Amaraticando

Stomp tranformation

Mar 9th, 2019
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text 0.39 KB | None | 0 0
  1. original sprite number --> stomp transformation sprite number
  2.  
  3. < 3F --> see stun transformation
  4. 3F --> 0F
  5. 40 --> 0D
  6. 47 --> AB
  7. 4B --> 16
  8. 4D --> 20
  9. 4E --> D0 (crashes the game unless it changes its status from 8 within a frame, e.g. if Yoshi swallows it)
  10. 51 --> 45
  11. 6D --> 18
  12. 6E --> 69
  13. 6F --> 60
  14. 71 --> C0
  15. > 71 --> becomes 02 (Blue Koopa Troopa without shell) an generates 77 (Feather)
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