0 0 0
  778. SetTextColor 150 0 225
  779. SetFontSize 45
  780. PlayAlertSound 6 200
  781. MinimapIcon 0 White Moon
  782. PlayEffect White
  783. #high tier (5c to 1 ex), also includes sustain prophecies
  784. Show
  785. Prophecy "Wind and Thunder" "The Jeweller's Touch" "Darktongue's Shriek" "Monstrous Treasure" "Cleanser of Sins" "Flesh of the Beast" "Vaal Winds" "Twice Enchanted" "The Lost Undying" "Graceful Flames" "The Apex Predator" "The Queen's Vaults" "Servant's Heart" "Dishonourable Death" "Fire from the Sky" "Ice from Above" "The Undead Storm" "Crushing Squall" "Lightning Falls" "Plague of Rats" "Plague of Frogs" "The Cursed Choir" "The Hungering Swarm" "Brothers of Necromancy" "Undead Brutes" "Soil, Worms and Blood" "Hidden Reinforcements" "The Trembling Earth" "The Scout" "The Feral Lord V" "The Plaguemaw V" "The Unbreathing Queen V" "Unbearable Whispers V" "Bowstring's Music" "Misunderstood Queen" "Silverwood" "Great Leader of the North" "Master Seeks Help" "Song of the Sekhema" "A Prodigious Hand" "Hollow Pledge" "The King and the Brambles" "Fire and Brimstone" "Fire, Wood and Stone" "Kalandra's Craft"
  786. Class Currency
  787. SetBackgroundColor 150 0 150
  788. SetBorderColor 250 250 250
  789. SetTextColor 250 250 250
  790. SetFontSize 45
  791. PlayAlertSound 2 200
  792. MinimapIcon 1 Purple Moon
  793. PlayEffect Purple
  794. #mid tier exceptions (these are getting hidden in Uber without this block due to partial name matching, need to clean up later)
  795. Show
  796. Prophecy "The Feral Lord IV" "The Plaguemaw IV" "The Unbreathing Queen IV" "Unbearable Whispers IV"
  797. Class Currency
  798. SetBackgroundColor 100 0 150
  799. SetBorderColor 250 250 250
  800. SetTextColor 250 250 250
  801. SetFontSize 45
  802. PlayAlertSound 3 150
  803. MinimapIcon 2 Purple Moon
  804. PlayEffect Purple Temp
  805. #bottom tier (1c or less, no minimap icon or sound). hidden in uber
  806. Show
  807. Prophecy "Vital Transformation" "The Prison Key" "The Petrified" "The Eagle's Cry" "Heavy Blows" "Against the Tide" "The Prison Guard" "The Corrupt" "Golden Touch" "A Whispered Prayer" "Hidden Vaal Pathways" "Roth's Legacy" "From Death Springs Life" "Hunter's Lesson" "Storm on the Reef" "The God of Misfortune" "Forceful Exorcism" "The Sword King's Passion" "Baptism by Death" "The Walking Mountain" "The Alchemist" "The Nest" "The Mysterious Gift" "Possessed Foe" "The Sharpened Blade" "The Singular Spirit" "Crimson Hues" "Pleasure and Pain" "Winter's Mournful Melodies" "The Storm Spire" "The Ward's Ward" "The Singular Spirit" "The Fall of an Empire" "Agony at Dusk" "Trapped in the Tower" "The Stockkeeper" "The Soulless Beast" "The Snuffed Flame" "The Sinner's Stone" "The Nightmare Awakens" "The Malevolent Witch" "The Lady in Black" "The Karui Rebellion" "The Flow of Energy" "The Flayed Man" "Smothering Tendrils" "Power Magnified" "Notched Flesh" "Nemesis of Greed" "Mouth of Horrors" "Heart of the Fire" "Fear's Wide Reach" "Faith Exhumed" "Erased from Memory" "End of the Light" "Dark Instincts" "Cold Greed" "Cold Blooded Fury" "Burning Dread" "Blood of the Betrayed" "Blinding Light" "Battle Hardened" "Abnormal Effulgence" "A Rift in Time" "A Firm Foothold" "Strong as a Bull" "The Brutal Enforcer" "Blood in the Eyes" "Unnatural Energy" "Visions of the Drowned" "Weeping Death" "The Fortune Teller's Collection" "The Vanguard" "Living Fires" "Vaal Invasion" "The Plaguemaw I" "The Plaguemaw II" "Plaguemaw III" "Deadly Rivalry I" "Deadly Rivalry II" "The Unbreathing Queen I" "The Unbreathing Queen II" "The Unbreathing Queen III" "Unbearable Whispers I" "Unbearable Whispers II" "Unbearable Whispers III" "Thaumaturgical History I" "The Warmongers I" "Thaumaturgical History II" "The Warmongers II" "The Feral Lord I" "The Feral Lord II" "The Feral Lord III" "The Ambitious Bandit II" "Anarchy's End"
  808. Class Currency
  809. SetBackgroundColor 75 0 125
  810. SetBorderColor 200 200 200
  811. SetTextColor 200 200 200
  812. SetFontSize 38
  813. #absolute trash tier / worthless - hidden in ALL filters
  814. Hide
  815. Prophecy "Lasting Impressions" "Defiled in the Sceptre" "Holding the Bridge" "The Child of Lunaris" "The Forgotten Soldiers" "The Forgotten Garrison" "Gilded Within" "Risen Blood" "The Invader" "Rebirth" "Path of Betrayal" "Living Fires" "In the Grasp of Corruption" "Pools of Wealth" "Ending the Torment" "Echoes of Witchcraft" "The Hardened Armour" "The Sharpened Blade" "The Bloody Flowers Redux" "A Valuable Combination"
  816. Class Currency
  817. SetBackgroundColor 50 0 100
  818. SetBorderColor 200 200 200
  819. SetTextColor 200 200 200
  820. SetFontSize 35
  821. #all the rest / mid tier (2-5c)
  822. Show
  823. BaseType "Prophecy"
  824. Class Currency
  825. SetBackgroundColor 100 0 150
  826. SetBorderColor 250 250 250
  827. SetTextColor 250 250 250
  828. SetFontSize 45
  829. PlayAlertSound 3 150
  830. MinimapIcon 2 Purple Moon
  831. PlayEffect Purple Temp
  832. Show
  833. BaseType "Silver Coin"
  834. Class Currency
  835. SetBackgroundColor 75 0 125
  836. SetBorderColor 200 200 200
  837. SetTextColor 200 200 200
  838. SetFontSize 42
  839. Show
  840. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  841. SetBackgroundColor 60 40 0
  842. SetBorderColor 165 0 250
  843. SetTextColor 250 225 150
  844. SetFontSize 42
  845. MinimapIcon 1 Brown Raindrop
  846. PlayEffect Brown Temp
  847.  
  848. #Essence - Raised Colors (Green, Teal, Red)
  849. Show
  850. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  851. Class Currency
  852. SetBackgroundColor 80 0 40
  853. SetBorderColor 250 250 250
  854. SetTextColor 250 0 125
  855. SetFontSize 45
  856. PlayAlertSound 10 250
  857. MinimapIcon 0 Red Circle
  858. PlayEffect Red
  859. Show
  860. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  861. Class Currency
  862. SetBackgroundColor 80 0 40
  863. SetBorderColor 0 0 0
  864. SetTextColor 250 0 125
  865. SetFontSize 45
  866. PlayAlertSound 2 200
  867. MinimapIcon 1 Red Circle
  868. PlayEffect Red Temp
  869. Show
  870. BaseType "Screaming Essence"
  871. Class Currency
  872. SetBackgroundColor 0 75 75
  873. SetBorderColor 0 0 0
  874. SetTextColor 0 250 250
  875. SetFontSize 40
  876. PlayAlertSound 3 200
  877. MinimapIcon 1 Green Circle
  878. PlayEffect Green Temp
  879. Show
  880. BaseType "Wailing Essence"
  881. Class Currency
  882. SetBackgroundColor 0 75 50
  883. # SetBackgroundColor 0 75 0
  884. SetBorderColor 0 0 0
  885. # SetTextColor 0 250 0
  886. SetTextColor 0 250 175
  887. SetFontSize 38
  888. Show
  889. BaseType "Essence"
  890. Class Currency
  891. SetBackgroundColor 0 75 0
  892. SetBorderColor 0 0 0
  893. SetTextColor 0 250 0
  894. SetFontSize 35
  895.  
  896. #Breach - Bright text on darker background, colored by breach type
  897. Show
  898. BaseType "Pure Breachstone" "Chayula's Breachstone"
  899. SetBackgroundColor 250 250 250
  900. SetBorderColor 0 0 0
  901. SetTextColor 175 125 50
  902. SetFontSize 45
  903. PlayAlertSound 15 150
  904. MinimapIcon 0 Yellow Hexagon
  905. PlayEffect White
  906. Show
  907. BaseType "Breachstone"
  908. SetBackgroundColor 250 175 100
  909. SetBorderColor 0 0 0
  910. SetTextColor 0 0 0
  911. SetFontSize 45
  912. PlayAlertSound 8 150
  913. MinimapIcon 0 Yellow Hexagon
  914. PlayEffect Yellow
  915. Show
  916. BaseType "Blessing of Chayula"
  917. SetBackgroundColor 250 250 250
  918. SetBorderColor 0 0 0
  919. SetTextColor 80 0 160
  920. SetFontSize 45
  921. PlayAlertSound 6 200
  922. MinimapIcon 0 Purple Star
  923. PlayEffect Purple
  924. Show
  925. BaseType "Splinter of Chayula"
  926. SetBackgroundColor 40 0 80
  927. SetBorderColor 0 0 0
  928. SetTextColor 200 100 250
  929. SetFontSize 45
  930. MinimapIcon 1 Purple Raindrop
  931. PlayEffect Purple Temp
  932. Show
  933. BaseType "Blessing of Esh"
  934. SetBackgroundColor 40 40 80
  935. SetBorderColor 250 250 250
  936. SetTextColor 175 225 250
  937. SetFontSize 45
  938. PlayAlertSound 2 200
  939. MinimapIcon 1 Red Star
  940. PlayEffect Blue
  941. Show
  942. BaseType "Splinter of Esh"
  943. SetBackgroundColor 40 40 80
  944. # SetTextColor 150 200 250
  945. SetTextColor 175 225 250
  946. SetFontSize 40
  947. MinimapIcon 2 Blue Raindrop
  948. Show
  949. BaseType "Blessing of Xoph"
  950. SetBackgroundColor 40 0 0
  951. SetBorderColor 250 250 250
  952. SetTextColor 225 0 0
  953. SetFontSize 45
  954. PlayAlertSound 2 200
  955. MinimapIcon 1 Red Star
  956. PlayEffect Red
  957. Show
  958. BaseType "Splinter of Xoph"
  959. SetBackgroundColor 40 0 0
  960. SetTextColor 225 0 0
  961. SetFontSize 40
  962. MinimapIcon 2 Red Raindrop
  963. Show
  964. BaseType "Blessing of Uul-Netol"
  965. SetBackgroundColor 40 40 40
  966. SetBorderColor 250 250 250
  967. SetTextColor 225 225 225
  968. SetFontSize 45
  969. PlayAlertSound 2 200
  970. MinimapIcon 1 Grey Star
  971. PlayEffect Grey
  972. Show
  973. BaseType "Splinter of Uul-Netol"
  974. SetBackgroundColor 40 40 40
  975. SetTextColor 225 225 225
  976. SetFontSize 40
  977. MinimapIcon 2 Grey Raindrop
  978. Show
  979. BaseType "Blessing of Tul"
  980. SetBackgroundColor 0 0 75
  981. SetBorderColor 250 250 250
  982. SetTextColor 50 175 250
  983. SetFontSize 45
  984. PlayAlertSound 2 200
  985. MinimapIcon 1 Red Star
  986. PlayEffect Blue
  987. Show
  988. BaseType "Splinter of Tul"
  989. SetBackgroundColor 0 0 75
  990. # SetTextColor 0 150 250
  991. SetTextColor 50 175 250
  992. SetFontSize 40
  993. MinimapIcon 2 Blue Raindrop
  994.  
  995. #Legacy - Lime
  996. Show
  997. Class Leaguestone
  998. SetBackgroundColor 150 250 50
  999. SetBorderColor 0 0 0
  1000. SetTextColor 0 0 0
  1001. PlayAlertSound 3 100
  1002. SetFontSize 40
  1003. MinimapIcon 2 Green Triangle
  1004. PlayEffect Green Temp
  1005.  
  1006. #Harbinger - 3.0.0 / Fall of Oriath (Harbinger Currency moved to Section #2 - Currency)
  1007. Show
  1008. Class "Piece"
  1009. SetBackgroundColor 100 50 0
  1010. SetBorderColor 250 250 250
  1011. SetTextColor 250 150 0
  1012. SetFontSize 45
  1013. PlayAlertSound 4 100
  1014. MinimapIcon 0 Blue Star
  1015. PlayEffect Blue
  1016.  
  1017. #Pantheon - Raised Light Blue (Introduced alongside Harbinger / Fall of Oriath)
  1018. Show
  1019. BaseType "Divine Vessel"
  1020. SetBackgroundColor 50 75 100
  1021. SetBorderColor 250 250 250
  1022. SetTextColor 150 200 250
  1023. SetFontSize 45
  1024. PlayAlertSound 4 100
  1025. MinimapIcon 1 Blue UpsideDownHouse
  1026. PlayEffect Blue Temp
  1027. Show
  1028. Class "Pantheon Soul"
  1029. SetBackgroundColor 50 75 100
  1030. SetBorderColor 250 250 250
  1031. SetTextColor 150 200 250
  1032. SetFontSize 45
  1033. PlayAlertSound 4 100
  1034. MinimapIcon 1 Blue UpsideDownHouse
  1035. PlayEffect Blue Temp
  1036.  
  1037. #Abyss
  1038. #note: Abyss Jewels are now part of the Jewel section, and Stygian Vises have been moved into the Atlas Bases section as they share the same highlighting as the valuable Atlas jewellery bases
  1039.  
  1040. #Bestiary - "Dirty" Green
  1041. #note: nets still here for legacy purposes only
  1042. Show
  1043. BaseType "Thaumaturgical Net" "Necromancy Net"
  1044. SetBackgroundColor 125 175 0
  1045. SetBorderColor 250 250 250
  1046. SetTextColor 250 250 250
  1047. SetFontSize 40
  1048. PlayAlertSound 11 100
  1049. MinimapIcon 1 Green Triangle
  1050. PlayEffect Green Temp
  1051. Show
  1052. BaseType "Strong Steel Net"
  1053. # SetBorderColor 75 150 0
  1054. # SetTextColor 125 200 40
  1055. SetTextColor 125 225 0
  1056. SetFontSize 40
  1057. DisableDropSound
  1058. Show
  1059. BaseType "Simple Steel Net" "Reinforced Steel Net"
  1060. SetTextColor 100 200 0
  1061. SetFontSize 36
  1062. DisableDropSound
  1063. Show
  1064. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  1065. SetTextColor 75 175 0
  1066. SetFontSize 36
  1067. DisableDropSound
  1068. Show
  1069. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  1070. SetTextColor 50 150 0
  1071. SetFontSize 34
  1072. DisableDropSound
  1073. Show
  1074. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  1075. SetBackgroundColor 175 200 0
  1076. SetBorderColor 0 0 0
  1077. SetTextColor 0 0 0
  1078. PlayAlertSound 2 150
  1079. SetFontSize 45
  1080. Show
  1081. HasExplicitMod "Craiceann" "Fenumus"
  1082. Class Ring Amulet Belt
  1083. SetBorderColor 175 250 0
  1084. SetTextColor 175 250 0
  1085. SetFontSize 45
  1086. PlayAlertSound 16 200
  1087. MinimapIcon 0 Green Moon
  1088. PlayEffect Green
  1089. Show
  1090. HasExplicitMod "Craiceann" "Fenumus"
  1091. SetTextColor 175 250 0
  1092. SetFontSize 45
  1093. MinimapIcon 1 Green Moon
  1094. PlayEffect Green
  1095. Show
  1096. HasExplicitMod "Farrul" "Saqawal"
  1097. SetTextColor 175 250 0
  1098. SetFontSize 45
  1099. MinimapIcon 2 Green Moon
  1100. PlayEffect Green Temp
  1101.  
  1102. #Incursion - Dark Red
  1103. Show
  1104. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  1105. SetBackgroundColor 250 250 250
  1106. SetBorderColor 0 0 0
  1107. SetTextColor 200 0 0
  1108. SetFontSize 45
  1109. PlayAlertSound 6 250
  1110. MinimapIcon 0 White Triangle
  1111. PlayEffect White
  1112. Show
  1113. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  1114. SetBackgroundColor 200 0 0
  1115. SetBorderColor 0 0 0
  1116. SetTextColor 0 0 0
  1117. SetFontSize 45
  1118. PlayAlertSound 11 200
  1119. MinimapIcon 0 Red Triangle
  1120. PlayEffect Red
  1121. Show
  1122. BaseType "Stone of Passage" "Flashpowder Keg"
  1123. SetBackgroundColor 100 0 0
  1124. SetBorderColor 225 225 225
  1125. SetTextColor 225 225 225
  1126. SetBorderColor 225 225 225
  1127. SetFontSize 45
  1128. PlayAlertSound 11 200
  1129. MinimapIcon 1 Red UpsideDownHouse
  1130. #atlas bases combos
  1131. Show
  1132. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise" "Vermillion Ring" "Cerulean Ring" "Convoking Wand"
  1133. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1134. SetBackgroundColor 65 0 65
  1135. SetBorderColor 250 250 250
  1136. SetTextColor 225 0 0
  1137. SetFontSize 45
  1138. PlayAlertSound 13 250
  1139. MinimapIcon 0 White Cross
  1140. PlayEffect White
  1141. #guat - life/ES rolls. tan border
  1142. Show
  1143. HasExplicitMod "Guatelitzi's"
  1144. BaseType "Astral Plate"
  1145. SetBackgroundColor 250 250 250
  1146. SetBorderColor 0 0 0
  1147. SetTextColor 175 0 0
  1148. SetFontSize 45
  1149. PlayAlertSound 1 200
  1150. MinimapIcon 0 Red Moon
  1151. PlayEffect Red
  1152. Show
  1153. HasExplicitMod "Guatelitzi's"
  1154. Class "Body Armour"
  1155. SetBorderColor 255 204 102
  1156. SetTextColor 225 0 0
  1157. SetFontSize 45
  1158. PlayAlertSound 1 200
  1159. MinimapIcon 0 Red Moon
  1160. PlayEffect Red
  1161. Show
  1162. HasExplicitMod "Guatelitzi's"
  1163. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Lapis Amulet" "Jade Amulet" "Amber Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Onyx Amulet" "Amethyst Ring"
  1164. SetBorderColor 255 204 102
  1165. SetTextColor 225 0 0
  1166. SetFontSize 45
  1167. MinimapIcon 0 Red Moon
  1168. PlayEffect Red
  1169. #topo - white border on dmg shields and conversion gloves. cyan border on potential inc+flat weapons (can still roll the shit ele attack mod, hence 'variable value' color)
  1170. Show
  1171. HasExplicitMod "Topotante's"
  1172. Class Shield Gloves
  1173. SetBorderColor 250 250 250
  1174. SetTextColor 225 0 0
  1175. SetFontSize 45
  1176. PlayAlertSound 1 200
  1177. MinimapIcon 0 Red Moon
  1178. PlayEffect Red
  1179. Show
  1180. HasExplicitMod "Topotante's"
  1181. Class Sceptre Wand
  1182. SetBorderColor 0 200 200
  1183. SetTextColor 225 0 0
  1184. SetFontSize 45
  1185. MinimapIcon 1 Red Moon
  1186. PlayEffect Red
  1187. #puhuarte - extra damage gloves and elemental leech amulets. red border
  1188. Show
  1189. HasExplicitMod "Puhuarte"
  1190. Class Gloves Amulet
  1191. SetBorderColor 225 0 0
  1192. SetTextColor 225 0 0
  1193. SetFontSize 45
  1194. MinimapIcon 1 Red Moon
  1195. PlayEffect Red
  1196. #cita - double dmg minion weapons. purple border
  1197. Show
  1198. HasExplicitMod "Citaqualotl's"
  1199. Class Wand Sceptre
  1200. SetBorderColor 125 0 250
  1201. SetTextColor 225 0 0
  1202. SetFontSize 45
  1203. MinimapIcon 0 Red Moon
  1204. PlayEffect Red
  1205. #tacati - high %inc dmg weapons w/extra chaos. cyan border b/c of high uncertainty
  1206. Show
  1207. HasExplicitMod "Tacati's" "of Tacati"
  1208. Class Wand Sceptre
  1209. SetBorderColor 0 200 200
  1210. SetTextColor 225 0 0
  1211. SetFontSize 45
  1212. MinimapIcon 1 Red Moon
  1213. PlayEffect Red
  1214. Show
  1215. HasExplicitMod "Tacati's"
  1216. Class "Bow" "Axe" "Mace" "Sword" "Dagger" "Claw" "Staves" "Bow"
  1217. DropLevel >= 60
  1218. SetBorderColor 0 200 200
  1219. SetTextColor 225 0 0
  1220. SetFontSize 45
  1221. MinimapIcon 1 Red Moon
  1222. PlayEffect Red
  1223. #matatl - special ms boots
  1224. Show
  1225. HasExplicitMod "Matatl's"
  1226. Class Boots
  1227. SetBorderColor 0 200 0
  1228. SetTextColor 225 0 0
  1229. SetFontSize 45
  1230. MinimapIcon 1 Red Moon
  1231. PlayEffect Red
  1232. #xopec - mana jewellery. blue border
  1233. Show
  1234. HasExplicitMod "Xopec's"
  1235. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Lapis Amulet" "Jade Amulet" "Amber Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Onyx Amulet" "Paua Amulet" "Paua Ring" "Amethyst Ring"
  1236. SetBorderColor 0 150 250
  1237. SetTextColor 225 0 0
  1238. SetFontSize 45
  1239. MinimapIcon 1 Red Moon
  1240. PlayEffect Red
  1241. #catchalls for everything else, mostly mediocre/shit mods that are never wanted (i.e. guat suffixes)
  1242. Show
  1243. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1244. SetTextColor 225 0 0
  1245. SetFontSize 40
  1246. MinimapIcon 2 Red Moon
  1247. PlayEffect Red Temp
  1248. Show
  1249. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1250. SetTextColor 225 0 0
  1251. SetFontSize 40
  1252. MinimapIcon 2 Red Moon
  1253. PlayEffect Red Temp
  1254. Show
  1255. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi" "Xopec's"
  1256. SetTextColor 225 0 0
  1257. SetFontSize 40
  1258. MinimapIcon 2 Red Moon
  1259. PlayEffect Red Temp
  1260.  
  1261. #Delve - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white. note: light beams and custom sounds were added in delve
  1262. Show
  1263. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  1264. Class Currency
  1265. SetBackgroundColor 80 0 80
  1266. SetBorderColor 0 0 0
  1267. SetTextColor 250 0 250
  1268. SetFontSize 45
  1269. PlayAlertSound 10 250
  1270. MinimapIcon 0 Red Circle
  1271. PlayEffect Red
  1272. Show
  1273. BaseType "Powerful Chaotic Resonator"
  1274. Class Currency
  1275. SetBackgroundColor 0 80 80
  1276. SetBorderColor 0 0 0
  1277. SetTextColor 0 250 250
  1278. SetFontSize 45
  1279. PlayAlertSound 11 200
  1280. MinimapIcon 1 Green Circle
  1281. PlayEffect Blue
  1282. Show
  1283. BaseType "Potent Chaotic Resonator"
  1284. Class Currency
  1285. SetBackgroundColor 0 65 65
  1286. SetBorderColor 0 0 0
  1287. SetTextColor 0 220 220
  1288. SetFontSize 45
  1289. PlayAlertSound 11 150
  1290. MinimapIcon 1 Green Circle
  1291. PlayEffect Blue
  1292. Show
  1293. BaseType "Primitive Chaotic Resonator"
  1294. Class Currency
  1295. SetBackgroundColor 0 50 50
  1296. SetBorderColor 0 0 0
  1297. SetTextColor 0 190 190
  1298. SetFontSize 45
  1299. PlayAlertSound 11 100
  1300. MinimapIcon 1 Green Circle
  1301. PlayEffect Blue
  1302. Show
  1303. BaseType "Powerful Alchemical Resonator"
  1304. Class Currency
  1305. SetBackgroundColor 0 80 0
  1306. SetBorderColor 0 0 0
  1307. SetTextColor 0 250 0
  1308. SetFontSize 45
  1309. PlayAlertSound 11 100
  1310. MinimapIcon 2 Green Circle
  1311. Show
  1312. BaseType "Potent Alchemical Resonator"
  1313. Class Currency
  1314. SetBackgroundColor 0 65 0
  1315. SetBorderColor 0 0 0
  1316. SetTextColor 0 220 0
  1317. SetFontSize 45
  1318. PlayAlertSound 11 100
  1319. MinimapIcon 2 Green Circle
  1320. Show
  1321. BaseType "Primitive Alchemical Resonator"
  1322. Class Currency
  1323. SetBackgroundColor 0 50 0
  1324. SetBorderColor 0 0 0
  1325. SetTextColor 0 190 0
  1326. SetFontSize 45
  1327. PlayAlertSound 11 100
  1328. MinimapIcon 2 Green Circle
  1329. #white fossils (20c+)
  1330. Show
  1331. BaseType "Fractured Fossil" "Faceted Fossil" "Hollow Fossil" "Glyphic Fossil"
  1332. Class Currency
  1333. SetBackgroundColor 125 125 125
  1334. SetBorderColor 0 0 0
  1335. SetTextColor 250 250 250
  1336. PlayAlertSound 6 200
  1337. SetFontSize 45
  1338. MinimapIcon 0 White Circle
  1339. PlayEffect White
  1340. #pink (10-20c)
  1341. Show
  1342. BaseType "Sanctified Fossil" "Tangled Fossil" "Bloodstained Fossil"
  1343. Class Currency
  1344. SetBackgroundColor 80 0 80
  1345. SetBorderColor 0 0 0
  1346. SetTextColor 250 0 250
  1347. SetFontSize 45
  1348. PlayAlertSound 10 250
  1349. MinimapIcon 0 Yellow Circle
  1350. PlayEffect Red
  1351. #red (5-10c)
  1352. Show
  1353. BaseType "Pristine Fossil" "Dense Fossil" "Serrated Fossil" "Corroded Fossil" "Bound Fossil" "Shuddering Fossil"
  1354. Class Currency
  1355. SetBackgroundColor 80 0 0
  1356. SetBorderColor 0 0 0
  1357. SetTextColor 250 0 0
  1358. SetFontSize 45
  1359. PlayAlertSound 11 200
  1360. MinimapIcon 0 Yellow Circle
  1361. PlayEffect Red
  1362. #orange (2-5c)
  1363. Show
  1364. BaseType "Prismatic Fossil" "Encrusted Fossil" "Enchanted Fossil" "Jagged Fossil" "Perfect Fossil" "Aetheric Fossil" "Perfect Fossil" "Gilded Fossil"
  1365. Class Currency
  1366. SetBackgroundColor 100 50 0
  1367. SetBorderColor 0 0 0
  1368. SetTextColor 250 150 0
  1369. SetFontSize 45
  1370. PlayAlertSound 11 200
  1371. MinimapIcon 1 Yellow Circle
  1372. PlayEffect Yellow
  1373. #all the rest (2c or less)
  1374. Show
  1375. BaseType "Scorched Fossil" "Frigid Fossil" "Metallic Fossil" "Lucent Fossil" "Aberrant Fossil"
  1376. Class Currency
  1377. SetBackgroundColor 80 40 0
  1378. SetBorderColor 0 0 0
  1379. SetTextColor 225 75 0
  1380. SetFontSize 45
  1381. PlayAlertSound 11 200
  1382. MinimapIcon 2 Yellow Circle
  1383. PlayEffect Brown
  1384. Show
  1385. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  1386. SetTextColor 150 50 250
  1387. SetFontSize 40
  1388. Show
  1389. BaseType "Astral Plate" "Vaal Regalia" "Sorcerer Boots" "Sorcerer Gloves" "Slink Boots" "Slink Gloves" "Titan Greaves" "Titan Gauntlets" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Two-Stone Ring" "Unset Ring" "Coral Ring" "Leather Belt" "Vermillion Ring" "Coral Ring" "Opal Ring" "Crystal Belt"
  1390. HasExplicitMod "Subterranean" "of the Underground"
  1391. SetBorderColor 150 250 250
  1392. SetTextColor 150 250 250
  1393. SetFontSize 45
  1394. PlayEffect Blue
  1395. MinimapIcon 0 Blue Moon
  1396. Show
  1397. HasExplicitMod "Subterranean" "of the Underground"
  1398. SetTextColor 150 250 250
  1399. SetFontSize 45
  1400. PlayEffect Blue
  1401. MinimapIcon 1 Blue Moon
  1402. Show
  1403. BaseType "Reliquary Key"
  1404. SetBackgroundColor 250 250 250
  1405. SetBorderColor 0 0 0
  1406. SetTextColor 0 200 0
  1407. SetFontSize 45
  1408. PlayAlertSound 6 250
  1409. MinimapIcon 0 White Diamond
  1410. PlayEffect Green
  1411.  
  1412. #Betrayal - Orange
  1413. #borders indicate veiled mod type
  1414. Show
  1415. Rarity Unique
  1416. HasExplicitMod "Veil"
  1417. SetBackgroundColor 225 100 0
  1418. SetBorderColor 255 255 119
  1419. SetTextColor 0 0 0
  1420. SetFontSize 45
  1421. PlayAlertSound 5 150
  1422. MinimapIcon 0 Orange Moon
  1423. PlayEffect Yellow
  1424. #white - the best master specific veils
  1425. Show
  1426. HasExplicitMod "Rin's Veil" "Leo's Veil" "Catarina's Veil" "Elreon's Veil" "Vagan's Veil" "Korell's Veil" "Gravicius' Veil"
  1427. SetBackgroundColor 60 30 0
  1428. SetBorderColor 255 255 255
  1429. SetTextColor 255 255 119
  1430. SetFontSize 45
  1431. PlayAlertSound 16 200
  1432. PlayEffect Yellow
  1433. MinimapIcon 1 Yellow Moon
  1434. #silver - all other master specific veils, green on quivers for frenzy charge
  1435. Show
  1436. HasExplicitMod "Riker's Veil" "Aisling's Veil" "Jorgin's Veil" "Cameria's Veil" "It That Fled's Veil" "Guff's Veil" "Janus' Veil" "Tora's Veil" "Haku's Veil" "Vorici's Veil" "Hillock's Veil"
  1437. SetBackgroundColor 60 30 0
  1438. SetBorderColor 180 180 180
  1439. SetTextColor 255 255 119
  1440. SetFontSize 45
  1441. PlayAlertSound 16 200
  1442. PlayEffect Yellow
  1443. MinimapIcon 2 Yellow Moon
  1444. #green border on quiver/shield because they rarely drop and you don't want to miss them
  1445. Show
  1446. BaseType "Quiver" "Shield"
  1447. HasExplicitMod "of the Veil"
  1448. SetBackgroundColor 60 30 0
  1449. SetBorderColor 0 225 0
  1450. SetTextColor 255 255 119
  1451. SetFontSize 40
  1452. PlayEffect Yellow
  1453. MinimapIcon 2 Yellow Moon
  1454. #purple - jewellery
  1455. Show
  1456. HasExplicitMod "Veil"
  1457. Class Ring Amulet Belt
  1458. SetBackgroundColor 60 30 0
  1459. SetBorderColor 200 150 255
  1460. SetTextColor 255 255 119
  1461. SetFontSize 40
  1462. PlayEffect Yellow
  1463. MinimapIcon 2 Yellow Moon
  1464. #darkred - weapons
  1465. Show
  1466. HasExplicitMod "Veil"
  1467. Class "One Hand" "Two Hand" "Wand" "Sceptre" "Dagger" "Bow" "Staves" "Dagger" "Claw"
  1468. SetBackgroundColor 60 30 0
  1469. SetBorderColor 195 0 0
  1470. SetTextColor 255 255 119
  1471. SetFontSize 40
  1472. PlayEffect Brown Temp
  1473. MinimapIcon 2 Brown Moon
  1474. #catchall for all the rest, orange border
  1475. Show
  1476. HasExplicitMod "Veil"
  1477. SetBackgroundColor 60 30 0
  1478. SetBorderColor 200 100 0
  1479. SetTextColor 255 255 119
  1480. SetFontSize 40
  1481. PlayEffect Brown Temp
  1482. MinimapIcon 2 Brown Moon
  1483. #scarabs
  1484. Show
  1485. BaseType "Gilded" "Winged"
  1486. Class Map Fragment
  1487. SetBackgroundColor 80 0 0
  1488. SetBorderColor 250 250 250
  1489. SetTextColor 250 0 0
  1490. SetFontSize 45
  1491. PlayAlertSound 11 200
  1492. MinimapIcon 0 Yellow Triangle
  1493. PlayEffect Red
  1494. Show
  1495. BaseType "Polished"
  1496. Class Map Fragment
  1497. SetBackgroundColor 100 50 0
  1498. SetBorderColor 225 225 225
  1499. SetTextColor 250 150 0
  1500. SetFontSize 45
  1501. PlayAlertSound 11 200
  1502. MinimapIcon 1 Yellow Triangle
  1503. PlayEffect Yellow
  1504. Show
  1505. BaseType "Rusted"
  1506. Class Map Fragment
  1507. SetBackgroundColor 80 40 0
  1508. SetBorderColor 200 200 200
  1509. SetTextColor 225 75 0
  1510. SetFontSize 45
  1511. PlayAlertSound 11 200
  1512. MinimapIcon 2 Yellow Triangle
  1513. PlayEffect Brown
  1514.  
  1515. #Synthesis - Blue & Gold
  1516. Show
  1517. SynthesisedItem True
  1518. Rarity Unique
  1519. SetBackgroundColor 225 100 0
  1520. SetBorderColor 255 255 119
  1521. SetTextColor 0 0 0
  1522. SetFontSize 45
  1523. PlayAlertSound 5 150
  1524. MinimapIcon 0 Blue Star
  1525. PlayEffect Blue
  1526. Show
  1527. FracturedItem True
  1528. Rarity Unique
  1529. SetBackgroundColor 225 100 0
  1530. SetBorderColor 0 175 255
  1531. SetTextColor 0 0 0
  1532. SetFontSize 42
  1533. PlayAlertSound 4 100
  1534. MinimapIcon 1 Blue Star
  1535. PlayEffect Blue
  1536. Show
  1537. SynthesisedItem True
  1538. SetBackgroundColor 0 0 90
  1539. SetBorderColor 225 190 70
  1540. SetFontSize 45
  1541. PlayAlertSound 16 200
  1542. MinimapIcon 1 Blue Moon
  1543. PlayEffect Blue
  1544. Show
  1545. FracturedItem True
  1546. ItemLevel >= 86
  1547. SetBackgroundColor 0 0 90
  1548. SetBorderColor 250 200 150
  1549. SetFontSize 45
  1550. PlayAlertSound 16 200
  1551. MinimapIcon 1 Blue Moon
  1552. PlayEffect Blue
  1553. Show
  1554. FracturedItem True
  1555. BaseType "Vaal Regalia" "Hubris Circlet" "Sorcerer Boots" "Sorcerer Gloves" "Titanium Spirit Shield"
  1556. SetBackgroundColor 0 0 90
  1557. SetBorderColor 0 250 250
  1558. SetFontSize 45
  1559. PlayAlertSound 16 200
  1560. MinimapIcon 1 Blue Moon
  1561. PlayEffect Blue
  1562. Show
  1563. FracturedItem True
  1564. ItemLevel >= 84
  1565. SetBackgroundColor 0 0 90
  1566. SetBorderColor 150 100 0
  1567. SetFontSize 45
  1568. PlayAlertSound 16 200
  1569. MinimapIcon 1 Blue Moon
  1570. PlayEffect Blue Temp
  1571. Show
  1572. FracturedItem True
  1573. Class "Boots" "Body Armour" "Gloves" "Jewel" "Abyss Jewel" "Amulet" "Shield" "Wand" "Sceptre" "Staves" "Bow"
  1574. SetBackgroundColor 0 0 90
  1575. SetBorderColor 0 175 255
  1576. SetFontSize 45
  1577. PlayAlertSound 16 200
  1578. MinimapIcon 2 Blue Moon
  1579. PlayEffect Blue Temp
  1580. Show
  1581. FracturedItem True
  1582. SetBackgroundColor 0 0 90
  1583. SetBorderColor 0 175 255
  1584. SetFontSize 40
  1585. MinimapIcon 2 Blue Moon
  1586.  
  1587. #Legion
  1588. #incubators
  1589. Show
  1590. BaseType "Geomancer's"
  1591. Class Incubator
  1592. SetBackgroundColor 150 0 250
  1593. SetBorderColor 250 250 250
  1594. SetTextColor 0 0 0
  1595. SetFontSize 45
  1596. PlayEffect Purple
  1597. PlayAlertSound 10 200
  1598. MinimapIcon 0 Purple Star
  1599. Show
  1600. BaseType "Thaumaturge's" "Time-Lost" "Gemcutter's" "Ornate" "Mysterious" "Celestial" "Cartographer's" "Fine" "Diviner's"
  1601. Class Incubator
  1602. SetBackgroundColor 125 0 225
  1603. SetBorderColor 0 0 0
  1604. SetTextColor 0 0 0
  1605. SetFontSize 45
  1606. PlayEffect Purple Temp
  1607. PlayAlertSound 11 200
  1608. MinimapIcon 2 Purple Circle
  1609. Hide #Strict+ Filters
  1610. BaseType "Primal"
  1611. Class Incubator
  1612. SetBackgroundColor 100 0 200
  1613. SetBorderColor 0 0 0
  1614. SetTextColor 0 0 0
  1615. SetFontSize 36
  1616. Show
  1617. Class Incubator
  1618. SetBackgroundColor 100 0 200
  1619. SetBorderColor 0 0 0
  1620. SetTextColor 0 0 0
  1621. SetFontSize 40
  1622. #splinters/emblems. note that timeless jewels are in the Jewel section
  1623. Show
  1624. BaseType "Emblem"
  1625. Class "Map Fragment"
  1626. SetBackgroundColor 250 250 250
  1627. SetBorderColor 0 0 0
  1628. SetTextColor 100 0 200
  1629. SetFontSize 45
  1630. PlayAlertSound 6 200
  1631. MinimapIcon 0 White Hexagon
  1632. PlayEffect White
  1633. Show
  1634. BaseType "Timeless Vaal Splinter"
  1635. SetBackgroundColor 40 0 0
  1636. SetTextColor 225 0 0
  1637. SetFontSize 40
  1638. MinimapIcon 2 Red Raindrop
  1639. Show
  1640. BaseType "Timeless Karui Splinter"
  1641. SetBackgroundColor 60 20 0
  1642. SetBorderColor 0 0 0
  1643. SetTextColor 225 125 0
  1644. SetFontSize 40
  1645. MinimapIcon 2 Orange Raindrop
  1646. Show
  1647. BaseType "Timeless Templar Splinter"
  1648. SetBackgroundColor 0 40 0
  1649. SetBorderColor 0 0 0
  1650. SetTextColor 0 225 0
  1651. SetFontSize 40
  1652. MinimapIcon 2 Green Raindrop
  1653. Show
  1654. BaseType "Timeless Maraketh Splinter"
  1655. SetBackgroundColor 40 40 0
  1656. SetBorderColor 0 0 0
  1657. SetTextColor 225 225 0
  1658. SetFontSize 40
  1659. MinimapIcon 2 Yellow Raindrop
  1660. Show
  1661. BaseType "Timeless Eternal Empire Splinter"
  1662. SetBackgroundColor 40 40 40
  1663. SetTextColor 225 225 225
  1664. SetFontSize 40
  1665. MinimapIcon 2 Grey Raindrop
  1666.  
  1667. #Blight
  1668. Show
  1669. BaseType "Golden Oil"
  1670. SetBackgroundColor 250 250 250
  1671. SetBorderColor 50 100 50
  1672. SetTextColor 75 125 75
  1673. SetFontSize 45
  1674. PlayEffect White
  1675. PlayAlertSound 6 200
  1676. MinimapIcon 0 White Raindrop
  1677. Show
  1678. BaseType "Silver Oil" "Opalescent Oil" "Black Oil"
  1679. SetBackgroundColor 200 250 200
  1680. SetBorderColor 0 0 0
  1681. SetTextColor 0 0 0
  1682. SetFontSize 45
  1683. PlayEffect Green
  1684. PlayAlertSound 10 200
  1685. MinimapIcon 0 Green Raindrop
  1686. Show
  1687. BaseType "Crimson Oil" "Indigo Oil" "Violet Oil" "Azure Oil" "Teal Oil"
  1688. SetBackgroundColor 150 200 150
  1689. SetBorderColor 0 0 0
  1690. SetTextColor 0 0 0
  1691. SetFontSize 45
  1692. PlayEffect Green Temp
  1693. PlayAlertSound 11 200
  1694. MinimapIcon 1 Green Raindrop
  1695. Show
  1696. BaseType "Verdant Oil" "Clear Oil" "Sepia Oil" "Amber Oil"
  1697. SetBackgroundColor 100 150 100
  1698. SetBorderColor 0 0 0
  1699. SetTextColor 0 0 0
  1700. SetFontSize 40
  1701.  
  1702. #Metamorph
  1703. Show
  1704. Class "Metamorph Sample"
  1705. SetBackgroundColor 75 100 0
  1706. SetBorderColor 200 200 200
  1707. SetTextColor 225 225 225
  1708. SetFontSize 45
  1709. PlayAlertSound 11 150
  1710. PlayEffect Green
  1711. MinimapIcon 1 Green Triangle
  1712. Show
  1713. BaseType "Fertile Catalyst" "Prismatic Catalyst" "Tempering Catalyst"
  1714. Class Currency
  1715. SetBackgroundColor 250 230 200
  1716. SetBorderColor 0 0 0
  1717. SetTextColor 0 0 0
  1718. SetFontSize 45
  1719. PlayEffect White
  1720. PlayAlertSound 11 200
  1721. MinimapIcon 0 Brown Circle
  1722. Show
  1723. BaseType "Catalyst"
  1724. Class Currency
  1725. SetBackgroundColor 220 208 180
  1726. SetBorderColor 0 0 0
  1727. SetTextColor 0 0 0
  1728. SetFontSize 45
  1729. PlayEffect Grey Temp
  1730. MinimapIcon 2 Brown Circle
  1731. #Watchstones (Conquerors of the Atlas, introduced with Metamorph) (note: will be moved into another section soon, just located here for now for ease of editing. should be "atlas quest items" or someshit)
  1732. Show
  1733. BaseType "Ivory Watchstone"
  1734. SetBackgroundColor 50 50 50
  1735. SetBorderColor 255 221 153
  1736. SetTextColor 225 100 0
  1737. PlayAlertSound 5 200
  1738. MinimapIcon 0 Orange UpsideDownHouse
  1739. PlayEffect Orange
  1740. SetFontSize 45
  1741. Show
  1742. BaseType "Watchstone"
  1743. SetBackgroundColor 50 50 50
  1744. SetBorderColor 255 221 153
  1745. SetTextColor 255 221 153
  1746. MinimapIcon 0 Yellow UpsideDownHouse
  1747. PlayEffect Yellow
  1748. SetFontSize 45
  1749.  
  1750. #Delirium: dark grey/tan theme for splinters, faded pink for orbs. as of 3.11.4 Cluster Jewels are now located in the main Jewel section (7) with all the other jewels
  1751. Show
  1752. BaseType "Simulacrum Splinter"
  1753. StackSize >= 2
  1754. SetBackgroundColor 35 35 35
  1755. SetTextColor 250 220 175
  1756. SetFontSize 45
  1757. MinimapIcon 1 Grey Raindrop
  1758. PlayEffect Grey
  1759. Show
  1760. BaseType "Simulacrum Splinter"
  1761. SetBackgroundColor 35 35 35
  1762. SetTextColor 250 220 175
  1763. SetFontSize 45
  1764. MinimapIcon 2 Grey Raindrop
  1765. PlayEffect Grey Temp
  1766. Show
  1767. BaseType "Simulacrum"
  1768. SetBackgroundColor 250 250 250
  1769. SetBorderColor 0 0 0
  1770. SetTextColor 175 125 50
  1771. SetFontSize 45
  1772. PlayAlertSound 6 200
  1773. MinimapIcon 0 Yellow Square
  1774. PlayEffect White
  1775. Show
  1776. BaseType "Delirium Orb"
  1777. SetBackgroundColor 200 100 250
  1778. SetBorderColor 0 0 0
  1779. SetTextColor 0 0 0
  1780. SetFontSize 45
  1781. PlayAlertSound 2 150
  1782. SetFontSize 45
  1783. MinimapIcon 1 Purple Circle
  1784. PlayEffect Purple
  1785.  
  1786. #Harvest - glowy bright blue
  1787. Show
  1788. BaseType "Thornfruit" "Scalefruit" "Blisterfruit"
  1789. Class "Harvest Seed"
  1790. SetBackgroundColor 250 250 250
  1791. SetBorderColor 0 0 0
  1792. SetTextColor 0 200 240
  1793. SetFontSize 45
  1794. PlayAlertSound 6 200
  1795. MinimapIcon 0 White Raindrop
  1796. PlayEffect White
  1797. Show
  1798. BaseType "Bulb"
  1799. Class "Harvest Seed"
  1800. SetBackgroundColor 0 160 200
  1801. SetBorderColor 225 225 225
  1802. SetTextColor 225 225 225
  1803. SetFontSize 40
  1804. PlayAlertSound 11 200
  1805. MinimapIcon 0 Cyan Raindrop
  1806. PlayEffect Cyan
  1807. Show
  1808. BaseType "Grain"
  1809. Class "Harvest Seed"
  1810. SetBackgroundColor 0 130 170
  1811. SetBorderColor 225 225 225
  1812. SetTextColor 225 225 225
  1813. SetFontSize 40
  1814. PlayAlertSound 11 200
  1815. MinimapIcon 1 Cyan Raindrop
  1816. PlayEffect Cyan Temp
  1817. Show
  1818. BaseType "Seed"
  1819. Class "Harvest Seed"
  1820. SetBackgroundColor 0 100 140
  1821. SetBorderColor 225 225 225
  1822. SetTextColor 225 225 225
  1823. SetFontSize 45
  1824. MinimapIcon 2 Cyan Raindrop
  1825. Show
  1826. Class "Harvest Seed"
  1827. SetBackgroundColor 0 100 140
  1828. SetBorderColor 225 225 225
  1829. SetTextColor 225 225 225
  1830. SetFontSize 45
  1831. MinimapIcon 2 Cyan Raindrop
  1832. Show
  1833. Class "Seed Enhancer"
  1834. SetBackgroundColor 110 90 200
  1835. SetBorderColor 225 225 225
  1836. SetTextColor 225 225 225
  1837. SetFontSize 45
  1838. PlayAlertSound 11 200
  1839. MinimapIcon 0 Purple Raindrop
  1840. PlayEffect Purple
  1841. Show
  1842. BaseType "Time-light Scroll" "Fragmentation Scroll" "Deregulation Scroll" "Electroshock Scroll" "Haemocombustion Scroll" "Specularity Scroll"
  1843. SetBackgroundColor 0 100 200
  1844. SetTextColor 250 250 250
  1845. SetBorderColor 250 250 250
  1846. SetFontSize 45
  1847. MinimapIcon 1 Blue Star
  1848. PlayAlertSound 4 200
  1849. PlayEffect Blue
  1850. Show
  1851. BaseType "Facetor's Lens"
  1852. SetBackgroundColor 0 200 240
  1853. SetBorderColor 0 0 0
  1854. SetTextColor 0 0 0
  1855. SetFontSize 45
  1856. PlayAlertSound 3 200
  1857. MinimapIcon 1 Cyan Circle
  1858. PlayEffect Cyan Temp
  1859. Show
  1860. BaseType "Lure"
  1861. Class "Map Fragment"
  1862. SetBackgroundColor 175 200 0
  1863. SetBorderColor 0 0 0
  1864. SetTextColor 0 0 0
  1865. SetFontSize 45
  1866. PlayAlertSound 4 150
  1867. MinimapIcon 0 Green Moon
  1868. PlayEffect Green
  1869.  
  1870. ###################################################################################
  1871. ############################## Section 4 - Maps ###################################
  1872. ###################################################################################
  1873. #Other Endgame
  1874. Show
  1875. BaseType "Fragment" "Mortal"
  1876. Class "Map Fragments"
  1877. SetBackgroundColor 60 40 0
  1878. SetBorderColor 250 250 250
  1879. SetTextColor 250 225 150
  1880. SetFontSize 45
  1881. MinimapIcon 0 Brown Raindrop
  1882. PlayEffect Brown
  1883. Show
  1884. Class "Map Fragments"
  1885. SetBackgroundColor 60 40 0
  1886. SetBorderColor 0 0 0
  1887. SetTextColor 250 225 150
  1888. SetFontSize 40
  1889. MinimapIcon 2 Brown Raindrop
  1890.  
  1891. #unique maps
  1892. Show
  1893. BaseType "Chateau" "Relic Chambers" "Maze"
  1894. Class Map
  1895. Rarity Unique
  1896. SetBackgroundColor 250 250 250
  1897. SetBorderColor 0 0 0
  1898. SetTextColor 250 125 0
  1899. SetFontSize 45
  1900. PlayAlertSound 6 250
  1901. MinimapIcon 0 White Hexagon
  1902. PlayEffect White
  1903. Show
  1904. BaseType "Siege" "Basilica" "Courthouse" "Park" "Museum" "Harbinger" "Moon Temple"
  1905. Class Map
  1906. Rarity Unique
  1907. SetBackgroundColor 225 100 0
  1908. SetBorderColor 250 250 250
  1909. SetTextColor 0 0 0
  1910. PlayAlertSound 5 150
  1911. SetFontSize 42
  1912. MinimapIcon 0 Orange Hexagon
  1913. PlayEffect Orange
  1914. Show
  1915. Class Map
  1916. Rarity Unique
  1917. MapTier >= 14
  1918. SetBackgroundColor 225 100 0
  1919. SetBorderColor 255 221 153
  1920. SetTextColor 0 0 0
  1921. PlayAlertSound 4 150
  1922. SetFontSize 42
  1923. MinimapIcon 1 Orange Hexagon
  1924. PlayEffect Orange
  1925. Show
  1926. Class Map
  1927. Rarity Unique
  1928. SetBackgroundColor 225 100 0
  1929. SetBorderColor 255 221 153
  1930. SetTextColor 0 0 0
  1931. PlayAlertSound 4 150
  1932. SetFontSize 38
  1933. MinimapIcon 2 Orange Hexagon
  1934. PlayEffect Orange Temp
  1935.  
  1936. #blighted maps
  1937. Show
  1938. Class Map
  1939. BlightedMap True
  1940. MapTier >= 11
  1941. SetBackgroundColor 255 221 153
  1942. SetBorderColor 250 0 0
  1943. SetTextColor 75 125 75
  1944. SetFontSize 45
  1945. PlayAlertSound 7 200
  1946. MinimapIcon 0 Yellow Hexagon
  1947. PlayEffect Red
  1948. Show
  1949. Class Map
  1950. BlightedMap True
  1951. MapTier >= 6
  1952. SetBackgroundColor 255 221 153
  1953. SetBorderColor 125 0 250
  1954. SetTextColor 75 125 75
  1955. SetFontSize 45
  1956. PlayAlertSound 7 200
  1957. MinimapIcon 1 Yellow Hexagon
  1958. PlayEffect Yellow
  1959. Show
  1960. Class Map
  1961. BlightedMap True
  1962. SetBackgroundColor 255 221 153
  1963. SetBorderColor 25 75 25
  1964. SetTextColor 75 125 75
  1965. SetFontSize 45
  1966. PlayAlertSound 7 200
  1967. MinimapIcon 2 Yellow Hexagon
  1968. PlayEffect Yellow
  1969.  
  1970. #influenced map special highlight (really just a light/icon color change right now) - as of delirium (3.10) they can only drop shaper/elder and as red tier maps.
  1971. #guardian and elder maps (pink)
  1972. Show
  1973. Class Map
  1974. HasInfluence Shaper
  1975. MapTier >= 16
  1976. SetBackgroundColor 255 221 153
  1977. SetBorderColor 255 0 255
  1978. SetTextColor 240 0 180
  1979. PlayAlertSound 15 150
  1980. SetFontSize 45
  1981. MinimapIcon 0 Pink Hexagon
  1982. PlayEffect Purple
  1983. Show
  1984. Class Map
  1985. HasInfluence Elder
  1986. MapTier >= 16
  1987. SetBackgroundColor 255 221 153
  1988. SetBorderColor 255 0 255
  1989. SetTextColor 240 0 180
  1990. PlayAlertSound 15 150
  1991. SetFontSize 45
  1992. MinimapIcon 0 Pink Hexagon
  1993. PlayEffect Grey
  1994. #top tier (red)
  1995. Show
  1996. Class Map
  1997. HasInfluence Shaper
  1998. MapTier >= 11
  1999. SetBackgroundColor 255 221 153
  2000. SetBorderColor 255 0 0
  2001. SetTextColor 240 0 0
  2002. SetFontSize 42
  2003. PlayAlertSound 8 150
  2004. MinimapIcon 1 Red Hexagon
  2005. PlayEffect Purple
  2006. Show
  2007. Class Map
  2008. HasInfluence Elder
  2009. MapTier >= 11
  2010. SetBackgroundColor 255 221 153
  2011. SetBorderColor 255 0 0
  2012. SetTextColor 240 0 0
  2013. SetFontSize 42
  2014. PlayAlertSound 8 150
  2015. MinimapIcon 1 Red Hexagon
  2016. PlayEffect Grey
  2017.  
  2018. #corrupted map catcher
  2019. Show
  2020. Class Map
  2021. Corrupted True
  2022. MapTier >= 16
  2023. SetBackgroundColor 255 185 115
  2024. SetBorderColor 255 0 255
  2025. SetTextColor 240 0 180
  2026. PlayAlertSound 15 150
  2027. SetFontSize 45
  2028. MinimapIcon 0 Pink Hexagon
  2029. PlayEffect Pink
  2030. Show
  2031. Class Map
  2032. Corrupted True
  2033. MapTier >= 11
  2034. SetBackgroundColor 255 185 115
  2035. SetBorderColor 255 0 0
  2036. SetTextColor 240 0 0
  2037. SetFontSize 42
  2038. PlayAlertSound 8 150
  2039. MinimapIcon 1 Red Hexagon
  2040. PlayEffect Red
  2041. Show
  2042. Class Map
  2043. Corrupted True
  2044. MapTier >= 9
  2045. SetBackgroundColor 255 185 115
  2046. SetBorderColor 150 0 255
  2047. SetTextColor 150 0 255
  2048. SetFontSize 40
  2049. PlayAlertSound 9 150
  2050. MinimapIcon 2 Purple Hexagon
  2051. Show
  2052. Class Map
  2053. Corrupted True
  2054. MapTier >= 6
  2055. SetBackgroundColor 255 185 115
  2056. SetBorderColor 0 150 250
  2057. SetTextColor 0 150 250
  2058. PlayAlertSound 9 125
  2059. SetFontSize 38
  2060. MinimapIcon 2 Blue Hexagon
  2061. Show
  2062. Class Map
  2063. Corrupted True
  2064. MapTier >= 4
  2065. SetBackgroundColor 255 185 115
  2066. SetBorderColor 0 175 0
  2067. SetTextColor 0 175 0
  2068. SetFontSize 36
  2069. Show
  2070. Class Map
  2071. Corrupted True
  2072. SetBackgroundColor 255 185 115
  2073. SetBorderColor 0 0 0
  2074. SetTextColor 0 0 0
  2075. SetFontSize 36
  2076.  
  2077. #special map exceptions (just maps with "Vaal" prefix for now, dark red)
  2078. Show
  2079. Class Map
  2080. MapTier >= 16
  2081. HasExplicitMod "Vaal" "Zana's"
  2082. SetBackgroundColor 255 221 153
  2083. SetBorderColor 255 0 255
  2084. SetTextColor 175 0 0
  2085. PlayAlertSound 15 150
  2086. SetFontSize 45
  2087. MinimapIcon 0 Pink Hexagon
  2088. PlayEffect Pink
  2089. Show
  2090. Class Map
  2091. MapTier >= 11
  2092. HasExplicitMod "Vaal" "Zana's"
  2093. SetBackgroundColor 255 221 153
  2094. SetBorderColor 255 0 0
  2095. SetTextColor 175 0 0
  2096. SetFontSize 42
  2097. PlayAlertSound 8 150
  2098. MinimapIcon 1 Red Hexagon
  2099. PlayEffect Red
  2100. Show
  2101. Class Map
  2102. MapTier >= 9
  2103. HasExplicitMod "Vaal" "Zana's"
  2104. SetBackgroundColor 255 221 153
  2105. SetBorderColor 150 0 255
  2106. SetTextColor 175 0 0
  2107. SetFontSize 40
  2108. PlayAlertSound 9 150
  2109. MinimapIcon 2 Purple Hexagon
  2110. Show
  2111. Class Map
  2112. MapTier >= 6
  2113. HasExplicitMod "Vaal" "Zana's"
  2114. SetBackgroundColor 255 221 153
  2115. SetBorderColor 0 150 250
  2116. SetTextColor 175 0 0
  2117. PlayAlertSound 9 125
  2118. SetFontSize 38
  2119. MinimapIcon 2 Blue Hexagon
  2120. Show
  2121. Class Map
  2122. MapTier >= 4
  2123. HasExplicitMod "Vaal" "Zana's"
  2124. SetBackgroundColor 255 221 153
  2125. SetBorderColor 0 175 0
  2126. SetTextColor 175 0 0
  2127. SetFontSize 36
  2128. Show
  2129. Class Map
  2130. HasExplicitMod "Vaal" "Zana's"
  2131. SetBackgroundColor 255 221 153
  2132. SetBorderColor 0 0 0
  2133. SetTextColor 175 0 0
  2134. SetFontSize 36
  2135.  
  2136. #guardian and elder maps (pink)
  2137. Show
  2138. Class Map
  2139. ElderMap True
  2140. SetBackgroundColor 255 221 153
  2141. SetBorderColor 0 250 250
  2142. SetTextColor 240 0 180
  2143. PlayAlertSound 15 150
  2144. SetFontSize 45
  2145. MinimapIcon 0 Pink Hexagon
  2146. PlayEffect Pink
  2147. Show
  2148. Class Map
  2149. MapTier >= 16
  2150. SetBackgroundColor 255 221 153
  2151. SetBorderColor 255 0 255
  2152. SetTextColor 240 0 240
  2153. PlayAlertSound 15 150
  2154. SetFontSize 45
  2155. MinimapIcon 0 Pink Hexagon
  2156. PlayEffect Pink
  2157. #top tier (red)
  2158. Show
  2159. Class Map
  2160. ShapedMap True
  2161. MapTier >= 11
  2162. SetBackgroundColor 255 221 153
  2163. SetBorderColor 0 200 200
  2164. SetTextColor 240 0 0
  2165. SetFontSize 42
  2166. PlayAlertSound 8 150
  2167. MinimapIcon 1 Red Hexagon
  2168. PlayEffect Red
  2169. Show
  2170. Class Map
  2171. MapTier >= 11
  2172. SetBackgroundColor 255 221 153
  2173. SetBorderColor 255 0 0
  2174. SetTextColor 240 0 0
  2175. SetFontSize 42
  2176. PlayAlertSound 8 150
  2177. MinimapIcon 1 Red Hexagon
  2178. PlayEffect Red
  2179. #non-top tier shaped maps (teal)
  2180. Show
  2181. Class Map
  2182. ShapedMap True
  2183. SetBackgroundColor 255 221 153
  2184. SetBorderColor 0 200 200
  2185. SetTextColor 0 200 200
  2186. SetFontSize 40
  2187. PlayAlertSound 9 150
  2188. MinimapIcon 2 Cyan Hexagon
  2189. #mid tier (t6-t8 blue, t9-t10 purple)
  2190. Show
  2191. Class Map
  2192. MapTier >= 9
  2193. SetBackgroundColor 255 221 153
  2194. SetBorderColor 150 0 255
  2195. SetTextColor 150 0 255
  2196. SetFontSize 40
  2197. PlayAlertSound 9 150
  2198. MinimapIcon 2 Purple Hexagon
  2199. Show
  2200. Class Map
  2201. MapTier >= 6
  2202. ItemLevel <= 79
  2203. SetBackgroundColor 255 221 153
  2204. SetBorderColor 0 150 250
  2205. SetTextColor 0 150 250
  2206. PlayAlertSound 9 125
  2207. SetFontSize 38
  2208. MinimapIcon 2 Blue Hexagon
  2209. Show
  2210. Class Map
  2211. MapTier >= 6
  2212. SetBackgroundColor 255 221 153
  2213. SetBorderColor 0 150 250
  2214. SetTextColor 0 150 250
  2215. PlayAlertSound 9 125
  2216. SetFontSize 38
  2217. MinimapIcon 2 Blue Hexagon
  2218. #bottom tier (t1-t3 black, t4-t5 green)
  2219. Show
  2220. Class Map
  2221. MapTier >= 4
  2222. ItemLevel <= 77
  2223. SetBackgroundColor 255 221 153
  2224. SetBorderColor 0 175 0
  2225. SetTextColor 0 175 0
  2226. PlayAlertSound 9 100
  2227. SetFontSize 40
  2228. MinimapIcon 2 Green Hexagon
  2229. Show
  2230. Class Map
  2231. MapTier >= 4
  2232. SetBackgroundColor 255 221 153
  2233. SetBorderColor 0 175 0
  2234. SetTextColor 0 175 0
  2235. SetFontSize 38
  2236. Show
  2237. Class Map
  2238. ItemLevel <= 74
  2239. SetBackgroundColor 255 221 153
  2240. SetBorderColor 0 0 0
  2241. SetTextColor 0 0 0
  2242. PlayAlertSound 9 100
  2243. SetFontSize 40
  2244. MinimapIcon 2 Grey Hexagon
  2245. Show
  2246. Class Map
  2247. SetBackgroundColor 255 221 153
  2248. SetBorderColor 0 0 0
  2249. SetTextColor 0 0 0
  2250. SetFontSize 38
  2251.  
  2252. ###################################################################################
  2253. ####################### Section 5 - Influence & Atlas Bases #######################
  2254. ###################################################################################
  2255. #High Value / Special Items that have same highlighting for all influences
  2256. #list of stuff that has a very powerful mod at 85+ and therefore isn't listed in the white border bases:
  2257. #stuff in white backgrounds: 85 shaper amulets (quant), 85 hunter gloves (unnerve AND intimidate!). 85 shaper helm (+1 mine max rank), 85 shaper sceptres (extra chaos)
  2258. #stuff in white recessed: 85 elder amulets (envy), 85 shaper body armours (rarity, tons of other mods), 85 elder chests (best %life), 85 hunter chests (best %life), 80+ warlord/shaper quivers (+1 arrow), 85 shaper/hunter shields (+1 maxres), 85 shaper/crusader bows (chain), 85 shaper imbuedwands (KB, yeah old I know but they rare), 80+ warlord hp shields (+2 min end charge), 85 crusader chest ('splody)
  2259.  
  2260. #note: hunter boots are set at 80, if tailwind really winds up being consistently expensive then move it to white recessed or something (it req 75). elusive redeemer boots also req 75
  2261. #bases with no standout mods / no white border or highlighting:
  2262. #elder/crusader quiver (redeemer questionable)
  2263. #for 1h'ers and claws, only shaper gets borders. rest seem awfully mediocre or just straight shit, any interesting mods have very low ilvls
  2264. #for melee 2h'ers, no borders are added. too out of meta, any all good mods are super low level anyways.
  2265.  
  2266. #uniques
  2267. Show
  2268. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2269. Rarity Unique
  2270. SetBackgroundColor 225 100 0
  2271. SetBorderColor 250 250 250
  2272. SetTextColor 0 0 0
  2273. SetFontSize 45
  2274. PlayAlertSound 5 200
  2275. MinimapIcon 0 Purple Star
  2276. PlayEffect Yellow
  2277. #atlas bases, white background red-purple text
  2278. Show
  2279. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise" "Vermillion Ring" "Cerulean Ring" "Convoking Wand" "Stygian Vise"
  2280. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2281. SetBackgroundColor 250 250 250
  2282. SetBorderColor 0 0 0
  2283. SetTextColor 250 0 125
  2284. SetFontSize 45
  2285. PlayAlertSound 6 250
  2286. MinimapIcon 0 Purple Diamond
  2287. PlayEffect White
  2288.  
  2289. #white tier - top value special mod/basetype combos, white background brown text. stuff in this tier should drop pretty infrequently, if it's common then it should be moved to offwhite tier. should mostly be specific base + ilvl (for the most popular/strongest mod) combinations
  2290. Show
  2291. BaseType "Astral Plate"
  2292. HasInfluence Elder Hunter Crusader Warlord
  2293. ItemLevel >= 85
  2294. SetBackgroundColor 250 250 250
  2295. SetBorderColor 0 0 0
  2296. SetTextColor 150 100 0
  2297. SetFontSize 45
  2298. PlayAlertSound 6 250
  2299. MinimapIcon 0 White Cross
  2300. PlayEffect White
  2301. Show
  2302. BaseType "Vaal Regalia"
  2303. HasInfluence Crusader
  2304. ItemLevel >= 85
  2305. SetBackgroundColor 250 250 250
  2306. SetBorderColor 0 0 0
  2307. SetTextColor 150 100 0
  2308. SetFontSize 45
  2309. PlayAlertSound 6 250
  2310. MinimapIcon 0 White Cross
  2311. PlayEffect White
  2312. Show
  2313. BaseType "Broadhead Arrow Quiver"
  2314. Class Quiver
  2315. HasInfluence Hunter Shaper
  2316. ItemLevel >= 80
  2317. SetBackgroundColor 250 250 250
  2318. SetBorderColor 0 0 0
  2319. SetTextColor 150 100 0
  2320. SetFontSize 45
  2321. PlayAlertSound 6 250
  2322. MinimapIcon 0 White Cross
  2323. PlayEffect White
  2324. Show
  2325. BaseType "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield"
  2326. HasInfluence Warlord
  2327. ItemLevel >= 80
  2328. SetBackgroundColor 250 250 250
  2329. SetBorderColor 0 0 0
  2330. SetTextColor 150 100 0
  2331. SetFontSize 45
  2332. PlayAlertSound 6 250
  2333. MinimapIcon 0 White Cross
  2334. PlayEffect White
  2335. Show
  2336. BaseType "Hubris Circlet"
  2337. ShaperItem True
  2338. ItemLevel >= 85
  2339. SetBackgroundColor 250 250 250
  2340. SetBorderColor 0 0 0
  2341. SetTextColor 150 100 0
  2342. SetFontSize 45
  2343. PlayAlertSound 6 250
  2344. MinimapIcon 0 White Cross
  2345. PlayEffect White
  2346. Show
  2347. BaseType "Sorcerer Boots" "Titan Greaves" "Slink Boots"
  2348. ShaperItem True
  2349. ItemLevel >= 81
  2350. SetBackgroundColor 250 250 250
  2351. SetBorderColor 0 0 0
  2352. SetTextColor 150 100 0
  2353. SetFontSize 45
  2354. PlayAlertSound 6 250
  2355. MinimapIcon 0 White Cross
  2356. PlayEffect White
  2357. Show
  2358. Class Amulet
  2359. HasInfluence Shaper
  2360. ItemLevel >= 85
  2361. SetBackgroundColor 250 250 250
  2362. SetBorderColor 0 0 0
  2363. SetTextColor 150 100 0
  2364. SetFontSize 45
  2365. PlayAlertSound 6 250
  2366. MinimapIcon 0 White Cross
  2367. PlayEffect White
  2368. Show
  2369. Class Amulet
  2370. HasInfluence Hunter
  2371. ItemLevel >= 82
  2372. SetBackgroundColor 250 250 250
  2373. SetBorderColor 0 0 0
  2374. SetTextColor 150 100 0
  2375. SetFontSize 45
  2376. PlayAlertSound 6 250
  2377. MinimapIcon 0 White Cross
  2378. PlayEffect White
  2379. Show
  2380. BaseType "Sorcerer Gloves" "Titan Gauntlets"
  2381. HasInfluence Hunter
  2382. ItemLevel >= 85
  2383. SetBackgroundColor 250 250 250
  2384. SetBorderColor 0 0 0
  2385. SetTextColor 150 100 0
  2386. SetFontSize 45
  2387. PlayAlertSound 6 250
  2388. MinimapIcon 0 White Cross
  2389. PlayEffect White
  2390.  
  2391. #Offwhite Tiers - high value but not worthy of solid white bg's. recessed white highlighting, different sound
  2392. Show
  2393. Class "Body Armour"
  2394. HasInfluence Elder Hunter Crusader
  2395. ItemLevel >= 85
  2396. DropLevel >= 65
  2397. SetBackgroundColor 100 100 100
  2398. SetBorderColor 250 250 250
  2399. SetFontSize 45
  2400. PlayAlertSound 1 250
  2401. MinimapIcon 1 White Cross
  2402. PlayEffect White
  2403. #ele as extra chaos
  2404. Show
  2405. BaseType "Imbued Wand" "Eclipse Staff"
  2406. HasInfluence Shaper
  2407. ItemLevel >= 85
  2408. SetBackgroundColor 100 100 100
  2409. SetBorderColor 250 250 250
  2410. SetFontSize 45
  2411. PlayAlertSound 1 250
  2412. MinimapIcon 1 White Cross
  2413. PlayEffect White
  2414. #malevolence/hatred aura effect
  2415. Show
  2416. BaseType "Opal Wand" "Void Sceptre" "Opal Sceptre"
  2417. HasInfluence Hunter Redeemer
  2418. ItemLevel >= 80
  2419. SetBackgroundColor 100 100 100
  2420. SetBorderColor 250 250 250
  2421. SetFontSize 45
  2422. PlayAlertSound 1 250
  2423. MinimapIcon 1 White Cross
  2424. PlayEffect White
  2425. #mana reservation
  2426. Show
  2427. BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Titanium Spirit Shield"
  2428. Class Shield
  2429. HasInfluence Shaper Hunter
  2430. ItemLevel >= 80
  2431. SetBackgroundColor 100 100 100
  2432. SetBorderColor 250 250 250
  2433. SetFontSize 45
  2434. PlayAlertSound 1 250
  2435. MinimapIcon 1 White Cross
  2436. PlayEffect White
  2437. #min end charges
  2438. Show
  2439. BaseType "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  2440. HasInfluence Warlord
  2441. ItemLevel >= 80
  2442. SetBackgroundColor 100 100 100
  2443. SetBorderColor 250 250 250
  2444. SetFontSize 45
  2445. PlayAlertSound 1 250
  2446. MinimapIcon 1 White Cross
  2447. PlayEffect White
  2448. #max allres
  2449. Show
  2450. Class Shield
  2451. HasInfluence Hunter
  2452. ItemLevel >= 85
  2453. SetBackgroundColor 100 100 100
  2454. SetBorderColor 250 250 250
  2455. SetFontSize 45
  2456. PlayAlertSound 1 250
  2457. MinimapIcon 1 White Cross
  2458. PlayEffect White
  2459. #bleed
  2460. Show
  2461. BaseType "Citadel Bow"
  2462. HasInfluence Elder
  2463. ItemLevel >= 83
  2464. SetBackgroundColor 100 100 100
  2465. SetBorderColor 250 250 250
  2466. SetFontSize 45
  2467. PlayAlertSound 1 250
  2468. MinimapIcon 1 White Cross
  2469. PlayEffect White
  2470. #chain
  2471. Show
  2472. BaseType "Spine Bow" "Assassin Bow"
  2473. HasInfluence Shaper Crusader
  2474. ItemLevel >= 85
  2475. SetBackgroundColor 100 100 100
  2476. SetBorderColor 250 250 250
  2477. SetFontSize 45
  2478. PlayAlertSound 1 250
  2479. MinimapIcon 1 White Cross
  2480. PlayEffect White
  2481. #socketed attacks 20% more (ele hit)
  2482. Show
  2483. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  2484. ShaperItem True
  2485. ItemLevel >= 83
  2486. SetBackgroundColor 100 100 100
  2487. SetBorderColor 250 250 250
  2488. SetFontSize 45
  2489. PlayAlertSound 1 250
  2490. MinimapIcon 1 White Cross
  2491. PlayEffect White
  2492. #bleed
  2493. Show
  2494. BaseType "Siege Axe" "Runic Hatchet" "Karui Chopper" "Vaal Axe"
  2495. HasInfluence Elder
  2496. ItemLevel >= 83
  2497. SetBackgroundColor 100 100 100
  2498. SetBorderColor 250 250 250
  2499. SetFontSize 45
  2500. PlayAlertSound 1 250
  2501. MinimapIcon 1 White Cross
  2502. PlayEffect White
  2503. #+1 arrow / dot multi
  2504. Show
  2505. Class Quiver
  2506. HasInfluence Shaper Warlord Hunter
  2507. ItemLevel >= 80
  2508. SetBackgroundColor 100 100 100
  2509. SetBorderColor 250 250 250
  2510. SetFontSize 45
  2511. PlayAlertSound 1 250
  2512. MinimapIcon 1 White Cross
  2513. PlayEffect White
  2514. #-9% res aura
  2515. Show
  2516. BaseType "Royal Burgonet" "Eternal Burgonet" "Lion Pelt" "Hubris Circlet"
  2517. HasInfluence "Crusader" "Redeemer" "Hunter" "Warlord" "Elder"
  2518. ItemLevel >= 85
  2519. SetBackgroundColor 100 100 100
  2520. SetBorderColor 250 250 250
  2521. SetFontSize 45
  2522. PlayAlertSound 1 250
  2523. MinimapIcon 1 White Cross
  2524. PlayEffect White
  2525. #ailment immunity
  2526. Show
  2527. BaseType "Vaal Greaves" "Slink Boots" "Arcanist Slippers"
  2528. HasInfluence Shaper
  2529. ItemLevel >= 81
  2530. SetBackgroundColor 100 100 100
  2531. SetBorderColor 250 250 250
  2532. SetFontSize 45
  2533. PlayAlertSound 1 250
  2534. MinimapIcon 1 White Cross
  2535. PlayEffect White
  2536. #thicc life
  2537. Show
  2538. BaseType "Leather Belt"
  2539. HasInfluence Elder
  2540. ItemLevel >= 75
  2541. SetBackgroundColor 100 100 100
  2542. SetBorderColor 250 250 250
  2543. SetFontSize 45
  2544. PlayAlertSound 1 250
  2545. MinimapIcon 1 White Cross
  2546. PlayEffect White
  2547. #envy
  2548. Show
  2549. Class Amulet
  2550. HasInfluence Elder
  2551. ItemLevel >= 85
  2552. SetBackgroundColor 100 100 100
  2553. SetBorderColor 250 250 250
  2554. SetFontSize 45
  2555. PlayAlertSound 1 250
  2556. MinimapIcon 1 White Cross
  2557. PlayEffect White
  2558. #+gems
  2559. Show
  2560. Class Amulet
  2561. HasInfluence Crusader Redeemer Warlord
  2562. ItemLevel >= 82
  2563. SetBackgroundColor 100 100 100
  2564. SetBorderColor 250 250 250
  2565. SetFontSize 45
  2566. PlayAlertSound 1 250
  2567. MinimapIcon 1 White Cross
  2568. PlayEffect White
  2569. #curse on hit
  2570. Show
  2571. BaseType "Coral Ring" "Unset Ring"
  2572. HasInfluence Shaper Elder Crusader Redeemer Hunter Warlord
  2573. ItemLevel >= 80
  2574. SetBackgroundColor 100 100 100
  2575. SetBorderColor 250 250 250
  2576. SetFontSize 45
  2577. PlayAlertSound 1 250
  2578. MinimapIcon 1 White Cross
  2579. PlayEffect White
  2580. #catchalls for good basetypes
  2581. Show
  2582. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  2583. HasInfluence Crusader Hunter Shaper Elder
  2584. ItemLevel >= 85
  2585. SetBackgroundColor 100 100 100
  2586. SetBorderColor 250 250 250
  2587. SetFontSize 45
  2588. PlayAlertSound 1 250
  2589. MinimapIcon 1 White Cross
  2590. PlayEffect White
  2591. Show
  2592. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  2593. HasInfluence Redeemer Warlord
  2594. ItemLevel >= 83
  2595. SetBackgroundColor 100 100 100
  2596. SetBorderColor 250 250 250
  2597. SetFontSize 45
  2598. PlayAlertSound 1 250
  2599. MinimapIcon 1 White Cross
  2600. PlayEffect White
  2601. #wagglefoils
  2602. Show
  2603. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  2604. ShaperItem True
  2605. ItemLevel >= 80
  2606. SetBackgroundColor 100 100 100
  2607. SetBorderColor 250 250 250
  2608. SetTextColor 255 255 119
  2609. SetFontSize 45
  2610. PlayAlertSound 1 250
  2611. MinimapIcon 1 White Cross
  2612. PlayEffect White
  2613.  
  2614. #6s exception with slightly different highlight from regular 6s
  2615. Show
  2616. Sockets = 6
  2617. HasInfluence Crusader Redeemer Hunter Warlord Shaper Elder
  2618. SetBackgroundColor 0 150 150
  2619. SetBorderColor 0 250 250
  2620. SetTextColor 0 0 0
  2621. SetFontSize 45
  2622. PlayAlertSound 2 200
  2623. MinimapIcon 0 Green Square
  2624. PlayEffect Green
  2625.  
  2626. #Shaper
  2627. Show
  2628. Class "Gloves" "Body Armour"
  2629. HasInfluence Shaper
  2630. ItemLevel >= 84
  2631. DropLevel >= 65
  2632. SetBackgroundColor 25 0 50
  2633. SetBorderColor 250 250 250
  2634. SetFontSize 45
  2635. PlayAlertSound 16 250
  2636. MinimapIcon 0 Purple Cross
  2637. PlayEffect Purple
  2638. Show
  2639. Class "One Hand" "Claw" "Staves"
  2640. HasInfluence Shaper
  2641. ItemLevel >= 83
  2642. DropLevel >= 65
  2643. SetBackgroundColor 25 0 50
  2644. SetBorderColor 250 250 250
  2645. SetFontSize 45
  2646. PlayAlertSound 16 250
  2647. MinimapIcon 0 Purple Cross
  2648. PlayEffect Purple
  2649. Show
  2650. Class "Amulet"
  2651. HasInfluence Shaper
  2652. ItemLevel >= 82
  2653. SetBackgroundColor 25 0 50
  2654. SetBorderColor 250 250 250
  2655. SetFontSize 45
  2656. PlayAlertSound 16 250
  2657. MinimapIcon 0 Purple Cross
  2658. PlayEffect Purple
  2659. Show
  2660. Class Boots
  2661. HasInfluence Shaper
  2662. ItemLevel >= 81
  2663. DropLevel >= 65
  2664. SetBackgroundColor 25 0 50
  2665. SetBorderColor 250 250 250
  2666. SetFontSize 45
  2667. PlayAlertSound 16 250
  2668. MinimapIcon 0 Purple Cross
  2669. PlayEffect Purple
  2670. Show
  2671. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Chain Belt" "Leather Belt" "Heavy Belt"
  2672. HasInfluence Shaper
  2673. ItemLevel >= 80
  2674. SetBackgroundColor 25 0 50
  2675. SetBorderColor 250 250 250
  2676. SetFontSize 45
  2677. PlayAlertSound 16 200
  2678. MinimapIcon 0 Purple Cross
  2679. PlayEffect Purple
  2680. Show
  2681. HasInfluence Shaper
  2682. ItemLevel >= 75
  2683. DropLevel >= 59
  2684. SetBackgroundColor 25 0 50
  2685. SetBorderColor 100 0 200
  2686. SetFontSize 40
  2687. PlayAlertSound 16 200
  2688. MinimapIcon 1 Purple Cross
  2689. PlayEffect Purple Temp
  2690. Show
  2691. HasInfluence Shaper
  2692. SetBackgroundColor 25 0 50
  2693. SetBorderColor 100 0 200
  2694. SetFontSize 40
  2695. MinimapIcon 2 Purple Cross
  2696.  
  2697. #Elder
  2698. Show
  2699. Class "Sceptre" "Wand"
  2700. HasInfluence Elder
  2701. ItemLevel >= 85
  2702. DropLevel >= 65
  2703. SetBackgroundColor 25 25 50
  2704. SetBorderColor 250 250 250
  2705. SetFontSize 45
  2706. PlayAlertSound 16 250
  2707. MinimapIcon 0 Grey Cross
  2708. PlayEffect Grey
  2709. Show
  2710. Class "Gloves" "Body Armour" "Shield" "Staves"
  2711. HasInfluence Elder
  2712. ItemLevel >= 84
  2713. DropLevel >= 65
  2714. SetBackgroundColor 25 25 50
  2715. SetBorderColor 250 250 250
  2716. SetFontSize 45
  2717. PlayAlertSound 16 250
  2718. MinimapIcon 0 Grey Cross
  2719. PlayEffect Grey
  2720. Show
  2721. Class "Boots" "Helmets"
  2722. HasInfluence Elder
  2723. ItemLevel >= 83
  2724. DropLevel >= 65
  2725. SetBackgroundColor 25 25 50
  2726. SetBorderColor 250 250 250
  2727. SetFontSize 45
  2728. PlayAlertSound 16 250
  2729. MinimapIcon 0 Grey Cross
  2730. PlayEffect Grey
  2731. Show
  2732. Class "Bow"
  2733. HasInfluence Elder
  2734. ItemLevel >= 82
  2735. DropLevel >= 65
  2736. SetBackgroundColor 25 25 50
  2737. SetBorderColor 250 250 250
  2738. SetFontSize 45
  2739. PlayAlertSound 16 250
  2740. MinimapIcon 0 Grey Cross
  2741. PlayEffect Grey
  2742. Show
  2743. Class "Amulet"
  2744. HasInfluence Elder
  2745. ItemLevel >= 83
  2746. SetBackgroundColor 25 25 50
  2747. SetBorderColor 250 250 250
  2748. SetFontSize 45
  2749. PlayAlertSound 16 250
  2750. MinimapIcon 0 Grey Cross
  2751. PlayEffect Grey
  2752. Show
  2753. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Chain Belt" "Leather Belt" "Heavy Belt"
  2754. HasInfluence Elder
  2755. ItemLevel >= 80
  2756. SetBackgroundColor 25 25 50
  2757. SetBorderColor 250 250 250
  2758. SetFontSize 45
  2759. PlayAlertSound 16 200
  2760. MinimapIcon 0 Grey Cross
  2761. PlayEffect Grey
  2762. Show
  2763. HasInfluence Elder
  2764. ItemLevel >= 75
  2765. DropLevel >= 59
  2766. SetBackgroundColor 25 25 50
  2767. SetBorderColor 150 150 200
  2768. SetFontSize 40
  2769. PlayAlertSound 16 200
  2770. MinimapIcon 1 Grey Cross
  2771. PlayEffect Grey Temp
  2772. Show
  2773. HasInfluence Elder
  2774. SetBackgroundColor 25 25 50
  2775. SetBorderColor 150 150 200
  2776. SetFontSize 40
  2777. MinimapIcon 2 Grey Cross
  2778.  
  2779. #Crusader
  2780. Show
  2781. Class "Helmet"
  2782. HasInfluence Crusader
  2783. ItemLevel >= 83
  2784. DropLevel >= 65
  2785. SetBackgroundColor 40 0 0
  2786. SetBorderColor 250 250 250
  2787. SetFontSize 45
  2788. PlayAlertSound 16 250
  2789. MinimapIcon 0 Red Cross
  2790. PlayEffect Red
  2791. Show
  2792. Class "Amulet"
  2793. HasInfluence Crusader
  2794. ItemLevel >= 82
  2795. SetBackgroundColor 40 0 0
  2796. SetBorderColor 250 250 250
  2797. SetFontSize 45
  2798. PlayAlertSound 16 250
  2799. MinimapIcon 0 Red Cross
  2800. PlayEffect Red
  2801. Show
  2802. Class "Gloves" "Boots" "Shield" "Sceptre" "Wand"
  2803. HasInfluence Crusader
  2804. ItemLevel >= 80
  2805. DropLevel >= 65
  2806. SetBackgroundColor 40 0 0
  2807. SetBorderColor 250 250 250
  2808. SetFontSize 45
  2809. PlayAlertSound 16 250
  2810. MinimapIcon 0 Red Cross
  2811. PlayEffect Red
  2812. Show
  2813. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Leather Belt" "Heavy Belt"
  2814. HasInfluence Crusader
  2815. ItemLevel >= 80
  2816. SetBackgroundColor 40 0 0
  2817. SetBorderColor 250 250 250
  2818. SetFontSize 45
  2819. PlayAlertSound 16 200
  2820. MinimapIcon 0 Red Cross
  2821. PlayEffect Red
  2822. Show
  2823. HasInfluence Crusader
  2824. ItemLevel >= 75
  2825. DropLevel >= 59
  2826. SetBackgroundColor 40 0 0
  2827. SetBorderColor 200 0 0
  2828. SetFontSize 40
  2829. PlayAlertSound 16 200
  2830. MinimapIcon 1 Red Cross
  2831. PlayEffect Red Temp
  2832. Show
  2833. HasInfluence Crusader
  2834. SetBackgroundColor 40 0 0
  2835. SetBorderColor 200 0 0
  2836. SetFontSize 40
  2837. MinimapIcon 2 Red Cross
  2838.  
  2839. #Redeemer
  2840. Show
  2841. Class "Helmets" "Body Armour"
  2842. HasInfluence Redeemer
  2843. ItemLevel >= 83
  2844. DropLevel >= 65
  2845. SetBackgroundColor 0 0 90
  2846. SetBorderColor 250 250 250
  2847. SetFontSize 45
  2848. PlayAlertSound 16 250
  2849. MinimapIcon 0 Blue Cross
  2850. PlayEffect Blue
  2851. Show
  2852. Class "Amulet"
  2853. HasInfluence Redeemer
  2854. ItemLevel >= 82
  2855. SetBackgroundColor 0 0 90
  2856. SetBorderColor 250 250 250
  2857. SetFontSize 45
  2858. PlayAlertSound 16 250
  2859. MinimapIcon 0 Blue Cross
  2860. PlayEffect Blue
  2861. Show
  2862. BaseType "Leather Belt" "Heavy Belt" "Chain Belt"
  2863. HasInfluence Redeemer
  2864. ItemLevel >= 81
  2865. SetBackgroundColor 0 0 90
  2866. SetBorderColor 250 250 250
  2867. SetFontSize 45
  2868. PlayAlertSound 16 250
  2869. MinimapIcon 0 Blue Cross
  2870. PlayEffect Blue
  2871. Show
  2872. Class "Gloves" "Boots" "Quiver" "Shield" "Sceptre" "Wand"
  2873. HasInfluence Redeemer
  2874. ItemLevel >= 80
  2875. DropLevel >= 60
  2876. SetBackgroundColor 0 0 90
  2877. SetBorderColor 250 250 250
  2878. SetFontSize 45
  2879. PlayAlertSound 16 250
  2880. MinimapIcon 0 Blue Cross
  2881. PlayEffect Blue
  2882. Show
  2883. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring"
  2884. HasInfluence Redeemer
  2885. ItemLevel >= 80
  2886. SetBackgroundColor 0 0 90
  2887. SetBorderColor 250 250 250
  2888. SetFontSize 45
  2889. PlayAlertSound 16 200
  2890. MinimapIcon 0 Blue Cross
  2891. PlayEffect Blue
  2892. Show
  2893. HasInfluence Redeemer
  2894. ItemLevel >= 75
  2895. DropLevel >= 59
  2896. SetBackgroundColor 0 0 90
  2897. SetBorderColor 0 175 250
  2898. SetFontSize 40
  2899. PlayAlertSound 16 200
  2900. MinimapIcon 1 Blue Cross
  2901. PlayEffect Blue Temp
  2902. Show
  2903. HasInfluence Redeemer
  2904. SetBackgroundColor 0 0 90
  2905. SetBorderColor 0 175 250
  2906. SetFontSize 40
  2907. MinimapIcon 2 Blue Cross
  2908.  
  2909. #Hunter
  2910. Show
  2911. BaseType "Leather Belt" "Heavy Belt"
  2912. HasInfluence Hunter
  2913. ItemLevel >= 84
  2914. SetBackgroundColor 0 35 0
  2915. SetBorderColor 250 250 250
  2916. SetFontSize 45
  2917. PlayAlertSound 16 250
  2918. MinimapIcon 0 Green Cross
  2919. PlayEffect Green
  2920. Show
  2921. Class "Body Armour"
  2922. HasInfluence Hunter
  2923. ItemLevel >= 84
  2924. DropLevel >= 65
  2925. SetBackgroundColor 0 35 0
  2926. SetBorderColor 250 250 250
  2927. SetFontSize 45
  2928. PlayAlertSound 16 250
  2929. MinimapIcon 0 Green Cross
  2930. PlayEffect Green
  2931. Show
  2932. Class "Amulet"
  2933. HasInfluence Hunter
  2934. ItemLevel >= 82
  2935. SetBackgroundColor 0 35 0
  2936. SetBorderColor 250 250 250
  2937. SetFontSize 45
  2938. PlayAlertSound 16 250
  2939. MinimapIcon 0 Green Cross
  2940. PlayEffect Green
  2941. Show
  2942. Class "Sceptre" "Wand"
  2943. HasInfluence Hunter
  2944. ItemLevel >= 81
  2945. DropLevel >= 65
  2946. SetBackgroundColor 0 35 0
  2947. SetBorderColor 250 250 250
  2948. SetFontSize 45
  2949. PlayAlertSound 16 250
  2950. MinimapIcon 0 Green Cross
  2951. PlayEffect Green
  2952. Show
  2953. Class "Gloves" "Boots" "Helmet"
  2954. HasInfluence Hunter
  2955. ItemLevel >= 80
  2956. DropLevel >= 65
  2957. SetBackgroundColor 0 35 0
  2958. SetBorderColor 250 250 250
  2959. SetFontSize 45
  2960. PlayAlertSound 16 250
  2961. MinimapIcon 0 Green Cross
  2962. PlayEffect Green
  2963. Show
  2964. Class "Quiver"
  2965. HasInfluence Hunter
  2966. ItemLevel >= 80
  2967. SetBackgroundColor 0 35 0
  2968. SetBorderColor 250 250 250
  2969. SetFontSize 45
  2970. PlayAlertSound 16 250
  2971. MinimapIcon 0 Green Cross
  2972. PlayEffect Green
  2973. Show
  2974. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Chain Belt"
  2975. HasInfluence Hunter
  2976. ItemLevel >= 80
  2977. SetBackgroundColor 0 35 0
  2978. SetBorderColor 250 250 250
  2979. SetFontSize 45
  2980. PlayAlertSound 16 200
  2981. MinimapIcon 0 Green Cross
  2982. PlayEffect Green
  2983. Show
  2984. HasInfluence Hunter
  2985. ItemLevel >= 75
  2986. DropLevel >= 59
  2987. SetBackgroundColor 0 35 0
  2988. SetBorderColor 0 250 0
  2989. SetFontSize 40
  2990. PlayAlertSound 16 200
  2991. MinimapIcon 1 Green Cross
  2992. PlayEffect Green Temp
  2993. Show
  2994. HasInfluence Hunter
  2995. SetBackgroundColor 0 35 0
  2996. SetBorderColor 0 200 0
  2997. SetFontSize 40
  2998. MinimapIcon 2 Green Cross
  2999.  
  3000. #Warlord
  3001. Show
  3002. Class "Helmet" "Body Armour"
  3003. HasInfluence Warlord
  3004. ItemLevel >= 83
  3005. DropLevel >= 65
  3006. SetBackgroundColor 35 35 0
  3007. SetBorderColor 250 250 100
  3008. SetFontSize 45
  3009. PlayAlertSound 16 250
  3010. MinimapIcon 0 Yellow Cross
  3011. PlayEffect Yellow
  3012. Show
  3013. Class "Gloves" "Staves" "Bow"
  3014. HasInfluence Warlord
  3015. ItemLevel >= 82
  3016. DropLevel >= 65
  3017. SetBackgroundColor 35 35 0
  3018. SetBorderColor 250 250 100
  3019. SetFontSize 45
  3020. PlayAlertSound 16 250
  3021. MinimapIcon 0 Yellow Cross
  3022. PlayEffect Yellow
  3023. Show
  3024. Class "Boots" "Shield" "Sceptre" "Wand"
  3025. HasInfluence Warlord
  3026. ItemLevel >= 80
  3027. DropLevel >= 65
  3028. SetBackgroundColor 35 35 0
  3029. SetBorderColor 250 250 100
  3030. SetFontSize 45
  3031. PlayAlertSound 16 250
  3032. MinimapIcon 0 Yellow Cross
  3033. PlayEffect Yellow
  3034. Show
  3035. Class "Amulet"
  3036. HasInfluence Warlord
  3037. ItemLevel >= 82
  3038. SetBackgroundColor 35 35 0
  3039. SetBorderColor 250 250 100
  3040. SetFontSize 45
  3041. PlayAlertSound 16 250
  3042. MinimapIcon 0 Yellow Cross
  3043. PlayEffect Yellow
  3044. Show
  3045. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Amethyst Ring" "Iron Ring" "Leather Belt" "Heavy Belt" "Chain Belt"
  3046. HasInfluence Warlord
  3047. ItemLevel >= 80
  3048. SetBackgroundColor 35 35 0
  3049. SetBorderColor 250 250 250
  3050. SetFontSize 45
  3051. PlayAlertSound 16 200
  3052. MinimapIcon 0 Yellow Cross
  3053. PlayEffect Yellow
  3054. Show
  3055. HasInfluence Warlord
  3056. ItemLevel >= 75
  3057. DropLevel >= 59
  3058. SetBackgroundColor 35 35 0
  3059. SetBorderColor 200 200 0
  3060. SetFontSize 40
  3061. PlayAlertSound 16 200
  3062. MinimapIcon 1 Yellow Cross
  3063. PlayEffect Yellow Temp
  3064. Show
  3065. HasInfluence Warlord
  3066. SetBackgroundColor 35 35 0
  3067. SetBorderColor 200 200 0
  3068. SetFontSize 40
  3069. MinimapIcon 2 Yellow Cross
  3070.  
  3071. #Atlas Basetypes
  3072. #Ultra Rare Top Ilvl Atlas Base Highlighting (offwhite)
  3073. Show
  3074. BaseType "Bone Helmet"
  3075. ItemLevel >= 86
  3076. SetBackgroundColor 100 100 100
  3077. SetBorderColor 250 250 250
  3078. SetFontSize 45
  3079. PlayAlertSound 1 250
  3080. MinimapIcon 0 White Cross
  3081. PlayEffect White
  3082.  
  3083. #Atlas Jewellery
  3084. #top bases with sound
  3085. Show
  3086. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3087. Rarity Normal Magic Rare
  3088. ItemLevel >= 86
  3089. SetBackgroundColor 65 0 65
  3090. SetBorderColor 250 250 250
  3091. SetFontSize 45
  3092. PlayAlertSound 13 250
  3093. MinimapIcon 0 Red Kite
  3094. PlayEffect Red
  3095. Show
  3096. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3097. Rarity Normal Magic Rare
  3098. ItemLevel >= 85
  3099. SetBackgroundColor 65 0 65
  3100. SetBorderColor 250 200 150
  3101. SetFontSize 45
  3102. PlayAlertSound 13 250
  3103. MinimapIcon 1 Purple Kite
  3104. PlayEffect Purple
  3105. Show
  3106. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3107. Rarity Normal Magic Rare
  3108. ItemLevel >= 84
  3109. SetBackgroundColor 65 0 65
  3110. SetBorderColor 200 150 0
  3111. SetFontSize 45
  3112. PlayAlertSound 13 250
  3113. MinimapIcon 1 Blue Kite
  3114. PlayEffect Blue
  3115. Show
  3116. BaseType "Opal Ring" "Steel Ring" "Crystal Belt" "Marble Amulet" "Vermillion Ring" "Stygian Vise"
  3117. Rarity Normal Magic Rare
  3118. SetBackgroundColor 65 0 65
  3119. SetBorderColor 220 0 220
  3120. SetFontSize 45
  3121. PlayAlertSound 13 250
  3122. MinimapIcon 2 Blue Kite
  3123. PlayEffect Blue Temp
  3124. #same highlight but no sound and smaller font size on 2nd tier jewellery bases
  3125. Show
  3126. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3127. Rarity Normal Magic Rare
  3128. ItemLevel >= 86
  3129. SetBackgroundColor 65 0 65
  3130. SetBorderColor 250 250 250
  3131. SetFontSize 40
  3132. MinimapIcon 0 Red Kite
  3133. PlayEffect Red
  3134. Show
  3135. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3136. Rarity Normal Magic Rare
  3137. ItemLevel >= 85
  3138. SetBackgroundColor 65 0 65
  3139. SetBorderColor 250 200 150
  3140. SetFontSize 40
  3141. MinimapIcon 1 Purple Kite
  3142. PlayEffect Purple
  3143. Show
  3144. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3145. Rarity Normal Magic Rare
  3146. ItemLevel >= 84
  3147. SetBackgroundColor 65 0 65
  3148. SetBorderColor 200 150 0
  3149. SetFontSize 40
  3150. MinimapIcon 1 Blue Kite
  3151. PlayEffect Blue
  3152. Show
  3153. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3154. Rarity Rare
  3155. SetBackgroundColor 65 0 65
  3156. SetBorderColor 220 0 220
  3157. SetFontSize 40
  3158. Show
  3159. BaseType "Blue Pearl Amulet" "Vanguard Belt" "Cerulean Ring"
  3160. Rarity Normal Magic
  3161. SetBackgroundColor 65 0 65
  3162. SetBorderColor 220 0 220
  3163. SetFontSize 40
  3164.  
  3165. #Atlas Armour
  3166. Show
  3167. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3168. Rarity Normal Magic Rare
  3169. ItemLevel >= 86
  3170. SetBackgroundColor 75 0 75
  3171. SetBorderColor 250 250 250
  3172. SetFontSize 40
  3173. PlayAlertSound 13 250
  3174. MinimapIcon 0 Red Kite
  3175. PlayEffect Red
  3176. Show
  3177. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3178. Rarity Normal Magic Rare
  3179. ItemLevel >= 85
  3180. SetBackgroundColor 75 0 75
  3181. SetBorderColor 250 200 150
  3182. SetFontSize 40
  3183. PlayAlertSound 13 250
  3184. MinimapIcon 1 Purple Kite
  3185. PlayEffect Purple
  3186. Show
  3187. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3188. Rarity Normal Magic Rare
  3189. ItemLevel >= 84
  3190. SetBackgroundColor 75 0 75
  3191. SetBorderColor 200 150 0
  3192. SetFontSize 40
  3193. PlayAlertSound 13 250
  3194. MinimapIcon 2 Blue Kite
  3195. PlayEffect Blue
  3196. Show
  3197. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3198. Rarity Rare
  3199. SetBorderColor 200 0 200
  3200. SetFontSize 38
  3201. Show
  3202. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Convoking Wand"
  3203. Rarity Normal Magic
  3204. SetBorderColor 200 0 200
  3205.  
  3206. ###################################################################################
  3207. ############################## Section 6 - IDcraft ################################
  3208. ###################################################################################
  3209. #rarer mods (these mods must have sub-100 weighting)
  3210. Show
  3211. BaseType "Wand" "Sceptre"
  3212. HasExplicitMod "Magister's"
  3213. Corrupted False
  3214. Mirrored False
  3215. SetTextColor 240 0 200
  3216. SetFontSize 38
  3217. PlayAlertSound 1 150
  3218. MinimapIcon 1 Pink Triangle
  3219. PlayEffect Pink
  3220. Show
  3221. BaseType "Void Sceptre" "Opal Sceptre" "Sambar Sceptre" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Profane Wand" "Prophecy Wand" "Tornado Wand" "Opal Wand" "Imbued Wand"
  3222. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Fanatical" "Zealous" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  3223. Corrupted False
  3224. Mirrored False
  3225. SetTextColor 240 0 200
  3226. SetFontSize 38
  3227. PlayAlertSound 1 150
  3228. MinimapIcon 1 Purple Triangle
  3229. PlayEffect Purple
  3230. Show
  3231. BaseType "Convoking Wand"
  3232. HasExplicitMod "Empress's" "Queen's" "Martinet's"
  3233. Corrupted False
  3234. Mirrored False
  3235. SetTextColor 240 0 200
  3236. SetFontSize 38
  3237. PlayAlertSound 1 150
  3238. MinimapIcon 1 Purple Triangle
  3239. PlayEffect Purple
  3240. Show
  3241. BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  3242. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  3243. Corrupted False
  3244. Mirrored False
  3245. SetTextColor 240 0 200
  3246. SetFontSize 38
  3247. PlayAlertSound 1 150
  3248. MinimapIcon 1 Purple Triangle
  3249. PlayEffect Purple
  3250. Show
  3251. BaseType "Convoking Wand"
  3252. HasExplicitMod "Empress's" "Queen's" "Martinet's"
  3253. Corrupted False
  3254. Mirrored False
  3255. SetTextColor 240 0 200
  3256. SetFontSize 38
  3257. PlayAlertSound 1 150
  3258. MinimapIcon 1 Purple Triangle
  3259. PlayEffect Purple
  3260. Show
  3261. BaseType "Vaal Axe" "Karui Chopper" "Assassin Bow" "Spine Bow" "Siege Axe" "Runic Hatchet"
  3262. HasExplicitMod "Tyrannical" "Merciless"
  3263. Corrupted False
  3264. Mirrored False
  3265. SetTextColor 240 0 200
  3266. SetFontSize 38
  3267. PlayAlertSound 1 150
  3268. MinimapIcon 1 Purple Triangle
  3269. PlayEffect Purple
  3270.  
  3271. #noteworthy but not as hard to roll mods (100-200 weighting on generic or t1/t2 restricted to top bases only). less meta / more common stuff has no icon/light
  3272. Show
  3273. Class "Helmet"
  3274. HasExplicitMod "Necromancer's"
  3275. Corrupted False
  3276. Mirrored False
  3277. SetTextColor 150 50 250
  3278. SetFontSize 36
  3279. MinimapIcon 1 Blue Triangle
  3280. PlayEffect Blue Temp
  3281. Show
  3282. BaseType "Vaal Axe" "Karui Chopper" "Assassin Bow" "Spine Bow" "Siege Axe" "Runic Hatchet"
  3283. HasExplicitMod "Flaring"
  3284. Corrupted False
  3285. Mirrored False
  3286. SetTextColor 150 50 250
  3287. SetFontSize 36
  3288. MinimapIcon 1 Blue Triangle
  3289. PlayEffect Blue Temp
  3290. Show
  3291. BaseType "Wand" "Sceptre" "Shield"
  3292. HasExplicitMod "Flame Shaper's" "Frost Singer's" "Thunderhand's" "Mad Lord's" "Lithomancer's"
  3293. Corrupted False
  3294. Mirrored False
  3295. SetTextColor 150 50 250
  3296. SetFontSize 36
  3297. MinimapIcon 1 Blue Triangle
  3298. PlayEffect Blue Temp
  3299. Show
  3300. BaseType "Staff"
  3301. HasExplicitMod "Magister's" "Lava Conjurer's" "Winter Beckoner's" "Tempest Master's" "Splintermind's" "Tecton's"
  3302. Corrupted False
  3303. Mirrored False
  3304. SetTextColor 150 50 250
  3305. MinimapIcon 1 Blue Triangle
  3306. PlayEffect Blue Temp
  3307.  
  3308. #less noteworthy - no icon or light
  3309. Show
  3310. BaseType "Jewelled Foil" "Spiraled Foil"
  3311. HasExplicitMod "Electrocuting"
  3312. Corrupted False
  3313. Mirrored False
  3314. SetTextColor 150 50 250
  3315. SetFontSize 36
  3316. Show
  3317. BaseType "Vaal Regalia"
  3318. HasExplicitMod "Resplendent" "Incandescent" "Unfaltering" "Unassailable"
  3319. Corrupted False
  3320. Mirrored False
  3321. SetTextColor 150 50 250
  3322. SetFontSize 36
  3323. Show
  3324. BaseType "Titanium Spirit Shield"
  3325. HasExplicitMod "Incandescent" "Scintillating" "Unfaltering" "Unassailable"
  3326. Corrupted False
  3327. Mirrored False
  3328. SetTextColor 150 50 250
  3329. SetFontSize 36
  3330. Show
  3331. BaseType "Astral Plate"
  3332. HasExplicitMod "Rapturous" "Prime"
  3333. Corrupted False
  3334. Mirrored False
  3335. SetTextColor 150 50 250
  3336. SetFontSize 36
  3337. Show
  3338. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Bone Spirit Shield" "Ivory Spirit Shield" "Fossilised Spirit Shield" "Titanium Spirit Shield"
  3339. HasExplicitMod "Vigorous" "Fecund"
  3340. Corrupted False
  3341. Mirrored False
  3342. SetTextColor 150 50 250
  3343. SetFontSize 36
  3344. Show
  3345. BaseType "Leather Belt"
  3346. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  3347. Corrupted False
  3348. SetTextColor 150 50 250
  3349. SetFontSize 36
  3350. Show
  3351. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring" "Blue Pearl Amulet"
  3352. HasExplicitMod "Athlete's" "Virile" "Rotund" "of Ferocity" "of Destruction" "Flawless"
  3353. Corrupted False
  3354. SetTextColor 150 50 250
  3355. SetFontSize 36
  3356. Show
  3357. BaseType "Quicksilver Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Diamond Flask" "Quartz Flask" "Stibnite Flask"
  3358. HasExplicitMod "Chemist's"
  3359. Corrupted False
  3360. Mirrored False
  3361. SetTextColor 200 150 250
  3362. SetFontSize 36
  3363. Show
  3364. BaseType "Divine Life Flask"
  3365. HasExplicitMod "Seething"
  3366. Corrupted False
  3367. Mirrored False
  3368. SetTextColor 200 150 250
  3369. SetFontSize 36
  3370. Show
  3371. Class Jewel
  3372. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3373. Corrupted False
  3374. Mirrored False
  3375. SetBackgroundColor 135 135 254
  3376. SetBorderColor 0 0 0
  3377. SetTextColor 125 0 250
  3378. SetFontSize 40
  3379. PlayEffect Blue Temp
  3380. Show
  3381. Class Jewel
  3382. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3383. Corrupted False
  3384. Mirrored False
  3385. SetBackgroundColor 225 225 110
  3386. SetBorderColor 0 0 0
  3387. SetTextColor 125 0 250
  3388. SetFontSize 40
  3389. PlayEffect Blue Temp
  3390. #re-enabled for now hopefully not too spammy. update: WAY too spammy, enable only if you're really low on gear or trying to minmax what you get out of your maps. update2: trying out just gloves/boots only, hopefully not to spammy again. update3: TOO FUCKIN SPAMMY leaving this one as optional
  3391. #Show
  3392. # Class "Helm"
  3393. # HasExplicitMod "Fecund" "of Exile" "of Bameth" "Hellion's" "Cheetah's"
  3394. # Corrupted False
  3395. # Mirrored False
  3396. # SetTextColor 150 50 250
  3397. # SetFontSize 36
  3398. #Show
  3399. # Class "Gloves" "Boots"
  3400. # HasExplicitMod "Athlete's" "of Exile" "of Bameth" "Hellion's" "Cheetah's"
  3401. # Corrupted False
  3402. # Mirrored False
  3403. # SetTextColor 150 50 250
  3404. # SetFontSize 36
  3405.  
  3406. #Corrupted Items with limited ID filtering (mainly jewels)
  3407. Show
  3408. Rarity Rare
  3409. CorruptedMods 2
  3410. SetBackgroundColor 50 0 0
  3411. SetTextColor 175 0 0
  3412. SetFontSize 40
  3413. PlayEffect Red
  3414. Show
  3415. Class Jewel
  3416. Corrupted True
  3417. Rarity Rare
  3418. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3419. SetBackgroundColor 50 0 0
  3420. SetBorderColor 0 0 0
  3421. SetTextColor 150 50 250
  3422. SetFontSize 40
  3423. PlayEffect Blue Temp
  3424. Show
  3425. Class Jewel
  3426. Corrupted True
  3427. Rarity Magic
  3428. HasExplicitMod "Vivid" "Shimmering" "Leadership" "Hale" "Healthy" "Sanguine" "Stalwart" "Shining" "Seething" "Incandescent" "Resplendent" "of Blinding" "of Onslaught" "of Phasing" "of Stifling" "of Distraction"
  3429. SetBackgroundColor 50 0 0
  3430. SetBorderColor 0 0 0
  3431. SetTextColor 150 50 250
  3432. SetFontSize 40
  3433. PlayEffect Blue Temp
  3434. Show
  3435. Class "Jewel"
  3436. Corrupted True
  3437. Rarity Rare
  3438. SetBackgroundColor 50 0 0
  3439. SetBorderColor 0 0 0
  3440. SetTextColor 255 255 119
  3441. SetFontSize 36
  3442. Show
  3443. Class "Jewel"
  3444. Corrupted True
  3445. Rarity Magic
  3446. SetBackgroundColor 50 0 0
  3447. SetBorderColor 0 0 0
  3448. SetTextColor 136 136 255
  3449. SetFontSize 36
  3450. Show
  3451. BaseType "Breach Ring"
  3452. HasExplicitMod "of Exile" "of Bameth"
  3453. SetBackgroundColor 0 50 100
  3454. SetBorderColor 75 150 255
  3455. SetTextColor 150 50 250
  3456. SetFontSize 36
  3457. Show
  3458. BaseType "Breach Ring"
  3459. SetBackgroundColor 0 50 100
  3460. SetBorderColor 75 150 255
  3461. SetFontSize 34
  3462. DisableDropSound
  3463. Show
  3464. BaseType "Leather Belt"
  3465. Rarity Magic Rare
  3466. Corrupted True
  3467. HasExplicitMod "Fecund"
  3468. SetBackgroundColor 50 0 0
  3469. SetBorderColor 0 0 0
  3470. SetTextColor 150 50 250
  3471. SetFontSize 38
  3472. Show
  3473. Class "Amulet" "Ring"
  3474. Rarity Magic Rare
  3475. Corrupted True
  3476. HasExplicitMod "Virile" "Rotund" "Athlete's"
  3477. SetBackgroundColor 50 0 0
  3478. SetBorderColor 0 0 0
  3479. SetTextColor 150 50 250
  3480. SetFontSize 38
  3481. Show
  3482. Class "Amulet" "Ring" "Belt"
  3483. Rarity Magic Rare
  3484. Corrupted True
  3485. SetBackgroundColor 50 0 0
  3486. SetBorderColor 0 0 0
  3487. SetFontSize 38
  3488.  
  3489. ###################################################################################
  3490. ######################## Section 7 - Jewels & Sockets #############################
  3491. ###################################################################################
  3492. #unique jewels
  3493. Show
  3494. BaseType "Prismatic Jewel" "Timeless Jewel" "Large Cluster Jewel"
  3495. Rarity Unique
  3496. SetBackgroundColor 250 250 250
  3497. SetBorderColor 0 0 0
  3498. SetTextColor 250 125 0
  3499. SetFontSize 45
  3500. PlayAlertSound 6 250
  3501. MinimapIcon 0 White Kite
  3502. PlayEffect White
  3503. Show
  3504. BaseType "Cluster Jewel"
  3505. Class Jewel
  3506. Rarity Unique
  3507. SetBackgroundColor 250 150 0
  3508. SetBorderColor 250 250 250
  3509. SetTextColor 0 0 0
  3510. SetFontSize 45
  3511. PlayAlertSound 5 150
  3512. MinimapIcon 0 Orange Kite
  3513. PlayEffect Orange
  3514. Show
  3515. Class Jewel
  3516. Rarity Unique
  3517. SetBackgroundColor 250 150 0
  3518. SetBorderColor 0 0 0
  3519. SetTextColor 0 0 0
  3520. SetFontSize 40
  3521. PlayAlertSound 7 150
  3522. MinimapIcon 2 Red Star
  3523. PlayEffect Brown Temp
  3524.  
  3525. #cluster jewels (Delirium League 3.10.0). as of 3.12.0 launch removed tiering because for some fucking idiotic reason the EnchantmentPassiveNode command doesn't fucking work on number of passives which is the only thing that matters
  3526. Show
  3527. BaseType "Cluster Jewel"
  3528. ItemLevel >= 50
  3529. SetBackgroundColor 250 125 150
  3530. SetBorderColor 0 0 0
  3531. SetTextColor 0 0 0
  3532. SetFontSize 40
  3533. PlayAlertSound 12 200
  3534. MinimapIcon 1 Pink Kite
  3535. PlayEffect Pink
  3536. Show
  3537. BaseType "Cluster Jewel"
  3538. SetBackgroundColor 200 100 115
  3539. SetBorderColor 0 0 0
  3540. SetTextColor 0 0 0
  3541. SetFontSize 40
  3542.  
  3543. #abyss jewels (Abyss League 3.1.0)
  3544. Show
  3545. Class "Abyss Jewel"
  3546. ItemLevel >= 82
  3547. Rarity Rare
  3548. SetBackgroundColor 250 225 100
  3549. SetBorderColor 250 250 250
  3550. SetTextColor 0 0 0
  3551. SetFontSize 42
  3552. PlayAlertSound 12 200
  3553. MinimapIcon 2 Brown Kite
  3554. PlayEffect Brown
  3555. Show
  3556. Class "Abyss Jewel"
  3557. ItemLevel >= 82
  3558. Rarity Magic
  3559. SetBackgroundColor 150 125 250
  3560. SetBorderColor 250 250 250
  3561. SetTextColor 0 0 0
  3562. SetFontSize 42
  3563. PlayAlertSound 12 200
  3564. MinimapIcon 2 Brown Kite
  3565. PlayEffect Brown
  3566. Show
  3567. Class "Abyss Jewel"
  3568. ItemLevel >= 82
  3569. SetBackgroundColor 150 125 225
  3570. SetBorderColor 250 250 250
  3571. SetTextColor 0 0 0
  3572. SetFontSize 42
  3573. PlayAlertSound 12 200
  3574. MinimapIcon 2 Brown Kite
  3575. PlayEffect Brown
  3576. Show
  3577. Class "Abyss Jewel"
  3578. Rarity Rare
  3579. # SetBackgroundColor 225 175 125
  3580. # SetBackgroundColor 250 200 100
  3581. # SetBackgroundColor 250 150 100
  3582. # SetBackgroundColor 250 200 0
  3583. # SetBackgroundColor 250 200 100
  3584. SetBackgroundColor 250 225 100
  3585. SetBorderColor 0 0 0
  3586. SetTextColor 0 0 0
  3587. SetFontSize 40
  3588. Show
  3589. Class "Abyss Jewel"
  3590. Rarity Magic
  3591. SetBackgroundColor 150 125 250
  3592. SetBorderColor 0 0 0
  3593. SetTextColor 0 0 0
  3594. SetFontSize 38
  3595. Show
  3596. Class "Abyss Jewel"
  3597. SetBackgroundColor 150 125 225
  3598. SetBorderColor 0 0 0
  3599. SetTextColor 0 0 0
  3600. Show
  3601. Class Jewel
  3602. Rarity Rare
  3603. SetBackgroundColor 225 225 110
  3604. SetBorderColor 0 0 0
  3605. SetTextColor 0 0 0
  3606. SetFontSize 40
  3607. Show
  3608. Class Jewel
  3609. Rarity Magic
  3610. SetBackgroundColor 135 135 254
  3611. SetBorderColor 0 0 0
  3612. SetTextColor 0 0 0
  3613. SetFontSize 38
  3614. Show
  3615. Class Jewel
  3616. SetBackgroundColor 135 135 254
  3617. SetBorderColor 0 0 0
  3618. SetTextColor 0 0 0
  3619.  
  3620. #Sockets
  3621. #NOTE - 6L is located in Currency section and 3CL (chrome recipe) is located in Misc section due to code priority issues.
  3622. #It's not perfect but having them located together is an absolute nightmare, as having 3 items of extremely different values in the same block leads to a massive number of exception blocks and bandaid fixes.
  3623. Show
  3624. Sockets = 6
  3625. Rarity Unique
  3626. SetBackgroundColor 0 115 0
  3627. SetBorderColor 225 100 0
  3628. SetTextColor 225 100 0
  3629. SetFontSize 45
  3630. PlayAlertSound 2 200
  3631. MinimapIcon 2 Orange Square
  3632. PlayEffect Orange Temp
  3633. Show
  3634. Sockets = 6
  3635. BaseType "Astral Plate" "Vaal Regalia"
  3636. ItemLevel >= 85
  3637. SetBackgroundColor 0 115 0
  3638. SetBorderColor 0 250 0
  3639. SetTextColor 0 0 0
  3640. SetFontSize 45
  3641. PlayAlertSound 2 200
  3642. MinimapIcon 1 Green Square
  3643. #5L block (chest only)
  3644. Show
  3645. Rarity Normal Magic Rare
  3646. Class "Body Armour"
  3647. LinkedSockets = 5
  3648. SetBackgroundColor 50 0 100
  3649. SetBorderColor 50 0 100
  3650. SetFontSize 45
  3651. # PlayAlertSound 1 200 #Disabled in Strict+
  3652. # MinimapIcon 0 Purple Pentagon #Disabled in Strict+
  3653. # PlayEffect Purple Temp #Disabled in Strict+
  3654. #6s catchall
  3655. Show
  3656. Sockets = 6
  3657. SetBackgroundColor 0 115 0
  3658. SetBorderColor 0 0 0
  3659. SetTextColor 0 0 0
  3660. SetFontSize 45
  3661. PlayAlertSound 3 65
  3662. MinimapIcon 2 Green Square
  3663.  
  3664. ###################################################################################
  3665. ############################# Section 8 - Uniques #################################
  3666. ###################################################################################
  3667. #Note: Influenced uniques handled in Influence section, and unique jewels in the Jewel section
  3668. #Maximum Value Tier - Only uniques with 100c+ value and no shared basetypes. Includes top value league-specific items if there are no shared bases.
  3669. Show
  3670. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Prophecy Wand" "Rawhide Boots" "Ornate Quiver" "Silk Gloves" "Deerskin Gloves"
  3671. Rarity Unique
  3672. SetBackgroundColor 250 250 250
  3673. SetBorderColor 0 0 0
  3674. SetTextColor 250 125 0
  3675. SetFontSize 45
  3676. PlayAlertSound 6 250
  3677. MinimapIcon 0 White Star
  3678. PlayEffect White
  3679.  
  3680. #High Value Tier (World) - Basetypes with guaranteed valuable uniques. Should be worth ~20c minimum.
  3681. Show
  3682. BaseType "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Titan Greaves" "Champion Kite Shield" "Void Axe" "Highborn Staff" "Cardinal Round Shield" "Siege Axe" "Jingling Spirit Shield" "Rawhide Tower Shield" "Jewelled Foil" "Savant's Robe" "Steelwood Bow" "Pinnacle Tower Shield" "Zodiac Leather" "Fossilised Spirit Shield" "Branded Kite Shield" "Stealth Boots" "Granite Flask" "Exquisite Leather" "Lathi"
  3683. Rarity Unique
  3684. SetBackgroundColor 225 100 0
  3685. SetBorderColor 255 255 255
  3686. SetTextColor 0 0 0
  3687. SetFontSize 42
  3688. PlayAlertSound 5 150
  3689. MinimapIcon 0 Orange Star
  3690. PlayEffect Orange
  3691. #High Value Tier (Fixed Location) - Main game boss specific uniques (Shaper, Elder, etc). League-specific bosses should be in the next block. 20c+ value. Includes prophecy uniques with no shared bases. Still WIP, some may be in other tiers.
  3692. Show
  3693. BaseType "Slink Boots" "Cutlass" "Topaz Flask" "Iron Sceptre" "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves" "Vaal Blade" "Karui Maul" "Bronzescale Boots" "Clasped Mitts" "Timeworn Claw" "Tyrant's Sekhem" "Ezomyte Dagger" "Assassin's Boots" "Hydrascale Gauntlets" "Ambush Mitts" "Legion Gloves" "Carnal Boots" "Royal Axe" "Ezomyte Tower Shield" "Magistrate Crown" "Bronzescale Boots" "Gladiator Plate" "Meatgrinder" "Serpentscale Gauntlets" "Blood Raiment" "Riveted Gloves" "Blood Sceptre"
  3694. Rarity Unique
  3695. SetBackgroundColor 225 100 0
  3696. SetBorderColor 255 255 255
  3697. SetTextColor 0 0 0
  3698. SetFontSize 42
  3699. PlayAlertSound 5 150
  3700. MinimapIcon 0 Orange Star
  3701. PlayEffect Orange
  3702. #High Value Tier (League Specific) - high tier for league specific with guaranteed high value, done for organizational purposes and my sanity more than anything else. 20c+ value. Still WIP, some may be in other tiers.
  3703. Show
  3704. BaseType "Ritual Sceptre" "Ornate Quiver" "Judgement Staff" "Grand Mana Flask" "Vaal Rapier"
  3705. Rarity Unique
  3706. SetBackgroundColor 225 100 0
  3707. SetBorderColor 255 255 255
  3708. SetTextColor 0 0 0
  3709. SetFontSize 42
  3710. PlayAlertSound 5 150
  3711. MinimapIcon 0 Orange Star
  3712. PlayEffect Orange
  3713.  
  3714. #exceptions for 2 abyss socket uniques and shroud
  3715. Show
  3716. BaseType "Steelscale Gauntlets" "Murder Boots"
  3717. Sockets AA
  3718. Rarity Unique
  3719. SetBackgroundColor 225 100 0
  3720. SetBorderColor 255 255 255
  3721. SetTextColor 0 0 0
  3722. SetFontSize 42
  3723. PlayAlertSound 5 150
  3724. MinimapIcon 0 Orange Star
  3725. PlayEffect Orange
  3726. Show
  3727. BaseType "Carnal Armour"
  3728. Sockets A
  3729. Rarity Unique
  3730. SetBackgroundColor 225 100 0
  3731. SetBorderColor 255 255 255
  3732. SetTextColor 0 0 0
  3733. SetFontSize 42
  3734. PlayAlertSound 5 150
  3735. MinimapIcon 0 Orange Star
  3736. PlayEffect Orange
  3737.  
  3738. #Upper Variable Value / Shared Basetypes Tier - shared bases where at least one is a world drop and has 10c or higher value. Teal border.
  3739. Show
  3740. BaseType "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Goathide Boots" "Sorcerer Boots" "Fiend Dagger" "Ezomyte Staff" "Sage Wand" "Nightmare Bascinet" "Prophet Crown" "Studded Belt" "Cloth Belt" "Archon Kite Shield"
  3741. Rarity Unique
  3742. SetBackgroundColor 225 100 0
  3743. SetBorderColor 0 250 250
  3744. SetTextColor 0 0 0
  3745. SetFontSize 40
  3746. PlayAlertSound 4 100
  3747. MinimapIcon 1 Cyan Star
  3748. PlayEffect Cyan Temp
  3749.  
  3750. #double corrupted unique exception
  3751. Show
  3752. Rarity Unique
  3753. CorruptedMods 2
  3754. SetBackgroundColor 225 100 0
  3755. SetBorderColor 250 0 0
  3756. SetTextColor 0 0 0
  3757. SetFontSize 40
  3758. PlayAlertSound 4 100
  3759. MinimapIcon 1 Yellow Star
  3760. PlayEffect Brown
  3761.  
  3762. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. An average roll should be ~5c minimum, Iron Gauntlets should probably be the lowest thing in this tier. (WORK IN PROGRESS, OLD THRESHOLD WAS 2c)
  3763. Show
  3764. BaseType "Iron Gauntlets" "Leather Cap" "Saintly Chainmail" "Nubuck Boots" "Imperial Staff" "Abyssal Axe" "Vanguard Belt" "Coiled Staff" "Ezomyte Burgonet" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Sorcerer Gloves" "Midnight Blade" "Blue Pearl Amulet" "Varnished Coat" "Ancient Greaves" "Ancient Gauntlets" "Nubuck Gloves" "Festival Mask" "Hubris Circlet" "Large Hybrid Flask" "Amethyst Flask" "Vaal Gauntlets" "Corrugated Buckler" "Penetrating Arrow Quiver" "Vaal Sceptre" "Stibnite Flask" "Deicide Mask" "Demon Dagger" "Destiny Leather" "Crystal Belt" "Stygian Vise" "Embroidered Gloves" "Eternal Sword" "Quartz Flask" "Bismuth Flask" "Reinforced Tower Shield" "Crusader Plate" "Solaris Circlet" "Full Dragonscale" "Two-Toned Boots" "Ezomyte Burgonet" "Close Helmet" "Elegant Ringmail" "Callous Mask" "Polished Spiked Shield" "Lion Pelt" "Eelskin Gloves" "Hellion's Paw" "Saint's Hauberk" "War Sword" "Full Wyrmscale"
  3765. Rarity Unique
  3766. SetBackgroundColor 225 100 0
  3767. SetBorderColor 0 0 0
  3768. SetTextColor 0 0 0
  3769. SetFontSize 38
  3770. PlayAlertSound 4 100
  3771. MinimapIcon 1 Yellow Star
  3772. PlayEffect Brown
  3773. #Variable Value / Shared Basetypes Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 2c to 10c. Also includes uniques where 90% of rolls are worthless (facebreaker, bones of ullr) but the high ones sell for notably more. Same highlighting as SV but with a temporary light.
  3774. Show
  3775. BaseType "Spike-Point Arrow Quiver" "Gavel" "Gold Amulet" "Heavy Belt" "Iron Ring" "Paua Amulet" "Citrine Amulet" "Broadhead Arrow Quiver"
  3776. Rarity Unique
  3777. SetBackgroundColor 225 100 0
  3778. SetBorderColor 0 0 0
  3779. SetTextColor 0 0 0
  3780. SetFontSize 38
  3781. PlayAlertSound 4 100
  3782. MinimapIcon 2 Brown Star
  3783. PlayEffect Brown Temp
  3784. #Borderline Value - Uniques that are worth a few chaos at start of league and warrant sound for the first week or so, but aren't worth turning around for late in league. ~2-5c roughly, anything higher should be SV. Flags as SV in gen/strict, VV with no sound in Uber.
  3785. Show
  3786. BaseType "Driftwood Wand" "Wool Shoes" "Tornado Wand" "War Hammer" "Pine Buckler" "Gladius" "Destroyer Regalia" "Colossal Tower Shield" "Assassin's Garb" "Astral Plate" "Colossal Tower Shield" "Wool Gloves"
  3787. Rarity Unique
  3788. SetBackgroundColor 225 100 0
  3789. SetBorderColor 0 0 0
  3790. SetTextColor 0 0 0
  3791. SetFontSize 38
  3792. PlayAlertSound 4 100
  3793. MinimapIcon 1 Yellow Star
  3794. PlayEffect Brown
  3795.  
  3796. #Loreweave / Unique Ring Blocks - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf. first block is for 85+ vaal orb targets
  3797. Show
  3798. Class Ring
  3799. Rarity Unique
  3800. ItemLevel >= 85
  3801. SetBackgroundColor 225 100 0
  3802. SetBorderColor 250 0 0
  3803. SetTextColor 0 0 0
  3804. SetFontSize 40
  3805. PlayAlertSound 4 100
  3806. MinimapIcon 1 Yellow Star
  3807. PlayEffect Brown
  3808. Show
  3809. Class Ring
  3810. Rarity Unique
  3811. SetBackgroundColor 225 100 0
  3812. SetBorderColor 0 0 0
  3813. SetTextColor 0 0 0
  3814. SetFontSize 40
  3815. PlayAlertSound 4 100
  3816. MinimapIcon 1 Yellow Star
  3817. PlayEffect Brown
  3818.  
  3819. #League Prediction Block (populated before league launches with basetypes containing new/changed uniques so that everything at least has sound/icon, which are then tiered appropriately in the first post-launch update). Should be disabled in non-launch updates. 3.11 Harvest
  3820. #Show
  3821. # BaseType "Opal Wand" "Sharkskin Boots" "Tarnished Spirit Shield" "Archon Kite Shield" "Vaal Claw" "Vaal Axe" "Legion Sword" "Zealot Helmet" "Ivory Spirit Shield" "Tribal Circlet" "Tomahawk" "Enameled Buckler" "Abyssal Axe" "Painted Tower Shield" "Spiraled Wand" "Imperial Skean"
  3822. # Rarity Unique
  3823. # SetBackgroundColor 225 100 0
  3824. # SetBorderColor 0 0 250
  3825. # SetTextColor 0 0 0
  3826. # SetFontSize 38
  3827. # PlayAlertSound 4 100
  3828. # MinimapIcon 1 Brown Star
  3829. # PlayEffect Brown
  3830.  
  3831. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  3832. #Note that this ONLY contains uniques with multiple basetypes, if a league-specific unique is exclusive to a base it should simply be tiered appropriately.
  3833. #The design goal behind the different color icon and sound is that if you see the grey star minimap icon (and hear the uncertain sound) but are in an area where no league specific uniques can drop, you can safely ignore it.
  3834. Show
  3835. BaseType "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet" "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots" "Vaal Blade" "Agate Amulet" "Leather Belt" "Sanctified Life Flask" "Sanctified Mana Flask" "Crusader Helmet" "Shackled Boots" "Coral Amulet" "Steel Circlet" "Assassin Bow" "Sulphur Flask" "Murder Mitts" "Mesh Gloves" "Strapped Mitts" "Soldier Helmet" "Holy Chainmail" "Karui Chopper" "Imperial Skean" "Titanium Spirit Shield" "Loricated Ringmail" "Sulphur Flask" "Turquoise Amulet" "Silken Hood"
  3836. Rarity Unique
  3837. SetBackgroundColor 225 100 0
  3838. SetBorderColor 100 100 100
  3839. SetTextColor 75 75 75
  3840. SetFontSize 38
  3841. PlayAlertSound 7 150
  3842. MinimapIcon 1 Grey Star
  3843. PlayEffect Grey Temp
  3844. #No sound block - this is for league-specific bases where the non-league specific base drops a LOT. icon is retained
  3845. Show
  3846. BaseType "Bronzescale Gauntlets" "Great Mallet" "Mind Cage" "Rustic Sash" "Jade Amulet" "Amber Amulet" "Two-Point Arrow Quiver" "Legion Boots" "Iron Circlet" "Bronzescale Gauntlets" "Imperial Claw" "Mind Cage" "Jade Amulet" "Spiraled Wand" "Chain Belt"
  3847. Rarity Unique
  3848. SetBackgroundColor 225 100 0
  3849. SetBorderColor 100 100 100
  3850. SetTextColor 75 75 75
  3851. SetFontSize 36
  3852. MinimapIcon 1 Grey Star
  3853.  
  3854. #Maelstrom staves are fun (Taryn's)
  3855. Show
  3856. BaseType Staff
  3857. Rarity Unique
  3858. DropLevel = 64
  3859. SetBackgroundColor 225 100 0
  3860. SetBorderColor 0 0 0
  3861. SetTextColor 0 0 0
  3862. SetFontSize 38
  3863. PlayAlertSound 4 100
  3864. MinimapIcon 2 Yellow Star
  3865.  
  3866. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  3867. #Show
  3868. # Rarity Unique
  3869. # ItemLevel <= 67
  3870. # BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Auric Mace" "Polished Spiked Shield" "Goathide Gloves" "Sharktooth Arrow Quiver"
  3871. # SetBackgroundColor 225 100 0
  3872. # SetBorderColor 0 0 0
  3873. # SetTextColor 0 0 0
  3874. # SetFontSize 38
  3875. # PlayAlertSound 4 80
  3876. # MinimapIcon 2 Yellow Star
  3877. # PlayEffect Yellow Temp
  3878. #Fated Capable Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks. leaving redundancies is intentional in case of meta changes)
  3879. #Show
  3880. # Rarity Unique
  3881. # BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  3882. # SetBackgroundColor 200 75 0
  3883. # SetBorderColor 150 0 250
  3884. # SetTextColor 0 0 0
  3885. # SetFontSize 36
  3886.  
  3887. #Shared Boss Bases - basetypes where the only valuable unique on it is a boss drop and the others are worthless. Purple border/star, the idea is that you ignore it unless you just killed a boss. No sound or light, smallest icon. very work in progress, lots of stuff still needs to be added
  3888. #as of 3.11.4 update, second block includes low-value boss only uniques. attempting to solidify that color border meaning boss drop. very much WIP, a lot of uniques belonging here are lingering in other blocks
  3889. Show
  3890. BaseType "Crusader Gloves" "Carnal Mitts" "Titan Gauntlets" "Void Sceptre" "Great Crown" "Harbinger Bow" "Soldier Gloves" "Widowsilk Robe" "Praetor Crown" "Ruby Flask" "Silver Flask" "Legion Sword"
  3891. Rarity Unique
  3892. SetBackgroundColor 200 75 0
  3893. # SetBorderColor 150 0 250
  3894. SetBorderColor 200 100 250
  3895. SetTextColor 0 0 0
  3896. SetFontSize 36
  3897. # MinimapIcon 2 Purple Star
  3898. Show
  3899. BaseType "Royal Sceptre"
  3900. Rarity Unique
  3901. SetBackgroundColor 200 75 0
  3902. # SetBorderColor 150 0 250
  3903. SetBorderColor 200 100 250
  3904. SetTextColor 0 0 0
  3905. SetFontSize 36
  3906. # MinimapIcon 2 Purple Star
  3907.  
  3908. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  3909. Show
  3910. Rarity Unique
  3911. SetBackgroundColor 200 75 0
  3912. SetBorderColor 0 0 0
  3913. SetTextColor 0 0 0
  3914. SetFontSize 36
  3915. # PlayAlertSound 4 100 #SSF Players - Enable this line to sound ALL uniques for alch shards
  3916. # MinimapIcon 2 Brown Star #SSF Players - Enable this line for minimap icons on all shit uniques
  3917.  
  3918. ###################################################################################
  3919. ###################### Section 9 - Divination Cards ###############################
  3920. ###################################################################################
  3921. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  3922. #Note: All div cards make sounds by default (meaning if a card isn't listed it'll make sound and have icon)
  3923.  
  3924. #stupid fucking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  3925. #as of 3.8 THEY FUCKING DID IT AGAIN with The Demon vs The Demoness. GGG PLS
  3926. #note: need to move the "annoying" cards such as The Wolf to the new exact match == highlighting syntax
  3927. Hide #UBER FILTER ONLY
  3928. BaseType "The Wolf's Shadow" "The Demoness"
  3929. Class "Divination Card"
  3930. SetBackgroundColor 110 160 210
  3931. SetBorderColor 0 0 0
  3932. SetTextColor 0 0 0
  3933. SetFontSize 36
  3934. #another fucking exception block for The Master Artisan GGG PLS STOP DOING THIS >:-/ 3.9 update needed to add wolf's legacy
  3935. Show
  3936. BaseType "The Master Artisan" "The Wolf's Legacy"
  3937. Class "Divination Card"
  3938. SetBackgroundColor 150 200 250
  3939. SetBorderColor 0 0 0
  3940. SetTextColor 0 0 0
  3941. PlayAlertSound 3 125
  3942. SetFontSize 40
  3943. MinimapIcon 2 Blue Square
  3944. PlayEffect Blue Temp
  3945.  
  3946. #Maximum Tier: Extreme Value only (100c+). White. Mainly HH and mirror cards. Immortal Resolve is usually the low-end cutoff
  3947. Show
  3948. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve" "The Demon" "Nook's Crown" "Beauty Through Death" "The Samurai's Eye" "Succor of the Sinless" "The Cheater"
  3949. SetBackgroundColor 250 250 250
  3950. SetBorderColor 0 0 0
  3951. SetTextColor 240 0 240
  3952. SetFontSize 45
  3953. PlayAlertSound 6 250
  3954. MinimapIcon 0 White Square
  3955. PlayEffect White
  3956.  
  3957. #High Tier: 20c to 100c. Fuschia. Relatively few cards should be in this tier. Fuschia background and max tier sound. Alluring Bounty should be high end cut-off
  3958. Show
  3959. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "Hunter's Reward" "The Immortal" "The Celestial Justicar" "Wealth and Power" "The Polymath" "Abandoned Wealth" "The Iron Bard" "The Spark and the Flame" "The Dragon's Heart" "The Nurse" "The Ethereal" "Dark Dreams" "The Eye of Terror" "Void of the Elements" "The Damned" "The Old Man" "The Price of Loyalty" "Burning Blood" "Pride of the First Ones" "Etched in Blood" "The Craving" "The Enlightened" "Alluring Bounty" "The Progeny of Lunaris" "The Strategist" "The White Knight" "Hive of Knowledge" "Gift of Asenath" "The Long Con"
  3960. Class "Divination Card"
  3961. SetBackgroundColor 250 100 200
  3962. SetBorderColor 0 0 0
  3963. SetTextColor 0 0 0
  3964. PlayAlertSound 6 200
  3965. SetFontSize 45
  3966. MinimapIcon 0 Red Square
  3967. PlayEffect Red
  3968.  
  3969. #Mid Tier: 3c to 20c. Lavender. Saint's Treasure should be the highest card in this tier (roughly). All single turn in cards (i.e. The Void) and all 6L cards should be in this tier at the minimum even if their actual value is a bit lower
  3970. Show
  3971. BaseType "The Devastator" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "The Dark Mage" "Bowyer's Dream" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist" "Dab of Ink" "The Journey" "The Landing" "The Messenger" "Monochrome" "The Seeker" "Alone in the Darkness" "The Porcupine" "The Soul" "The Last One Standing" "Buried Treasure" "Demigod's Wager" "The Primordial" "Akil's Prophecy" "Azyran's Reward" "The Bargain" "Remembrance" "The Heroic Shot" "The Formless Sea" "Mawr Blaid" "The Brittle Emperor" "The Hunger" "The Undisputed" "Perfection" "The Master" "The Celestial Stone" "The Wind" "The Endless Darkness" "The Mayor" "The Queen" "The Mad King" "Seven Years Bad Luck" "The Life Thief" "The Risk" "Earth Drinker" "Blessing of God" "The Deep Ones" "Baited Expectations" "Deathly Designs" "The Chosen" "Cameria's Cut" "Divine Justice" "The Fishmonger" "The Bones" "Friendship" "Squandered Prosperity" "Underground Forest" "The Escape" "Boon of the First Ones" "The Wolven King's Bite" "Council of Cats" "The Eldritch Decay" "Peaceful Moments" "The Greatest Intentions" "The Sustenance" "A Note in the Wind" "The Betrayal" "The Sacrifice" "The World Eater"
  3972. Class "Divination Card"
  3973. SetBackgroundColor 200 150 250
  3974. SetBorderColor 0 0 0
  3975. SetTextColor 0 0 0
  3976. PlayAlertSound 2 125
  3977. SetFontSize 45
  3978. MinimapIcon 1 Purple Square
  3979. PlayEffect Purple
  3980.  
  3981. #Low Tier: Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  3982. Show
  3983. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Conduit" "The Fox" "The Realm" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher" "The Coming Storm" "Dark Temptation" "Blazing Fire" "Tranquillity" "The Rabid Rhoa" "Forbidden Power" "Rats" "Thirst for Knowledge" "Tumbleweed" "Easy Stroll" "Army of Blood"
  3984. Class "Divination Card"
  3985. # SetBackgroundColor 150 200 250
  3986. # SetBackgroundColor 125 175 225
  3987. SetBackgroundColor 110 160 210
  3988. SetBorderColor 0 0 0
  3989. SetTextColor 0 0 0
  3990. SetFontSize 36
  3991.  
  3992. #Beyond trash tier: Actually hidden in all filters, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  3993. Hide
  3994. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade" "The Lunaris Priestess"
  3995. Class "Divination Card"
  3996. # SetBackgroundColor 150 200 250
  3997. # SetBackgroundColor 125 175 225
  3998. SetBackgroundColor 110 160 210
  3999. SetBorderColor 0 0 0
  4000. SetTextColor 0 0 0
  4001.  
  4002. #Borderline Value - cards that are in mid/default tier in strict and general but lose their sound in uber. basically I got tired of hearing sound for Loyalty in Barrows but you still want sound in gen/strict and don't want it actually hidden in uber
  4003. Show
  4004. BaseType "Loyalty"
  4005. Class "Divination Card"
  4006. SetBackgroundColor 150 200 250
  4007. SetBorderColor 0 0 0
  4008. SetTextColor 0 0 0
  4009. PlayAlertSound 3 125
  4010. SetFontSize 40
  4011. MinimapIcon 2 Blue Square
  4012. PlayEffect Blue Temp
  4013. #Mid Tier: 1-2c. All the rest - Light Blue. usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  4014. Show
  4015. Class "Divination Card"
  4016. SetBackgroundColor 150 200 250
  4017. SetBorderColor 0 0 0
  4018. SetTextColor 0 0 0
  4019. PlayAlertSound 3 125
  4020. SetFontSize 40
  4021. MinimapIcon 2 Blue Square
  4022. PlayEffect Blue Temp
  4023.  
  4024. #stacked deck makes more sense in div card block even though it's technically a currency
  4025. Show
  4026. BaseType "Stacked Deck"
  4027. Class Currency
  4028. # SetBackgroundColor 100 150 250
  4029. SetBackgroundColor 0 200 250
  4030. SetBorderColor 0 0 0
  4031. SetTextColor 0 0 0
  4032. PlayAlertSound 3 125
  4033. SetFontSize 45
  4034. MinimapIcon 2 Blue Square
  4035. PlayEffect Blue Temp
  4036.  
  4037. ###################################################################################
  4038. ########################### Section 10 - i84+ Filtering ###########################
  4039. ###################################################################################
  4040. #Rare Jewellery 84+ Highlighting
  4041. Show
  4042. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring" "Amethyst Ring"
  4043. Rarity Rare
  4044. ItemLevel >= 86
  4045. SetBackgroundColor 50 0 100
  4046. SetBorderColor 250 200 175
  4047. SetFontSize 42
  4048. Show
  4049. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4050. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4051. Height = 1
  4052. Rarity Rare
  4053. ItemLevel >= 86
  4054. SetBackgroundColor 0 50 100
  4055. SetBorderColor 250 200 175
  4056. SetFontSize 40
  4057. DisableDropSound
  4058. Show
  4059. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring" "Amethyst Ring"
  4060. Rarity Rare
  4061. ItemLevel >= 85
  4062. SetBackgroundColor 50 0 100
  4063. SetBorderColor 250 175 0
  4064. SetFontSize 40
  4065. Show
  4066. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4067. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4068. Height = 1
  4069. Rarity Rare
  4070. ItemLevel >= 85
  4071. SetBackgroundColor 0 50 100
  4072. SetBorderColor 250 175 0
  4073. SetFontSize 38
  4074. DisableDropSound
  4075. Show
  4076. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Moonstone Ring" "Amethyst Ring"
  4077. Rarity Rare
  4078. ItemLevel >= 84
  4079. SetBackgroundColor 50 0 100
  4080. SetBorderColor 200 135 0
  4081. SetFontSize 40
  4082. Show
  4083. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4084. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4085. Height = 1
  4086. Rarity Rare
  4087. ItemLevel >= 84
  4088. SetBackgroundColor 0 50 100
  4089. SetBorderColor 200 135 0
  4090. SetFontSize 36
  4091. DisableDropSound
  4092.  
  4093. #Main filtering blocks
  4094. #as of 3.11.5, have cut almost all non-meta bases. List of cuts: Imperial Bow, Sambar Sceptre, Copper/Golden/Platinum Kris, Profane Wand, Maelstrom Staff, Judgement Staff, Eclipse Staff, Lacquered Buckler, Assassin's Garb, Penetrating Arrow Quiver
  4095. Show
  4096. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia" "Sadist Garb" "Vaal Axe" "Karui Chopper" "Siege Axe" "Runic Hatchet" "Citadel Bow" "Spine Bow" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Broadhead Arrow Quiver" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Two-Stone Ring" "Prismatic Ring" "Unset Ring"
  4097. ItemLevel >= 86
  4098. Corrupted False
  4099. SetBorderColor 250 200 150
  4100. SetFontSize 38
  4101. Show
  4102. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia" "Sadist Garb" "Vaal Axe" "Karui Chopper" "Siege Axe" "Runic Hatchet" "Citadel Bow" "Spine Bow" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Broadhead Arrow Quiver" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Two-Stone Ring" "Prismatic Ring" "Unset Ring"
  4103. ItemLevel = 85
  4104. Corrupted False
  4105. SetBorderColor 200 150 0
  4106. SetFontSize 36
  4107. Hide #Strict+ Filters
  4108. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia" "Sadist Garb" "Vaal Axe" "Karui Chopper" "Siege Axe" "Runic Hatchet" "Citadel Bow" "Spine Bow" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Broadhead Arrow Quiver" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Two-Stone Ring" "Prismatic Ring" "Unset Ring"
  4109. ItemLevel = 84
  4110. Corrupted False
  4111. SetBorderColor 150 100 0
  4112. SetFontSize 34
  4113.  
  4114. ###################################################################################
  4115. ############### Section 11A - Archetype Focused Rare Highlighting #################
  4116. ###################################################################################
  4117. #Advanced filtering section that highlights top bases based on archetype instead of a little of everything. Meant to be used as a supplement to 11B in General and a replacement in Strict/Uber. The intention is that you only enable the blocks relevant to your archetype and then delete 11B entirely.
  4118. #These blocks are very restrictive and only show the top ~3 bases for each type with red/purple borders indicating tier. This entire section is always disabled by default.
  4119.  
  4120. #Energy Shield
  4121. #Show
  4122. # BaseType "Sorcerer Gloves" "Sorcerer Boots" "Hubris Circlet" "Titanium Spirit Shield" "Vaal Regalia" "Sadist Garb"
  4123. # Rarity Rare
  4124. # SetBorderColor 225 0 0
  4125. # SetFontSize 40
  4126. #Show
  4127. # BaseType "Arcanist Gloves" "Arcanist Slippers"
  4128. # Rarity Rare
  4129. # SetBorderColor 150 0 255
  4130. # SetFontSize 38
  4131. #Show
  4132. # BaseType "Moonstone Ring" "Unset Ring" "Citrine Amulet"
  4133. # Rarity Rare
  4134. # SetBackgroundColor 50 0 0
  4135. # SetBorderColor 225 0 0
  4136. # SetFontSize 42
  4137.  
  4138. #Armor
  4139. #Show
  4140. # BaseType "Titan Gauntlets" "Vaal Gauntlets" "Titan Greaves" "Vaal Greaves" "Eternal Burgonet" "Royal Burgonet" "Ezomyte Tower Shield"
  4141. # Rarity Rare
  4142. # SetBorderColor 225 0 0
  4143. # SetFontSize 40
  4144. #Show
  4145. # BaseType "Goliath Gauntlets" "Goliath Greaves" "Ezomyte Burgonet"
  4146. # Rarity Rare
  4147. # SetBorderColor 150 0 255
  4148. # SetFontSize 38
  4149. #Show
  4150. # BaseType "Coral Ring" "Leather Belt" "Turquoise Amulet"
  4151. # Rarity Rare
  4152. # SetBackgroundColor 50 0 0
  4153. # SetBorderColor 225 0 0
  4154. # SetFontSize 42
  4155.  
  4156. #Evasion
  4157. #Show
  4158. # BaseType "Slink Gloves" "Stealth Gloves" "Slink Boots" "Stealth Boots" "Lion Pelt"
  4159. # Rarity Rare
  4160. # SetBorderColor 225 0 0
  4161. # SetFontSize 40
  4162. #Show
  4163. # BaseType "Sinner Tricorne" "Silken Hood" "Shagreen Gloves" "Shagreen Boots"
  4164. # Rarity Rare
  4165. # SetBorderColor 150 0 255
  4166. # SetFontSize 38
  4167. #Show
  4168. # BaseType "Coral Ring" "Leather Belt" "Agate Amulet"
  4169. # Rarity Rare
  4170. # SetBackgroundColor 50 0 0
  4171. # SetBorderColor 225 0 0
  4172. # SetFontSize 42
  4173.  
  4174. #Shields
  4175. #Show
  4176. # BaseType "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  4177. # Rarity Rare
  4178. # SetBorderColor 225 0 0
  4179. # SetFontSize 40
  4180. #Show
  4181. # BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  4182. # Rarity Rare
  4183. # SetBorderColor 225 0 0
  4184. # SetFontSize 40
  4185. #Show
  4186. # BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  4187. # Rarity Rare
  4188. # SetBorderColor 150 0 255
  4189. # SetFontSize 38
  4190.  
  4191. #Life Chests (usually not needed b/c of tabula into high level crafted)
  4192. #Show
  4193. # BaseType "Astral Plate" "Assassin's Garb"
  4194. # Rarity Rare
  4195. # SetBorderColor 225 0 0
  4196. # SetFontSize 40
  4197.  
  4198. #Hybrid Blocks - meant as supplemental for socket color issues more than anything else (although between jeweller trick, Vorici, and now Harvest this is becoming less of an issue each league and this is included only for completeness sake).
  4199. #AR/EV
  4200. #Show
  4201. # BaseType "Dragonscale Gauntlets" "Hydrascale Gauntlets" "Dragonscale Boots" "Hydrascale Boots"
  4202. # Rarity Rare
  4203. # SetBorderColor 225 0 0
  4204. # SetFontSize 40
  4205. #Show
  4206. # BaseType "Wyrmscale Gauntlets" "Wyrmscale Boots" "Nightmare Bascinet"
  4207. # Rarity Rare
  4208. # SetBorderColor 150 0 255
  4209. # SetFontSize 38
  4210. #AR/ES
  4211. #Show
  4212. # BaseType "Crusader Gloves" "Crusader Boots" "Praetor Crown"
  4213. # Rarity Rare
  4214. # SetBorderColor 225 0 0
  4215. # SetFontSize 40
  4216. #Show
  4217. # BaseType "Legion Gloves" "Soldier Gloves" "Legion Boots" "Soldier Boots" "Prophet Crown"
  4218. # Rarity Rare
  4219. # SetBorderColor 150 0 255
  4220. # SetFontSize 38
  4221. #EV/ES
  4222. #Show
  4223. # BaseType "Murder Mitts" "Murder Boots" "Deicide Mask"
  4224. # Rarity Rare
  4225. # SetBorderColor 225 0 0
  4226. # SetFontSize 40
  4227. #Show
  4228. # BaseType "Assassin's Mitts" "Carnal Mitts" "Assassin's Boots" "Carnal Boots" "Vaal Mask"
  4229. # Rarity Rare
  4230. # SetBorderColor 150 0 255
  4231. # SetFontSize 38
  4232.  
  4233. #SSF Item Class Droplevel Override Blocks - A quick option to enable in SSF if you just need a specific slot. i.e. if the only slots you need is boots, enable the Boots section to show all boots over droplevel 50.
  4234. #Always disabled (NOT HIDDEN) by default as these are very specific and VERY spammy if all are enabled. Remove or lower the droplevel threshold if you want to see more low level bases.
  4235. #Show
  4236. # Class "Helmet"
  4237. # Rarity Rare
  4238. # DropLevel >= 50
  4239. # SetBorderColor 75 150 255
  4240. # SetFontSize 36
  4241. #Show
  4242. # Class "Gloves"
  4243. # Rarity Rare
  4244. # DropLevel >= 50
  4245. # SetBorderColor 75 150 255
  4246. # SetFontSize 36
  4247. #Show
  4248. # Class "Boots"
  4249. # Rarity Rare
  4250. # DropLevel >= 50
  4251. # SetBorderColor 75 150 255
  4252. # SetFontSize 36
  4253. #Show
  4254. # Class "Wand" "Sceptre"
  4255. # Rarity Rare
  4256. # DropLevel >= 50
  4257. # SetBorderColor 150 200 250
  4258. # SetFontSize 36
  4259. #Show
  4260. # Class "One Hand" "Claw" "Dagger"
  4261. # Rarity Rare
  4262. # DropLevel >= 60
  4263. # SetBorderColor 128 0 0
  4264. # SetFontSize 36
  4265. #Show
  4266. # Class "Two Hand" "Warstaves"
  4267. # Rarity Rare
  4268. # DropLevel >= 60
  4269. # SetBorderColor 128 0 0
  4270. # SetFontSize 36
  4271. #Show
  4272. # Class "Bow"
  4273. # Rarity Rare
  4274. # DropLevel >= 60
  4275. # SetBorderColor 125 200 40
  4276. # SetFontSize 36
  4277.  
  4278. ###################################################################################
  4279. #################### Section 11B - Rare Armor Highlighting ########################
  4280. ###################################################################################
  4281. #violet borders top rares
  4282. Show
  4283. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  4284. Rarity Rare
  4285. SetBorderColor 150 0 255
  4286. SetFontSize 38
  4287. Show
  4288. BaseType "Titanium Spirit Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  4289. Rarity Rare
  4290. SetBorderColor 150 0 255
  4291. SetFontSize 38
  4292.  
  4293. #blue borders 2nd tier rares
  4294. Show
  4295. BaseType "Astral Plate" "Vaal Regalia" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  4296. AreaLevel <= 78
  4297. Rarity Rare
  4298. SetBorderColor 75 150 255
  4299. SetFontSize 36
  4300. Show
  4301. BaseType "Assassin's Garb" "Sadist Garb"
  4302. AreaLevel <= 78
  4303. Rarity Rare
  4304. SetBorderColor 75 150 255
  4305.  
  4306. #Second-Tier 2x2 highlighting
  4307. #blue border exceptions (only applies in strict version)
  4308. Show
  4309. BaseType "Arcanist Gloves" "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  4310. Rarity Rare
  4311. Height = 2
  4312. Width = 2
  4313. SetBorderColor 75 150 255
  4314. SetFontSize 36
  4315. #Expanded 2nd tier gloves, boots, shields due to meta demand
  4316. Hide #Strict+ Filters
  4317. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets" "Shagreen Gloves"
  4318. Rarity Rare
  4319. Height = 2
  4320. Width = 2
  4321. SetBorderColor 75 150 255
  4322. SetFontSize 36
  4323. Show
  4324. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  4325. Rarity Rare
  4326. Height = 2
  4327. Width = 2
  4328. SetBorderColor 75 150 255
  4329. SetFontSize 36
  4330. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  4331. #new: blue borders on all droplevel 60+ boots
  4332. Hide #Strict+ Filters
  4333. Class "Boots"
  4334. Rarity Rare
  4335. DropLevel >= 60
  4336. SetBorderColor 75 150 255
  4337. SetFontSize 36
  4338.  
  4339. ###################################################################################
  4340. #################### Section 11C - Rare Weapon Highlighting #######################
  4341. ###################################################################################
  4342. #light blue borders on caster weapons
  4343. Show
  4344. BaseType "Sambar Sceptre" "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Imbued Wand"
  4345. Rarity Rare
  4346. SetBorderColor 150 200 250
  4347. SetFontSize 36
  4348. Show
  4349. BaseType "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  4350. Rarity Rare
  4351. SetBorderColor 150 200 250
  4352. SetFontSize 36
  4353.  
  4354. #lime green on ranged weapons
  4355. Show
  4356. BaseType "Citadel Bow" "Broadhead Arrow Quiver"
  4357. Rarity Rare
  4358. SetBorderColor 125 200 40
  4359. SetFontSize 36
  4360. Hide #Strict+ Filters
  4361. BaseType "Imperial Bow" "Spine Bow" "Assassin Bow" "Thicket Bow"
  4362. Rarity Rare
  4363. SetBorderColor 125 200 40
  4364. SetFontSize 36
  4365.  
  4366. #maroon on melee weapons
  4367. Show
  4368. BaseType "Siege Axe" "Runic Hatchet"
  4369. Rarity Rare
  4370. SetBorderColor 128 0 0
  4371. SetFontSize 36
  4372. Hide #Strict+ Filters
  4373. BaseType "Vaal Axe" "Karui Chopper" "Infernal Axe" "Vaal Hatchet" "Fleshripper"
  4374. Rarity Rare
  4375. SetBorderColor 128 0 0
  4376. SetFontSize 36
  4377.  
  4378. #offmeta - disabled by default
  4379. #Show
  4380. # BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Profane Wand" "Sambar Sceptre"
  4381. # Rarity Rare
  4382. # SetBorderColor 150 200 250
  4383. # SetFontSize 36
  4384. #Show
  4385. # BaseType "Vaal Rapier" "Jewelled Foil" "Imperial Skean" "Corsair Sword" "Ambusher" "Harpy Rapier" "Spiraled Foil" "Behemoth Mace"
  4386. # Rarity Rare
  4387. # SetBorderColor 128 0 0
  4388.  
  4389. ###################################################################################
  4390. ################## Section 11D - Rare Jewellery Highlighting ######################
  4391. ###################################################################################
  4392. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes. Reminder that 84+ rare jewellery highlighting is covered in section 10, this is for sub-84
  4393. #bigger font sizes and purple highlighting at low levels exepction block
  4394. Show
  4395. ItemLevel <= 67
  4396. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Leather Belt" "Heavy Belt" "Amethyst Ring"
  4397. Rarity Rare
  4398. SetBackgroundColor 50 0 100
  4399. SetBorderColor 175 75 255
  4400. SetFontSize 45
  4401. MinimapIcon 2 Yellow Cross
  4402. PlayAlertSound 16 250
  4403.  
  4404. #t1 bases - purple
  4405. Show
  4406. BaseType "Coral Ring" "Unset Ring" "Amethyst Ring" "Leather Belt"
  4407. Rarity Rare
  4408. SetBackgroundColor 50 0 100
  4409. SetBorderColor 175 75 255
  4410. SetFontSize 40
  4411. Show
  4412. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet"
  4413. Rarity Rare
  4414. SetBackgroundColor 50 0 100
  4415. SetBorderColor 175 75 255
  4416. SetFontSize 38
  4417. #t2 bases - blue
  4418. Show
  4419. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  4420. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4421. Height = 1
  4422. Rarity Rare
  4423. SetBackgroundColor 0 50 100
  4424. SetBorderColor 75 150 255
  4425. SetFontSize 36
  4426.  
  4427. ###################################################################################
  4428. ####################### Section 12 - 3CL & Miscellaneous ##########################
  4429. ###################################################################################
  4430. #Oddball items & items that should never normally drop
  4431. Show
  4432. Class "Quest Items"
  4433. SetBorderColor 0 250 0
  4434. SetTextColor 0 250 0
  4435. SetFontSize 45
  4436. MinimapIcon 0 Green UpsideDownHouse
  4437. PlayEffect Green
  4438. Show
  4439. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  4440. SetFontSize 42
  4441. SetBackgroundColor 100 66 0
  4442. SetBorderColor 0 255 255
  4443. Show
  4444. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  4445. SetFontSize 42
  4446. SetBackgroundColor 100 66 0
  4447. SetBorderColor 0 255 255
  4448.  
  4449. #white jewellery catchalls for leaguestarting
  4450. Hide #Strict+ Filters
  4451. BaseType "Coral Ring" "Leather Belt"
  4452. ItemLevel >= 68
  4453. AreaLevel <= 77
  4454. Rarity Normal
  4455. DisableDropSound
  4456. Hide #Strict+ Filters
  4457. BaseType "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  4458. ItemLevel >= 68
  4459. AreaLevel <= 72
  4460. Rarity Normal
  4461. DisableDropSound
  4462.  
  4463. #catch for 3 white socket 1h'ers dropping (for non-empower offhand gem levelling)
  4464. Show
  4465. Class "Wand" "Sceptre" "Dagger" "Claw" "One Hand" "Shield"
  4466. Sockets WWW
  4467. SetFontSize 40
  4468. SetBorderColor 250 250 250
  4469. PlayEffect White Temp
  4470.  
  4471. #fossil catchall (should never actually trigger, had to be moved here in Delirium because of the new orb otherwise it overrides that orb's highlight). all fossils should be caught in Delve blocks
  4472. Show
  4473. BaseType "Fossil"
  4474. Class Currency
  4475. SetBackgroundColor 80 40 0
  4476. SetBorderColor 0 0 0
  4477. SetTextColor 225 75 0
  4478. SetFontSize 45
  4479. PlayAlertSound 11 200
  4480. MinimapIcon 2 Yellow Circle
  4481. PlayEffect Brown
  4482.  
  4483. #3CL - Ridiculously specific spot b/c of code prioritization
  4484. #racechromes (small chromes w/big font size at lower levels)
  4485. Hide #Strict+ Filters
  4486. ItemLevel <= 45
  4487. Sockets >= 3
  4488. SocketGroup RGB
  4489. SetBackgroundColor 40 40 40
  4490. SetBorderColor 150 150 150
  4491. SetFontSize 40
  4492. Hide #Strict+ Filters
  4493. ItemLevel <= 67
  4494. Sockets >= 3
  4495. SocketGroup RGB
  4496. Width = 2
  4497. Height = 2
  4498. SetBackgroundColor 40 40 40
  4499. SetBorderColor 150 150 150
  4500. SetFontSize 40
  4501. Hide #Strict+ Filters
  4502. ItemLevel <= 67
  4503. Sockets >= 3
  4504. SocketGroup RGB
  4505. Width = 1
  4506. Height = 3
  4507. SetBackgroundColor 40 40 40
  4508. SetBorderColor 150 150 150
  4509. SetFontSize 40
  4510. #smallchromes (always show)
  4511. Hide #Strict+ Filters
  4512. Sockets >= 3
  4513. SocketGroup RGB
  4514. Width = 2
  4515. Height = 2
  4516. SetBackgroundColor 40 40 40
  4517. SetBorderColor 150 150 150
  4518. SetFontSize 36
  4519. Hide #Strict+ Filters
  4520. Sockets >= 3
  4521. SocketGroup RGB
  4522. Width = 1
  4523. Height = 3
  4524. SetBackgroundColor 40 40 40
  4525. SetBorderColor 150 150 150
  4526. SetFontSize 36
  4527. #midchromes (show until red tier maps)
  4528. Hide #Strict+ Filters
  4529. Sockets >= 3
  4530. ItemLevel <= 77
  4531. SocketGroup RGB
  4532. Width = 2
  4533. Height = 3
  4534. SetBackgroundColor 40 40 40
  4535. SetBorderColor 150 150 150
  4536. #bigchromes (4x2's)
  4537. Hide #Strict+ Filters
  4538. Sockets >= 3
  4539. ItemLevel <= 47
  4540. SocketGroup RGB
  4541. SetBackgroundColor 40 40 40
  4542. SetBorderColor 150 150 150
  4543.  
  4544. ###################################################################################
  4545. ######################## Section 13 - Global Levelling ############################
  4546. ###################################################################################
  4547. #Jewellery, ms boots, and other items that affect all archetypes
  4548. #resist rings
  4549. Show
  4550. BaseType "Sapphire Ring"
  4551. AreaLevel <= 33
  4552. SetBackgroundColor 50 40 80
  4553. SetBorderColor 150 120 255
  4554. SetFontSize 45
  4555. # PlayAlertSound 13 150 #Sound Off in Strict+
  4556. MinimapIcon 2 Blue Moon
  4557. Show
  4558. BaseType "Topaz Ring"
  4559. AreaLevel <= 33
  4560. SetBackgroundColor 50 40 80
  4561. SetBorderColor 150 120 255
  4562. SetFontSize 45
  4563. # PlayAlertSound 13 150 #Sound Off in Strict+
  4564. MinimapIcon 2 Yellow Moon
  4565. Show
  4566. BaseType "Ruby Ring"
  4567. AreaLevel <= 33
  4568. SetBackgroundColor 50 40 80
  4569. SetBorderColor 150 120 255
  4570. SetFontSize 45
  4571. # PlayAlertSound 13 150 #Sound Off in Strict+
  4572. MinimapIcon 2 Red Moon
  4573. Show
  4574. BaseType "Two-Stone Ring"
  4575. AreaLevel <= 33
  4576. SetBackgroundColor 50 40 80
  4577. SetBorderColor 150 120 255
  4578. SetFontSize 45
  4579. # PlayAlertSound 13 150 #Sound Off in Strict+
  4580. MinimapIcon 2 Purple Moon
  4581. Show
  4582. AreaLevel <= 47
  4583. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  4584. SetBorderColor 150 120 255
  4585. SetFontSize 40
  4586. Show
  4587. AreaLevel <= 67
  4588. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Amethyst Ring"
  4589. Rarity Magic
  4590. SetBorderColor 150 120 255
  4591. SetFontSize 38
  4592. Show
  4593. AreaLevel <= 63
  4594. BaseType "Two-Stone Ring" "Amethyst Ring"
  4595. SetBorderColor 150 120 255
  4596.  
  4597. #life jewellery
  4598. Show
  4599. AreaLevel <= 35
  4600. BaseType "Leather Belt" "Coral Ring"
  4601. SetBorderColor 255 204 102
  4602. SetFontSize 45
  4603. MinimapIcon 2 White Moon
  4604. Show
  4605. AreaLevel <= 63
  4606. BaseType "Leather Belt" "Coral Ring"
  4607. SetBorderColor 255 204 102
  4608. SetFontSize 38
  4609. MinimapIcon 2 White Moon
  4610. Show
  4611. AreaLevel <= 67
  4612. Rarity Magic
  4613. BaseType "Leather Belt" "Coral Ring"
  4614. SetBorderColor 255 204 102
  4615. SetFontSize 38
  4616. Show
  4617. AreaLevel <= 67
  4618. Rarity Normal
  4619. BaseType "Leather Belt" "Coral Ring"
  4620. SetBorderColor 255 204 102
  4621. SetFontSize 34
  4622.  
  4623. #amulets / attribute related stuff
  4624. Show
  4625. AreaLevel <= 35
  4626. BaseType "Amber Amulet"
  4627. SetBackgroundColor 35 0 35
  4628. SetBorderColor 200 0 200
  4629. SetFontSize 45
  4630. # PlayAlertSound 16 150 #Sound off in Strict+ Filters
  4631. MinimapIcon 2 Red Kite
  4632. Show
  4633. AreaLevel <= 35
  4634. BaseType "Jade Amulet"
  4635. SetBackgroundColor 35 0 35
  4636. SetBorderColor 200 0 200
  4637. SetFontSize 45
  4638. # PlayAlertSound 16 150 #Sound off in Strict+ Filters
  4639. MinimapIcon 2 Green Kite
  4640. Show
  4641. AreaLevel <= 35
  4642. BaseType "Lapis Amulet"
  4643. SetBackgroundColor 35 0 35
  4644. SetBorderColor 200 0 200
  4645. SetFontSize 45
  4646. # PlayAlertSound 16 150 #Sound off in Strict+ Filters
  4647. MinimapIcon 2 Blue Kite
  4648. Show
  4649. AreaLevel <= 47
  4650. BaseType "Citrine Amulet"
  4651. SetBackgroundColor 35 0 35
  4652. SetBorderColor 200 0 200
  4653. SetFontSize 45
  4654. # PlayAlertSound 16 150 #Sound off in Strict+ Filters
  4655. MinimapIcon 2 Yellow Kite
  4656. Show
  4657. AreaLevel <= 47
  4658. BaseType "Turquoise Amulet"
  4659. SetBackgroundColor 35 0 35
  4660. SetBorderColor 200 0 200
  4661. SetFontSize 45
  4662. # PlayAlertSound 16 150 #Sound off in Strict+ Filters
  4663. MinimapIcon 2 Cyan Kite
  4664. Show
  4665. AreaLevel <= 47
  4666. BaseType "Agate Amulet"
  4667. SetBackgroundColor 35 0 35
  4668. SetBorderColor 200 0 200
  4669. SetFontSize 45
  4670. # PlayAlertSound 16 150 #Sound off in Strict+ Filters
  4671. MinimapIcon 2 Pink Kite
  4672. Show
  4673. AreaLevel <= 67
  4674. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4675. Rarity Magic
  4676. SetBorderColor 200 0 200
  4677. SetFontSize 42
  4678. Show
  4679. AreaLevel <= 47
  4680. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4681. SetBorderColor 200 0 200
  4682. SetFontSize 40
  4683. Show
  4684. AreaLevel <= 67
  4685. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  4686. SetBorderColor 200 0 200
  4687. SetFontSize 34
  4688.  
  4689. #other misc
  4690. Hide #Strict+ Filters
  4691. AreaLevel <= 15
  4692. BaseType "Rustic Sash"
  4693. SetBorderColor 200 80 0
  4694. SetFontSize 45
  4695. Hide #Strict+ Filters
  4696. AreaLevel <= 47
  4697. BaseType "Rustic Sash"
  4698. Rarity Magic
  4699. SetBorderColor 250 100 0
  4700. SetFontSize 45
  4701. Hide #Strict+ Filters
  4702. AreaLevel <= 47
  4703. BaseType "Rustic Sash"
  4704. SetBorderColor 200 80 0
  4705. SetFontSize 40
  4706. Hide #Strict+ Filters
  4707. AreaLevel <= 67
  4708. BaseType "Rustic Sash"
  4709. Hide #Strict+ Filters
  4710. AreaLevel <= 15
  4711. BaseType "Iron Ring"
  4712. SetBorderColor 200 80 0
  4713. SetFontSize 45
  4714. Hide #Strict+ Filters
  4715. AreaLevel <= 25
  4716. BaseType "Iron Ring"
  4717. SetBorderColor 200 80 0
  4718. SetFontSize 40
  4719. Hide #Strict+ Filters
  4720. AreaLevel <= 15
  4721. BaseType "Heavy Belt"
  4722. SetBorderColor 200 0 200
  4723. SetFontSize 45
  4724. Hide #Strict+ Filters
  4725. AreaLevel <= 47
  4726. BaseType "Heavy Belt" "Iron Ring"
  4727. Show
  4728. AreaLevel <= 67
  4729. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet"
  4730. Rarity Normal Magic
  4731. Hide #Strict+ Filters
  4732. AreaLevel <= 25
  4733. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  4734. SetBorderColor 200 0 200
  4735. SetFontSize 38
  4736. Hide #Strict+ Filters
  4737. Class "Ring" "Amulet" "Belt"
  4738. AreaLevel <= 15
  4739. Rarity Magic
  4740. SetFontSize 45
  4741. Hide #Strict+ Filters
  4742. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  4743. AreaLevel <= 11
  4744. SetFontSize 42
  4745.  
  4746. #tan border on magic and rare levelling boots
  4747. Hide #Strict+ Filters
  4748. HasExplicitMod "Runner's" "Sprinter's"
  4749. AreaLevel <= 25
  4750. SetBorderColor 255 204 102
  4751. SetTextColor 250 0 125
  4752. SetFontSize 45
  4753. Show
  4754. HasExplicitMod "Stallion's" "Gazelle's" "Cheetah's"
  4755. AreaLevel <= 67
  4756. SetBorderColor 255 204 102
  4757. SetTextColor 250 0 125
  4758. SetFontSize 45
  4759. Hide #Strict+ Filters
  4760. Class "Boots"
  4761. AreaLevel <= 35
  4762. Rarity Magic Rare
  4763. SetBorderColor 255 204 102
  4764. SetFontSize 45
  4765. Hide #Strict+ Filters
  4766. Class "Boots"
  4767. AreaLevel < 47
  4768. Rarity Magic
  4769. SetBorderColor 255 204 102
  4770. SetFontSize 40
  4771. Hide #Strict+ Filters
  4772. Class "Boots"
  4773. Rarity Rare
  4774. AreaLevel < 67
  4775. SetBorderColor 255 204 102
  4776. SetFontSize 40
  4777.  
  4778. #Shield Blocks
  4779. Show
  4780. BaseType "Ceremonial Kite Shield" "Angelic Kite Shield" "Archon Kite Shield"
  4781. AreaLevel <= 67
  4782. SetBorderColor 150 100 0
  4783. SetFontSize 34
  4784. Show
  4785. BaseType "Copper Tower Shield" "Bronze Tower Shield" "Ezomyte Tower Shield"
  4786. AreaLevel <= 67
  4787. SetBorderColor 150 100 0
  4788. SetFontSize 34
  4789. Hide #Strict+ Filters
  4790. BaseType "Layered Kite Shield"
  4791. AreaLevel <= 33
  4792.  
  4793. ###################################################################################
  4794. ####################### Section 14 - Caster Levelling #############################
  4795. ###################################################################################
  4796. #wands
  4797. Show
  4798. Class "Wand"
  4799. ItemLevel = 2
  4800. SetBorderColor 150 200 250
  4801. SetFontSize 45
  4802. MinimapIcon 2 Blue Moon
  4803. PlayEffect Blue Temp
  4804. Show
  4805. BaseType "Quartz Wand" "Carved Wand"
  4806. AreaLevel <= 47
  4807. LinkedSockets = 3
  4808. SetBackgroundColor 40 50 60
  4809. SetBorderColor 150 200 250
  4810. SetFontSize 40
  4811. Show
  4812. BaseType "Crystal Wand" "Engraved Wand"
  4813. AreaLevel <= 61
  4814. LinkedSockets = 3
  4815. SetBackgroundColor 40 50 60
  4816. SetBorderColor 150 200 250
  4817. SetFontSize 38
  4818. Show
  4819. BaseType "Opal Wand" "Imbued Wand"
  4820. AreaLevel <= 67
  4821. LinkedSockets = 3
  4822. SetBackgroundColor 40 50 60
  4823. SetBorderColor 150 200 250
  4824. SetFontSize 38
  4825. Show
  4826. BaseType "Quartz Wand" "Carved Wand"
  4827. AreaLevel <= 47
  4828. SetBorderColor 100 150 200
  4829. SetFontSize 40
  4830. Show
  4831. BaseType "Crystal Wand" "Engraved Wand"
  4832. AreaLevel <= 59
  4833. SetBorderColor 100 150 200
  4834. SetFontSize 38
  4835. Show
  4836. BaseType "Opal Wand" "Imbued Wand"
  4837. AreaLevel <= 67
  4838. SetBorderColor 100 150 200
  4839. Hide #Strict+ Filters
  4840. Class "Wand"
  4841. Rarity Magic Rare
  4842. AreaLevel <= 15
  4843. SetBorderColor 150 200 250
  4844. SetFontSize 45
  4845. Hide #Strict+ Filters
  4846. Class "Wand"
  4847. Rarity Rare
  4848. AreaLevel <= 70
  4849. SetBorderColor 150 200 250
  4850. SetFontSize 38
  4851. Hide #Strict+ Filters
  4852. Class "Wand"
  4853. AreaLevel <= 47
  4854. LinkedSockets = 3
  4855. SetBorderColor 150 200 250
  4856. Hide #Strict+ Filters
  4857. Class "Wand"
  4858. Rarity Magic
  4859. AreaLevel <= 35
  4860. SetBorderColor 150 200 250
  4861. SetFontSize 38
  4862. Hide #Strict+ Filters
  4863. Class "Wand"
  4864. AreaLevel <= 15
  4865. ItemLevel >= 2
  4866.  
  4867. #sceptres
  4868. Show
  4869. Class "Sceptre"
  4870. ItemLevel = 2
  4871. SetBorderColor 150 200 250
  4872. SetFontSize 45
  4873. MinimapIcon 2 Blue Moon
  4874. PlayEffect Blue Temp
  4875. Show
  4876. BaseType "Quartz Sceptre" "Shadow Sceptre"
  4877. AreaLevel <= 47
  4878. LinkedSockets = 3
  4879. SetBackgroundColor 40 50 60
  4880. SetBorderColor 150 200 250
  4881. SetFontSize 40
  4882. Show
  4883. BaseType "Crystal Sceptre" "Abyssal Sceptre"
  4884. AreaLevel <= 61
  4885. LinkedSockets = 3
  4886. SetBackgroundColor 40 50 60
  4887. SetBorderColor 150 200 250
  4888. SetFontSize 38
  4889. Show
  4890. BaseType "Opal Sceptre" "Void Sceptre"
  4891. AreaLevel <= 67
  4892. LinkedSockets = 3
  4893. SetBackgroundColor 40 50 60
  4894. SetBorderColor 150 200 250
  4895. SetFontSize 38
  4896. Show
  4897. BaseType "Quartz Sceptre" "Shadow Sceptre"
  4898. AreaLevel <= 47
  4899. SetBorderColor 100 150 200
  4900. SetFontSize 40
  4901. Show
  4902. BaseType "Crystal Sceptre" "Abyssal Sceptre"
  4903. AreaLevel <= 59
  4904. SetBorderColor 100 150 200
  4905. SetFontSize 38
  4906. Show
  4907. BaseType "Opal Sceptre" "Void Sceptre" "Sambar Sceptre"
  4908. AreaLevel <= 67
  4909. SetBorderColor 100 150 200
  4910. Hide #Strict+ Filters
  4911. Class "Sceptre"
  4912. Rarity Magic Rare
  4913. AreaLevel <= 15
  4914. SetBorderColor 150 200 250
  4915. SetFontSize 45
  4916. Hide #Strict+ Filters
  4917. Class "Sceptre"
  4918. Rarity Rare
  4919. AreaLevel <= 70
  4920. SetBorderColor 150 200 250
  4921. SetFontSize 38
  4922. Hide #Strict+ Filters
  4923. Class "Sceptre"
  4924. AreaLevel <= 47
  4925. LinkedSockets = 3
  4926. SetBorderColor 150 200 250
  4927. Hide #Strict+ Filters
  4928. Class "Sceptre"
  4929. Rarity Magic
  4930. AreaLevel <= 35
  4931. SetBorderColor 150 200 250
  4932. SetFontSize 38
  4933. Hide #Strict+ Filters
  4934. Class "Sceptre"
  4935. AreaLevel <= 15
  4936. ItemLevel >= 2
  4937.  
  4938. #shields
  4939. Show
  4940. BaseType "Bone Spirit Shield" "Ivory Spirit Shield" "Fossilised Spirit Shield"
  4941. AreaLevel <= 67
  4942. SetBorderColor 150 200 250
  4943.  
  4944. #crit daggers (disabled by default)
  4945. #Show
  4946. # BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  4947. # SetBorderColor 100 150 200
  4948. # AreaLevel <= 67
  4949. # ItemLevel >= 60
  4950.  
  4951. ###################################################################################
  4952. ###################### Section 15 - Summoner Levelling ############################
  4953. ###################################################################################
  4954. #Note: shows caster weapons up through end of Act 2, then only shows shields and relevant summoner basetypes
  4955. #the main purpose of this block is to allow summoners to delete the caster/ranged/melee blocks the same way the other archetypes can delete the other blocks, some blocks are redundant with caster blocks (i.e. some of the shield stuff)
  4956. #as there is overlap with the caster section, some highlighting here only "activates" if the caster section is deleted. claws are for holy relic/cyclone levelling
  4957. #remember that a pagan wand with essenced minion dmg is by far the best summoner levelling weapon
  4958. Show
  4959. BaseType "Pagan Wand"
  4960. AreaLevel <= 67
  4961. SetBorderColor 125 0 250
  4962. SetFontSize 38
  4963. MinimapIcon 2 Purple Cross
  4964. #Hide #Strict+ Filters
  4965. Class "Wand" "Sceptre"
  4966. Rarity Magic Rare
  4967. AreaLevel <= 15
  4968. SetBorderColor 125 0 250
  4969. SetFontSize 45
  4970. #Hide #Strict+ Filters
  4971. BaseType "Bone Spirit Shield"
  4972. Rarity Normal Magic Rare
  4973. AreaLevel <= 47
  4974. SetBorderColor 125 0 250
  4975. SetFontSize 38
  4976. #Hide #Strict+ Filters
  4977. Class "Wand"
  4978. ItemLevel <= 15
  4979. ItemLevel >= 2
  4980.  
  4981. #Hide #Strict+ Filters
  4982. BaseType "Helmet"
  4983. AreaLevel <= 67
  4984. HasExplicitMod "Reanimator's"
  4985. SetBorderColor 125 0 250
  4986. SetFontSize 38
  4987. #Hide #Strict+ Filters
  4988. BaseType "Helmet"
  4989. AreaLevel <= 75
  4990. HasExplicitMod "Summoner's"
  4991. SetBorderColor 125 0 250
  4992. SetFontSize 40
  4993.  
  4994. #Claw levelling (disabled by default after it fell out of meta due to holy relic / cyclone / minion nerfs)
  4995. #Show
  4996. # BaseType "Sparkling Claw" "Double Claw" "Gouger"
  4997. # ItemLevel <= 45
  4998. # SetBorderColor 125 0 250
  4999. #Show
  5000. # BaseType "Gut Ripper"
  5001. # ItemLevel <= 67
  5002. # SetBorderColor 125 0 250
  5003. # SetFontSize 38
  5004.  
  5005. ###################################################################################
  5006. ##################### Section 16.1 - 1h Melee Levelling ###########################
  5007. ###################################################################################
  5008. #As of 3.11.5 only shows axes by default
  5009. #Early pre-specialization levelling, shows both axes and swords before roughly level ~20 zones
  5010. #Hide #Strict+ Filters
  5011. BaseType "Rusted Hatchet" "Rusted Sword" "Rusted Spike" "Whalebone Rapier" "Driftwood Club"
  5012. AreaLevel <= 5
  5013. SetBorderColor 128 0 0
  5014. SetFontSize 40
  5015. #Hide #Strict+ Filters
  5016. BaseType "Jade Hatchet" "Copper Sword"
  5017. AreaLevel <= 11
  5018. SetBorderColor 128 0 0
  5019. SetFontSize 45
  5020. #Hide #Strict+ Filters
  5021. BaseType "Boarding Axe" "Sabre"
  5022. AreaLevel <= 15
  5023. SetBorderColor 128 0 0
  5024. SetFontSize 45
  5025.  
  5026. #Axes
  5027. Show
  5028. BaseType "Cleaver"
  5029. AreaLevel <= 20
  5030. SetBorderColor 128 0 0
  5031. SetFontSize 45
  5032. Show
  5033. BaseType "Broad Axe"
  5034. AreaLevel <= 24
  5035. SetBorderColor 128 0 0
  5036. SetFontSize 45
  5037. Show
  5038. BaseType "Arming Axe"
  5039. AreaLevel <= 28
  5040. Rarity Rare
  5041. SetBorderColor 128 0 0
  5042. SetFontSize 45
  5043. Show
  5044. BaseType "Arming Axe"
  5045. AreaLevel <= 28
  5046. SetBorderColor 128 0 0
  5047. SetFontSize 40
  5048. Show
  5049. BaseType "Decorative Axe"
  5050. AreaLevel <= 32
  5051. Rarity Rare
  5052. SetBorderColor 128 0 0
  5053. SetFontSize 45
  5054. Show
  5055. BaseType "Decorative Axe"
  5056. AreaLevel <= 32
  5057. SetBorderColor 128 0 0
  5058. SetFontSize 40
  5059. Show
  5060. BaseType "Spectral Axe"
  5061. AreaLevel <= 34
  5062. Rarity Rare
  5063. SetBorderColor 128 0 0
  5064. SetFontSize 45
  5065. Show
  5066. BaseType "Spectral Axe"
  5067. AreaLevel <= 34
  5068. SetBorderColor 128 0 0
  5069. SetFontSize 40
  5070. Show
  5071. BaseType "Jasper Axe" "Etched Hatchet"
  5072. AreaLevel <= 38
  5073. Rarity Rare
  5074. SetBorderColor 128 0 0
  5075. SetFontSize 45
  5076. Show
  5077. BaseType "Jasper Axe" "Etched Hatchet"
  5078. AreaLevel <= 38
  5079. SetBorderColor 128 0 0
  5080. SetFontSize 40
  5081. Show
  5082. BaseType "Tomahawk"
  5083. AreaLevel <= 41
  5084. Rarity Rare
  5085. SetBorderColor 128 0 0
  5086. SetFontSize 45
  5087. Show
  5088. BaseType "Tomahawk"
  5089. AreaLevel <= 41
  5090. SetBorderColor 128 0 0
  5091. SetFontSize 40
  5092. Show
  5093. BaseType "Wrist Chopper"
  5094. AreaLevel <= 44
  5095. Rarity Rare
  5096. SetBorderColor 128 0 0
  5097. SetFontSize 45
  5098. Show
  5099. BaseType "Wrist Chopper"
  5100. AreaLevel <= 44
  5101. SetBorderColor 128 0 0
  5102. SetFontSize 40
  5103. #a5 kitava cutoff
  5104. Show
  5105. BaseType "War Axe"
  5106. AreaLevel <= 47
  5107. Rarity Rare
  5108. SetBorderColor 128 0 0
  5109. SetFontSize 42
  5110. Show
  5111. BaseType "War Axe"
  5112. AreaLevel <= 47
  5113. SetBorderColor 128 0 0
  5114. SetFontSize 38
  5115. Show
  5116. BaseType "Chest Splitter"
  5117. AreaLevel <= 50
  5118. Rarity Rare
  5119. SetBorderColor 128 0 0
  5120. SetFontSize 42
  5121. Show
  5122. BaseType "Chest Splitter"
  5123. AreaLevel <= 50
  5124. SetBorderColor 128 0 0
  5125. SetFontSize 38
  5126. Show
  5127. BaseType "Ceremonial Axe"
  5128. AreaLevel <= 53
  5129. Rarity Rare
  5130. SetBorderColor 128 0 0
  5131. SetFontSize 42
  5132. Show
  5133. BaseType "Ceremonial Axe"
  5134. AreaLevel <= 53
  5135. SetBorderColor 128 0 0
  5136. SetFontSize 38
  5137. Show
  5138. BaseType "Wraith Axe"
  5139. AreaLevel <= 56
  5140. Rarity Rare
  5141. SetBorderColor 128 0 0
  5142. SetFontSize 42
  5143. Show
  5144. BaseType "Wraith Axe"
  5145. AreaLevel <= 56
  5146. SetBorderColor 128 0 0
  5147. SetFontSize 38
  5148. Show
  5149. BaseType "Engraved Hatchet" "Karui Axe"
  5150. AreaLevel <= 58
  5151. Rarity Rare
  5152. SetBorderColor 128 0 0
  5153. SetFontSize 42
  5154. Show
  5155. BaseType "Engraved Hatchet" "Karui Axe"
  5156. AreaLevel <= 58
  5157. SetBorderColor 128 0 0
  5158. SetFontSize 38
  5159. Show
  5160. BaseType "Vaal Hatchet"
  5161. AreaLevel <= 67
  5162. Rarity Rare
  5163. SetBorderColor 128 0 0
  5164. SetFontSize 40
  5165. Show
  5166. BaseType "Vaal Hatchet"
  5167. AreaLevel <= 67
  5168. SetBorderColor 128 0 0
  5169. SetFontSize 38
  5170. #endgame axes
  5171. Show
  5172. Class "One Hand Axe"
  5173. DropLevel >= 59
  5174. AreaLevel <= 72
  5175. Rarity Rare
  5176. SetBorderColor 128 0 0
  5177. SetFontSize 38
  5178. Show
  5179. BaseType "Siege Axe"
  5180. AreaLevel <= 67
  5181. SetBorderColor 128 0 0
  5182. SetFontSize 36
  5183. Hide #Strict Only
  5184. BaseType "Runic Hatchet"
  5185. AreaLevel <= 71
  5186. SetBorderColor 128 0 0
  5187.  
  5188. #Swords (disabled by default)
  5189. #Show
  5190. # BaseType "Broad Sword"
  5191. # AreaLevel <= 19
  5192. # SetBorderColor 128 0 0
  5193. # SetFontSize 45
  5194. #Show
  5195. # BaseType "War Sword"
  5196. # AreaLevel <= 23
  5197. # SetBorderColor 128 0 0
  5198. # SetFontSize 45
  5199. #Show
  5200. # BaseType "Ancient Sword"
  5201. # AreaLevel <= 27
  5202. # SetBorderColor 128 0 0
  5203. # SetFontSize 45
  5204. #Show
  5205. # BaseType "Elegant Sword"
  5206. # AreaLevel <= 31
  5207. # Rarity Rare
  5208. # SetBorderColor 128 0 0
  5209. # SetFontSize 45
  5210. #Show
  5211. # BaseType "Elegant Sword"
  5212. # AreaLevel <= 31
  5213. # SetBorderColor 128 0 0
  5214. # SetFontSize 40
  5215. #Show
  5216. # BaseType "Dusk Blade" "Hook Sword"
  5217. # AreaLevel <= 34
  5218. # Rarity Rare
  5219. # SetBorderColor 128 0 0
  5220. # SetFontSize 45
  5221. #Show
  5222. # BaseType "Dusk Blade" "Hook Sword"
  5223. # AreaLevel <= 34
  5224. # SetBorderColor 128 0 0
  5225. # SetFontSize 40
  5226. #Show
  5227. # BaseType "Variscite Blade"
  5228. # AreaLevel <= 37
  5229. # Rarity Rare
  5230. # SetBorderColor 128 0 0
  5231. # SetFontSize 45
  5232. #Show
  5233. # BaseType "Variscite Blade"
  5234. # AreaLevel <= 37
  5235. # SetBorderColor 128 0 0
  5236. # SetFontSize 40
  5237. #Show
  5238. # BaseType "Cutlass"
  5239. # AreaLevel <= 40
  5240. # Rarity Rare
  5241. # SetBorderColor 128 0 0
  5242. # SetFontSize 45
  5243. #Show
  5244. # BaseType "Cutlass"
  5245. # AreaLevel <= 40
  5246. # SetBorderColor 128 0 0
  5247. # SetFontSize 40
  5248. #Show
  5249. # BaseType "Baselard"
  5250. # AreaLevel <= 43
  5251. # Rarity Rare
  5252. # SetBorderColor 128 0 0
  5253. # SetFontSize 45
  5254. #Show
  5255. # BaseType "Baselard"
  5256. # AreaLevel <= 43
  5257. # SetBorderColor 128 0 0
  5258. # SetFontSize 40
  5259. #a5 kitava cutoff
  5260. #Show
  5261. # BaseType "Battle Sword"
  5262. # AreaLevel <= 46
  5263. # Rarity Rare
  5264. # SetBorderColor 128 0 0
  5265. # SetFontSize 42
  5266. #Show
  5267. # BaseType "Battle Sword"
  5268. # AreaLevel <= 46
  5269. # SetBorderColor 128 0 0
  5270. # SetFontSize 38
  5271. #Show
  5272. # BaseType "Elder Sword" "Graceful Sword"
  5273. # AreaLevel <= 52
  5274. # Rarity Rare
  5275. # SetBorderColor 128 0 0
  5276. # SetFontSize 42
  5277. #Show
  5278. # BaseType "Elder Sword" "Graceful Sword"
  5279. # AreaLevel <= 52
  5280. # SetBorderColor 128 0 0
  5281. # SetFontSize 38
  5282. #Show
  5283. # BaseType "Twilight Blade" "Grappler"
  5284. # AreaLevel <= 57
  5285. # Rarity Rare
  5286. # SetBorderColor 128 0 0
  5287. # SetFontSize 42
  5288. #Show
  5289. # BaseType "Twilight Blade" "Grappler"
  5290. # AreaLevel <= 55
  5291. # SetBorderColor 128 0 0
  5292. # SetFontSize 38
  5293. #Show
  5294. # BaseType "Gemstone Sword"
  5295. # AreaLevel <= 57
  5296. # Rarity Rare
  5297. # SetBorderColor 128 0 0
  5298. # SetFontSize 42
  5299. #Show
  5300. # BaseType "Gemstone Sword"
  5301. # AreaLevel <= 57
  5302. # SetBorderColor 128 0 0
  5303. # SetFontSize 38
  5304. ##endgame swords
  5305. #Show
  5306. # Class "One Hand Sword"
  5307. # DropLevel >= 59
  5308. # ItemLevel <= 72
  5309. # Rarity Rare
  5310. # SetBorderColor 128 0 0
  5311. # SetFontSize 38
  5312. #Show
  5313. # BaseType "Corsair Sword" "Eternal Sword" "Jewelled Foil" "Spiraled Foil"
  5314. # ItemLevel <= 67
  5315. # SetBorderColor 128 0 0
  5316. # SetFontSize 36
  5317.  
  5318. ###################################################################################
  5319. ##################### Section 16.2 - 2h Melee Levelling ###########################
  5320. ###################################################################################
  5321. #As of 3.11.5 only shows axes by default
  5322. #Hide #Strict+ Filters
  5323. BaseType "Stone Axe" "Corroded Blade" "Driftwood Maul"
  5324. AreaLevel <= 8
  5325. SetBorderColor 128 0 0
  5326. SetFontSize 40
  5327. #Hide #Strict+ Filters
  5328. BaseType "Jade Chopper" "Longsword"
  5329. AreaLevel <= 12
  5330. SetBorderColor 128 0 0
  5331. SetFontSize 45
  5332. #Hide #Strict+ Filters
  5333. BaseType "Woodsplitter" "Bastard Sword"
  5334. AreaLevel <= 17
  5335. SetBorderColor 128 0 0
  5336. SetFontSize 45
  5337.  
  5338. #Axes
  5339. Show
  5340. BaseType "Poleaxe"
  5341. AreaLevel <= 22
  5342. Rarity Rare
  5343. SetBorderColor 128 0 0
  5344. SetFontSize 45
  5345. Show
  5346. BaseType "Poleaxe"
  5347. AreaLevel <= 22
  5348. SetBorderColor 128 0 0
  5349. SetFontSize 40
  5350. Show
  5351. BaseType "Double Axe"
  5352. AreaLevel <= 27
  5353. Rarity Rare
  5354. SetBorderColor 128 0 0
  5355. SetFontSize 45
  5356. Show
  5357. BaseType "Double Axe"
  5358. AreaLevel <= 27
  5359. SetBorderColor 128 0 0
  5360. SetFontSize 40
  5361. Show
  5362. BaseType "Gilded Axe"
  5363. AreaLevel <= 32
  5364. Rarity Rare
  5365. SetBorderColor 128 0 0
  5366. SetFontSize 45
  5367. Show
  5368. BaseType "Gilded Axe"
  5369. AreaLevel <= 32
  5370. SetBorderColor 128 0 0
  5371. SetFontSize 40
  5372. Show
  5373. BaseType "Shadow Axe"
  5374. AreaLevel <= 35
  5375. Rarity Rare
  5376. SetBorderColor 128 0 0
  5377. SetFontSize 45
  5378. Show
  5379. BaseType "Shadow Axe"
  5380. AreaLevel <= 35
  5381. SetBorderColor 128 0 0
  5382. SetFontSize 40
  5383. Show
  5384. BaseType "Jasper Chopper"
  5385. AreaLevel <= 40
  5386. Rarity Rare
  5387. SetBorderColor 128 0 0
  5388. SetFontSize 45
  5389. Show
  5390. BaseType "Jasper Chopper"
  5391. AreaLevel <= 40
  5392. SetBorderColor 128 0 0
  5393. SetFontSize 40
  5394. Show
  5395. BaseType "Timber Axe"
  5396. AreaLevel <= 44
  5397. Rarity Rare
  5398. SetBorderColor 128 0 0
  5399. SetFontSize 45
  5400. Show
  5401. BaseType "Timber Axe"
  5402. AreaLevel <= 44
  5403. SetBorderColor 128 0 0
  5404. SetFontSize 40
  5405. #a5 kitava cutoff
  5406. Show
  5407. BaseType "Headsman Axe"
  5408. AreaLevel <= 48
  5409. Rarity Rare
  5410. SetBorderColor 128 0 0
  5411. SetFontSize 42
  5412. Show
  5413. BaseType "Headsman Axe"
  5414. AreaLevel <= 48
  5415. SetBorderColor 128 0 0
  5416. SetFontSize 38
  5417. Show
  5418. BaseType "Labrys"
  5419. AreaLevel <= 51
  5420. Rarity Rare
  5421. SetBorderColor 128 0 0
  5422. SetFontSize 42
  5423. Show
  5424. BaseType "Labrys"
  5425. AreaLevel <= 51
  5426. SetBorderColor 128 0 0
  5427. SetFontSize 38
  5428. Show
  5429. BaseType "Noble Axe"
  5430. AreaLevel <= 54
  5431. Rarity Rare
  5432. SetBorderColor 128 0 0
  5433. SetFontSize 42
  5434. Show
  5435. BaseType "Noble Axe"
  5436. AreaLevel <= 54
  5437. SetBorderColor 128 0 0
  5438. SetFontSize 38
  5439. Show
  5440. BaseType "Abyssal Axe"
  5441. AreaLevel <= 57
  5442. Rarity Rare
  5443. SetBorderColor 128 0 0
  5444. SetFontSize 42
  5445. Show
  5446. BaseType "Abyssal Axe"
  5447. AreaLevel <= 57
  5448. SetBorderColor 128 0 0
  5449. SetFontSize 38
  5450. #endgame axes
  5451. Show
  5452. Class "Two Hand Axe"
  5453. DropLevel >= 60
  5454. AreaLevel <= 72
  5455. Rarity Rare
  5456. SetBorderColor 128 0 0
  5457. SetFontSize 38
  5458. Show
  5459. BaseType "Vaal Axe" "Karui Chopper"
  5460. AreaLevel <= 67
  5461. SetBorderColor 128 0 0
  5462. SetFontSize 36
  5463. Hide #Strict Only
  5464. BaseType "Fleshripper"
  5465. AreaLevel <= 70
  5466. SetBorderColor 128 0 0
  5467.  
  5468. ##Swords
  5469. #Show
  5470. # BaseType "Two-Handed Sword"
  5471. # AreaLevel <= 21
  5472. # Rarity Rare
  5473. # SetBorderColor 128 0 0
  5474. # SetFontSize 45
  5475. #Show
  5476. # BaseType "Two-Handed Sword"
  5477. # AreaLevel <= 21
  5478. # SetBorderColor 128 0 0
  5479. # SetFontSize 40
  5480. #Show
  5481. # BaseType "Etched Greatsword"
  5482. # AreaLevel <= 25
  5483. # Rarity Rare
  5484. # SetBorderColor 128 0 0
  5485. # SetFontSize 45
  5486. #Show
  5487. # BaseType "Etched Greatsword"
  5488. # AreaLevel <= 26
  5489. # SetBorderColor 128 0 0
  5490. # SetFontSize 40
  5491. #Show
  5492. # BaseType "Ornate Sword"
  5493. # AreaLevel <= 31
  5494. # Rarity Rare
  5495. # SetBorderColor 128 0 0
  5496. # SetFontSize 45
  5497. #Show
  5498. # BaseType "Ornate Sword"
  5499. # AreaLevel <= 31
  5500. # SetBorderColor 128 0 0
  5501. # SetFontSize 40
  5502. #Show
  5503. # BaseType "Spectral Sword"
  5504. # AreaLevel <= 34
  5505. # Rarity Rare
  5506. # SetBorderColor 128 0 0
  5507. # SetFontSize 45
  5508. #Show
  5509. # BaseType "Spectral Sword"
  5510. # AreaLevel <= 34
  5511. # SetBorderColor 128 0 0
  5512. # SetFontSize 40
  5513. #Show
  5514. # BaseType "Curved Blade" "Butcher Sword"
  5515. # AreaLevel <= 39
  5516. # Rarity Rare
  5517. # SetBorderColor 128 0 0
  5518. # SetFontSize 45
  5519. #Show
  5520. # BaseType "Curved Blade" "Butcher Sword"
  5521. # AreaLevel <= 39
  5522. # SetBorderColor 128 0 0
  5523. # SetFontSize 40
  5524. #Show
  5525. # BaseType "Footman Sword"
  5526. # AreaLevel <= 43
  5527. # Rarity Rare
  5528. # SetBorderColor 128 0 0
  5529. # SetFontSize 45
  5530. #Show
  5531. # BaseType "Footman Sword"
  5532. # AreaLevel <= 43
  5533. # SetBorderColor 128 0 0
  5534. # SetFontSize 40
  5535. ##a5 kitava cutoff
  5536. #Show
  5537. # BaseType "Highland Blade"
  5538. # AreaLevel <= 47
  5539. # Rarity Rare
  5540. # SetBorderColor 128 0 0
  5541. # SetFontSize 42
  5542. #Show
  5543. # BaseType "Highland Blade"
  5544. # AreaLevel <= 47
  5545. # SetBorderColor 128 0 0
  5546. # SetFontSize 38
  5547. #Show
  5548. # BaseType "Engraved Greatsword"
  5549. # AreaLevel <= 50
  5550. # Rarity Rare
  5551. # SetBorderColor 128 0 0
  5552. # SetFontSize 42
  5553. #Show
  5554. # BaseType "Engraved Greatsword"
  5555. # AreaLevel <= 50
  5556. # SetBorderColor 128 0 0
  5557. # SetFontSize 38
  5558. #Show
  5559. # BaseType "Tiger Sword"
  5560. # AreaLevel <= 53
  5561. # Rarity Rare
  5562. # SetBorderColor 128 0 0
  5563. # SetFontSize 42
  5564. #Show
  5565. # BaseType "Tiger Sword"
  5566. # AreaLevel <= 53
  5567. # SetBorderColor 128 0 0
  5568. # SetFontSize 38
  5569. #Show
  5570. # BaseType "Wraith Sword" "Lithe Blade"
  5571. # AreaLevel <= 55
  5572. # Rarity Rare
  5573. # SetBorderColor 128 0 0
  5574. # SetFontSize 42
  5575. #Show
  5576. # BaseType "Wraith Sword" "Lithe Blade"
  5577. # AreaLevel <= 55
  5578. # SetBorderColor 128 0 0
  5579. # SetFontSize 38
  5580. #Show
  5581. # BaseType "Headman's Sword"
  5582. # AreaLevel <= 58
  5583. # Rarity Rare
  5584. # SetBorderColor 128 0 0
  5585. # SetFontSize 42
  5586. #Show
  5587. # BaseType "Headman's Sword"
  5588. # AreaLevel <= 58
  5589. # SetBorderColor 128 0 0
  5590. # SetFontSize 38
  5591. ##endgame swords
  5592. #Show
  5593. # Class "Two Hand Sword"
  5594. # DropLevel >= 60
  5595. # AreaLevel <= 72
  5596. # Rarity Rare
  5597. # SetBorderColor 128 0 0
  5598. # SetFontSize 38
  5599. #Show
  5600. # BaseType "Reaver Sword" "Lion Sword"
  5601. # AreaLevel <= 67
  5602. # SetBorderColor 128 0 0
  5603. # SetFontSize 36
  5604. #Show
  5605. # BaseType "Exquisite Blade"
  5606. # AreaLevel <= 70
  5607. # SetBorderColor 128 0 0
  5608.  
  5609. ###################################################################################
  5610. ####################### Section 17 - Ranged Levelling #############################
  5611. ###################################################################################
  5612. #NOTE: Delete the sections that aren't relevant to your levelling archetype. Example: if you're levelling bleed, then delete chaos, ele, and phys
  5613.  
  5614. #hyrri's quiver recipe
  5615. Hide #Strict+ Filters
  5616. BaseType "Sharktooth Arrow Quiver"
  5617. AreaLevel <= 25
  5618. Rarity Normal Magic Rare
  5619. SetBorderColor 125 200 40
  5620. SetFontSize 40
  5621.  
  5622. #quivershit
  5623. Hide #Strict+ Filters
  5624. BaseType "Quiver"
  5625. Rarity Magic Rare
  5626. SetBorderColor 125 200 40
  5627. AreaLevel <= 15
  5628. SetFontSize 45
  5629. Hide #Strict+ Filters
  5630. BaseType "Serrated Arrow Quiver"
  5631. AreaLevel <= 25
  5632. SetBorderColor 125 200 40
  5633. SetFontSize 40
  5634. Hide #Strict+ Filters
  5635. BaseType "Broadhead Arrow Quiver" "Penetrating Arrow Quiver"
  5636. AreaLevel <= 47
  5637. SetBorderColor 125 200 40
  5638. SetFontSize 36
  5639. Hide #Strict+ Filters
  5640. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver" "Penetrating Arrow Quiver"
  5641. AreaLevel <= 67
  5642. SetBorderColor 125 200 40
  5643. SetFontSize 34
  5644.  
  5645. #elemental bows (ele dmg implicit)
  5646. Hide #Strict+ Filters
  5647. BaseType "Royal Bow"
  5648. AreaLevel <= 49
  5649. SetBorderColor 125 200 40
  5650. SetFontSize 40
  5651. Hide #Strict+ Filters
  5652. BaseType "Highborn Bow"
  5653. AreaLevel <= 65
  5654. SetBorderColor 125 200 40
  5655. SetFontSize 38
  5656. Hide #Strict+ Filters
  5657. BaseType "Imperial Bow"
  5658. AreaLevel <= 67
  5659. SetBorderColor 125 200 40
  5660. SetFontSize 36
  5661.  
  5662. #chaos bows (fastest)
  5663. Show
  5664. BaseType "Short Bow"
  5665. AreaLevel <= 34
  5666. SetBorderColor 125 200 40
  5667. SetFontSize 40
  5668. Show
  5669. BaseType "Grove Bow"
  5670. AreaLevel <= 55
  5671. SetBorderColor 125 200 40
  5672. SetFontSize 38
  5673. Show
  5674. BaseType "Thicket Bow"
  5675. AreaLevel <= 67
  5676. SetBorderColor 125 200 40
  5677. SetFontSize 36
  5678.  
  5679. #bleed bows (highest avg dmg)
  5680. Show
  5681. BaseType "Short Bow"
  5682. AreaLevel <= 8
  5683. SetBorderColor 125 200 40
  5684. SetFontSize 45
  5685. Show
  5686. BaseType "Long Bow"
  5687. AreaLevel <= 13
  5688. SetBorderColor 125 200 40
  5689. SetFontSize 45
  5690. Show
  5691. BaseType "Composite Bow"
  5692. AreaLevel <= 17
  5693. SetBorderColor 125 200 40
  5694. SetFontSize 45
  5695. Show
  5696. BaseType "Recurve Bow"
  5697. AreaLevel <= 22
  5698. Rarity Rare
  5699. SetBorderColor 125 200 40
  5700. SetFontSize 45
  5701. Show
  5702. BaseType "Recurve Bow"
  5703. AreaLevel <= 22
  5704. SetBorderColor 125 200 40
  5705. SetFontSize 40
  5706. Show
  5707. BaseType "Bone Bow"
  5708. AreaLevel <= 27
  5709. Rarity Rare
  5710. SetBorderColor 125 200 40
  5711. SetFontSize 45
  5712. Show
  5713. BaseType "Bone Bow"
  5714. AreaLevel <= 27
  5715. SetBorderColor 125 200 40
  5716. SetFontSize 40
  5717. Show
  5718. BaseType "Royal Bow"
  5719. AreaLevel <= 31
  5720. Rarity Rare
  5721. SetBorderColor 125 200 40
  5722. SetFontSize 45
  5723. Show
  5724. BaseType "Royal Bow"
  5725. AreaLevel <= 31
  5726. SetBorderColor 125 200 40
  5727. SetFontSize 40
  5728. Show
  5729. BaseType "Death Bow"
  5730. AreaLevel <= 37
  5731. Rarity Rare
  5732. SetBorderColor 125 200 40
  5733. SetFontSize 45
  5734. Show
  5735. BaseType "Death Bow"
  5736. AreaLevel <= 37
  5737. SetBorderColor 125 200 40
  5738. SetFontSize 40
  5739. Show
  5740. BaseType "Decurve Bow"
  5741. AreaLevel <= 52
  5742. Rarity Rare
  5743. SetBorderColor 125 200 40
  5744. SetFontSize 45
  5745. Show
  5746. BaseType "Decurve Bow"
  5747. AreaLevel <= 52
  5748. SetBorderColor 125 200 40
  5749. SetFontSize 40
  5750. Show
  5751. BaseType "Decimation Bow"
  5752. AreaLevel <= 57
  5753. Rarity Rare
  5754. SetBorderColor 125 200 40
  5755. SetFontSize 42
  5756. Show
  5757. BaseType "Decimation Bow"
  5758. AreaLevel <= 57
  5759. SetBorderColor 125 200 40
  5760. SetFontSize 38
  5761. Show
  5762. BaseType "Citadel Bow"
  5763. AreaLevel <= 67
  5764. Rarity Rare
  5765. SetBorderColor 125 200 40
  5766. SetFontSize 42
  5767. Show
  5768. BaseType "Citadel Bow"
  5769. AreaLevel <= 67
  5770. SetBorderColor 125 200 40
  5771. SetFontSize 38
  5772.  
  5773. #phys bows
  5774. Hide #Strict+ Filters
  5775. BaseType "Short Bow"
  5776. AreaLevel <= 8
  5777. SetBorderColor 125 200 40
  5778. SetFontSize 45
  5779. Hide #Strict+ Filters
  5780. BaseType "Long Bow"
  5781. AreaLevel <= 13
  5782. SetBorderColor 125 200 40
  5783. SetFontSize 45
  5784. Hide #Strict+ Filters
  5785. BaseType "Composite Bow"
  5786. AreaLevel <= 17
  5787. SetBorderColor 125 200 40
  5788. SetFontSize 45
  5789. Hide #Strict+ Filters
  5790. BaseType "Recurve Bow"
  5791. AreaLevel <= 22
  5792. Rarity Rare
  5793. SetBorderColor 125 200 40
  5794. SetFontSize 45
  5795. Hide #Strict+ Filters
  5796. BaseType "Recurve Bow"
  5797. AreaLevel <= 22
  5798. SetBorderColor 125 200 40
  5799. SetFontSize 40
  5800. Hide #Strict+ Filters
  5801. BaseType "Bone Bow"
  5802. AreaLevel <= 27
  5803. Rarity Rare
  5804. SetBorderColor 125 200 40
  5805. SetFontSize 45
  5806. Hide #Strict+ Filters
  5807. BaseType "Bone Bow"
  5808. AreaLevel <= 27
  5809. SetBorderColor 125 200 40
  5810. SetFontSize 40
  5811. Hide #Strict+ Filters
  5812. BaseType "Royal Bow"
  5813. AreaLevel <= 31
  5814. Rarity Rare
  5815. SetBorderColor 125 200 40
  5816. SetFontSize 45
  5817. Hide #Strict+ Filters
  5818. BaseType "Royal Bow"
  5819. AreaLevel <= 31
  5820. SetBorderColor 125 200 40
  5821. SetFontSize 40
  5822. Hide #Strict+ Filters
  5823. BaseType "Death Bow"
  5824. AreaLevel <= 34
  5825. Rarity Rare
  5826. SetBorderColor 125 200 40
  5827. SetFontSize 45
  5828. Hide #Strict+ Filters
  5829. BaseType "Death Bow"
  5830. AreaLevel <= 34
  5831. SetBorderColor 125 200 40
  5832. SetFontSize 40
  5833. Hide #Strict+ Filters
  5834. BaseType "Grove Bow" "Reflex Bow"
  5835. AreaLevel <= 37
  5836. SetBorderColor 125 200 40
  5837. SetFontSize 40
  5838. Hide #Strict+ Filters
  5839. BaseType "Grove Bow" "Reflex Bow"
  5840. AreaLevel <= 37
  5841. Rarity Rare
  5842. SetBorderColor 125 200 40
  5843. SetFontSize 45
  5844. Hide #Strict+ Filters
  5845. BaseType "Decurve Bow" "Compound Bow"
  5846. AreaLevel <= 43
  5847. Rarity Rare
  5848. SetBorderColor 125 200 40
  5849. SetFontSize 45
  5850. Hide #Strict+ Filters
  5851. BaseType "Decurve Bow" "Compound Bow"
  5852. AreaLevel <= 43
  5853. SetBorderColor 125 200 40
  5854. SetFontSize 40
  5855. Hide #Strict+ Filters
  5856. BaseType "Sniper Bow"
  5857. AreaLevel <= 46
  5858. Rarity Rare
  5859. SetBorderColor 125 200 40
  5860. SetFontSize 45
  5861. Hide #Strict+ Filters
  5862. BaseType "Sniper Bow"
  5863. AreaLevel <= 46
  5864. SetBorderColor 125 200 40
  5865. SetFontSize 40
  5866. Hide #Strict+ Filters
  5867. BaseType "Ivory Bow"
  5868. AreaLevel <= 49
  5869. Rarity Rare
  5870. SetBorderColor 125 200 40
  5871. SetFontSize 42
  5872. Hide #Strict+ Filters
  5873. BaseType "Ivory Bow"
  5874. AreaLevel <= 49
  5875. SetBorderColor 125 200 40
  5876. SetFontSize 38
  5877. Hide #Strict+ Filters
  5878. BaseType "Highborn Bow"
  5879. AreaLevel <= 52
  5880. Rarity Rare
  5881. SetBorderColor 125 200 40
  5882. SetFontSize 42
  5883. Hide #Strict+ Filters
  5884. BaseType "Highborn Bow"
  5885. AreaLevel <= 52
  5886. SetBorderColor 125 200 40
  5887. SetFontSize 38
  5888. Hide #Strict+ Filters
  5889. BaseType "Decimation Bow"
  5890. AreaLevel <= 55
  5891. Rarity Rare
  5892. SetBorderColor 125 200 40
  5893. SetFontSize 42
  5894. Hide #Strict+ Filters
  5895. BaseType "Decimation Bow"
  5896. AreaLevel <= 55
  5897. SetBorderColor 125 200 40
  5898. SetFontSize 38
  5899. Hide #Strict+ Filters
  5900. BaseType "Thicket Bow" "Steelwood Bow"
  5901. AreaLevel <= 55
  5902. Rarity Rare
  5903. SetBorderColor 125 200 40
  5904. SetFontSize 42
  5905. Hide #Strict+ Filters
  5906. BaseType "Thicket Bow" "Steelwood Bow"
  5907. AreaLevel <= 55
  5908. SetBorderColor 125 200 40
  5909. SetFontSize 38
  5910. #endgame phys bows
  5911. Hide #Strict+ Filters
  5912. Class "Bow"
  5913. DropLevel >= 60
  5914. AreaLevel <= 72
  5915. Rarity Rare
  5916. SetBorderColor 125 200 40
  5917. SetFontSize 38
  5918. Hide #Strict+ Filters
  5919. BaseType "Spine Bow" "Assassin Bow" "Citadel Bow"
  5920. AreaLevel <= 65
  5921. Rarity Rare
  5922. SetBorderColor 125 200 40
  5923. SetFontSize 38
  5924. Hide #Strict+ Filters
  5925. BaseType "Spine Bow" "Assassin Bow" "Citadel Bow"
  5926. AreaLevel <= 67
  5927. SetBorderColor 125 200 40
  5928. SetFontSize 36
  5929. Hide #Strict+ Filters
  5930. BaseType "Spine Bow" "Assassin Bow" "Citadel Bow"
  5931. AreaLevel <= 70
  5932. SetBorderColor 125 200 40
  5933.  
  5934. ###################################################################################
  5935. ############################ Section 18 - Armour ##################################
  5936. ###################################################################################
  5937. #EXPERIMENTAL AND CRUDE AS FUCK STRICT FILTER ONLY SPLICE - shows rare gloves and boots while levelling in strict starting at level 30 (when 20% movespeed can roll on boots). also starts showing rare helms starting in blood aqua
  5938. #the idea is you have goldrim/tabula/wanderlust/lochtonial at the start, but lochtonial/wanderlust lose their steam about halfway through the levelling process (and have shit/no life rolls or resists) while tabula/goldrim are worn all the way through A10 kitava, and goldrim is dropped roughly upon starting maps
  5939. #shuts the fuck up when maps start
  5940. Show
  5941. Class "Helmets"
  5942. Rarity Rare
  5943. ItemLevel >= 50
  5944. ItemLevel <= 67
  5945. SetFontSize 36
  5946. Show
  5947. Class "Gloves" "Boots"
  5948. Rarity Rare
  5949. ItemLevel <= 67
  5950. SetFontSize 36
  5951.  
  5952. #effectively ends at 68 maps, other sections take over.
  5953. Hide #Strict+ Filters
  5954. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  5955. ItemLevel <= 5
  5956. Rarity Magic Rare
  5957. SetFontSize 45
  5958. Hide #Strict+ Filters
  5959. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  5960. ItemLevel <= 3
  5961. SetFontSize 40
  5962. Hide #Strict+ Filters
  5963. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  5964. ItemLevel <= 11
  5965. Rarity Magic Rare
  5966. SetBorderColor 150 100 0
  5967. SetFontSize 45
  5968. Hide #Strict+ Filters
  5969. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  5970. ItemLevel <= 11
  5971. SetBorderColor 150 100 0
  5972. SetFontSize 45
  5973. Hide #Strict+ Filters
  5974. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  5975. Rarity Magic Rare
  5976. ItemLevel <= 15
  5977. SetBorderColor 150 100 0
  5978. SetFontSize 45
  5979. Hide #Strict+ Filters
  5980. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  5981. ItemLevel <= 15
  5982. SetFontSize 40
  5983. #BRUTUS RACES END HERE'ish
  5984. Hide #Strict+ Filters
  5985. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  5986. ItemLevel <= 15
  5987. SetBorderColor 150 100 0
  5988. Rarity Magic Rare
  5989. SetFontSize 45
  5990. Hide #Strict+ Filters
  5991. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  5992. ItemLevel <= 15
  5993. SetBorderColor 150 100 0
  5994. SetFontSize 40
  5995. Hide #Strict+ Filters
  5996. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  5997. ItemLevel <= 18
  5998. SetFontSize 36
  5999. Hide #Strict+ Filters
  6000. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  6001. ItemLevel <= 15
  6002. SetBorderColor 150 100 0
  6003. Rarity Magic Rare
  6004. SetFontSize 45
  6005. Hide #Strict+ Filters
  6006. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  6007. ItemLevel <= 15
  6008. SetBorderColor 150 100 0
  6009. SetFontSize 40
  6010. Hide #Strict+ Filters
  6011. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  6012. ItemLevel <= 18
  6013. SetFontSize 36
  6014. #MERVAIL RACES END HERE
  6015. Hide #Strict+ Filters
  6016. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  6017. ItemLevel <= 25
  6018. SetBorderColor 150 100 0
  6019. Rarity Magic Rare
  6020. SetFontSize 45
  6021. Hide #Strict+ Filters
  6022. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  6023. ItemLevel <= 25
  6024. SetBorderColor 150 100 0
  6025. SetFontSize 40
  6026. #VAAL RACES END HERE
  6027. Hide #Strict+ Filters
  6028. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  6029. ItemLevel <= 30
  6030. SetBorderColor 150 100 0
  6031. Rarity Rare
  6032. SetFontSize 40
  6033. Hide #Strict+ Filters
  6034. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  6035. ItemLevel <= 30
  6036. SetBorderColor 150 100 0
  6037. SetFontSize 38
  6038. #DOMINUS/IZARO RACES GENERALLY END HERE
  6039. #note - docks/lunaris normal 29
  6040. Hide #Strict+ Filters
  6041. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  6042. ItemLevel <= 35
  6043. SetBorderColor 150 100 0
  6044. Rarity Rare
  6045. SetFontSize 40
  6046. Hide #Strict+ Filters
  6047. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  6048. ItemLevel <= 35
  6049. SetBorderColor 150 100 0
  6050. SetFontSize 38
  6051. Hide #Strict+ Filters
  6052. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  6053. ItemLevel <= 37
  6054. Hide #Strict+ Filters
  6055. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  6056. ItemLevel <= 37
  6057. SetBorderColor 150 100 0
  6058. Rarity Rare
  6059. SetFontSize 40
  6060. Hide #Strict+ Filters
  6061. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  6062. ItemLevel <= 37
  6063. SetBorderColor 150 100 0
  6064. SetFontSize 38
  6065. Hide #Strict+ Filters
  6066. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  6067. ItemLevel <= 39
  6068. Hide #Strict+ Filters
  6069. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  6070. ItemLevel <= 40
  6071. SetBorderColor 150 100 0
  6072. Rarity Rare
  6073. SetFontSize 40
  6074. Hide #Strict+ Filters
  6075. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  6076. ItemLevel <= 40
  6077. SetBorderColor 150 100 0
  6078. SetFontSize 38
  6079. Hide #Strict+ Filters
  6080. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  6081. ItemLevel <= 42
  6082. Hide #Strict+ Filters
  6083. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  6084. ItemLevel <= 43
  6085. SetBorderColor 150 100 0
  6086. Rarity Rare
  6087. SetFontSize 40
  6088. Hide #Strict+ Filters
  6089. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  6090. ItemLevel <= 43
  6091. SetBorderColor 150 100 0
  6092. SetFontSize 38
  6093. Hide #Strict+ Filters
  6094. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  6095. ItemLevel <= 45
  6096. Hide #Strict+ Filters
  6097. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  6098. ItemLevel <= 45
  6099. SetBorderColor 150 100 0
  6100. Rarity Rare
  6101. SetFontSize 40
  6102. Hide #Strict+ Filters
  6103. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  6104. ItemLevel <= 45
  6105. SetBorderColor 150 100 0
  6106. SetFontSize 38
  6107. Hide #Strict+ Filters
  6108. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  6109. ItemLevel <= 47
  6110. Hide #Strict+ Filters
  6111. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  6112. ItemLevel <= 47
  6113. SetBorderColor 150 100 0
  6114. Rarity Rare
  6115. SetFontSize 40
  6116. Hide #Strict+ Filters
  6117. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  6118. ItemLevel <= 47
  6119. SetBorderColor 150 100 0
  6120. SetFontSize 38
  6121. Hide #Strict+ Filters
  6122. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  6123. ItemLevel <= 50
  6124. Hide #Strict+ Filters
  6125. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  6126. ItemLevel <= 48
  6127. SetBorderColor 150 100 0
  6128. Rarity Rare
  6129. SetFontSize 40
  6130. Hide #Strict+ Filters
  6131. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  6132. ItemLevel <= 48
  6133. SetBorderColor 150 100 0
  6134. SetFontSize 38
  6135. Hide #Strict+ Filters
  6136. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  6137. ItemLevel <= 51
  6138. Hide #Strict+ Filters
  6139. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  6140. ItemLevel <= 51
  6141. SetBorderColor 150 100 0
  6142. Rarity Rare
  6143. SetFontSize 40
  6144. Hide #Strict+ Filters
  6145. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  6146. ItemLevel <= 51
  6147. SetBorderColor 150 100 0
  6148. SetFontSize 38
  6149. Hide #Strict+ Filters
  6150. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  6151. ItemLevel <= 53
  6152. Hide #Strict+ Filters
  6153. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  6154. ItemLevel <= 53
  6155. Rarity Rare
  6156. SetBorderColor 150 100 0
  6157. SetFontSize 40
  6158. Hide #Strict+ Filters
  6159. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  6160. ItemLevel <= 53
  6161. SetBorderColor 150 100 0
  6162. Hide #Strict+ Filters
  6163. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  6164. ItemLevel <= 56
  6165. Hide #Strict+ Filters
  6166. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  6167. ItemLevel <= 56
  6168. Rarity Rare
  6169. SetBorderColor 150 100 0
  6170. SetFontSize 40
  6171. Hide #Strict+ Filters
  6172. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  6173. ItemLevel <= 56
  6174. SetBorderColor 150 100 0
  6175. Hide #Strict+ Filters
  6176. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  6177. ItemLevel <= 59
  6178. Hide #Strict+ Filters
  6179. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  6180. ItemLevel <= 59
  6181. Rarity Rare
  6182. SetBorderColor 150 100 0
  6183. SetFontSize 40
  6184. Hide #Strict+ Filters
  6185. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  6186. ItemLevel <= 59
  6187. SetBorderColor 150 100 0
  6188. Hide #Strict+ Filters
  6189. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  6190. ItemLevel <= 62
  6191. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  6192. Hide #Strict+ Filters
  6193. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  6194. ItemLevel <= 62
  6195. Rarity Rare
  6196. SetBorderColor 150 100 0
  6197. SetFontSize 40
  6198. Hide #Strict+ Filters
  6199. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  6200. ItemLevel <= 62
  6201. SetBorderColor 150 100 0
  6202. Hide #Strict+ Filters
  6203. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  6204. ItemLevel <= 66
  6205. Hide #Strict+ Filters
  6206. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  6207. ItemLevel <= 67
  6208. Rarity Rare
  6209. SetBorderColor 150 100 0
  6210. SetFontSize 40
  6211. Hide #Strict+ Filters
  6212. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  6213. ItemLevel <= 67
  6214. SetBorderColor 150 100 0
  6215. Hide #Strict+ Filters
  6216. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  6217. ItemLevel <= 67
  6218. Hide #Strict+ Filters
  6219. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb" "Lacquered Garb" "Titanium Spirit Shield"
  6220. ItemLevel <= 70
  6221. SetBorderColor 150 100 0
  6222. Hide #Strict+ Filters
  6223. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  6224. ItemLevel <= 70
  6225. SetBorderColor 150 100 0
  6226. Hide #Strict+ Filters
  6227. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  6228. Rarity Normal
  6229. ItemLevel <= 70
  6230. SetBorderColor 150 100 0
  6231.  
  6232. ###################################################################################
  6233. ############################ Section 19 - Flasks ##################################
  6234. ###################################################################################
  6235. #Sounded Flasks
  6236. Show
  6237. BaseType "Quicksilver Flask" "Silver Flask"
  6238. ItemLevel <= 67
  6239. SetTextColor 250 0 125
  6240. PlayAlertSound 14 200
  6241. SetFontSize 40
  6242. MinimapIcon 2 Purple Raindrop #Disabled in Strict+
  6243. Show
  6244. BaseType "Basalt Flask" "Granite Flask" "Quartz Flask" "Stibnite Flask" "Jade Flask"
  6245. ItemLevel <= 67
  6246. SetTextColor 200 150 250
  6247. SetFontSize 38
  6248. # PlayAlertSound 14 200 #Disabled in Strict+
  6249. MinimapIcon 2 Pink Raindrop
  6250. Show
  6251. BaseType "Diamond Flask" "Sulphur Flask"
  6252. ItemLevel <= 67
  6253. SetTextColor 200 150 250
  6254. PlayAlertSound 14 200
  6255. # SetFontSize 38 #Disabled in Strict+
  6256. MinimapIcon 2 Yellow Raindrop
  6257.  
  6258. #Quality Flasks
  6259. Show
  6260. BaseType "Divine Life Flask" "Eternal Mana Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
  6261. Quality = 20
  6262. SetBorderColor 255 204 102
  6263. SetTextColor 250 0 125
  6264. SetFontSize 34
  6265. Show
  6266. BaseType "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
  6267. Quality >= 10
  6268. SetBorderColor 255 204 102
  6269. SetTextColor 200 150 250
  6270. SetFontSize 34
  6271. #Rest of quality flasks
  6272. Hide #Strict Version Only
  6273. Class Flask
  6274. ItemLevel >= 78
  6275. Quality >= 10
  6276. SetBorderColor 100 100 100
  6277. Hide #Strict Version Only
  6278. Class Flask
  6279. ItemLevel >= 43
  6280. ItemLevel <= 77
  6281. Quality >= 7
  6282. SetBorderColor 100 100 100
  6283.  
  6284. #Utility flasks
  6285. Show
  6286. BaseType "Basalt Flask" "Granite Flask" "Jade Flask" "Quicksilver Flask" "Silver Flask" "Quartz Flask" "Stibnite Flask" "Diamond Flask" "Sulphur Flask"
  6287. ItemLevel <= 77
  6288. SetTextColor 200 150 250
  6289. Hide #Strict Version Only
  6290. BaseType "Bismuth Flask" "Aquamarine Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask"
  6291. AreaLevel <= 67
  6292.  
  6293. #Life flasks. current best tier shows with red border, large font and small minimap icon. 2nd best tier shows with smaller font and no extra highlighting or icon
  6294. Show
  6295. Class "Life Flasks"
  6296. DropLevel >= 0
  6297. AreaLevel <= 2
  6298. SetBorderColor 200 0 0
  6299. SetFontSize 42
  6300. MinimapIcon 2 Red Raindrop
  6301. Show
  6302. Class "Life Flasks"
  6303. DropLevel >= 0
  6304. AreaLevel <= 5
  6305. SetFontSize 38
  6306. Show
  6307. Class "Life Flasks"
  6308. DropLevel >= 3
  6309. AreaLevel <= 5
  6310. SetBorderColor 200 0 0
  6311. SetFontSize 42
  6312. MinimapIcon 2 Red Raindrop
  6313. Show
  6314. Class "Life Flasks"
  6315. DropLevel >= 3
  6316. AreaLevel <= 11
  6317. SetFontSize 38
  6318. Show
  6319. Class "Life Flasks"
  6320. DropLevel >= 6
  6321. AreaLevel <= 11
  6322. SetBorderColor 200 0 0
  6323. SetFontSize 42
  6324. MinimapIcon 2 Red Raindrop
  6325. Show
  6326. Class "Life Flasks"
  6327. DropLevel >= 6
  6328. AreaLevel <= 17
  6329. SetFontSize 38
  6330. Show
  6331. Class "Life Flasks"
  6332. DropLevel >= 12
  6333. AreaLevel <= 17
  6334. SetBorderColor 200 0 0
  6335. SetFontSize 42
  6336. MinimapIcon 2 Red Raindrop
  6337. Show
  6338. Class "Life Flasks"
  6339. DropLevel >= 12
  6340. AreaLevel <= 23
  6341. SetFontSize 38
  6342. Show
  6343. Class "Life Flasks"
  6344. DropLevel >= 18
  6345. AreaLevel <= 23
  6346. SetBorderColor 200 0 0
  6347. SetFontSize 42
  6348. MinimapIcon 2 Red Raindrop
  6349. Show
  6350. Class "Life Flasks"
  6351. DropLevel >= 18
  6352. AreaLevel <= 29
  6353. SetFontSize 38
  6354. Show
  6355. Class "Life Flasks"
  6356. DropLevel >= 24
  6357. AreaLevel <= 29
  6358. SetBorderColor 200 0 0
  6359. SetFontSize 42
  6360. MinimapIcon 2 Red Raindrop
  6361. Show
  6362. Class "Life Flasks"
  6363. DropLevel >= 24
  6364. AreaLevel <= 35
  6365. SetFontSize 38
  6366. Show
  6367. Class "Life Flasks"
  6368. DropLevel >= 30
  6369. AreaLevel <= 35
  6370. SetBorderColor 200 0 0
  6371. SetFontSize 42
  6372. MinimapIcon 2 Red Raindrop
  6373. Show
  6374. Class "Life Flasks"
  6375. DropLevel >= 30
  6376. AreaLevel <= 41
  6377. SetFontSize 38
  6378. Show
  6379. Class "Life Flasks"
  6380. DropLevel >= 36
  6381. AreaLevel <= 41
  6382. SetBorderColor 200 0 0
  6383. SetFontSize 42
  6384. MinimapIcon 2 Red Raindrop
  6385. #endgame life flasks, after a5 kitava only hallowed/divine are shown
  6386. Show
  6387. BaseType "Hallowed Life Flask"
  6388. AreaLevel <= 47
  6389. SetBorderColor 200 0 0
  6390. SetFontSize 45
  6391. MinimapIcon 1 Red Raindrop
  6392. Show
  6393. BaseType "Hallowed Life Flask"
  6394. AreaLevel <= 62
  6395. SetBorderColor 200 0 0
  6396. SetFontSize 38
  6397. Show
  6398. BaseType "Divine Life Flask"
  6399. AreaLevel <= 62
  6400. SetBorderColor 200 0 0
  6401. SetFontSize 42
  6402. MinimapIcon 2 Red Raindrop
  6403. Show
  6404. BaseType "Divine Life Flask"
  6405. AreaLevel <= 67
  6406. SetBorderColor 200 0 0
  6407. SetFontSize 38
  6408. Show
  6409. ItemLevel <= 70
  6410. BaseType "Divine Life Flask"
  6411.  
  6412. #Mana flasks. same system as life flasks except blue border
  6413. Show
  6414. Class "Mana Flasks"
  6415. DropLevel >= 0
  6416. AreaLevel <= 2
  6417. SetBorderColor 75 150 255
  6418. SetFontSize 40
  6419. MinimapIcon 2 Blue Raindrop
  6420. Show
  6421. Class "Mana Flasks"
  6422. DropLevel >= 0
  6423. AreaLevel <= 5
  6424. SetFontSize 36
  6425. Show
  6426. Class "Mana Flasks"
  6427. DropLevel >= 3
  6428. AreaLevel <= 5
  6429. SetBorderColor 75 150 255
  6430. SetFontSize 40
  6431. MinimapIcon 2 Blue Raindrop
  6432. Show
  6433. Class "Mana Flasks"
  6434. DropLevel >= 3
  6435. AreaLevel <= 11
  6436. SetFontSize 36
  6437. Show
  6438. Class "Mana Flasks"
  6439. DropLevel >= 6
  6440. AreaLevel <= 11
  6441. SetBorderColor 75 150 255
  6442. SetFontSize 40
  6443. MinimapIcon 2 Blue Raindrop
  6444. Show
  6445. Class "Mana Flasks"
  6446. DropLevel >= 6
  6447. AreaLevel <= 17
  6448. SetFontSize 36
  6449. Show
  6450. Class "Mana Flasks"
  6451. DropLevel >= 12
  6452. AreaLevel <= 17
  6453. SetBorderColor 75 150 255
  6454. SetFontSize 40
  6455. MinimapIcon 2 Blue Raindrop
  6456. Show
  6457. Class "Mana Flasks"
  6458. DropLevel >= 12
  6459. AreaLevel <= 23
  6460. SetFontSize 36
  6461. Show
  6462. Class "Mana Flasks"
  6463. DropLevel >= 18
  6464. AreaLevel <= 23
  6465. SetBorderColor 75 150 255
  6466. SetFontSize 40
  6467. MinimapIcon 2 Blue Raindrop
  6468. Show
  6469. Class "Mana Flasks"
  6470. DropLevel >= 18
  6471. AreaLevel <= 29
  6472. SetFontSize 36
  6473. Show
  6474. Class "Mana Flasks"
  6475. DropLevel >= 24
  6476. AreaLevel <= 29
  6477. SetBorderColor 75 150 255
  6478. SetFontSize 40
  6479. MinimapIcon 2 Blue Raindrop
  6480. Show
  6481. Class "Mana Flasks"
  6482. DropLevel >= 24
  6483. AreaLevel <= 35
  6484. SetFontSize 36
  6485. Show
  6486. Class "Mana Flasks"
  6487. DropLevel >= 30
  6488. AreaLevel <= 35
  6489. SetBorderColor 75 150 255
  6490. SetFontSize 40
  6491. MinimapIcon 2 Blue Raindrop
  6492. Show
  6493. Class "Mana Flasks"
  6494. DropLevel >= 30
  6495. AreaLevel <= 41
  6496. SetFontSize 36
  6497. Show
  6498. Class "Mana Flasks"
  6499. DropLevel >= 36
  6500. AreaLevel <= 41
  6501. SetBorderColor 75 150 255
  6502. SetFontSize 40
  6503. MinimapIcon 2 Blue Raindrop
  6504. #tightens after a5 kitava, 2nd tier no longer shown
  6505. Show
  6506. Class "Mana Flasks"
  6507. DropLevel >= 42
  6508. AreaLevel <= 49
  6509. SetBorderColor 75 150 255
  6510. SetFontSize 40
  6511. MinimapIcon 2 Blue Raindrop
  6512. Show
  6513. Class "Mana Flasks"
  6514. DropLevel >= 50
  6515. AreaLevel <= 59
  6516. SetBorderColor 75 150 255
  6517. SetFontSize 40
  6518. MinimapIcon 2 Blue Raindrop
  6519. Show
  6520. Class "Mana Flasks"
  6521. DropLevel >= 60
  6522. AreaLevel <= 64
  6523. SetBorderColor 75 150 255
  6524. SetFontSize 40
  6525. MinimapIcon 2 Blue Raindrop
  6526. #endgame mana flask
  6527. Show
  6528. BaseType "Eternal Mana Flask"
  6529. ItemLevel <= 70
  6530. SetBorderColor 75 150 255
  6531. SetFontSize 38
  6532.  
  6533. #racing vendor recipe safety net
  6534. Show
  6535. Class Flask
  6536. ItemLevel <= 11
  6537.  
  6538. ###################################################################################
  6539. ############################# Section 20 - Gems ###################################
  6540. ###################################################################################
  6541. #top and rare gems
  6542. Show
  6543. BaseType "Item Quantity" "Awakened"
  6544. SetBackgroundColor 250 250 250
  6545. SetBorderColor 0 0 0
  6546. SetTextColor 27 162 155
  6547. SetFontSize 45
  6548. PlayAlertSound 6 250
  6549. MinimapIcon 0 White Triangle
  6550. PlayEffect White
  6551. Show
  6552. BaseType "Empower" "Enlighten" "Enhance"
  6553. Class Gem
  6554. GemLevel >= 3
  6555. SetBackgroundColor 250 250 250
  6556. SetBorderColor 0 0 0
  6557. SetFontSize 45
  6558. PlayAlertSound 6 250
  6559. MinimapIcon 1 White Triangle
  6560. PlayEffect White
  6561. Show
  6562. BaseType "Empower" "Enlighten" "Vaal Breach"
  6563. Class Gem
  6564. Quality >= 5
  6565. SetBackgroundColor 27 162 155
  6566. SetBorderColor 250 250 250
  6567. SetTextColor 250 250 250
  6568. SetFontSize 45
  6569. PlayAlertSound 12 250
  6570. MinimapIcon 1 White Triangle
  6571. PlayEffect Cyan
  6572. Show
  6573. BaseType "Empower" "Enlighten" "Vaal Breach"
  6574. Class Gem
  6575. SetBackgroundColor 27 162 155
  6576. SetBorderColor 0 0 0
  6577. SetTextColor 250 250 250
  6578. SetFontSize 45
  6579. PlayAlertSound 12 250
  6580. MinimapIcon 1 White Triangle
  6581. PlayEffect Cyan
  6582. Show
  6583. BaseType "Portal" "Enhance"
  6584. Quality >= 5
  6585. Class Gem
  6586. SetBorderColor 255 204 102
  6587. SetTextColor 75 255 250
  6588. SetFontSize 40
  6589. PlayAlertSound 12 250
  6590. MinimapIcon 2 Green Triangle
  6591. PlayEffect Green Temp
  6592. Show
  6593. BaseType "Portal" "Enhance"
  6594. Class Gem
  6595. SetTextColor 0 200 200
  6596. SetFontSize 40
  6597. # PlayAlertSound 12 200 #Disabled in Strict++
  6598. # MinimapIcon 2 Green Triangle
  6599.  
  6600. Show
  6601. Class "Active Skill Gem"
  6602. GemLevel >= 21
  6603. SetBackgroundColor 250 250 250
  6604. SetBorderColor 0 0 0
  6605. SetTextColor 27 162 155
  6606. SetFontSize 45
  6607. PlayAlertSound 6 200
  6608. MinimapIcon 1 White Triangle
  6609. PlayEffect Green
  6610.  
  6611. #vaal gems
  6612. Show
  6613. Class Gem
  6614. Quality >= 20
  6615. GemLevel >= 20
  6616. BaseType "Vaal"
  6617. Corrupted True
  6618. SetBackgroundColor 250 250 250
  6619. SetBorderColor 0 0 0
  6620. SetTextColor 27 162 155
  6621. SetFontSize 45
  6622. PlayAlertSound 6 200
  6623. MinimapIcon 1 White Triangle
  6624. PlayEffect Green
  6625. Show
  6626. Class Gem
  6627. Quality >= 14
  6628. GemLevel >= 19
  6629. BaseType "Vaal"
  6630. Corrupted True
  6631. SetBackgroundColor 50 0 0
  6632. SetBorderColor 250 125 125
  6633. SetTextColor 0 200 200
  6634. SetFontSize 42
  6635. PlayAlertSound 12 200
  6636. MinimapIcon 1 Green Triangle
  6637. Show
  6638. Class Gem
  6639. Quality >= 10
  6640. GemLevel >= 19
  6641. BaseType "Vaal"
  6642. Corrupted True
  6643. SetBackgroundColor 50 0 0
  6644. SetBorderColor 200 100 100
  6645. SetTextColor 0 200 200
  6646. SetFontSize 40
  6647. PlayAlertSound 12 200
  6648. MinimapIcon 2 Green Triangle
  6649. Show
  6650. Class Gem
  6651. Quality >= 10
  6652. BaseType "Vaal"
  6653. Corrupted True
  6654. SetBackgroundColor 50 0 0
  6655. SetBorderColor 250 125 125
  6656. SetFontSize 42
  6657. PlayAlertSound 12 200
  6658. MinimapIcon 1 Green Triangle
  6659. Show
  6660. Class Gem
  6661. GemLevel >= 20
  6662. BaseType "Vaal"
  6663. Corrupted True
  6664. SetBackgroundColor 50 0 0
  6665. SetTextColor 75 255 250
  6666. SetFontSize 42
  6667. PlayAlertSound 12 200
  6668. MinimapIcon 2 Green Triangle
  6669. Show
  6670. Class Gem
  6671. GemLevel >= 19
  6672. BaseType "Vaal"
  6673. Corrupted True
  6674. SetBackgroundColor 50 0 0
  6675. SetTextColor 0 200 200
  6676. SetFontSize 38
  6677. Show
  6678. Class Gem
  6679. Quality >= 7
  6680. BaseType "Vaal"
  6681. Corrupted True
  6682. SetBackgroundColor 50 0 0
  6683. SetBorderColor 200 100 100
  6684. SetFontSize 38
  6685.  
  6686. #nonvaal gem highlighting
  6687. Show
  6688. Class Gem
  6689. Quality >= 20
  6690. GemLevel >= 20
  6691. SetBorderColor 250 250 250
  6692. SetTextColor 75 255 250
  6693. SetFontSize 45
  6694. PlayAlertSound 12 200
  6695. MinimapIcon 1 White Triangle
  6696. PlayEffect Green
  6697. Show
  6698. Class Gem
  6699. Quality >= 14
  6700. GemLevel >= 19
  6701. SetBorderColor 255 204 102
  6702. SetTextColor 0 200 200
  6703. SetFontSize 40
  6704. PlayAlertSound 12 200
  6705. MinimapIcon 2 Green Triangle
  6706. Show
  6707. Class Gem
  6708. Quality >= 10
  6709. GemLevel >= 19
  6710. SetBorderColor 200 160 80
  6711. SetTextColor 0 200 200
  6712. SetFontSize 40
  6713. PlayAlertSound 12 200
  6714. MinimapIcon 2 Green Triangle
  6715. Show
  6716. Class Gem
  6717. Quality >= 20
  6718. SetBorderColor 250 250 250
  6719. SetFontSize 42
  6720. PlayAlertSound 12 200
  6721. MinimapIcon 1 Green Triangle
  6722. PlayEffect Green Temp
  6723. Show
  6724. Class Gem
  6725. GemLevel >= 20
  6726. SetTextColor 75 255 250
  6727. SetFontSize 42
  6728. PlayAlertSound 12 200
  6729. MinimapIcon 1 Green Triangle
  6730. PlayEffect Green Temp
  6731. Show
  6732. Class Gem
  6733. Quality >= 14
  6734. SetBorderColor 255 204 102
  6735. SetFontSize 40
  6736. PlayAlertSound 12 200
  6737. MinimapIcon 2 Green Triangle
  6738. Show
  6739. Class Gem
  6740. GemLevel >= 19
  6741. SetTextColor 0 200 200
  6742. SetFontSize 36
  6743. Show
  6744. Class Gem
  6745. Quality >= 10
  6746. SetBorderColor 200 160 80
  6747. SetFontSize 38
  6748. Show
  6749. Class Gem
  6750. Quality >= 7
  6751. SetBorderColor 150 120 60
  6752. SetFontSize 36
  6753. #other miscellaneous gems
  6754. Show
  6755. Class Gem
  6756. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  6757. Corrupted True
  6758. SetBackgroundColor 50 0 0
  6759. SetFontSize 36
  6760. Class Gem
  6761. Show
  6762. Class Gem
  6763. BaseType "Vaal"
  6764. Corrupted True
  6765. SetBackgroundColor 50 0 0
  6766. Hide
  6767. Class Gem
  6768. AreaLevel <= 1
  6769. SetFontSize 45
  6770. Hide
  6771. Class Gem
  6772. DisableDropSound
  6773.  
  6774. ###################################################################################
  6775. ################ Section 21 - Racing Safety Nets & Catch-Alls #####################
  6776. ###################################################################################
  6777. #Race Worst Case Scenario Insurance
  6778.  
  6779. #Rare Catchalls
  6780. Hide #Strict+ Filters
  6781. Class "Gloves" "Helm" "Boots"
  6782. Rarity Rare
  6783. ItemLevel <= 25
  6784. SetBorderColor 100 100 50
  6785. SetFontSize 45
  6786. Hide #Strict+ Filters
  6787. Class "Gloves" "Helm" "Boots"
  6788. Rarity Rare
  6789. ItemLevel <= 47
  6790. SetBorderColor 100 100 50
  6791. SetFontSize 42
  6792. Hide #Strict+ Filters
  6793. Class "Gloves" "Helm" "Boots"
  6794. Rarity Rare
  6795. ItemLevel <= 67
  6796. SetBorderColor 100 100 50
  6797. SetFontSize 36
  6798. Hide #Strict+ Filters
  6799. Rarity Rare
  6800. ItemLevel <= 25
  6801. SetFontSize 45
  6802. Hide #Strict+ Filters
  6803. Rarity Rare
  6804. ItemLevel <= 47
  6805. SetFontSize 38
  6806.  
  6807. #Magic Catchalls
  6808. Hide #Strict+ Filters
  6809. ItemLevel <= 47
  6810. Class Ring Amulet Belt
  6811. Rarity Magic
  6812. SetFontSize 45
  6813. Hide #Strict+ Filters
  6814. ItemLevel <= 15
  6815. Rarity Magic
  6816. SetFontSize 42
  6817. Hide #Strict+ Filters
  6818. ItemLevel <= 25
  6819. Class "Gloves" "Helm" "Boots"
  6820. Rarity Magic
  6821. SetFontSize 40
  6822. Hide #Strict+ Filters
  6823. ItemLevel <= 62
  6824. Class Ring Amulet Belt
  6825. Rarity Magic
  6826. SetFontSize 40
  6827. Hide #Strict+ Filters
  6828. ItemLevel <= 62
  6829. Class "Gloves" "Helm" "Boots"
  6830. Rarity Magic
  6831. SetFontSize 36
  6832. Hide #Strict+ Filters
  6833. ItemLevel <= 47
  6834. Rarity Magic
  6835. Height <= 3
  6836. Width <= 2
  6837. SetFontSize 36
  6838. Hide #Strict+ Filters
  6839. ItemLevel <= 62
  6840. Height <= 3
  6841. Width <= 1
  6842. Rarity Magic
  6843. SetFontSize 34
  6844.  
  6845. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races).
  6846. Show
  6847. Rarity Normal
  6848. ItemLevel = 1
  6849. LinkedSockets = 2
  6850. SetFontSize 45
  6851. Show
  6852. Rarity Normal
  6853. AreaLevel = 1
  6854. ItemLevel = 1
  6855. Sockets RGB
  6856. SetFontSize 45
  6857. SetBorderColor 250 250 250
  6858. Show
  6859. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  6860. Rarity Normal
  6861. ItemLevel = 1
  6862. LinkedSockets = 2
  6863. SetFontSize 45
  6864. Hide #Strict+ Filters
  6865. Class "Gloves" "Boots" "Helm"
  6866. ItemLevel <= 5
  6867. SetFontSize 40
  6868. Hide #Strict+ Filters
  6869. Class "Gloves" "Boots" "Helm"
  6870. ItemLevel <= 10
  6871. SetFontSize 36
  6872. Hide #Strict+ Filters
  6873. Class "Gloves" "Boots" "Helm"
  6874. ItemLevel <= 25
  6875. Hide #Strict+ Filters
  6876. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Bow" "Staves" "Warstaves" "Flasks"
  6877. ItemLevel <= 3
  6878. SetFontSize 36
  6879. Hide #Strict+ Filters
  6880. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Bow" "Staves" "Warstaves" "Flasks"
  6881. ItemLevel <= 5
  6882. Hide #Strict+ Filters
  6883. Class Shield
  6884. ItemLevel <= 11
  6885.  
  6886. #Link Safety Blocks
  6887. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  6888. Hide #Strict+ Filters
  6889. Class "Gloves" "Helm" "Body Armour" "Boots"
  6890. ItemLevel <= 67
  6891. LinkedSockets = 4
  6892. Hide #Strict+ Filters
  6893. Class "Gloves" "Helm"
  6894. ItemLevel <= 62
  6895. LinkedSockets >= 3
  6896. #note: disabling to reduce clutter, really doesn't feel necessary
  6897. #Show
  6898. # Class "Gloves" "Helm"
  6899. # ItemLevel <= 33
  6900. # LinkedSockets >= 2
  6901.  
  6902. #Socket Safety Blocks
  6903. Hide #Strict+ Filters
  6904. Class "Gloves" "Helm"
  6905. ItemLevel <= 59
  6906. Sockets = 4
  6907. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later | metamorph update: moved back to 47
  6908. Hide #Strict+ Filters
  6909. Class "Gloves" "Helm"
  6910. ItemLevel <= 47
  6911. Sockets >= 3
  6912. Hide #Strict+ Filters
  6913. Class "Body Armour"
  6914. LinkedSockets >= 3
  6915. ItemLevel <= 36
  6916. Hide #Strict+ Filters
  6917. Class "Gloves" "Helm" "Body Armour"
  6918. ItemLevel <= 35
  6919. Sockets >= 3
  6920. Hide #Strict+ Filters
  6921. Class "Gloves" "Helm" "Body Armour"
  6922. ItemLevel <= 67
  6923. Sockets >= 4
  6924.  
  6925. ###################################################################################
  6926. ################# Section 22 - Chaos Recipe & Other Niche Options #################
  6927. ###################################################################################
  6928. #Race Whetstone Recipe Toggle - On by default.
  6929. Hide #Strict+ Filters
  6930. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  6931. ItemLevel <= 46
  6932. Quality >= 10
  6933. SetBorderColor 100 100 100
  6934. Hide #Strict+ Filters
  6935. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  6936. ItemLevel <= 32
  6937. Quality > 7
  6938.  
  6939. #magic catchalls (mainly applies to racing levels, has to be located here or it'll overwrite whetstone recipe)
  6940. Hide #Strict+ Filters
  6941. ItemLevel <= 35
  6942. Rarity Magic
  6943.  
  6944. #Chisel recipe - off by default
  6945. #Hide
  6946. # BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  6947. # ItemLevel > 66
  6948. # Rarity Normal
  6949.  
  6950. #Chaos Recipe 2x2's: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 18 - Armour or it takes priority on rares)
  6951. Hide #Strict+ Filters
  6952. Class "Gloves" "Helm" "Boots"
  6953. Rarity Rare
  6954. SetBorderColor 150 150 75
  6955. AreaLevel <= 82
  6956.  
  6957. ###################################################################################
  6958. ######################## Section 23 - Animate Weapon ##############################
  6959. ###################################################################################
  6960. #Enable first block only for standard animate, second block is for ranged animate with the threshold jewels. Weapons will be tiny font size and faded out.
  6961. #Show
  6962. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Daggers"
  6963. # Rarity Normal
  6964. # SetFontSize 18
  6965. # SetBackgroundColor 0 0 0 50
  6966. # SetBorderColor 100 100 100
  6967. #Show
  6968. # Class "Wands" "Bows"
  6969. # Rarity Normal
  6970. # SetFontSize 18
  6971. # SetBackgroundColor 0 0 0 50
  6972. # SetBorderColor 100 100 100
  6973.  
  6974. ###################################################################################
  6975. ########################### Section 24 - Terminus #################################
  6976. ###################################################################################
  6977. Hide
  6978. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard" "Scroll of Wisdom"
  6979.  
  6980. #conditional hide block(s) - these only kick in if sections are deleted. if these blocks were not present then if blocks were deleted then their respective classes would show up as unknown (with the black highlight) instead of being hidden. therefore this is necessary to preserve modularity of filter
  6981. #intentionally kept minimal to prevent people from fucking themselves with stupid edits. if you want to hide an item class that normally wouldn't ever be hidden (say, fossils) you need to add the class to this block or simply hide the blocks instead of deleting them
  6982. Hide
  6983. BaseType "Silver Coin" "Perandus Coin"
  6984.  
  6985. #"Global" hide block targetting all remaining known item classes
  6986. Hide
  6987. Class "Body Armour" "Gloves" "Boots" "Helm" "Sword" "Axe" "Mace" "Claw" "Dagger" "Wand" "Sceptre" "Shield" "Bow" "Quiver" "Ring" "Amulet" "Belt" "Staves" "Warstaves" "Flasks"
  6988. SetFontSize 18
  6989. # SetFontSize 25
  6990. SetBackgroundColor 0 0 0 200
  6991. DisableDropSound
  6992.  
  6993. #Emergency fall-through block. Catches any item class not recongized by the filter and shows it with an all black highlight and icon. If this is ever visible either you fucked up, I fucked up, or GGG fucked up. Check the item filter thread for updates and redownload if you've made edits.
  6994. Show
  6995. SetBackgroundColor 0 0 0
  6996. SetBorderColor 0 0 0
  6997. SetTextColor 0 0 0
  6998. SetFontSize 40
  6999. PlayAlertSound 11 200
  7000. MinimapIcon 2 Grey UpsideDownHouse
  7001. PlayEffect Grey
  7002. ###################################################################################
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