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- original sprite number --> stomp transformation sprite number
- < 3F --> see stun transformation
- 3F --> 0F
- 40 --> 0D
- 47 --> AB
- 4B --> 16
- 4D --> 20
- 4E --> D0 (crashes the game unless it changes its status from 8 within a frame, e.g. if Yoshi swallows it)
- 51 --> 45
- 6D --> 18
- 6E --> 69
- 6F --> 60
- 71 --> C0
- > 71 --> becomes 02 (Blue Koopa Troopa without shell) an generates 77 (Feather)
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