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a guest Jan 15th, 2020 61 Never
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  1.     private func startAudioEngine() {
  2.      
  3.                 startCapturingAudio()
  4.                        
  5.                        do {
  6.                            try engine.start()
  7.                        } catch {
  8.                            print("error in starting the Audio Engine")
  9.                        }
  10.                  }
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