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- Log file open, 08/28/14 20:50:42
- LogInit: Version: 4.4.0-2255576+++depot+UE4-Releases+4.4
- LogInit: API Version: 2255576
- LogInit: Compiled (64-bit): Aug 21 2014 13:36:59
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++depot+UE4-Releases+4.4
- LogInit: Command line:
- LogInit: Base directory: /home/janisl/Games/UT4/unrealtournament/Binaries/Linux/
- LogInit: Rocket: 0
- [2014.08.28-17.50.42:721][ 0]LogTaskGraph: Started task graph with 3 named threads and 4 total threads.
- [2014.08.28-17.50.42:767][ 0]LogInit: Using libcurl 7.34.0
- [2014.08.28-17.50.42:767][ 0]LogInit: - built for x86_64-unknown-linux-gnu
- [2014.08.28-17.50.42:767][ 0]LogInit: - supports SSL with OpenSSL/1.0.1f
- [2014.08.28-17.50.42:767][ 0]LogInit: - other features:
- [2014.08.28-17.50.42:767][ 0]LogInit: CURL_VERSION_SSL
- [2014.08.28-17.50.42:767][ 0]LogInit: CURL_VERSION_IPV6
- [2014.08.28-17.50.42:767][ 0]LogInit: CURL_VERSION_ASYNCHDNS
- [2014.08.28-17.50.42:767][ 0]LogInit: CURL_VERSION_LARGEFILE
- [2014.08.28-17.50.42:767][ 0]LogInit: CURL_VERSION_TLSAUTH_SRP
- [2014.08.28-17.50.42:767][ 0]LogInit: Libcurl will NOT reuse connections
- [2014.08.28-17.50.42:794][ 0]LogVoice:Warning: Failed to initialize voice interface
- [2014.08.28-17.50.42:794][ 0]LogInit: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
- [2014.08.28-17.50.42:806][ 0]LogInit: Object subsystem initialized
- [2014.08.28-17.50.43:147][ 0]LogInit: Selected Device Profile: [LinuxNoEditor]
- [2014.08.28-17.50.43:147][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [LinuxNoEditor]
- [2014.08.28-17.50.43:152][ 0]LogInit: Linux hardware info:
- [2014.08.28-17.50.43:152][ 0]LogInit: - this process' id (pid) is 23413, parent process' id (ppid) is 17698
- [2014.08.28-17.50.43:152][ 0]LogInit: - we are not running under debugger
- [2014.08.28-17.50.43:152][ 0]LogInit: - machine network name is 'yanis-lux-prime-pc'
- [2014.08.28-17.50.43:152][ 0]LogInit: - Number of physical cores available for the process: 2
- [2014.08.28-17.50.43:152][ 0]LogInit: - Number of logical cores available for the process: 2
- [2014.08.28-17.50.43:152][ 0]LogInit: - Memory allocator used: binned
- [2014.08.28-17.50.43:152][ 0]LogInit: Linux-specific commandline switches:
- [2014.08.28-17.50.43:152][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
- [2014.08.28-17.50.43:152][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
- [2014.08.28-17.50.43:152][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation
- [2014.08.28-17.50.43:152][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation
- [2014.08.28-17.50.43:152][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
- [2014.08.28-17.50.43:152][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
- [2014.08.28-17.50.43:152][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
- [2014.08.28-17.50.43:152][ 0]LogInit: - Physical RAM available (not considering process quota): 4 GB (3950 MB, 4045472 KB, 4142563328 bytes)
- [2014.08.28-17.50.44:732][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
- [2014.08.28-17.50.44:740][ 0]LogRHI:Warning: disabling reporting back of debug groups and markers to the OpenGL debug output callback
- [2014.08.28-17.50.44:741][ 0]LogRHI: Initializing OpenGL RHI
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_RENDERER: GeForce 9600 GT/PCIe/SSE2
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_VERSION: 3.2.0 NVIDIA 340.32
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 1.50 NVIDIA via Cg compiler
- [2014.08.28-17.50.44:741][ 0]LogRHI: OpenGL Extensions:
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_arrays_of_arrays
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_base_instance
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_blend_func_extended
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_clear_buffer_object
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_color_buffer_float
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_conservative_depth
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_copy_buffer
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_copy_image
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_debug_output
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_depth_buffer_float
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_depth_clamp
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_depth_texture
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_draw_buffers
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_draw_elements_base_vertex
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_draw_instanced
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_enhanced_layouts
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_ES2_compatibility
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_ES3_compatibility
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_explicit_attrib_location
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_explicit_uniform_location
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_fragment_coord_conventions
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_fragment_layer_viewport
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_fragment_program
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_fragment_program_shadow
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_fragment_shader
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_framebuffer_no_attachments
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_framebuffer_object
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_framebuffer_sRGB
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_geometry_shader4
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_get_program_binary
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_half_float_pixel
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_half_float_vertex
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_imaging
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_instanced_arrays
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_internalformat_query
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_internalformat_query2
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_invalidate_subdata
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_map_buffer_alignment
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_map_buffer_range
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_multi_bind
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_multisample
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_multitexture
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_occlusion_query
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_occlusion_query2
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_pixel_buffer_object
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_point_parameters
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_point_sprite
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_program_interface_query
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_provoking_vertex
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_robustness
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_sampler_objects
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_seamless_cube_map
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_separate_shader_objects
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_shader_bit_encoding
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_shader_objects
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_shader_texture_lod
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_shading_language_100
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_shading_language_420pack
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_shading_language_include
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_shading_language_packing
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_shadow
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_stencil_texturing
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_sync
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_border_clamp
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_buffer_object
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_buffer_range
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_compression
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_compression_rgtc
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_cube_map
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_env_add
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_env_combine
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_env_crossbar
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_env_dot3
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_float
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_mirrored_repeat
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_multisample
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_non_power_of_two
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_query_levels
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_rectangle
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_rg
- [2014.08.28-17.50.44:741][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_texture_stencil8
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_texture_storage
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_texture_storage_multisample
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_texture_swizzle
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_texture_view
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_timer_query
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_transpose_matrix
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_uniform_buffer_object
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_vertex_array_bgra
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_vertex_array_object
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_vertex_attrib_binding
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_vertex_buffer_object
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_vertex_program
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_vertex_shader
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_viewport_array
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ARB_window_pos
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ATI_draw_buffers
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ATI_texture_float
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_ATI_texture_mirror_once
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_S3_s3tc
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_env_add
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_abgr
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_bgra
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_bindable_uniform
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_blend_color
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_blend_equation_separate
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_blend_func_separate
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_blend_minmax
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_blend_subtract
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_compiled_vertex_array
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_Cg_shader
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_depth_bounds_test
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_direct_state_access
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_draw_buffers2
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_draw_instanced
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_draw_range_elements
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_fog_coord
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_framebuffer_blit
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_framebuffer_multisample
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_framebuffer_object
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_framebuffer_sRGB
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_geometry_shader4
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_gpu_program_parameters
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_gpu_shader4
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_multi_draw_arrays
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_packed_depth_stencil
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_packed_float
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_packed_pixels
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_pixel_buffer_object
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_point_parameters
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_provoking_vertex
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_rescale_normal
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_secondary_color
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_separate_shader_objects
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_separate_specular_color
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_shader_integer_mix
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_shadow_funcs
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_stencil_two_side
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_stencil_wrap
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture3D
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_array
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_buffer_object
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_compression_dxt1
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_compression_latc
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_compression_rgtc
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_compression_s3tc
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_cube_map
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_edge_clamp
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_env_combine
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_env_dot3
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_filter_anisotropic
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_integer
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_lod
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_lod_bias
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_mirror_clamp
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_object
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_shared_exponent
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_sRGB
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_sRGB_decode
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_storage
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_texture_swizzle
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_timer_query
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_vertex_array
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_vertex_array_bgra
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_x11_sync_object
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_EXT_import_sync_object
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_IBM_rasterpos_clip
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_IBM_texture_mirrored_repeat
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_KHR_debug
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_KTX_buffer_region
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_blend_square
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_conditional_render
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_copy_depth_to_color
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_copy_image
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_depth_buffer_float
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_depth_clamp
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_ES1_1_compatibility
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_explicit_multisample
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_fence
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_float_buffer
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_fog_distance
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_fragment_program
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_fragment_program_option
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_fragment_program2
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_geometry_shader4
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_gpu_program4
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_half_float
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_light_max_exponent
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_multisample_coverage
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_multisample_filter_hint
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_occlusion_query
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_packed_depth_stencil
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_parameter_buffer_object
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_parameter_buffer_object2
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_path_rendering
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_pixel_data_range
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_point_sprite
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_primitive_restart
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_register_combiners
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_register_combiners2
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_shader_buffer_load
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_texgen_reflection
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_texture_barrier
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_texture_compression_vtc
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_texture_env_combine4
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_texture_expand_normal
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_texture_multisample
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_texture_rectangle
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_texture_shader
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_texture_shader2
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_texture_shader3
- [2014.08.28-17.50.44:742][ 0]LogRHI: GL_NV_transform_feedback
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NV_vdpau_interop
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NV_vertex_array_range
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NV_vertex_array_range2
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NV_vertex_program
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NV_vertex_program1_1
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NV_vertex_program2
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NV_vertex_program2_option
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NV_vertex_program3
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NVX_conditional_render
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_NVX_gpu_memory_info
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_SGIS_generate_mipmap
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_SGIS_texture_lod
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_SGIX_depth_texture
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_SGIX_shadow
- [2014.08.28-17.50.44:743][ 0]LogRHI: GL_SUN_slice_accum
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 8192
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 8192
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 512
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 2048
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 8192
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_SAMPLES: 16
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 16
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 16
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 16
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 96
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16
- [2014.08.28-17.50.44:889][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
- [2014.08.28-17.50.44:889][ 0]LogRHI: OpenGL MajorVersion = 3, MinorVersion = 2, ShaderPlatform = GLSL_150, FeatureLevel = SM4
- [2014.08.28-17.50.45:100][ 0]LogTextLocalizationManager:Warning: The selected culture 'en_US' is not available; falling back to 'en'
- [2014.08.28-17.50.45:161][ 0]LogContentStreaming: Texture pool size is 1000.000000MB
- [2014.08.28-17.50.45:297][ 0]LogSteamController: SteamController is not available
- [2014.08.28-17.50.45:613][ 0]LogCollisionProfile:Warning: Profile (Pickup) - Custom Channel Name = 'GameTraceChannel4' hasn't been found
- [2014.08.28-17.50.46:358][ 0]LogUObjectGlobals:Warning: Attempted to create a package with a short package name: Function_139 Outer: NullOuter
- [2014.08.28-17.50.46:359][ 0]LogLinker:Warning: Function_139 has an inappropriate outermost, it was probably saved with a deprecated outer.
- [2014.08.28-17.50.46:359][ 0]LogLinker:Warning: CreateExport: Failed to load Super for Function /Game/RestrictedAssets/Blueprints/WIP/Steve/SteveUTCharacter.SteveUTCharacter_C:UserConstructionScript; removing super information, but keeping function
- [2014.08.28-17.50.46:359][ 0]LogUObjectGlobals:Warning: Attempted to create a package with a short package name: Function_139 Outer: NullOuter
- [2014.08.28-17.50.46:359][ 0]LogLinker:Warning: Function_139 has an inappropriate outermost, it was probably saved with a deprecated outer.
- [2014.08.28-17.50.48:874][ 0]LogObj: 23182 objects as part of root set at end of initial load.
- [2014.08.28-17.50.48:874][ 0]LogUObjectAllocator: 5079200 out of 0 bytes used by permanent object pool.
- [2014.08.28-17.50.48:875][ 0]UT:Warning: ************************************Set Net Version 8001
- [2014.08.28-17.50.52:680][ 0]LogEngine: Initializing Engine...
- [2014.08.28-17.50.53:296][ 0]LogALAudio: ALAudio device opened : OpenAL Soft
- [2014.08.28-17.50.53:300][ 0]LogALAudio: AL_VENDOR : OpenAL Community
- [2014.08.28-17.50.53:300][ 0]LogALAudio: AL_RENDERER : OpenAL Soft
- [2014.08.28-17.50.53:300][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1
- [2014.08.28-17.50.53:300][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency
- [2014.08.28-17.50.53:302][ 0]LogInit: FAudioDevice initialized.
- [2014.08.28-17.50.53:303][ 0]LogInit: Texture streaming: Enabled
- [2014.08.28-17.50.53:306][ 0]LogConsoleResponse:Display:
- [2014.08.28-17.50.53:372][ 0]LogStreaming:Warning: Failed to read file '../../../unrealtournament/Content/RestrictedAssets/Slate/UWindows.Standard.MenuList.Disabled.png' error.
- [2014.08.28-17.50.53:372][ 0]LogSlate: Could not find file for Slate resource: ../../../unrealtournament/Content/RestrictedAssets/Slate/UWindows.Standard.MenuList.Disabled.png
- [2014.08.28-17.50.53:374][ 0]LogNet: Browse: /Game/Maps/Example_Map?Name=Player?VersionCheck=1
- [2014.08.28-17.50.53:385][ 0]LogLoad: LoadMap: /Game/Maps/Example_Map?Name=Player?VersionCheck=1
- [2014.08.28-17.50.53:418][ 0]LogMemory: Platform Memory Stats for LinuxNoEditor
- [2014.08.28-17.50.53:418][ 0]LogMemory: Process Physical Memory: 0.00 MB used, 0.00 MB peak
- [2014.08.28-17.50.53:418][ 0]LogMemory: Process Virtual Memory: 0.00 MB used, 0.00 MB peak
- [2014.08.28-17.50.53:418][ 0]LogMemory: Physical Memory: 3950.66 MB used, 3950.66 MB total
- [2014.08.28-17.50.53:418][ 0]LogMemory: Virtual Memory: 0.00 MB used, 0.00 MB total
- [2014.08.28-17.50.53:418][ 0]LogMemory:
- [2014.08.28-17.50.53:420][ 0]LogMemory: Allocator Stats for binned:
- [2014.08.28-17.50.53:420][ 0]LogMemory: Current Memory 69.57 MB used, plus 9.86 MB waste
- [2014.08.28-17.50.53:420][ 0]LogMemory: Peak Memory 108.91 MB used, plus 3.45 MB waste
- [2014.08.28-17.50.53:420][ 0]LogMemory: Current OS Memory 79.43 MB, peak 112.37 MB
- [2014.08.28-17.50.53:420][ 0]LogMemory: Current Waste 1.32 MB, peak 2.35 MB
- [2014.08.28-17.50.53:420][ 0]LogMemory: Current Used 69.57 MB, peak 108.91 MB
- [2014.08.28-17.50.53:420][ 0]LogMemory: Current Slack 8.53 MB
- [2014.08.28-17.50.53:420][ 0]LogMemory: Allocs 173190 Current / 1485333 Total
- [2014.08.28-17.50.53:420][ 0]LogMemory:
- [2014.08.28-17.50.53:420][ 0]LogMemory: Block Size Num Pools Max Pools Cur Allocs Total Allocs Min Req Max Req Mem Used Mem Slack Mem Waste Efficiency
- [2014.08.28-17.50.53:420][ 0]LogMemory: ---------- --------- --------- ---------- ------------ ------- ------- -------- --------- --------- ----------
- [2014.08.28-17.50.53:420][ 0]LogMemory: 8 0 0 0 0 8 0 0K 0K 0K 100.00%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 16 8 8 22265 190201 16 16 347K 165K 0K 100.00%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 32 17 17 29026 109185 32 32 907K 181K 0K 100.00%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 48 13 13 14508 36075 48 48 680K 152K 0K 100.00%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 64 16 16 14715 48052 64 64 919K 105K 0K 100.00%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 80 9 9 6229 29058 80 80 486K 90K 0K 100.00%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 96 12 12 7626 48247 96 96 714K 54K 0K 100.00%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 112 9 9 4334 34803 112 112 474K 102K 0K 100.00%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 128 32 32 16284 49255 128 128 2035K 13K 0K 100.00%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 160 20 21 7309 82137 144 160 1142K 137K 64K 95.00%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 192 28 28 9266 113223 176 192 1737K 54K 50K 97.21%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 224 10 11 2824 50633 208 224 617K 22K 24K 96.25%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 256 8 8 1833 37417 240 256 458K 54K 14K 97.27%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 288 7 7 1389 47659 272 288 390K 57K 12K 97.32%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 320 24 38 4824 76228 304 320 1507K 23K 52K 96.61%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 384 52 52 8690 183996 336 384 3258K 57K 210K 93.69%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 448 24 24 3304 152741 400 448 1445K 88K 85K 94.47%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 512 50 50 6229 74184 464 512 3114K 86K 171K 94.66%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 576 11 11 1043 36718 528 576 586K 114K 30K 95.74%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 640 7 7 509 20156 592 640 318K 129K 13K 97.10%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 704 17 17 1216 12670 656 704 836K 251K 35K 96.78%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 768 52 58 2852 12510 720 768 2139K 1176K 67K 97.99%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 896 26 28 1161 7445 784 896 1015K 646K 83K 95.01%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 1024 16 16 931 5857 912 1024 931K 93K 72K 92.97%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 1168 10 10 303 2766 1040 1168 345K 294K 10K 98.44%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 1360 19 19 868 3268 1184 1360 1152K 60K 70K 94.24%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 1632 16 18 270 1067 1376 1632 430K 590K 22K 97.85%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 2048 4 5 101 511 1648 2048 202K 54K 16K 93.75%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 2336 55 55 1519 3895 2064 2336 3465K 49K 370K 89.49%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 2720 4 4 76 621 2352 2720 201K 54K 12K 95.31%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 3264 29 29 529 3291 2736 3264 1686K 163K 93K 94.99%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 4096 4 6 58 394 3280 4096 232K 24K 18K 92.97%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 4672 2 2 19 2698 4112 4672 86K 42K 6K 95.31%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 5456 2 2 17 98 4688 5456 90K 38K 7K 94.53%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 6544 4 6 39 218 5504 6544 249K 7K 17K 93.36%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 8192 6 7 37 1639 6560 8192 296K 88K 37K 90.36%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 9360 12 12 64 198 8224 9360 585K 183K 30K 96.09%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 10912 26 30 120 293 9392 10880 1278K 385K 73K 95.61%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 13104 37 55 139 1231 10928 13088 1778K 590K 138K 94.17%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 16384 89 129 273 1587 13120 16384 4368K 1328K 401K 92.96%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 21840 77 136 195 1046 16400 21792 4158K 769K 842K 82.91%
- [2014.08.28-17.50.53:420][ 0]LogMemory: 32768 45 53 84 268 21904 32736 2688K 192K 419K 85.45%
- [2014.08.28-17.50.53:420][ 0]LogMemory:
- [2014.08.28-17.50.53:420][ 0]LogMemory: 58176K allocated in pools (with 8759K slack and 3563K waste). Efficiency 93.88%
- [2014.08.28-17.50.53:420][ 0]LogMemory: Allocations 173079 Current / 1483540 Total (in 909 pools)
- [2014.08.28-17.50.53:420][ 0]LogMemory:
- [2014.08.28-17.50.59:701][ 0]LogWorld: Game class is 'UTDMGameMode'
- [2014.08.28-17.50.59:752][ 0]LogAIModule: Creating AISystem for world Example_Map
- [2014.08.28-17.50.59:761][ 0]LogWorld:Warning: *** WARNING - PATHS MAY NOT BE VALID ***
- [2014.08.28-17.50.59:776][ 0]LogWorld: Bringing World /Game/Maps/Example_Map.Example_Map up for play (max tick rate 0) at 2014.08.28-20.50.59
- [2014.08.28-17.50.59:776][ 0]UT: ===============
- [2014.08.28-17.50.59:776][ 0]UT: Init Game
- [2014.08.28-17.50.59:776][ 0]UT: ===============
- [2014.08.28-17.50.59:776][ 0]UT: Password: 0 NONE
- [2014.08.28-17.50.59:777][ 0]UT: ==============================
- [2014.08.28-17.50.59:777][ 0]UT: UTGameState.SetTimeLimit 0
- [2014.08.28-17.50.59:777][ 0]UT: ==============================
- [2014.08.28-17.50.59:779][ 0]LogWorld: Bringing up level for play took: 0.027584
- [2014.08.28-17.50.59:779][ 0]UT: ApproveLogin: ?Name=Player?VersionCheck=1
- [2014.08.28-17.50.59:836][ 0]UT: No Message Widget to Display Text
- [2014.08.28-17.50.59:992][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/RestrictedAssets/Blueprints/GameMessageWidget.GameMessageWidget'
- [2014.08.28-17.50.59:992][ 0]LogInit:Display: Game Engine Initialized.
- [2014.08.28-17.51.00:772][ 0]LogLoad: Full Startup: 19.02 seconds (BP compile: 0.00 seconds)
- [2014.08.28-17.51.00:836][ 1]LogRenderer:Warning: Reallocating scene render targets to support 1280x1024.
- [2014.08.28-17.51.01:388][ 2]LogHAL:Error: appError called: Failed to compile shader. Compile log:
- 0(7) : error C3012: invalid value '3' for layout qualifier 'binding'
- 0(8) : error C3012: invalid value '3' for layout qualifier 'binding'
- [2014.08.28-17.51.28:944][ 2]LogHAL: === Critical error: ===
- Unhandled Exception: SIGSEGV: invalid attempt to access memory at address 0x00000003
- [2014.08.28-17.51.29:205][ 2]LogHAL: Failed to compile shader. Compile log:
- 0(7) : error C3012: invalid value '3' for layout qualifier 'binding'
- 0(8) : error C3012: invalid value '3' for layout qualifier 'binding'
- [Callstack] 02 0x0000000002a94852 ReportCrash(FLinuxCrashContext const&) [Runtime/Core/Public/Containers/ContainerAllocationPolicies.h, line 310]
- [Callstack] 03 0x0000000001422dff EngineCrashHandler(FGenericCrashContext const&) [d:\Code1\UE4-UT\Engine\Source\Runtime\Launch\Private\Linux/LaunchLinux.cpp, line 30]
- [Callstack] 04 0x0000000002a95904 PlatformCrashHandler(int, siginfo*, void*) [d:\Code1\UE4-UT\Engine\Source\Runtime\Core\Private\Linux/LinuxPlatformMisc.cpp, line 1273]
- [Callstack] 05 0x00007f4ae0b15340 /lib/x86_64-linux-gnu/libpthread.so.0(+0x10340) [0x7f4ae0b15340]
- [Callstack] 06 0x0000000002a2c879 FOutputDeviceAnsiError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) [Runtime/Core/Public\GenericPlatform/GenericPlatformMisc.h, line 399]
- [Callstack] 07 0x0000000002afe839 FMsg::Logf(char const*, int, FName const&, ELogVerbosity::Type, wchar_t const*, ...) [d:\Code1\UE4-UT\Engine\Source\Runtime\Core\Private\Misc/OutputDevice.cpp, line 547]
- [Callstack] 08 0x0000000002f8bb6f ./UnrealTournament() [0x2f8bb6f] [Runtime/Core/Public/Containers/ContainerAllocationPolicies.h, line 333]
- [Callstack] 09 0x0000000002f8cd7d FOpenGLDynamicRHI::RHICreateBoundShaderState(FRHIVertexDeclaration*, FRHIVertexShader*, FRHIHullShader*, FRHIDomainShader*, FRHIPixelShader*, FRHIGeometryShader*) [d:\Code1\UE4-UT\Engine\Source\Runtime\OpenGLDrv\Private/OpenGLShaders.cpp, line 1484]
- [Callstack] 10 0x0000000001b80a18 CreateBoundShaderState_Internal(FRHIVertexDeclaration*, FRHIVertexShader*, FRHIHullShader*, FRHIDomainShader*, FRHIPixelShader*, FRHIGeometryShader*) [Runtime/RHI/Public/RHIMethods.h, line 405]
- [Callstack] 11 0x000000000220eac0 FGlobalBoundShaderStateResource::GetInitializedRHI(FRHIVertexDeclaration*, FRHIVertexShader*, FRHIPixelShader*, FRHIGeometryShader*) [d:\Code1\UE4-UT\Engine\Source\Runtime/Core/Public/Templates/RefCounting.h, line 89]
- [Callstack] 12 0x000000000220ee48 ./UnrealTournament() [0x220ee48] [d:\Code1\UE4-UT\Engine\Source\Runtime\Engine\Private/StaticBoundShaderState.cpp, line 115]
- [Callstack] 13 0x0000000002da8ddc void ClearVolumeTextures<4>(FRHICommandList&, FRHITexture* const*, FLinearColor const*) [d:\Code1\UE4-UT\Engine\Source\Runtime\Renderer\Private/TranslucentLighting.cpp, line 1078]
- [Callstack] 14 0x0000000002d8d887 FDeferredShadingSceneRenderer::ClearTranslucentVolumeLighting(FRHICommandListImmediate&) [d:\Code1\UE4-UT\Engine\Source\Runtime\Renderer\Private/TranslucentLighting.cpp, line 1118]
- [Callstack] 15 0x0000000002c230e6 FDeferredShadingSceneRenderer::Render(F
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