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- # Troll Items
- # ========================================
- Show
- Class "Fishing Rods"
- PlayAlertSound 9
- SetTextColor 255 0 255
- SetBorderColor 255 0 255
- Show
- BaseType "Albino Rhoa Feather"
- PlayAlertSound 9
- SetTextColor 255 0 255
- SetBorderColor 255 0 255
- # Whitelist all unique items so they don't
- # get garbled up by the other filters.
- # ========================================
- Show
- Rarity Unique
- # Currencies
- # ========================================
- Show
- Class Currency
- BaseType "Exalted Orb" "Eternal Orb" "Mirror of Kalandra"
- PlayAlertSound 8
- SetBorderColor 255 0 255
- Show
- Class Currency
- BaseType "Divine Orb"
- PlayAlertSound 7
- SetBorderColor 255 80 255
- Show
- Class Currency
- BaseType "Cartographer's Chisel" "Chaos Orb" "Gemcutter's Prism" "Orb of Alchemy" "Orb of Fusing" "Orb of Regret" "Orb of Scouring" "Regal Orb" "Vaal Orb"
- SetBorderColor 170 158 130
- Show
- Class Currency
- # Linked Items
- # ========================================
- Show
- LinkedSockets 6
- PlayAlertSound 8
- SetBorderColor 255 0 255
- # 5L Armours
- Show
- LinkedSockets 5
- Class "Body Armours"
- SetBorderColor 255 80 255
- # 5L Non-shit Weapon Bases
- Show
- LinkedSockets 5
- Class Bows
- BaseType "Harbinger Bow" "Decimation Bow" "Death Bow" "Thicket Bow" "Grove Bow"
- SetBorderColor 255 80 255
- Show
- LinkedSockets 5
- Class "Two Hand" Staves
- DropLevel >= 57
- SetBorderColor 255 80 255
- # Gems
- # ========================================
- Show
- Class Gems
- # Regal Recipe
- # ========================================
- # Show
- # Rarity Rare
- # ItemLevel >= 75
- # Class Amulets Belts Rings "Body Armours" Boots Daggers Gloves Helmets Wands
- # SetBorderColor 128 179 254
- # Show
- # Rarity Rare
- # ItemLevel >= 75
- # BaseType "Grove Bow" "Thicket Bow" "Rusted Hatchet" "Driftwood Club" "Tribal Club" "Spiked Club" "Petrified Club" "Barbed Club" "Ancestral Club" "Tenderizer" "Driftwood Sceptre" "Rusted Sword" "Copper Sword" "Sabre" "Variscite Blade" "Cutlass" "Gemstone Sword" "Corsair Sword"
- # SetBorderColor 128 179 254
- # Vendor Recipes
- # ========================================
- # Glassblower's Bauble
- Show
- Class Flasks
- Quality >= 5
- # Whetstones & Scraps
- Show
- Quality 20
- # Chromatic Orb
- Show
- SocketGroup RGB
- # Jeweller's Orb
- Show
- Sockets 6
- # Cartographer's Chisel
- Show
- Rarity Normal
- BaseType "Stone Hammer" "Rock Breaker" "Gavel"
- # Chancing Bases
- # ========================================
- Show
- Rarity Normal
- BaseType "Gavel" "Judgement Staff" "Leather Belt" "Agate Amulet" "Sapphire Flask"
- # Levelling - Flasks
- # ========================================
- Show
- Class Flask
- BaseType Small
- ItemLevel < 16
- Show
- Class Flask
- BaseType Medium
- ItemLevel < 18
- Show
- Class Flask
- BaseType Large
- ItemLevel < 27
- Show
- Class Flask
- BaseType Greater
- ItemLevel < 30
- Show
- Class Flask
- BaseType Grand
- ItemLevel < 37
- Show
- Class Flask
- BaseType Giant
- ItemLevel < 44
- Show
- Class Flask
- BaseType Colossal
- ItemLevel < 47
- Show
- Class Flask
- BaseType Sacred
- ItemLevel < 55
- Show
- Class Flask
- BaseType Hallowed Divine Eternal Sanctified
- ItemLevel < 70
- # Levelling - Linked Items
- # ========================================
- Show
- LinkedSockets 2
- ItemLevel <= 20
- Rarity <= Magic
- Show
- LinkedSockets 3
- ItemLevel <= 30
- Rarity <= Magic
- Show
- LinkedSockets 4
- ItemLevel <= 50
- Rarity <= Magic
- # Levelling - Armour
- # ========================================
- Show
- Rarity <= Magic
- Class "Body Armours" Boots Gloves Helmets Shields Quivers Jewel
- ItemLevel <= 12
- Show
- Rarity <= Magic
- Class "Body Armours" Boots Gloves Helmets Shields Quivers Jewel
- DropLevel > 3
- ItemLevel <= 15
- Show
- Rarity <= Magic
- Class "Body Armours" Boots Gloves Helmets Shields Quivers Jewel
- DropLevel > 6
- ItemLevel <= 18
- Show
- Rarity <= Magic
- Class "Body Armours" Boots Gloves Helmets Shields Quivers Jewel
- DropLevel > 9
- ItemLevel <= 21
- Show
- Rarity Magic
- Class "Body Armours" Boots Gloves Helmets Shields Quivers Jewel
- DropLevel > 12
- ItemLevel <= 24
- Show
- Rarity Magic
- Class "Body Armours" Boots Gloves Helmets Shields Quivers Jewel
- DropLevel > 15
- ItemLevel <= 27
- Show
- Rarity Magic
- Class "Body Armours" Boots Gloves Helmets Shields Quivers Jewel
- DropLevel > 18
- ItemLevel <= 30
- Show
- Rarity Magic
- Class "Body Armours" Boots Gloves Helmets Shields Quivers Jewel
- DropLevel > 21
- ItemLevel <= 33
- Show
- Rarity Magic
- Class "Body Armours" Boots Gloves Helmets Shields Quivers Jewel
- DropLevel > 23
- ItemLevel <= 35
- # Levelling - Pure Attack Weapons
- # ========================================
- Show
- Rarity <= Magic
- Class "Two Hand" Staves
- ItemLevel <= 9
- Show
- Rarity <= Magic
- Class "Two Hand" Staves
- DropLevel > 3
- ItemLevel <= 12
- Show
- Rarity <= Magic
- Class "Two Hand" Staves
- DropLevel > 6
- ItemLevel <= 15
- Show
- Rarity <= Magic
- Class "Two Hand" Staves
- DropLevel > 9
- ItemLevel <= 18
- Show
- Rarity <= Magic
- Class "Two Hand" Staves
- DropLevel > 12
- ItemLevel <= 21
- Show
- Rarity <= Magic
- Class "Two Hand" Staves
- DropLevel > 15
- ItemLevel <= 24
- Show
- Rarity <= Magic
- Class "Two Hand" Staves
- DropLevel > 18
- ItemLevel <= 27
- Show
- Rarity <= Magic
- Class "Two Hand" Staves
- DropLevel > 21
- ItemLevel <= 30
- Show
- Rarity <= Magic
- Class "Two Hand" Staves
- DropLevel > 24
- ItemLevel <= 33
- Show
- Rarity <= Magic
- Class "Two Hand" Staves
- DropLevel > 26
- ItemLevel <= 35
- # Levelling - Caster/Ele Weapons
- # ========================================
- Show
- ItemLevel <= 35
- Class Bows Claws Daggers "One Hand" Sceptres Wands
- Rarity <= Magic
- # Levelling - Misc
- # ========================================
- # Rustic Sash recipe
- Show
- BaseType "Rustic Sash"
- # Magic Belts
- Show
- BaseType "Rustic Sash" "Chain Belt" "Leather Belt" "Heavy Belt"
- Rarity Magic
- # Crafting Bases
- # ========================================
- Hide
- Class Rings
- Rarity Normal
- ItemLevel > 12
- BaseType Paua Gold Moonstone Unset
- Hide
- Class Rings
- Rarity Magic
- ItemLevel > 24
- BaseType Paua Gold Moonstone Unset
- Show
- Class Amulets Rings Jewel
- Rarity <= Magic
- Show
- BaseType "Rustic Sash" "Chain Belt" "Leather Belt" "Heavy Belt"
- Rarity Normal
- ItemLevel >= 75
- Show
- BaseType "Sacrificial Garb"
- Show
- ItemLevel >= 77
- BaseType "Ambusher" "Harbinger Bow" "Jewelled Foil" "Imbued Wand" "Tiger's Paw"
- # General Whitelist
- # ========================================
- Show
- Class Utility Map Quest
- Show
- Rarity Rare
- # Blacklist
- # ========================================
- Hide
- SetTextColor 75 75 75
- SetFontSize 14
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