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- #include <a_samp>
- #include <core>
- #include <float>
- #include <Pawn.CMD>
- #include <sscanf2>
- #include <sampvoice>
- #include "../include/gl_common.inc"
- main() {}
- new SV_DLSTREAM:pstream[MAX_PLAYERS] = SV_NULL;
- public SV_BOOL:OnPlayerVoice(
- SV_UINT:playerid,
- SV_PACKET:packet,
- SV_UINT:volume
- ) {
- if (pstream[playerid]) sv_send_packet(packet, pstream[playerid]);
- return SV_TRUE;
- }
- public OnPlayerConnect(playerid) {
- if (sv_get_version(playerid) == SV_NULL) SendClientMessage(playerid, -1, "SampVoice");
- else if (sv_get_version(playerid) < SV_VERSION) SendClientMessage(playerid, -1, "SampVoice");
- else {
- if (!sv_has_micro(playerid)) SendClientMessage(playerid, -1, "SampVoice");
- else {
- sv_set_key(playerid, 0x42);
- pstream[playerid] = sv_dlstream_create_at_player(playerid);
- SendClientMessage(playerid, -1, "SampVoice");
- }
- }
- return 1;
- }
- public OnPlayerDisconnect(playerid, reason) {
- if (pstream[playerid]) sv_stream_delete(pstream[playerid]);
- return 1;
- }
- public OnGameModeInit() {
- SetGameModeText("SampVoice: Test Server");
- ShowPlayerMarkers(PLAYER_MARKERS_MODE_GLOBAL);
- ShowNameTags(1);
- SetNameTagDrawDistance(40.0);
- EnableStuntBonusForAll(0);
- DisableInteriorEnterExits();
- SetWeather(2);
- SetWorldTime(11);
- AddPlayerClass(0,2495.3438,-1686.2836,13.5140,358.8068,0,0,0,0,0,0);
- AddPlayerClass(270,2517.7124,-1661.4698,14.2494,101.8945,0,0,0,0,0,0);
- AddPlayerClass(269,2498.7837,-1647.8068,13.5532,169.2618,0,0,0,0,0,0);
- AddPlayerClass(107,2486.7397,-1647.0914,14.0703,185.5319,0,0,0,0,0,0);
- AddPlayerClass(271,2465.4194,-1687.7552,13.5140,282.6660,0,0,0,0,0,0);
- AddPlayerClass(106,2498.7837,-1647.8068,13.5532,169.2618,0,0,0,0,0,0);
- AddPlayerClass(105,2498.7837,-1647.8068,13.5532,169.2618,0,0,0,0,0,0);
- LoadStaticVehiclesFromFile("vehicles/trains.txt");
- LoadStaticVehiclesFromFile("vehicles/pilots.txt");
- LoadStaticVehiclesFromFile("vehicles/lv_law.txt");
- LoadStaticVehiclesFromFile("vehicles/lv_airport.txt");
- LoadStaticVehiclesFromFile("vehicles/lv_gen.txt");
- LoadStaticVehiclesFromFile("vehicles/sf_law.txt");
- LoadStaticVehiclesFromFile("vehicles/sf_airport.txt");
- LoadStaticVehiclesFromFile("vehicles/sf_gen.txt");
- LoadStaticVehiclesFromFile("vehicles/ls_law.txt");
- LoadStaticVehiclesFromFile("vehicles/ls_airport.txt");
- LoadStaticVehiclesFromFile("vehicles/ls_gen_inner.txt");
- LoadStaticVehiclesFromFile("vehicles/ls_gen_outer.txt");
- LoadStaticVehiclesFromFile("vehicles/whetstone.txt");
- LoadStaticVehiclesFromFile("vehicles/bone.txt");
- LoadStaticVehiclesFromFile("vehicles/flint.txt");
- LoadStaticVehiclesFromFile("vehicles/tierra.txt");
- LoadStaticVehiclesFromFile("vehicles/red_county.txt");
- return 1;
- }
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