Advertisement
Guest User

Log Medieval Engineers 2

a guest
Nov 24th, 2018
120
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 80.11 KB | None | 0 0
  1. Medieval Engineers:
  2.  
  3. 2018-11-24 06:26:30.801> Log Started
  4. 2018-11-24 06:26:30.807> Timezone (local - UTC): 1h
  5. 2018-11-24 06:26:30.807> App Version: 0.6.4.B87772
  6. 2018-11-24 06:26:30.807> Steam build: Always true
  7. 2018-11-24 06:26:30.807> Is official: True [NO][IS][NAMP]
  8. 2018-11-24 06:26:30.807> Environment.ProcessorCount: 8
  9. 2018-11-24 06:26:30.807> Environment.OSVersion: Microsoft Windows NT 6.1.7601 Service Pack 1
  10. 2018-11-24 06:26:30.807> Environment.CommandLine: C:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\MedievalEngineers.exe
  11. 2018-11-24 06:26:30.808> Environment.Version: 4.6.2 or later (461814)
  12. 2018-11-24 06:26:30.808> Environment.CurrentDirectory: C:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
  13. 2018-11-24 06:26:30.808> Default Culture: fr-BE
  14. 2018-11-24 06:26:30.808> Default UI Culture: fr-FR
  15. 2018-11-24 06:26:30.809> IsAdmin: False
  16. 2018-11-24 06:26:30.817|Main thread> MyConfig.Load() - START
  17. 2018-11-24 06:26:30.821|Main thread> Path: C:\Users\Utilisateur\AppData\Roaming\MedievalEngineers\MedievalEngineers.cfg
  18. 2018-11-24 06:26:30.890|Main thread> RotationHints: False
  19. 2018-11-24 06:26:30.890|Main thread> GraphicsRenderer:
  20. 2018-11-24 06:26:30.890|Main thread> DebugInputs: Sandbox.Engine.Utils.ConfigDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
  21. 2018-11-24 06:26:30.890|Main thread> Language: 0
  22. 2018-11-24 06:26:30.890|Main thread> ControlsJoystickName: Disabled
  23. 2018-11-24 06:26:30.891|Main thread> GameVersion: 0.6.4.12089202
  24. 2018-11-24 06:26:30.891|Main thread> FirstTimeRun: False
  25. 2018-11-24 06:26:30.891|Main thread> GDPRConsent: True
  26. 2018-11-24 06:26:30.891|Main thread> GDPRConsent_Sent: True
  27. 2018-11-24 06:26:30.891|Main thread> VideoAdapter: 0
  28. 2018-11-24 06:26:30.891|Main thread> ScreenWidth: 1920
  29. 2018-11-24 06:26:30.891|Main thread> ScreenHeight: 1080
  30. 2018-11-24 06:26:30.891|Main thread> RefreshRate: 60000
  31. 2018-11-24 06:26:30.891|Main thread> WindowMode: 1
  32. 2018-11-24 06:26:30.891|Main thread> VerticalSync: False
  33. 2018-11-24 06:26:30.891|Main thread> FieldOfView: 70
  34. 2018-11-24 06:26:30.891|Main thread> VegetationViewDistance: 0
  35. 2018-11-24 06:26:30.891|Main thread> GrassDensity: 0
  36. 2018-11-24 06:26:30.891|Main thread> GrassDistance: 0
  37. 2018-11-24 06:26:30.891|Main thread> AntialiasingMode: 0
  38. 2018-11-24 06:26:30.891|Main thread> ShadowMapResolution: 3
  39. 2018-11-24 06:26:30.891|Main thread> AmbientOcclusion: 0
  40. 2018-11-24 06:26:30.891|Main thread> TextureQuality: 0
  41. 2018-11-24 06:26:30.891|Main thread> AnisotropicFiltering: 0
  42. 2018-11-24 06:26:30.891|Main thread> TerrainLodQuality: 0
  43. 2018-11-24 06:26:30.891|Main thread> ShadingQuality: 0
  44. 2018-11-24 06:26:30.891|Main thread> ModelQuality: 0
  45. 2018-11-24 06:26:30.891|Main thread> LowMemSwitchToLow: 0
  46. 2018-11-24 06:26:30.891|Main thread> GameVolume: 0.5412171
  47. 2018-11-24 06:26:30.891|Main thread> MusicVolume: 0.3936899
  48. 2018-11-24 06:26:30.891|Main thread> VoiceChatVolume: 1
  49. 2018-11-24 06:26:30.891|Main thread> HudWarnings: True
  50. 2018-11-24 06:26:30.891|Main thread> VoiceChat: True
  51. 2018-11-24 06:26:30.891|Main thread> EnableMuteWhenNotInFocus: True
  52. 2018-11-24 06:26:30.891|Main thread> EnableDynamicMusic: True
  53. 2018-11-24 06:26:30.892|Main thread> MyConfig.Load() - END
  54. 2018-11-24 06:26:32.080|Main thread> AdapterInfo = {
  55. 2018-11-24 06:26:32.081|Main thread> Name = NVIDIA GeForce GTX 580 + DISPLAY1
  56. 2018-11-24 06:26:32.081|Main thread> Description = dev id: 4224, mem: 1551106048, shared mem: 2684235776, Luid: 50254, rev: 161, subsys id: 141171054, vendor id: 4318
  57. 2018-11-24 06:26:32.081|Main thread> Driver version = 23.21.13.9135
  58. 2018-11-24 06:26:32.081|Main thread> Driver date = 20180323000000.000000-000
  59. 2018-11-24 06:26:32.081|Main thread> DriverUpdateNecessary = False
  60. 2018-11-24 06:26:32.081|Main thread> Adapter id = 0
  61. 2018-11-24 06:26:32.081|Main thread> Supported = True
  62. 2018-11-24 06:26:32.081|Main thread> RAM = 1551106048
  63. 2018-11-24 06:26:32.081|Main thread> Priority = 2
  64. 2018-11-24 06:26:32.081|Main thread> Multithreaded rendering supported = True
  65. 2018-11-24 06:26:32.081|Main thread> Output is attached = True
  66. 2018-11-24 06:26:32.081|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  67. 2018-11-24 06:26:32.081|Main thread> Display modes = {
  68. 2018-11-24 06:26:32.082|Main thread> DXGIOutput id = 0
  69. 2018-11-24 06:26:32.082|Main thread> 640x480@60Hz
  70. 2018-11-24 06:26:32.082|Main thread> 640x480@75Hz
  71. 2018-11-24 06:26:32.082|Main thread> 640x480@72Hz
  72. 2018-11-24 06:26:32.082|Main thread> 640x480@59.94Hz
  73. 2018-11-24 06:26:32.082|Main thread> 720x480@60Hz
  74. 2018-11-24 06:26:32.082|Main thread> 720x480@59.94Hz
  75. 2018-11-24 06:26:32.082|Main thread> 720x576@50Hz
  76. 2018-11-24 06:26:32.082|Main thread> 800x600@75Hz
  77. 2018-11-24 06:26:32.082|Main thread> 800x600@56.25Hz
  78. 2018-11-24 06:26:32.082|Main thread> 800x600@60.317Hz
  79. 2018-11-24 06:26:32.082|Main thread> 800x600@72.188Hz
  80. 2018-11-24 06:26:32.082|Main thread> 1024x768@60.004Hz
  81. 2018-11-24 06:26:32.082|Main thread> 1024x768@70.069Hz
  82. 2018-11-24 06:26:32.082|Main thread> 1024x768@75.029Hz
  83. 2018-11-24 06:26:32.082|Main thread> 1152x864@59.887Hz
  84. 2018-11-24 06:26:32.082|Main thread> 1152x864@59.887Hz
  85. 2018-11-24 06:26:32.082|Main thread> 1176x664@60Hz
  86. 2018-11-24 06:26:32.082|Main thread> 1176x664@60Hz
  87. 2018-11-24 06:26:32.082|Main thread> 1176x664@50Hz
  88. 2018-11-24 06:26:32.082|Main thread> 1176x664@50Hz
  89. 2018-11-24 06:26:32.082|Main thread> 1176x664@59.94Hz
  90. 2018-11-24 06:26:32.082|Main thread> 1176x664@59.94Hz
  91. 2018-11-24 06:26:32.082|Main thread> 1280x720@60Hz
  92. 2018-11-24 06:26:32.082|Main thread> 1280x720@50Hz
  93. 2018-11-24 06:26:32.082|Main thread> 1280x720@59.94Hz
  94. 2018-11-24 06:26:32.082|Main thread> 1280x768@59.887Hz
  95. 2018-11-24 06:26:32.082|Main thread> 1280x768@59.887Hz
  96. 2018-11-24 06:26:32.082|Main thread> 1280x800@59.887Hz
  97. 2018-11-24 06:26:32.082|Main thread> 1280x800@59.887Hz
  98. 2018-11-24 06:26:32.082|Main thread> 1280x960@60Hz
  99. 2018-11-24 06:26:32.082|Main thread> 1280x1024@60.02Hz
  100. 2018-11-24 06:26:32.082|Main thread> 1280x1024@75.025Hz
  101. 2018-11-24 06:26:32.082|Main thread> 1360x768@59.887Hz
  102. 2018-11-24 06:26:32.082|Main thread> 1360x768@59.887Hz
  103. 2018-11-24 06:26:32.082|Main thread> 1366x768@59.887Hz
  104. 2018-11-24 06:26:32.082|Main thread> 1366x768@59.887Hz
  105. 2018-11-24 06:26:32.082|Main thread> 1440x900@59.887Hz
  106. 2018-11-24 06:26:32.082|Main thread> 1600x900@59.954Hz
  107. 2018-11-24 06:26:32.082|Main thread> 1600x900@59.954Hz
  108. 2018-11-24 06:26:32.082|Main thread> 1600x1024@59.954Hz
  109. 2018-11-24 06:26:32.082|Main thread> 1600x1024@59.954Hz
  110. 2018-11-24 06:26:32.082|Main thread> 1680x1050@59.954Hz
  111. 2018-11-24 06:26:32.082|Main thread> 1768x992@60Hz
  112. 2018-11-24 06:26:32.082|Main thread> 1768x992@60Hz
  113. 2018-11-24 06:26:32.082|Main thread> 1768x992@50Hz
  114. 2018-11-24 06:26:32.082|Main thread> 1768x992@50Hz
  115. 2018-11-24 06:26:32.082|Main thread> 1768x992@59.94Hz
  116. 2018-11-24 06:26:32.082|Main thread> 1768x992@59.94Hz
  117. 2018-11-24 06:26:32.082|Main thread> 1920x1080@60Hz
  118. 2018-11-24 06:26:32.082|Main thread> 1920x1080@60Hz
  119. 2018-11-24 06:26:32.082|Main thread> 1920x1080@50Hz
  120. 2018-11-24 06:26:32.082|Main thread> 1920x1080@50Hz
  121. 2018-11-24 06:26:32.082|Main thread> 1920x1080@59.94Hz
  122. 2018-11-24 06:26:32.082|Main thread> 1920x1080@59.94006Hz
  123. 2018-11-24 06:26:32.082|Main thread> }
  124. 2018-11-24 06:26:32.082|Main thread> }
  125. 2018-11-24 06:26:32.125|Main thread> Steam.IsActive: True
  126. 2018-11-24 06:26:32.125|Main thread> Steam.IsOnline: True
  127. 2018-11-24 06:26:32.125|Main thread> Steam.OwnsGame: False
  128. 2018-11-24 06:26:32.126|Main thread> Steam.UserId: 76561198058744263
  129. 2018-11-24 06:26:32.126|Main thread> Steam.UserName: [AM] Dadau
  130. 2018-11-24 06:26:32.126|Main thread> Steam.Branch: default
  131. 2018-11-24 06:26:32.126|Main thread> Build date: 2018-11-13 02:04
  132. 2018-11-24 06:26:32.126|Main thread> Build version: 0.1.6891.25335
  133. 2018-11-24 06:26:32.196|Main thread> MySandboxGame.Constructor() - START
  134. 2018-11-24 06:26:34.037|Main thread> Game dir: C:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64
  135. 2018-11-24 06:26:34.037|Main thread> Content dir: C:\SteamLibrary\steamapps\common\MedievalEngineers\Content
  136. 2018-11-24 06:26:34.038|Main thread> Found processor count: 8
  137. 2018-11-24 06:26:34.038|Main thread> Using processor count: 8
  138. 2018-11-24 06:26:41.030|Main thread> Info: Type metadata loaded in 6.823199s.
  139. 2018-11-24 06:26:41.031|Main thread> Preallocate - START
  140. 2018-11-24 06:26:41.032|Main thread> MyEntities - START
  141. 2018-11-24 06:26:41.037|Main thread> MyEntities - END
  142. 2018-11-24 06:26:41.037|Main thread> MyObjectBuilder_Base - START
  143. 2018-11-24 06:26:41.037|Main thread> MyObjectBuilder_Base - END
  144. 2018-11-24 06:26:41.037|Main thread> MyTransparentGeometry - START
  145. 2018-11-24 06:26:41.079|Main thread> MyTransparentGeometry - END
  146. 2018-11-24 06:26:41.079|Main thread> MyCubeGridDeformationTables - START
  147. 2018-11-24 06:26:41.087|Main thread> MyCubeGridDeformationTables - END
  148. 2018-11-24 06:26:41.087|Main thread> MyMath - START
  149. 2018-11-24 06:26:41.089|Main thread> MyMath - END
  150. 2018-11-24 06:26:41.089|Main thread> MySimpleObjectDraw - START
  151. 2018-11-24 06:26:41.090|Main thread> MySimpleObjectDraw - END
  152. 2018-11-24 06:26:41.090|Main thread> Preallocate - END
  153. 2018-11-24 06:26:41.164|Main thread> Info: Worker Configuration {
  154. Total: 6,
  155. Default: Logic
  156. Groups: [
  157. Group Background, BelowNormal, 1 Workers,
  158. Group Logic, Normal, 4 Workers,
  159. Group Render, AboveNormal, 1 Workers
  160. ]
  161. }
  162. 2018-11-24 06:26:41.192|Main thread> MySandboxGame.Constructor() - END
  163. 2018-11-24 06:26:41.616|Main thread> Performing start-up memory test...
  164. 2018-11-24 06:26:41.618|Main thread> Physical memory is 17,155,489,792 bytes.
  165. 2018-11-24 06:26:41.618|Main thread> Minimum requirement is 8,000,000,000 bytes.
  166. 2018-11-24 06:26:41.618|Main thread> System meets minimum memory requirements.
  167. 2018-11-24 06:26:41.623|Main thread> MyVideoModeManager.LogApplicationInformation - START
  168. 2018-11-24 06:26:41.623|Main thread> Assembly.GetName: Sandbox.Game, Version=0.1.6891.25335, Culture=neutral, PublicKeyToken=null
  169. 2018-11-24 06:26:41.623|Main thread> Assembly.FullName: Sandbox.Game, Version=0.1.6891.25335, Culture=neutral, PublicKeyToken=null
  170. 2018-11-24 06:26:41.624|Main thread> Assembly.Location: C:\SteamLibrary\steamapps\common\MedievalEngineers\Bin64\Sandbox.Game.dll
  171. 2018-11-24 06:26:41.624|Main thread> Assembly.ImageRuntimeVersion: v4.0.30319
  172. 2018-11-24 06:26:41.624|Main thread> MyVideoModeManager.LogApplicationInformation - END
  173. 2018-11-24 06:26:41.626|Main thread> MyVideoModeManager.LogEnvironmentInformation - START
  174. 2018-11-24 06:26:41.635|Main thread> Win32_ComputerSystem.Manufacturer: System manufacturer
  175. 2018-11-24 06:26:41.635|Main thread> Win32_ComputerSystem.Model: System Product Name
  176. 2018-11-24 06:26:41.636|Main thread> Virtualized: False
  177. 2018-11-24 06:26:41.639|Main thread> Environment.ProcessorName: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
  178. 2018-11-24 06:26:41.639|Main thread> ComputerInfo.TotalPhysicalMemory: 17,155,489,792 bytes
  179. 2018-11-24 06:26:41.639|Main thread> ComputerInfo.TotalVirtualMemory: 8,796,092,891,136 bytes
  180. 2018-11-24 06:26:41.639|Main thread> ComputerInfo.AvailablePhysicalMemory: 13,459,431,424 bytes
  181. 2018-11-24 06:26:41.639|Main thread> ComputerInfo.AvailableVirtualMemory: 8,795,111,227,392 bytes
  182. 2018-11-24 06:26:41.643|Main thread> Drive C: | Capacity: 120,031,539,200 bytes | Free space: 4,528,041,984 bytes
  183. 2018-11-24 06:26:41.643|Main thread> Drive E: | Capacity: 1,000,068,870,144 bytes | Free space: 46,258,278,400 bytes
  184. 2018-11-24 06:26:41.643|Main thread> Drive F: | Capacity: 499,999,830,016 bytes | Free space: 28,429,930,496 bytes
  185. 2018-11-24 06:26:41.643|Main thread> Drive G: | Capacity: 3,000,457,228,288 bytes | Free space: 102,651,244,544 bytes
  186. 2018-11-24 06:26:41.643|Main thread> MyVideoModeManager.LogEnvironmentInformation - END
  187. 2018-11-24 06:26:41.645|Main thread> MySandboxGame.Initialize() - START
  188. 2018-11-24 06:26:42.274|Main thread> Havok: Physics.Init
  189. 2018-11-24 06:26:42.274|Main thread> Havok: Version: Release(0), 1800, [S]
  190. 2018-11-24 06:26:42.295|Main thread> HkGameName: MedievalEngineers Release
  191. 2018-11-24 06:26:42.320|Main thread> MySandboxGame.LoadData() - START
  192. 2018-11-24 06:26:42.325|Main thread> MyDefinitionManager.PreloadDefinitions() - START
  193. 2018-11-24 06:26:42.327|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - START
  194. 2018-11-24 06:26:43.886|Main thread> MyDefinitionManager.LoadScenarios() - START
  195. 2018-11-24 06:26:51.055|Worker Logic 0> MyDefinitionManager.PrepareBaseDefinitions() - END
  196. 2018-11-24 06:26:51.160|Main thread> Loading scenarios
  197. 2018-11-24 06:26:51.164|Main thread> MyDefinitionManager.LoadScenarios() - END
  198. 2018-11-24 06:26:51.164|Main thread> MyDefinitionManager.PreloadDefinitions() - END
  199. 2018-11-24 06:26:51.173|Main thread> MyAudio.LoadData - START
  200. 2018-11-24 06:26:51.238|Main thread> MyAudio.CreateX3DAudio - Device: Haut-parleurs (7- Logitech G930 Headset) - Channel #: 8
  201. 2018-11-24 06:26:51.330|Main thread> MyAudio.LoadData - END
  202. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudUse'
  203. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudRotateBlock'
  204. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudPlaceBlock'
  205. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudDeleteBlock'
  206. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudColorBlock'
  207. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'PlayDropItem'
  208. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocInventoryFull'
  209. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocMeteorInbound'
  210. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocHealthLow'
  211. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocHealthCritical'
  212. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'None'
  213. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocEnergyLow'
  214. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocStationFuelLow'
  215. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocShipFuelLow'
  216. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocEnergyCrit'
  217. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocStationFuelCrit'
  218. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocShipFuelCrit'
  219. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocEnergyNo'
  220. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocStationFuelNo'
  221. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudVocShipFuelNo'
  222. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudCraftBarProgressLoop'
  223. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudOpenCraftWin'
  224. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudOpenInventory'
  225. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'PlayTakeItem'
  226. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'HudPlaceItem'
  227. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'QuestCompleted'
  228. 2018-11-24 06:26:51.340|Main thread> Warning: Could not find any sound for 'QuestStepCompleted'
  229. 2018-11-24 06:26:51.344|Main thread> MyGuiManager()
  230. 2018-11-24 06:26:51.421|Main thread> MyScreenManager()
  231. 2018-11-24 06:26:51.533|Main thread> MyGuiManager.LoadContent() - START
  232. 2018-11-24 06:26:51.543|Main thread> MyGuiManager.LoadContent() - START
  233. 2018-11-24 06:26:51.544|Main thread> MyGuiManager.LoadContent() - END
  234. 2018-11-24 06:26:51.544|Main thread> MyGuiManager.LoadContent() - END
  235. 2018-11-24 06:26:51.893|Main thread> MySandboxGame.LoadData() - END
  236. 2018-11-24 06:26:52.978|Main thread> Analytics helper process start reported
  237. 2018-11-24 06:26:52.991|Main thread> MySandboxGame.Initialize() - END
  238. 2018-11-24 06:26:53.006|Main thread> Timer Frequency: 3331250
  239. 2018-11-24 06:26:53.006|Main thread> Ticks per frame: 55753
  240. 2018-11-24 06:26:53.069|Worker Logic 0> Loading available saves - START
  241. 2018-11-24 06:26:53.071|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Utilisateur\AppData\Roaming\MedievalEngineers\Saves\76561198058744263'
  242. 2018-11-24 06:26:53.137|Worker Logic 0> Loading available saves - END
  243. 2018-11-24 06:26:53.143|Worker Logic 0> Loading available saves - START
  244. 2018-11-24 06:26:53.144|Worker Logic 0> GetWorldInfoFromDirectory (Exists: True) 'C:\Users\Utilisateur\AppData\Roaming\MedievalEngineers\Saves\76561198058744263'
  245. 2018-11-24 06:26:53.146|Worker Logic 0> Loading available saves - END
  246. 2018-11-24 06:27:04.277|Main thread> StartNewSandbox - Start
  247. 2018-11-24 06:27:04.293|Main thread> StartNewSandbox - End
  248. 2018-11-24 06:27:04.600|Main thread> Starting world Safe Area Start 2018-11-24 18:27
  249. 2018-11-24 06:27:04.705|Main thread> Process information Session Start:
  250. 2018-11-24 06:27:04.705|Main thread> Managed Memory: 309,165,400 B
  251. 2018-11-24 06:27:04.708|Main thread> Private Memory: 1,160,495,104 B
  252. 2018-11-24 06:27:04.708|Main thread> Nr of Threads: 42
  253. 2018-11-24 06:27:04.708|Main thread> Simulation Speed: 0.01
  254. 2018-11-24 06:27:04.708|Main thread> Current:
  255. 2018-11-24 06:27:04.709|Main thread> Paged Memory: 1,160,495,104 B
  256. 2018-11-24 06:27:04.709|Main thread> Working Set: 758,702,080 B
  257. 2018-11-24 06:27:04.709|Main thread> Virtual Memory: 2,017,742,848 B
  258. 2018-11-24 06:27:04.709|Main thread> Peak:
  259. 2018-11-24 06:27:04.710|Main thread> Paged Memory: 1,188,311,040 B
  260. 2018-11-24 06:27:04.710|Main thread> Working Set: 793,464,832 B
  261. 2018-11-24 06:27:04.710|Main thread> Virtual Memory: 2,085,761,024 B
  262. 2018-11-24 06:27:05.072|Main thread> Finished loading stage Initializing session, elapsed time: 0.3570205 seconds
  263. 2018-11-24 06:27:05.076|Main thread> MyModManager.LoadData() - START
  264. 2018-11-24 06:27:05.089|Main thread> Finished loading mods.
  265. 2018-11-24 06:27:05.089|Main thread> MyModManager.LoadData() - END
  266. 2018-11-24 06:27:05.094|Main thread> MyDefinitionManager.LoadData() - START
  267. 2018-11-24 06:27:05.107|Main thread> List of used mods (0) - START
  268. 2018-11-24 06:27:05.108|Main thread> List of used mods - END
  269. 2018-11-24 06:27:06.820|Main thread> MyAudio.UnloadData - START
  270. 2018-11-24 06:27:06.894|Main thread> MyAudio.UnloadData - END
  271. 2018-11-24 06:27:06.894|Main thread> MyAudio.LoadData - START
  272. 2018-11-24 06:27:06.930|Main thread> MyAudio.CreateX3DAudio - Device: Haut-parleurs (7- Logitech G930 Headset)dio) - Channel #: 8
  273. 2018-11-24 06:27:10.268|Main thread> MyAudio.LoadData - END
  274. 2018-11-24 06:27:10.268|Main thread> MyDefinitionManager.LoadScenarios() - START
  275. 2018-11-24 06:27:10.299|Main thread> Loading scenarios
  276. 2018-11-24 06:27:10.299|Main thread> MyDefinitionManager.LoadScenarios() - END
  277. 2018-11-24 06:27:10.299|Main thread> MyDefinitionManager.LoadData() - END
  278. 2018-11-24 06:27:10.300|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  279. 2018-11-24 06:27:10.303|Main thread> Finished loading stage Loading definitions, elapsed time: 5.2142983 seconds
  280. 2018-11-24 06:27:10.305|Main thread> Info: Game Definition: MyObjectBuilder_SessionDefinition/Medieval.Planets
  281. 2018-11-24 06:27:10.446|Main thread> MyTransparentGeometry.LoadData - START
  282. 2018-11-24 06:27:10.479|External Debugging Listener> External debugger: listening...
  283. 2018-11-24 06:27:11.978|Main thread> MyLights.LoadData() - START
  284. 2018-11-24 06:27:11.980|Main thread> MyLights.LoadData() - END
  285. 2018-11-24 06:27:12.308|Main thread> Finished loading stage Loading session components, elapsed time: 2.0051147 seconds
  286. 2018-11-24 06:27:16.203|Main thread> Warning: Model is missing for MyObjectBuilder_CompoundCubeBlock/CompoundBlock
  287. 2018-11-24 06:27:20.106|Main thread> Model Models\Cubes\Small\Oven.mwm - Unable to load collision geometry from file, default collision will be used !
  288. 2018-11-24 06:27:23.466|Main thread> Model Models\Components\GoldIngot.mwm - Unable to load collision geometry from file, default collision will be used !
  289. 2018-11-24 06:27:23.755|Main thread> Model Models\Consumables\Bread.mwm - Unable to load collision geometry from file, default collision will be used !
  290. 2018-11-24 06:27:23.767|Main thread> Model Models\Consumables\MeatRoasted.mwm - Unable to load collision geometry from file, default collision will be used !
  291. 2018-11-24 06:27:23.857|Main thread> Model Models\Consumables\Herbs.mwm - Unable to load collision geometry from file, default collision will be used !
  292. 2018-11-24 06:27:23.862|Main thread> Model Models\Consumables\WoodenRoot.mwm - Unable to load collision geometry from file, default collision will be used !
  293. 2018-11-24 06:27:23.867|Main thread> Model Models\Consumables\Meat.mwm - Unable to load collision geometry from file, default collision will be used !
  294. 2018-11-24 06:27:24.060|Main thread> Finished loading stage Loading models, elapsed time: 11.7476719 seconds
  295. 2018-11-24 06:27:24.060|Main thread> Finished loading stage Loading data, elapsed time: 18.988086 seconds
  296. 2018-11-24 06:27:24.063|Main thread> MyWorldGenerator.GenerateWorld - START
  297. 2018-11-24 06:27:25.017|Main thread> Loading voxel storage from file 'C:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Scenarios\SafeAreaStart\EarthSecond-1251102759r5000.vx2'
  298. 2018-11-24 06:27:26.768|Main thread> Could not load voxel material Rock_moss
  299. 2018-11-24 06:27:26.768|Main thread> Could not load voxel material Rock_moss
  300. 2018-11-24 06:27:28.344|Main thread> Models\Cubes\small\dead_astronaut.mwm does not have destruction data
  301. 2018-11-24 06:27:29.024|Main thread> Models\Cubes\Small\TorchWall.mwm does not have destruction data
  302. 2018-11-24 06:27:31.863|Main thread> Finished loading stage Loading 93 objects, elapsed time: 6.8503918 seconds
  303. 2018-11-24 06:27:31.871|Main thread> MyWorldGenerator.GenerateWorld - END
  304. 2018-11-24 06:27:31.871|Main thread> Finished loading stage Loading planet, elapsed time: 7.8104468 seconds
  305. 2018-11-24 06:27:31.899|Main thread> MySession.Static.LogSettings - START
  306. 2018-11-24 06:27:31.899|Main thread> Name = Safe Area Start 2018-11-24 18:27
  307. 2018-11-24 06:27:31.899|Main thread> Description =
  308. 2018-11-24 06:27:31.899|Main thread> InGameTime = 01/01/0001 00:00:00
  309. 2018-11-24 06:27:31.899|Main thread> Scenario = Safe Area Start
  310. 2018-11-24 06:27:31.899|Main thread> Password =
  311. 2018-11-24 06:27:31.899|Main thread> CurrentPath = C:\Users\Utilisateur\AppData\Roaming\MedievalEngineers\Saves\76561198058744263\Safe Area Start 2018-11-24 1827
  312. 2018-11-24 06:27:31.899|Main thread> WorkshopId =
  313. 2018-11-24 06:27:31.899|Main thread> CameraController =
  314. 2018-11-24 06:27:31.899|Main thread> ThumbPath = C:\Users\Utilisateur\AppData\Roaming\MedievalEngineers\Saves\76561198058744263\Safe Area Start 2018-11-24 1827\thumb.jpg
  315. 2018-11-24 06:27:31.900|Main thread> Settings:
  316. 2018-11-24 06:27:31.901|Main thread> AI - Hostile AI Enabled = True
  317. 2018-11-24 06:27:31.901|Main thread> AI - Maximum = 10
  318. 2018-11-24 06:27:31.901|Main thread> Decay - Abandoned Grid Decay Time (Hours) = 168
  319. 2018-11-24 06:27:31.901|Main thread> Decay - Resource Decay Time (Seconds) = 300
  320. 2018-11-24 06:27:31.901|Main thread> Decay - Ruin = True
  321. 2018-11-24 06:27:31.901|Main thread> Fast Travel - Enabled = True
  322. 2018-11-24 06:27:31.901|Main thread> Fast Travel - Limitations = True
  323. 2018-11-24 06:27:31.901|Main thread> Maximum Fracture Pieces = 50
  324. 2018-11-24 06:27:31.902|Main thread> Auto-Save Time (Minutes) = 5
  325. 2018-11-24 06:27:31.902|Main thread> Cut, Copy and Paste = True
  326. 2018-11-24 06:27:31.902|Main thread> Days per season = 4
  327. 2018-11-24 06:27:31.902|Main thread> Destructible blocks = True
  328. 2018-11-24 06:27:31.902|Main thread> Enable 3rd person view = True
  329. 2018-11-24 06:27:31.902|Main thread> Enable Sun Rotation = True
  330. 2018-11-24 06:27:31.902|Main thread> Enable voxel destruction = True
  331. 2018-11-24 06:27:31.902|Main thread> Game Mode = Survival
  332. 2018-11-24 06:27:31.902|Main thread> Inventory size multiplier = 1
  333. 2018-11-24 06:27:31.902|Main thread> Maximum Backup Saves = 5
  334. 2018-11-24 06:27:31.902|Main thread> Maximum Floating Objects = 64
  335. 2018-11-24 06:27:31.902|Main thread> Maximum Players = 4
  336. 2018-11-24 06:27:31.902|Main thread> Maximum Solar Altitude = 0.41
  337. 2018-11-24 06:27:31.903|Main thread> Serverside Chat Logging = True
  338. 2018-11-24 06:27:31.903|Main thread> Show player names on HUD = True
  339. 2018-11-24 06:27:31.903|Main thread> Spectator = False
  340. 2018-11-24 06:27:31.903|Main thread> Structural Integrity = True
  341. 2018-11-24 06:27:31.903|Main thread> Sun rotation interval = 120
  342. 2018-11-24 06:27:31.903|Main thread> View distance = 2600
  343. 2018-11-24 06:27:31.903|Main thread> MySession.Static.LogSettings - END
  344. 2018-11-24 06:27:31.903|Main thread> Finished loading stage Loading character data, elapsed time: 0.0320018 seconds
  345. 2018-11-24 06:27:31.912|Main thread> Setting update order on MyParticlesManager to AfterSimulation
  346. 2018-11-24 06:27:31.913|Main thread> Setting update order on MyPhysicsComponentSystem to AfterSimulation
  347. 2018-11-24 06:27:31.913|Main thread> Setting update order on MySessionComponentExtDebug to BeforeSimulation
  348. 2018-11-24 06:27:31.913|Main thread> Setting update order on MySessionComponentAnimationSystem to BeforeSimulation
  349. 2018-11-24 06:27:31.913|Main thread> Setting update order on MyDestructionData to AfterSimulation
  350. 2018-11-24 06:27:31.913|Main thread> Setting update order on MyPhysics to Simulation
  351. 2018-11-24 06:27:31.913|Main thread> Setting update order on MyMaterialPropertiesHelper to NoUpdate
  352. 2018-11-24 06:27:31.913|Main thread> Setting update order on MyLights to NoUpdate
  353. 2018-11-24 06:27:31.913|Main thread> Setting update order on MyAudioComponent to BeforeSimulation
  354. 2018-11-24 06:27:31.913|Main thread> Setting update order on MySector to BeforeSimulation, AfterSimulation
  355. 2018-11-24 06:27:31.914|Main thread> Setting update order on MyVoiceChatSessionComponent to AfterSimulation
  356. 2018-11-24 06:27:31.914|Main thread> Setting update order on MyParticleEditorComponent to AfterSimulation
  357. 2018-11-24 06:27:31.914|Main thread> Setting update order on MyEnvironmentItemEditor to AfterSimulation
  358. 2018-11-24 06:27:31.914|Main thread> Setting update order on MyDestructionEffectsComponent to NoUpdate
  359. 2018-11-24 06:27:31.914|Main thread> Setting update order on MyPlayerStorageComponent to NoUpdate
  360. 2018-11-24 06:27:31.917|Main thread> Setting update order on MySessionComponentSpectator to NoUpdate
  361. 2018-11-24 06:27:31.917|Main thread> Setting update order on MySoundSystem to Simulation
  362. 2018-11-24 06:27:31.917|Main thread> Setting update order on MyGridPickupComponent to NoUpdate
  363. 2018-11-24 06:27:31.917|Main thread> Setting update order on MyDamageSystem to NoUpdate
  364. 2018-11-24 06:27:31.917|Main thread> Setting update order on MyHitReportingComponent to NoUpdate
  365. 2018-11-24 06:27:31.917|Main thread> Setting update order on MyScriptedGroupsSystem to AfterSimulation
  366. 2018-11-24 06:27:31.917|Main thread> Setting update order on MySessionComponentResearch to NoUpdate
  367. 2018-11-24 06:27:31.917|Main thread> Setting update order on MyLocalToolbar to BeforeSimulation
  368. 2018-11-24 06:27:31.917|Main thread> Setting update order on MySessionComponentVoxelHand to BeforeSimulation
  369. 2018-11-24 06:27:31.917|Main thread> Setting update order on MyClipboardComponent to BeforeSimulation
  370. 2018-11-24 06:27:31.918|Main thread> Setting update order on MyHudWarnings to AfterSimulation
  371. 2018-11-24 06:27:31.918|Main thread> Setting update order on MyHud to BeforeSimulation
  372. 2018-11-24 06:27:31.918|Main thread> Setting update order on MyAIComponent to Simulation, AfterSimulation
  373. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyEnvironmentBotSpawningSystem to AfterSimulation
  374. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyFracturedPiecesManager to AfterSimulation
  375. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyGravityProviderSystem to NoUpdate
  376. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyHeightMapLoadingSystem to AfterSimulation
  377. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyCoordinateSystem to NoUpdate
  378. 2018-11-24 06:27:31.920|Main thread> Setting update order on MySleepingGridsCorrection to NoUpdate
  379. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyRopeComponent to BeforeSimulation, AfterSimulation
  380. 2018-11-24 06:27:31.920|Main thread> Setting update order on MySessionComponentThrower to AfterSimulation
  381. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyTimerComponentSystem to AfterSimulation
  382. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyAiTargetManager to AfterSimulation
  383. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyTrashRemoval to AfterSimulation
  384. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyPlaceAreas to NoUpdate
  385. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyFloatingObjects to AfterSimulation
  386. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyGamePruningStructure to Simulation
  387. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyCubeGrids to NoUpdate
  388. 2018-11-24 06:27:31.920|Main thread> Setting update order on MyCubeGridSmallToLargeConnection to NoUpdate
  389. 2018-11-24 06:27:31.921|Main thread> Setting update order on MyPlanetEnvironmentSessionComponent to BeforeSimulation
  390. 2018-11-24 06:27:31.930|Main thread> Setting update order on MyPlanets to NoUpdate
  391. 2018-11-24 06:27:31.930|Main thread> Setting update order on MyMedievalPlanetRespawnComponent to BeforeSimulation
  392. 2018-11-24 06:27:31.930|Main thread> Setting update order on MyActionTrackingSystem to NoUpdate
  393. 2018-11-24 06:27:31.930|Main thread> Setting update order on MyWatchdogComponent to NoUpdate
  394. 2018-11-24 06:27:31.935|Main thread> Setting update order on MyBannerComponent to BeforeSimulation
  395. 2018-11-24 06:27:31.936|Main thread> Setting update order on MyCuttingComponent to AfterSimulation
  396. 2018-11-24 06:27:31.937|Main thread> Setting update order on MyEnvironmentGatheringSystem to AfterSimulation
  397. 2018-11-24 06:27:31.937|Main thread> Setting update order on MyEnvironmentRegrowthSystem to NoUpdate
  398. 2018-11-24 06:27:31.937|Main thread> Setting update order on MyFastTravelSystem to AfterSimulation
  399. 2018-11-24 06:27:31.937|Main thread> Setting update order on MyFarmingSystem to NoUpdate
  400. 2018-11-24 06:27:31.938|Main thread> Setting update order on MyKeychainSystem to NoUpdate
  401. 2018-11-24 06:27:31.938|Main thread> Setting update order on MyManipulationComponent to BeforeSimulation
  402. 2018-11-24 06:27:31.941|Main thread> Setting update order on MyMapSessionComponent to BeforeSimulation
  403. 2018-11-24 06:27:31.941|Main thread> Setting update order on MyMedievalMeasurementsSessionComponent to BeforeSimulation
  404. 2018-11-24 06:27:31.941|Main thread> Setting update order on MyMedievalReachabilityComponent to NoUpdate
  405. 2018-11-24 06:27:31.941|Main thread> Setting update order on MyAreaOwnershipSystem to BeforeSimulation
  406. 2018-11-24 06:27:31.941|Main thread> Setting update order on MyAreaPermissionSystem to NoUpdate
  407. 2018-11-24 06:27:31.941|Main thread> Setting update order on MyAreaUpkeepSystem to BeforeSimulation
  408. 2018-11-24 06:27:31.941|Main thread> Setting update order on MyUniqueEntitySystem to NoUpdate
  409. 2018-11-24 06:27:31.945|Main thread> Setting update order on MyWaypointSystem to NoUpdate
  410. 2018-11-24 06:27:31.945|Main thread> Setting update order on MyMechanicalSmallGridsSystem to BeforeSimulation
  411. 2018-11-24 06:27:31.945|Main thread> Setting update order on MyMapDataComponent to NoUpdate
  412. 2018-11-24 06:27:31.945|Main thread> Setting update order on MySearchSystem to NoUpdate
  413. 2018-11-24 06:27:31.945|Main thread> Setting update order on MyDiplomacyManager to NoUpdate
  414. 2018-11-24 06:27:31.990|Main thread> Setting update order on MyDecaySystem to BeforeSimulation
  415. 2018-11-24 06:27:31.991|Main thread> Setting update order on MyCubeBuilderMedieval to BeforeSimulation
  416. 2018-11-24 06:27:31.991|Main thread> Setting update order on MyMedievalBuildComponent to NoUpdate
  417. 2018-11-24 06:27:31.991|Main thread> Finished loading stage Starting Components, elapsed time: 0.0800046 seconds
  418. 2018-11-24 06:27:32.012|Main thread> Info: Player 76561198058744263 ([AM] Dadau) requesting to spawn, has 1 respawn locations available.
  419. 2018-11-24 06:27:32.015|Main thread> Info: (0) 85908641886923057:234: MyObjectBuilder_SafezoneRespawnComponent
  420. 2018-11-24 06:27:35.407|Main thread> Saving world - START
  421. 2018-11-24 06:27:35.408|Main thread> Making world state snapshot.
  422. 2018-11-24 06:27:35.409|Main thread> Process information Before snapshot.:
  423. 2018-11-24 06:27:35.409|Main thread> Managed Memory: 2,018,237,160 B
  424. 2018-11-24 06:27:35.410|Main thread> Private Memory: 3,070,767,104 B
  425. 2018-11-24 06:27:35.410|Main thread> Nr of Threads: 47
  426. 2018-11-24 06:27:35.410|Main thread> Simulation Speed: 0.01
  427. 2018-11-24 06:27:35.410|Main thread> Entity count: 119
  428. 2018-11-24 06:27:35.410|Main thread> Player count: 1
  429. 2018-11-24 06:27:35.410|Main thread> Current:
  430. 2018-11-24 06:27:35.410|Main thread> Paged Memory: 3,070,767,104 B
  431. 2018-11-24 06:27:35.411|Main thread> Working Set: 2,620,940,288 B
  432. 2018-11-24 06:27:35.411|Main thread> Virtual Memory: 4,121,395,200 B
  433. 2018-11-24 06:27:35.411|Main thread> Peak:
  434. 2018-11-24 06:27:35.411|Main thread> Paged Memory: 3,072,823,296 B
  435. 2018-11-24 06:27:35.411|Main thread> Working Set: 2,622,844,928 B
  436. 2018-11-24 06:27:35.411|Main thread> Virtual Memory: 4,124,573,696 B
  437. 2018-11-24 06:27:35.540|Main thread> Process information After snapshot.:
  438. 2018-11-24 06:27:35.541|Main thread> Managed Memory: 2,016,247,880 B
  439. 2018-11-24 06:27:35.542|Main thread> Private Memory: 3,073,843,200 B
  440. 2018-11-24 06:27:35.542|Main thread> Nr of Threads: 47
  441. 2018-11-24 06:27:35.542|Main thread> Simulation Speed: 0.01
  442. 2018-11-24 06:27:35.542|Main thread> Entity count: 119
  443. 2018-11-24 06:27:35.542|Main thread> Player count: 1
  444. 2018-11-24 06:27:35.542|Main thread> Current:
  445. 2018-11-24 06:27:35.543|Main thread> Paged Memory: 3,073,843,200 B
  446. 2018-11-24 06:27:35.543|Main thread> Working Set: 2,624,131,072 B
  447. 2018-11-24 06:27:35.543|Main thread> Virtual Memory: 4,121,591,808 B
  448. 2018-11-24 06:27:35.543|Main thread> Peak:
  449. 2018-11-24 06:27:35.543|Main thread> Paged Memory: 3,074,584,576 B
  450. 2018-11-24 06:27:35.543|Main thread> Working Set: 2,624,716,800 B
  451. 2018-11-24 06:27:35.543|Main thread> Virtual Memory: 4,125,130,752 B
  452. 2018-11-24 06:27:35.544|Main thread> Process information Directory cleanup:
  453. 2018-11-24 06:27:35.545|Main thread> Managed Memory: 2,016,296,800 B
  454. 2018-11-24 06:27:35.546|Main thread> Private Memory: 3,073,843,200 B
  455. 2018-11-24 06:27:35.546|Main thread> Nr of Threads: 47
  456. 2018-11-24 06:27:35.546|Main thread> Simulation Speed: 0.01
  457. 2018-11-24 06:27:35.546|Main thread> Entity count: 119
  458. 2018-11-24 06:27:35.546|Main thread> Player count: 1
  459. 2018-11-24 06:27:35.546|Main thread> Current:
  460. 2018-11-24 06:27:35.546|Main thread> Paged Memory: 3,073,843,200 B
  461. 2018-11-24 06:27:35.546|Main thread> Working Set: 2,624,131,072 B
  462. 2018-11-24 06:27:35.546|Main thread> Virtual Memory: 4,121,591,808 B
  463. 2018-11-24 06:27:35.547|Main thread> Peak:
  464. 2018-11-24 06:27:35.547|Main thread> Paged Memory: 3,074,584,576 B
  465. 2018-11-24 06:27:35.547|Main thread> Working Set: 2,624,716,800 B
  466. 2018-11-24 06:27:35.547|Main thread> Virtual Memory: 4,125,130,752 B
  467. 2018-11-24 06:27:35.547|Main thread> Saving world - END
  468. 2018-11-24 06:27:35.552|Main thread> Session snapshot save - START
  469. 2018-11-24 06:27:35.552|Main thread> Checking file access for files in target dir.
  470. 2018-11-24 06:27:35.553|Main thread> Cleaning up old save.
  471. 2018-11-24 06:27:35.553|Main thread> Saving snapshot files to drive.
  472. 2018-11-24 06:27:35.865|Main thread> Core Data success: True
  473. 2018-11-24 06:27:35.947|Main thread> Voxel success: True
  474. 2018-11-24 06:27:35.947|Main thread> SaveLastSessionInfo success: True
  475. 2018-11-24 06:27:35.947|Main thread> Saving success: True
  476. 2018-11-24 06:27:35.947|Main thread> Saving succeeded, moving files from .new into save folder.
  477. 2018-11-24 06:27:35.951|Main thread> Making backup.
  478. 2018-11-24 06:27:35.962|Main thread> Session snapshot save - END
  479. 2018-11-24 06:27:35.969|Main thread> Finished loading stage Loading final details, elapsed time: 4.0662326 seconds
  480. 2018-11-24 06:27:35.969|Main thread> Finished loading stage Finished loading, elapsed time: 31.2577879 seconds
  481. 2018-11-24 06:27:36.052|Main thread> Process information Periodic Check:
  482. 2018-11-24 06:27:36.053|Main thread> Managed Memory: 2,068,506,544 B
  483. 2018-11-24 06:27:36.053|Main thread> Private Memory: 3,282,849,792 B
  484. 2018-11-24 06:27:36.053|Main thread> Nr of Threads: 47
  485. 2018-11-24 06:27:36.053|Main thread> Simulation Speed: 0.01
  486. 2018-11-24 06:27:36.053|Main thread> Entity count: 119
  487. 2018-11-24 06:27:36.053|Main thread> Player count: 1
  488. 2018-11-24 06:27:36.053|Main thread> Current:
  489. 2018-11-24 06:27:36.054|Main thread> Paged Memory: 3,282,849,792 B
  490. 2018-11-24 06:27:36.054|Main thread> Working Set: 2,833,256,448 B
  491. 2018-11-24 06:27:36.054|Main thread> Virtual Memory: 4,289,626,112 B
  492. 2018-11-24 06:27:36.054|Main thread> Peak:
  493. 2018-11-24 06:27:36.054|Main thread> Paged Memory: 3,283,308,544 B
  494. 2018-11-24 06:27:36.054|Main thread> Working Set: 2,833,682,432 B
  495. 2018-11-24 06:27:36.054|Main thread> Virtual Memory: 4,291,694,592 B
  496. 2018-11-24 06:27:36.056|Main thread> Number of Worlds: 1
  497. 2018-11-24 06:27:36.056|Main thread> 0) RigidBodies: 92, ActiveRigidBodies: 10, CharacterRigidBodies: 1
  498. 2018-11-24 06:27:36.058|Main thread> 0) Constraints: 0
  499. 2018-11-24 06:27:37.030|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  500. 2018-11-24 06:27:37.031|Main thread> MySessionLoading status:
  501. 2018-11-24 06:27:37.032|Main thread> 0: TerrainWaitStep: 0/1
  502. 2018-11-24 06:27:38.084|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  503. 2018-11-24 06:27:38.084|Main thread> MySessionLoading status:
  504. 2018-11-24 06:27:38.086|Main thread> 0: TerrainWaitStep: 0/1
  505. 2018-11-24 06:27:39.139|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  506. 2018-11-24 06:27:39.139|Main thread> MySessionLoading status:
  507. 2018-11-24 06:27:39.139|Main thread> 0: TerrainWaitStep: 0/1
  508. 2018-11-24 06:27:40.193|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  509. 2018-11-24 06:27:40.193|Main thread> MySessionLoading status:
  510. 2018-11-24 06:27:40.194|Main thread> 0: TerrainWaitStep: 0/1
  511. 2018-11-24 06:27:41.247|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  512. 2018-11-24 06:27:41.247|Main thread> MySessionLoading status:
  513. 2018-11-24 06:27:41.248|Main thread> 0: TerrainWaitStep: 0/1
  514. 2018-11-24 06:27:42.302|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  515. 2018-11-24 06:27:42.302|Main thread> MySessionLoading status:
  516. 2018-11-24 06:27:42.303|Main thread> 0: TerrainWaitStep: 0/1
  517. 2018-11-24 06:27:43.357|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  518. 2018-11-24 06:27:43.357|Main thread> MySessionLoading status:
  519. 2018-11-24 06:27:43.357|Main thread> 0: TerrainWaitStep: 0/1
  520. 2018-11-24 06:27:44.410|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  521. 2018-11-24 06:27:44.410|Main thread> MySessionLoading status:
  522. 2018-11-24 06:27:44.411|Main thread> 0: TerrainWaitStep: 0/1
  523. 2018-11-24 06:27:45.465|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  524. 2018-11-24 06:27:45.465|Main thread> MySessionLoading status:
  525. 2018-11-24 06:27:45.466|Main thread> 0: TerrainWaitStep: 0/1
  526. 2018-11-24 06:27:46.519|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  527. 2018-11-24 06:27:46.519|Main thread> MySessionLoading status:
  528. 2018-11-24 06:27:46.520|Main thread> 0: TerrainWaitStep: 0/1
  529. 2018-11-24 06:27:47.573|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  530. 2018-11-24 06:27:47.573|Main thread> MySessionLoading status:
  531. 2018-11-24 06:27:47.574|Main thread> 0: TerrainWaitStep: 0/1
  532. 2018-11-24 06:27:48.629|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  533. 2018-11-24 06:27:48.629|Main thread> MySessionLoading status:
  534. 2018-11-24 06:27:48.630|Main thread> 0: TerrainWaitStep: 0/1
  535. 2018-11-24 06:27:49.683|Main thread> Loading progress: 99%, IsUpdateReady: True, MySessionLoading: False
  536. 2018-11-24 06:27:49.683|Main thread> MySessionLoading status:
  537. 2018-11-24 06:27:49.686|Main thread> 0: TerrainWaitStep: 0/1
  538. 2018-11-24 06:27:49.885|Main thread> All voxels loaded, cleaning up hooks.
  539. 2018-11-24 06:27:50.069|Main thread> Loading finished: 99%, IsUpdateReady: True, MySessionLoading: True
  540. 2018-11-24 06:27:50.157|Main thread> Loading completed, starting session.
  541.  
  542.  
  543. DirectX11:
  544.  
  545. 2018-11-24 06:26:31.896|Main thread> Log Started
  546. 2018-11-24 06:26:31.896|Main thread> Timezone (local - UTC): 1h
  547. 2018-11-24 06:26:31.896|Main thread> App Version: Version unknown
  548. 2018-11-24 06:26:31.896|Main thread> VRage renderer started
  549. 2018-11-24 06:26:31.913|Main thread> All detected adapters:
  550. 2018-11-24 06:26:31.921|Main thread> NVIDIA GeForce GTX 580 - VendorID=4318, SubsystemID=141171054, DeviceID=4224
  551. 2018-11-24 06:26:32.077|Main thread> AdapterInfo = {
  552. 2018-11-24 06:26:32.078|Main thread> Name = NVIDIA GeForce GTX 580 + DISPLAY1
  553. 2018-11-24 06:26:32.078|Main thread> Description = dev id: 4224, mem: 1551106048, shared mem: 2684235776, Luid: 50254, rev: 161, subsys id: 141171054, vendor id: 4318
  554. 2018-11-24 06:26:32.078|Main thread> Driver version = 23.21.13.9135
  555. 2018-11-24 06:26:32.078|Main thread> Driver date = 20180323000000.000000-000
  556. 2018-11-24 06:26:32.078|Main thread> DriverUpdateNecessary = False
  557. 2018-11-24 06:26:32.078|Main thread> Adapter id = 0
  558. 2018-11-24 06:26:32.078|Main thread> Supported = True
  559. 2018-11-24 06:26:32.078|Main thread> RAM = 1551106048
  560. 2018-11-24 06:26:32.078|Main thread> Priority = 2
  561. 2018-11-24 06:26:32.078|Main thread> Multithreaded rendering supported = True
  562. 2018-11-24 06:26:32.078|Main thread> Output is attached = True
  563. 2018-11-24 06:26:32.079|Main thread> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
  564. 2018-11-24 06:26:32.079|Main thread> Display modes = {
  565. 2018-11-24 06:26:32.079|Main thread> DXGIOutput id = 0
  566. 2018-11-24 06:26:32.080|Main thread> 640x480@60Hz
  567. 2018-11-24 06:26:32.080|Main thread> 640x480@75Hz
  568. 2018-11-24 06:26:32.080|Main thread> 640x480@72Hz
  569. 2018-11-24 06:26:32.080|Main thread> 640x480@59.94Hz
  570. 2018-11-24 06:26:32.080|Main thread> 720x480@60Hz
  571. 2018-11-24 06:26:32.080|Main thread> 720x480@59.94Hz
  572. 2018-11-24 06:26:32.080|Main thread> 720x576@50Hz
  573. 2018-11-24 06:26:32.080|Main thread> 800x600@75Hz
  574. 2018-11-24 06:26:32.080|Main thread> 800x600@56.25Hz
  575. 2018-11-24 06:26:32.080|Main thread> 800x600@60.317Hz
  576. 2018-11-24 06:26:32.080|Main thread> 800x600@72.188Hz
  577. 2018-11-24 06:26:32.080|Main thread> 1024x768@60.004Hz
  578. 2018-11-24 06:26:32.080|Main thread> 1024x768@70.069Hz
  579. 2018-11-24 06:26:32.080|Main thread> 1024x768@75.029Hz
  580. 2018-11-24 06:26:32.080|Main thread> 1152x864@59.887Hz
  581. 2018-11-24 06:26:32.080|Main thread> 1152x864@59.887Hz
  582. 2018-11-24 06:26:32.080|Main thread> 1176x664@60Hz
  583. 2018-11-24 06:26:32.080|Main thread> 1176x664@60Hz
  584. 2018-11-24 06:26:32.080|Main thread> 1176x664@50Hz
  585. 2018-11-24 06:26:32.080|Main thread> 1176x664@50Hz
  586. 2018-11-24 06:26:32.080|Main thread> 1176x664@59.94Hz
  587. 2018-11-24 06:26:32.080|Main thread> 1176x664@59.94Hz
  588. 2018-11-24 06:26:32.080|Main thread> 1280x720@60Hz
  589. 2018-11-24 06:26:32.080|Main thread> 1280x720@50Hz
  590. 2018-11-24 06:26:32.080|Main thread> 1280x720@59.94Hz
  591. 2018-11-24 06:26:32.080|Main thread> 1280x768@59.887Hz
  592. 2018-11-24 06:26:32.080|Main thread> 1280x768@59.887Hz
  593. 2018-11-24 06:26:32.080|Main thread> 1280x800@59.887Hz
  594. 2018-11-24 06:26:32.080|Main thread> 1280x800@59.887Hz
  595. 2018-11-24 06:26:32.080|Main thread> 1280x960@60Hz
  596. 2018-11-24 06:26:32.080|Main thread> 1280x1024@60.02Hz
  597. 2018-11-24 06:26:32.080|Main thread> 1280x1024@75.025Hz
  598. 2018-11-24 06:26:32.080|Main thread> 1360x768@59.887Hz
  599. 2018-11-24 06:26:32.080|Main thread> 1360x768@59.887Hz
  600. 2018-11-24 06:26:32.080|Main thread> 1366x768@59.887Hz
  601. 2018-11-24 06:26:32.080|Main thread> 1366x768@59.887Hz
  602. 2018-11-24 06:26:32.080|Main thread> 1440x900@59.887Hz
  603. 2018-11-24 06:26:32.080|Main thread> 1600x900@59.954Hz
  604. 2018-11-24 06:26:32.080|Main thread> 1600x900@59.954Hz
  605. 2018-11-24 06:26:32.080|Main thread> 1600x1024@59.954Hz
  606. 2018-11-24 06:26:32.080|Main thread> 1600x1024@59.954Hz
  607. 2018-11-24 06:26:32.080|Main thread> 1680x1050@59.954Hz
  608. 2018-11-24 06:26:32.080|Main thread> 1768x992@60Hz
  609. 2018-11-24 06:26:32.080|Main thread> 1768x992@60Hz
  610. 2018-11-24 06:26:32.080|Main thread> 1768x992@50Hz
  611. 2018-11-24 06:26:32.080|Main thread> 1768x992@50Hz
  612. 2018-11-24 06:26:32.080|Main thread> 1768x992@59.94Hz
  613. 2018-11-24 06:26:32.080|Main thread> 1768x992@59.94Hz
  614. 2018-11-24 06:26:32.080|Main thread> 1920x1080@60Hz
  615. 2018-11-24 06:26:32.080|Main thread> 1920x1080@60Hz
  616. 2018-11-24 06:26:32.080|Main thread> 1920x1080@50Hz
  617. 2018-11-24 06:26:32.080|Main thread> 1920x1080@50Hz
  618. 2018-11-24 06:26:32.080|Main thread> 1920x1080@59.94Hz
  619. 2018-11-24 06:26:32.080|Main thread> 1920x1080@59.94006Hz
  620. 2018-11-24 06:26:32.080|Main thread> }
  621. 2018-11-24 06:26:32.080|Main thread> }
  622. 2018-11-24 06:26:41.752|Render thread> CreateDevice - input settings
  623. 2018-11-24 06:26:41.754|Render thread> MyRenderDeviceSettings = {
  624. 2018-11-24 06:26:41.756|Render thread> Adapter id = 0
  625. 2018-11-24 06:26:41.756|Render thread> DXGIAdapter id = 0
  626. 2018-11-24 06:26:41.756|Render thread> DXGIOutput id = 0
  627. 2018-11-24 06:26:41.756|Render thread> Resolution = 1920 x 1080
  628. 2018-11-24 06:26:41.756|Render thread> Window mode = FullscreenWindow
  629. 2018-11-24 06:26:41.756|Render thread> }
  630. 2018-11-24 06:26:41.795|Render thread> CreateDeviceInternal - CheckSettings()
  631. 2018-11-24 06:26:41.796|Render thread> CreateDeviceInternal - GetAdapter()
  632. 2018-11-24 06:26:41.798|Render thread> CreateDeviceInternal - FixSettings()
  633. 2018-11-24 06:26:41.802|Render thread> CreateDeviceInternal - Fixing of settings is done
  634. 2018-11-24 06:26:41.802|Render thread> MyRenderDeviceSettings = {
  635. 2018-11-24 06:26:41.803|Render thread> Adapter id = 0
  636. 2018-11-24 06:26:41.803|Render thread> DXGIAdapter id = 0
  637. 2018-11-24 06:26:41.803|Render thread> DXGIOutput id = 0
  638. 2018-11-24 06:26:41.803|Render thread> Resolution = 1920 x 1080
  639. 2018-11-24 06:26:41.803|Render thread> Window mode = FullscreenWindow
  640. 2018-11-24 06:26:41.803|Render thread> }
  641. 2018-11-24 06:26:41.803|Render thread> CreateDeviceInternal - Create device
  642. 2018-11-24 06:26:41.844|Render thread> CreateDeviceInternal Steam Overlay integration
  643. 2018-11-24 06:26:42.091|Render thread> CreateDeviceInternal Steam Overlay OK
  644. 2018-11-24 06:26:42.091|Render thread> CreateDeviceInternal InitDebugOutput
  645. 2018-11-24 06:26:42.091|Render thread> CreateDeviceInternal create ImagingFactory
  646. 2018-11-24 06:26:42.093|Render thread> CreateDeviceInternal RC Dispose
  647. 2018-11-24 06:26:42.093|Render thread> CreateDeviceInternal RC Create
  648. 2018-11-24 06:26:42.095|Render thread> Device Context change
  649. 2018-11-24 06:26:42.095|Render thread> CreateDeviceInternal RC Initialize
  650. 2018-11-24 06:26:42.106|Render thread> Warning: Annotations for render context are not available
  651. 2018-11-24 06:26:42.106|Render thread> CreateDeviceInternal m_initializedOnce (False)
  652. 2018-11-24 06:26:42.186|Render thread> CreateDeviceInternal m_initialized (False)
  653. 2018-11-24 06:26:42.261|Render thread> Warning: Annotations for render context are not available
  654. 2018-11-24 06:26:42.261|Render thread> Warning: Annotations for render context are not available
  655. 2018-11-24 06:26:42.262|Render thread> Warning: Annotations for render context are not available
  656. 2018-11-24 06:26:42.262|Render thread> Warning: Annotations for render context are not available
  657. 2018-11-24 06:26:42.262|Render thread> Warning: Annotations for render context are not available
  658. 2018-11-24 06:26:42.262|Render thread> Warning: Annotations for render context are not available
  659. 2018-11-24 06:26:42.262|Render thread> Warning: Annotations for render context are not available
  660. 2018-11-24 06:26:42.262|Render thread> Warning: Annotations for render context are not available
  661. 2018-11-24 06:26:42.262|Render thread> Warning: Annotations for render context are not available
  662. 2018-11-24 06:26:42.263|Render thread> Warning: Annotations for render context are not available
  663. 2018-11-24 06:26:42.263|Render thread> Warning: Annotations for render context are not available
  664. 2018-11-24 06:26:42.263|Render thread> Warning: Annotations for render context are not available
  665. 2018-11-24 06:26:42.263|Render thread> Warning: Annotations for render context are not available
  666. 2018-11-24 06:26:42.263|Render thread> Warning: Annotations for render context are not available
  667. 2018-11-24 06:26:42.263|Render thread> Warning: Annotations for render context are not available
  668. 2018-11-24 06:26:42.263|Render thread> Warning: Annotations for render context are not available
  669. 2018-11-24 06:26:42.264|Render thread> Warning: Annotations for render context are not available
  670. 2018-11-24 06:26:42.264|Render thread> Warning: Annotations for render context are not available
  671. 2018-11-24 06:26:42.264|Render thread> Warning: Annotations for render context are not available
  672. 2018-11-24 06:26:42.264|Render thread> Warning: Annotations for render context are not available
  673. 2018-11-24 06:26:42.264|Render thread> Warning: Annotations for render context are not available
  674. 2018-11-24 06:26:42.264|Render thread> Warning: Annotations for render context are not available
  675. 2018-11-24 06:26:42.264|Render thread> Warning: Annotations for render context are not available
  676. 2018-11-24 06:26:42.264|Render thread> Warning: Annotations for render context are not available
  677. 2018-11-24 06:26:42.265|Render thread> Warning: Annotations for render context are not available
  678. 2018-11-24 06:26:42.265|Render thread> Warning: Annotations for render context are not available
  679. 2018-11-24 06:26:42.265|Render thread> Warning: Annotations for render context are not available
  680. 2018-11-24 06:26:42.265|Render thread> Warning: Annotations for render context are not available
  681. 2018-11-24 06:26:42.268|Render thread> Warning: Annotations for render context are not available
  682. 2018-11-24 06:26:42.268|Render thread> Warning: Annotations for render context are not available
  683. 2018-11-24 06:26:42.268|Render thread> Warning: Annotations for render context are not available
  684. 2018-11-24 06:26:42.268|Render thread> Warning: Annotations for render context are not available
  685. 2018-11-24 06:26:42.268|Render thread> Warning: Annotations for render context are not available
  686. 2018-11-24 06:26:42.268|Render thread> Warning: Annotations for render context are not available
  687. 2018-11-24 06:26:42.269|Render thread> Warning: Annotations for render context are not available
  688. 2018-11-24 06:26:42.269|Render thread> Warning: Annotations for render context are not available
  689. 2018-11-24 06:26:42.269|Render thread> Warning: Annotations for render context are not available
  690. 2018-11-24 06:26:42.269|Render thread> Warning: Annotations for render context are not available
  691. 2018-11-24 06:26:42.269|Render thread> Warning: Annotations for render context are not available
  692. 2018-11-24 06:26:42.269|Render thread> Warning: Annotations for render context are not available
  693. 2018-11-24 06:26:42.269|Render thread> Warning: Annotations for render context are not available
  694. 2018-11-24 06:26:42.270|Render thread> Warning: Annotations for render context are not available
  695. 2018-11-24 06:26:42.270|Render thread> Warning: Annotations for render context are not available
  696. 2018-11-24 06:26:42.270|Render thread> Warning: Annotations for render context are not available
  697. 2018-11-24 06:26:42.270|Render thread> Warning: Annotations for render context are not available
  698. 2018-11-24 06:26:42.270|Render thread> Warning: Annotations for render context are not available
  699. 2018-11-24 06:26:42.707|Render thread> DestroyCascadeTextures
  700. 2018-11-24 06:26:42.708|Render thread> InitCascadeTextures: 0
  701. 2018-11-24 06:26:47.043|Render thread> CreateDeviceInternal m_swapchain ()
  702. 2018-11-24 06:26:47.043|Render thread> CreateDeviceInternal create swapchain
  703. 2018-11-24 06:26:47.046|Render thread> CreateDeviceInteral Apply Settings
  704. 2018-11-24 06:26:47.047|Render thread> ApplySettings
  705. 2018-11-24 06:26:47.048|Render thread> MyRenderDeviceSettings = {
  706. 2018-11-24 06:26:47.048|Render thread> Adapter id = 0
  707. 2018-11-24 06:26:47.048|Render thread> DXGIAdapter id = 0
  708. 2018-11-24 06:26:47.048|Render thread> DXGIOutput id = 0
  709. 2018-11-24 06:26:47.048|Render thread> Resolution = 1920 x 1080
  710. 2018-11-24 06:26:47.048|Render thread> Window mode = FullscreenWindow
  711. 2018-11-24 06:26:47.048|Render thread> }
  712. 2018-11-24 06:26:47.067|Render thread> DestroyCascadeTextures
  713. 2018-11-24 06:26:47.068|Render thread> DestroyCascadeTextures
  714. 2018-11-24 06:26:47.069|Render thread> DestroyCascadeTextures
  715. 2018-11-24 06:26:47.070|Render thread> InitCascadeTextures: 0
  716. 2018-11-24 06:26:47.124|Render thread> Mesh asset Sphere.mwm has inconsistent vertex streams
  717. 2018-11-24 06:26:47.125|Render thread> Normals length: 0 expected length: 992
  718. 2018-11-24 06:26:47.125|Render thread> Texcoords length: 0 expected length: 992
  719. 2018-11-24 06:26:47.125|Render thread> Tangents length: 0 expected length: 992
  720. 2018-11-24 06:26:47.125|Render thread> Bitangents length: 0 expected length: 992
  721. 2018-11-24 06:26:47.130|Render thread> Mesh asset Models/Debug/Sphere.mwm has no material in part 0
  722. 2018-11-24 06:26:47.163|Render thread> CreateDeviceInteral done (MyRenderDeviceSettings: {
  723. AdapterOrdinal: 0
  724. NewAdapterOrdinal: 0
  725. WindowMode: FullscreenWindow
  726. BackBufferWidth: 1920
  727. BackBufferHeight: 1080
  728. RefreshRate: 60000
  729. VSync: False
  730. DebugDrawOnly: False
  731. UseStereoRendering: False
  732. SettingsMandatory: False
  733. })
  734. 2018-11-24 06:26:47.163|Render thread> CreateDevice: deviceCreated = True
  735. 2018-11-24 06:26:51.535|Main thread> MyGuiManager2.LoadContent() - START
  736. 2018-11-24 06:26:51.543|Main thread> MyGuiManager2.LoadContent() - END
  737. 2018-11-24 06:26:53.372|Render thread> UpdateRenderSettings
  738. 2018-11-24 06:26:53.374|Render thread> MyRenderSettings1 = {
  739. 2018-11-24 06:26:53.374|Render thread> AntialiasingMode = NONE
  740. 2018-11-24 06:26:53.374|Render thread> ShadowQuality = DISABLED
  741. 2018-11-24 06:26:53.375|Render thread> TextureQuality = LOW
  742. 2018-11-24 06:26:53.375|Render thread> AnisotropicFiltering = NONE
  743. 2018-11-24 06:26:53.375|Render thread> HqDepth = False
  744. 2018-11-24 06:26:53.375|Render thread> GrassDrawDistance = 0
  745. 2018-11-24 06:26:53.375|Render thread> GrassDensityFactor = 0
  746. 2018-11-24 06:26:53.375|Render thread> AmbientOcclusion = Disabled
  747. 2018-11-24 06:26:53.375|Render thread> ModelQuality = Low
  748. 2018-11-24 06:26:53.375|Render thread> VoxelShaderQuality = Low
  749. 2018-11-24 06:26:53.375|Render thread> AlphaMaskedShaderQuality = Low
  750. 2018-11-24 06:26:53.375|Render thread> AtmosphereShaderQuality = Low
  751. 2018-11-24 06:26:53.375|Render thread> }
  752. 2018-11-24 06:26:53.375|Render thread> DestroyCascadeTextures
  753. 2018-11-24 06:26:53.375|Render thread> DestroyCascadeTextures
  754. 2018-11-24 06:26:53.376|Render thread> DestroyCascadeTextures
  755. 2018-11-24 06:26:53.376|Render thread> InitCascadeTextures: 0
  756. 2018-11-24 06:26:53.385|Main thread> MyVideoSettingsManager.OnVideoAdaptersResponse
  757. 2018-11-24 06:26:53.386|Main thread> Adapter DeviceName: 'NVIDIA GeForce GTX 580 + DISPLAY1', Description: 'dev id: 4224, mem: 1551106048, shared mem: 2684235776, Luid: 50254, rev: 161, subsys id: 141171054, vendor id: 4318'
  758. 2018-11-24 06:26:53.389|Main thread> 640x480@60Hz
  759. 2018-11-24 06:26:53.389|Main thread> 640x480@75Hz
  760. 2018-11-24 06:26:53.389|Main thread> 640x480@72Hz
  761. 2018-11-24 06:26:53.389|Main thread> 640x480@59.94Hz
  762. 2018-11-24 06:26:53.389|Main thread> 720x480@60Hz
  763. 2018-11-24 06:26:53.389|Main thread> 720x480@59.94Hz
  764. 2018-11-24 06:26:53.389|Main thread> 720x576@50Hz
  765. 2018-11-24 06:26:53.389|Main thread> 800x600@75Hz
  766. 2018-11-24 06:26:53.389|Main thread> 800x600@56.25Hz
  767. 2018-11-24 06:26:53.389|Main thread> 800x600@60.317Hz
  768. 2018-11-24 06:26:53.389|Main thread> 800x600@72.188Hz
  769. 2018-11-24 06:26:53.389|Main thread> 1024x768@60.004Hz
  770. 2018-11-24 06:26:53.389|Main thread> 1024x768@70.069Hz
  771. 2018-11-24 06:26:53.389|Main thread> 1024x768@75.029Hz
  772. 2018-11-24 06:26:53.389|Main thread> 1152x864@59.887Hz
  773. 2018-11-24 06:26:53.389|Main thread> 1152x864@59.887Hz
  774. 2018-11-24 06:26:53.389|Main thread> 1176x664@60Hz
  775. 2018-11-24 06:26:53.389|Main thread> 1176x664@60Hz
  776. 2018-11-24 06:26:53.389|Main thread> 1176x664@50Hz
  777. 2018-11-24 06:26:53.389|Main thread> 1176x664@50Hz
  778. 2018-11-24 06:26:53.389|Main thread> 1176x664@59.94Hz
  779. 2018-11-24 06:26:53.389|Main thread> 1176x664@59.94Hz
  780. 2018-11-24 06:26:53.389|Main thread> 1280x720@60Hz
  781. 2018-11-24 06:26:53.389|Main thread> 1280x720@50Hz
  782. 2018-11-24 06:26:53.389|Main thread> 1280x720@59.94Hz
  783. 2018-11-24 06:26:53.389|Main thread> 1280x768@59.887Hz
  784. 2018-11-24 06:26:53.389|Main thread> 1280x768@59.887Hz
  785. 2018-11-24 06:26:53.389|Main thread> 1280x800@59.887Hz
  786. 2018-11-24 06:26:53.389|Main thread> 1280x800@59.887Hz
  787. 2018-11-24 06:26:53.389|Main thread> 1280x960@60Hz
  788. 2018-11-24 06:26:53.389|Main thread> 1280x1024@60.02Hz
  789. 2018-11-24 06:26:53.389|Main thread> 1280x1024@75.025Hz
  790. 2018-11-24 06:26:53.389|Main thread> 1360x768@59.887Hz
  791. 2018-11-24 06:26:53.389|Main thread> 1360x768@59.887Hz
  792. 2018-11-24 06:26:53.389|Main thread> 1366x768@59.887Hz
  793. 2018-11-24 06:26:53.389|Main thread> 1366x768@59.887Hz
  794. 2018-11-24 06:26:53.389|Main thread> 1440x900@59.887Hz
  795. 2018-11-24 06:26:53.389|Main thread> 1600x900@59.954Hz
  796. 2018-11-24 06:26:53.389|Main thread> 1600x900@59.954Hz
  797. 2018-11-24 06:26:53.389|Main thread> 1600x1024@59.954Hz
  798. 2018-11-24 06:26:53.389|Main thread> 1600x1024@59.954Hz
  799. 2018-11-24 06:26:53.389|Main thread> 1680x1050@59.954Hz
  800. 2018-11-24 06:26:53.389|Main thread> 1768x992@60Hz
  801. 2018-11-24 06:26:53.389|Main thread> 1768x992@60Hz
  802. 2018-11-24 06:26:53.389|Main thread> 1768x992@50Hz
  803. 2018-11-24 06:26:53.389|Main thread> 1768x992@50Hz
  804. 2018-11-24 06:26:53.390|Main thread> 1768x992@59.94Hz
  805. 2018-11-24 06:26:53.390|Main thread> 1768x992@59.94Hz
  806. 2018-11-24 06:26:53.390|Main thread> 1920x1080@60Hz
  807. 2018-11-24 06:26:53.390|Main thread> 1920x1080@60Hz
  808. 2018-11-24 06:26:53.390|Main thread> 1920x1080@50Hz
  809. 2018-11-24 06:26:53.390|Main thread> 1920x1080@50Hz
  810. 2018-11-24 06:26:53.390|Main thread> 1920x1080@59.94Hz
  811. 2018-11-24 06:26:53.390|Main thread> 1920x1080@59.94006Hz
  812. 2018-11-24 06:26:53.405|Render thread> UpdateRenderSettings
  813. 2018-11-24 06:26:53.406|Render thread> MyRenderSettings1 = {
  814. 2018-11-24 06:26:53.407|Render thread> AntialiasingMode = NONE
  815. 2018-11-24 06:26:53.407|Render thread> ShadowQuality = DISABLED
  816. 2018-11-24 06:26:53.407|Render thread> TextureQuality = LOW
  817. 2018-11-24 06:26:53.407|Render thread> AnisotropicFiltering = NONE
  818. 2018-11-24 06:26:53.407|Render thread> HqDepth = False
  819. 2018-11-24 06:26:53.407|Render thread> GrassDrawDistance = 0
  820. 2018-11-24 06:26:53.407|Render thread> GrassDensityFactor = 0
  821. 2018-11-24 06:26:53.407|Render thread> AmbientOcclusion = Disabled
  822. 2018-11-24 06:26:53.407|Render thread> ModelQuality = Low
  823. 2018-11-24 06:26:53.407|Render thread> VoxelShaderQuality = Low
  824. 2018-11-24 06:26:53.407|Render thread> AlphaMaskedShaderQuality = Low
  825. 2018-11-24 06:26:53.407|Render thread> AtmosphereShaderQuality = Low
  826. 2018-11-24 06:26:53.407|Render thread> }
  827. 2018-11-24 06:27:05.226|Worker Background 0> Compressed texture with MipLevels <= 1: textures\decals\impact_1_cm.dds
  828. 2018-11-24 06:27:10.616|Render thread> Asset Models\Environment\Bushes\Pumpkin.mwm tries to overwrite material pumpkin with different textures
  829. 2018-11-24 06:27:11.032|Render thread> Asset Models\Environment\Bushes\Small_tree_LOD0.mwm tries to overwrite material Bushes with different textures
  830. 2018-11-24 06:27:11.037|Render thread> Asset C:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Environment\Bushes\Small_tree_LOD1.mwm tries to overwrite material Bushes with different textures
  831. 2018-11-24 06:27:11.126|Render thread> Asset Models\Environment\TreesMedium\PineTreeMedium4m.mwm tries to overwrite material PineTreesTrunks with different textures
  832. 2018-11-24 06:27:11.126|Render thread> Asset Models\Environment\TreesMedium\PineTreeMedium4m.mwm tries to overwrite material PineTreesLeafs with different textures
  833. 2018-11-24 06:27:11.141|Render thread> Asset C:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PineTreeMedium4mLOD3.mwm tries to overwrite material PineTreesLOD3 with different textures
  834. 2018-11-24 06:27:11.747|Render thread> Asset Models\Environment\TreesMedium\PalmTreeYoung.mwm tries to overwrite material PalmTree with different textures
  835. 2018-11-24 06:27:11.747|Render thread> Asset Models\Environment\TreesMedium\PalmTreeYoung.mwm tries to overwrite material PalmTreeLeaves with different textures
  836. 2018-11-24 06:27:11.758|Render thread> Asset C:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Environment\TreesMedium\PalmTreeYoung_LOD3.mwm tries to overwrite material PalmTreeLOD3 with different textures
  837. 2018-11-24 06:27:27.242|Render thread> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\models\debug\loadingquad.mwm missing
  838. 2018-11-24 06:27:27.242|Render thread> Mwm 'Models\Debug\LoadingQuad.mwm' cannot be loaded from file
  839. 2018-11-24 06:27:27.252|Render thread> Asset Models\Environment\Sky\ShadowHelperSphere.mwm tries to overwrite material ShadowHelperSphere with different textures
  840. 2018-11-24 06:27:27.330|Render thread> Asset Models/Environment/Sky/CloudSphere.mwm tries to overwrite material Sky_01 with different textures
  841. 2018-11-24 06:27:27.349|Render thread> Asset Models/Environment/Sky/Cloud_sphere_01.mwm tries to overwrite material CloudSphere with different textures
  842. 2018-11-24 06:27:27.356|Render thread> Mesh asset Models\Components\Sphere.mwm missing
  843. 2018-11-24 06:27:27.357|Render thread> Asset Models/Debug/Error.mwm tries to overwrite material Material #25 with different textures
  844. 2018-11-24 06:27:27.361|Render thread> Asset Models\BotFlags\BotFlag.mwm tries to overwrite material BotFlag with different textures
  845. 2018-11-24 06:27:27.662|Render thread> Asset Models\Cubes\Small\Planks\Plank9_01.mwm tries to overwrite material SemiRoughWood_Dark with different textures
  846. 2018-11-24 06:27:27.662|Render thread> Asset Models\Cubes\Small\Planks\Plank9_01.mwm tries to overwrite material WoodEnding3 with different textures
  847. 2018-11-24 06:27:27.662|Render thread> Asset Models\Cubes\Small\Planks\Plank9_01.mwm tries to overwrite material SemiRoughWood_Dark_Edges with different textures
  848. 2018-11-24 06:27:27.836|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\models\components\sphere.mwm missing
  849. 2018-11-24 06:27:27.836|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\models\components\sphere.mwm' cannot be loaded from file
  850. 2018-11-24 06:27:27.841|Worker Background 0> Texture does not exist: c:\steamlibrary\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_cm.dds
  851. 2018-11-24 06:27:27.841|Worker Background 0> Could not load texture: c:\steamlibrary\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_cm.dds
  852. 2018-11-24 06:27:27.842|Worker Background 0> Missing or invalid texture: textures\models\cubes\textureatlas_cm.dds
  853. 2018-11-24 06:27:27.842|Worker Background 0> Texture does not exist: c:\steamlibrary\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_ng.dds
  854. 2018-11-24 06:27:27.842|Worker Background 0> Could not load texture: c:\steamlibrary\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_ng.dds
  855. 2018-11-24 06:27:27.843|Worker Background 0> Missing or invalid texture: textures\models\cubes\textureatlas_ng.dds
  856. 2018-11-24 06:27:27.843|Worker Background 0> Texture does not exist: c:\steamlibrary\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_add.dds
  857. 2018-11-24 06:27:27.843|Worker Background 0> Could not load texture: c:\steamlibrary\steamapps\common\medievalengineers\content\textures\models\cubes\textureatlas_add.dds
  858. 2018-11-24 06:27:27.843|Worker Background 0> Missing or invalid texture: textures\models\cubes\textureatlas_add.dds
  859. 2018-11-24 06:27:28.076|Render thread> Asset Models\Components\Antlers.mwm tries to overwrite material 07 - Default with different textures
  860. 2018-11-24 06:27:28.096|Render thread> Asset Models\Cubes\large\StickFence.mwm tries to overwrite material Fence with different textures
  861. 2018-11-24 06:27:28.205|Render thread> Asset Models\Cubes\Small\DeerPlaque.mwm tries to overwrite material Deer with different textures
  862. 2018-11-24 06:27:28.205|Render thread> Asset Models\Cubes\Small\DeerPlaque.mwm tries to overwrite material Antlers with different textures
  863. 2018-11-24 06:27:28.316|Render thread> Asset Models\Cubes\small\CrateWood.mwm tries to overwrite material 01 - Default with different textures
  864. 2018-11-24 06:27:28.316|Render thread> Asset Models\Cubes\small\CrateWood.mwm tries to overwrite material Decal with different textures
  865. 2018-11-24 06:27:28.316|Render thread> Asset Models\Cubes\small\CrateWood.mwm tries to overwrite material Material #36 with different textures
  866. 2018-11-24 06:27:28.378|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Gear with different textures
  867. 2018-11-24 06:27:28.378|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Head with different textures
  868. 2018-11-24 06:27:28.378|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Cloth with different textures
  869. 2018-11-24 06:27:28.378|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Arms with different textures
  870. 2018-11-24 06:27:28.381|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Astronaut_head with different textures
  871. 2018-11-24 06:27:28.381|Render thread> Asset Models\Cubes\small\dead_astronaut.mwm tries to overwrite material Spacesuit_hood with different textures
  872. 2018-11-24 06:27:28.415|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction002.mwm missing
  873. 2018-11-24 06:27:28.415|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction002.mwm' cannot be loaded from file
  874. 2018-11-24 06:27:28.415|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction003.mwm missing
  875. 2018-11-24 06:27:28.415|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction003.mwm' cannot be loaded from file
  876. 2018-11-24 06:27:28.416|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction004.mwm missing
  877. 2018-11-24 06:27:28.416|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction004.mwm' cannot be loaded from file
  878. 2018-11-24 06:27:28.416|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction005.mwm missing
  879. 2018-11-24 06:27:28.416|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction005.mwm' cannot be loaded from file
  880. 2018-11-24 06:27:28.416|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction006.mwm missing
  881. 2018-11-24 06:27:28.416|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction006.mwm' cannot be loaded from file
  882. 2018-11-24 06:27:28.416|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction007.mwm missing
  883. 2018-11-24 06:27:28.416|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction007.mwm' cannot be loaded from file
  884. 2018-11-24 06:27:28.417|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction008.mwm missing
  885. 2018-11-24 06:27:28.417|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction008.mwm' cannot be loaded from file
  886. 2018-11-24 06:27:28.417|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction009.mwm missing
  887. 2018-11-24 06:27:28.417|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction009.mwm' cannot be loaded from file
  888. 2018-11-24 06:27:28.417|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction001.mwm missing
  889. 2018-11-24 06:27:28.417|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\pinetree225m_destruction001.mwm' cannot be loaded from file
  890. 2018-11-24 06:27:28.476|Render thread> Asset Models\Components\StripsLeather.mwm tries to overwrite material TannedLeather with different textures
  891. 2018-11-24 06:27:28.863|Render thread> Asset Models\Cubes\Small\TorchStand.mwm tries to overwrite material Torch with different textures
  892. 2018-11-24 06:27:28.888|Render thread> Asset Models\Cubes\Small\skull.mwm tries to overwrite material Skull with different textures
  893. 2018-11-24 06:27:28.940|Render thread> Asset Models\Components\Ink.mwm tries to overwrite material RoughWood01_Dark with different textures
  894. 2018-11-24 06:27:28.940|Render thread> Asset Models\Components\Ink.mwm tries to overwrite material Dark_Liquid with different textures
  895. 2018-11-24 06:27:28.940|Render thread> Asset Models\Components\Ink.mwm tries to overwrite material Quill with different textures
  896. 2018-11-24 06:27:28.948|Render thread> Asset Models\Components\ClayJarLinseed.mwm tries to overwrite material BlockSheet_02 with different textures
  897. 2018-11-24 06:27:28.948|Render thread> Asset Models\Components\ClayJarLinseed.mwm tries to overwrite material ClayJarLinseedSymbol with different textures
  898. 2018-11-24 06:27:29.040|Render thread> Asset Models\Components\LinenString.mwm tries to overwrite material 01 - Default with different textures
  899. 2018-11-24 06:27:29.571|Render thread> Asset C:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\large\HouseStoneRoundedWall_Construction_1_LOD1.mwm tries to overwrite material ConstructionTexture with different textures
  900. 2018-11-24 06:27:29.656|Render thread> Asset Models\Cubes\Small\WoodTable.mwm tries to overwrite material Paper with different textures
  901. 2018-11-24 06:27:29.656|Render thread> Asset Models\Cubes\Small\WoodTable.mwm tries to overwrite material 07 - Default with different textures
  902. 2018-11-24 06:27:30.114|Render thread> Asset Models\Cubes\large\HouseTimberFloor.mwm tries to overwrite material SemiRoughPlanksFloor with different textures
  903. 2018-11-24 06:27:30.114|Render thread> Asset Models\Cubes\large\HouseTimberFloor.mwm tries to overwrite material SemiRoughWood with different textures
  904. 2018-11-24 06:27:30.114|Render thread> Asset Models\Cubes\large\HouseTimberFloor.mwm tries to overwrite material RoughWood with different textures
  905. 2018-11-24 06:27:30.137|Render thread> Asset Models\Cubes\large\PlankShutterFrame.mwm tries to overwrite material shutter with different textures
  906. 2018-11-24 06:27:30.137|Render thread> Asset Models\Cubes\large\PlankShutterFrame.mwm tries to overwrite material 02 - Default with different textures
  907. 2018-11-24 06:27:30.220|Render thread> Asset Models\Cubes\large\Mechanical\Millstone.mwm tries to overwrite material WoodEnding with different textures
  908. 2018-11-24 06:27:30.221|Render thread> Asset Models\Cubes\large\Mechanical\Millstone.mwm tries to overwrite material DarkWood with different textures
  909. 2018-11-24 06:27:30.221|Render thread> Asset Models\Cubes\large\Mechanical\Millstone.mwm tries to overwrite material DarkWood_Edges with different textures
  910. 2018-11-24 06:27:30.221|Render thread> Asset Models\Cubes\large\Mechanical\Millstone.mwm tries to overwrite material LightWood with different textures
  911. 2018-11-24 06:27:30.717|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c0.mwm missing
  912. 2018-11-24 06:27:30.718|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c0.mwm' cannot be loaded from file
  913. 2018-11-24 06:27:30.718|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c2.mwm missing
  914. 2018-11-24 06:27:30.718|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c2.mwm' cannot be loaded from file
  915. 2018-11-24 06:27:30.718|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c3.mwm missing
  916. 2018-11-24 06:27:30.718|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c3.mwm' cannot be loaded from file
  917. 2018-11-24 06:27:30.718|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c4.mwm missing
  918. 2018-11-24 06:27:30.718|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c4.mwm' cannot be loaded from file
  919. 2018-11-24 06:27:30.718|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c5.mwm missing
  920. 2018-11-24 06:27:30.718|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c5.mwm' cannot be loaded from file
  921. 2018-11-24 06:27:30.718|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c6.mwm missing
  922. 2018-11-24 06:27:30.718|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c6.mwm' cannot be loaded from file
  923. 2018-11-24 06:27:30.719|Worker Background 0> Mesh asset c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c1.mwm missing
  924. 2018-11-24 06:27:30.719|Worker Background 0> Mwm 'c:\steamlibrary\steamapps\common\medievalengineers\content\housestoneroundedwall__c1.mwm' cannot be loaded from file
  925. 2018-11-24 06:27:30.739|Render thread> Asset Models\Cubes\large\Doors\WoodenCeilingDoor.mwm tries to overwrite material OldMetal01 with different textures
  926. 2018-11-24 06:27:31.388|Render thread> Asset C:\SteamLibrary\steamapps\common\MedievalEngineers\Content\Models\Cubes\large\Mechanical\Millstone_subpart_LOD2.mwm tries to overwrite material DarkWood with different textures
  927. 2018-11-24 06:27:35.364|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Teeth_mat with different textures
  928. 2018-11-24 06:27:35.364|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Lower with different textures
  929. 2018-11-24 06:27:35.364|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Top with different textures
  930. 2018-11-24 06:27:35.364|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Head with different textures
  931. 2018-11-24 06:27:35.364|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Gloves with different textures
  932. 2018-11-24 06:27:35.364|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Eyelashes with different textures
  933. 2018-11-24 06:27:35.364|Render thread> Asset Models\Characters\Basic\ME_female.mwm tries to overwrite material Female_Hair with different textures
  934. 2018-11-24 06:27:38.896|Render thread> Mesh asset Models/Debug/Cone.mwm has no material in part 0
  935. 2018-11-24 06:27:40.280|Worker Background 0> Texture does not exist: c:\steamlibrary\steamapps\common\medievalengineers\content\textures\models\environment\sky\skyboxclouds_01_ng.dds
  936. 2018-11-24 06:27:40.281|Worker Background 0> Could not load texture: c:\steamlibrary\steamapps\common\medievalengineers\content\textures\models\environment\sky\skyboxclouds_01_ng.dds
  937. 2018-11-24 06:27:40.281|Worker Background 0> Missing or invalid texture: textures\models\environment\sky\skyboxclouds_01_ng.dds
  938. 2018-11-24 06:27:42.582|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_cm.dds
  939. 2018-11-24 06:27:42.591|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_ng.dds
  940. 2018-11-24 06:27:42.611|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\constructiontexture_alphamask.dds
  941. 2018-11-24 06:27:42.653|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\papers_ng.dds
  942. 2018-11-24 06:27:42.663|Worker Background 0> Compressed texture with MipLevels <= 1: textures\models\cubes\papers_alphamask.dds
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement