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  1. Game is Darkplaces-Rogue using base gamedirs id1 rogue
  2. Darkplaces-Rogue Windows 06:02:03 Aug 20 2011 - release
  3. Playing registered version.
  4. Skeletal animation uses SSE code path
  5. DPSOFTRAST available (SSE2 instructions detected)
  6. execing quake.rc
  7. execing default.cfg
  8. execing config.cfg
  9. r_glsl is read-only
  10. execing autoexec.cfg
  11. execing impel.cfg
  12.  
  13.  
  14.  
  15.  
  16. Abyss Of Pandemonium
  17. The Final Mission v2.0
  18. Copyright (C) 1997-2005 by Impel Team
  19. Copyright (C) 2008 by Resurrection Team
  20. Copyright (C) 2019 by 0V3RDR!VE & Seven
  21.  
  22.  
  23. - PRESS ESC TO CONTINUE -
  24.  
  25. Client using an automatically assigned port
  26. Client opened a socket on address 0.0.0.0:0
  27. Playing demo demo1.dem.
  28. Loading OpenGL driver opengl32.dll
  29. GL_VENDOR: AMD
  30. GL_RENDERER: AMD Radeon RX 6600M (navi23, LLVM 16.0.6, DRM 3.54, 6.6.8-2-MANJARO)
  31. GL_VERSION: 4.6 (Compatibility Profile) Mesa 23.1.9-manjaro1.1
  32. vid.support.arb_multisample 1
  33. vid.mode.samples 0
  34. vid.support.gl20shaders 1
  35. DirectInput not initialized
  36. Video Mode: fullscreen 1920x1080x32x0.00hz (4x AA)
  37. effectinfo.txt:7599: too many effects!
  38. S_Startup: initializing sound output format: 44100Hz, 16 bit, 2 channels...
  39. SndSys_Init: using the Win32 module
  40. Set primary sound buffer format: yes
  41. Using secondary sound buffer
  42. 2 channel(s)
  43. 16 bits/sample
  44. 44100 samples/sec
  45. DirectSound initialized
  46. Sound format: 44100Hz, 2 channels, 16 bits per sample
  47. CDAudio_SysStartup: MCI_OPEN failed (10a)
  48. CDAudio_SysGetAudioDiskInfo: drive ready test - get status failed
  49. CDAudio_Init: No CD in player.
  50. Can't get initial CD volume
  51. CD Audio Initialized
  52.  
  53. VERSION 1.09 SERVER (16892 CRC)Serverinfo packet received.
  54.  
  55. <===================================>
  56.  
  57. Heresy
  58. effectinfo.txt:7599: too many effects!
  59. vertex shader compile log:
  60. 0:111(1): error: #extension directive is not allowed in the middle of a shader
  61.  
  62. (line offset for any above warnings/errors: 42)
  63. GLSL shader glsl/default.glsl lightsource diffuse specular offsetmapping shadowmap2d shadowmappcf shadowmapvsdct failed! some features may not work properly.
  64. vertex shader compile log:
  65. 0:111(1): error: #extension directive is not allowed in the middle of a shader
  66.  
  67. (line offset for any above warnings/errors: 42)
  68. GLSL shader glsl/default.glsl lightsource diffuse offsetmapping shadowmap2d shadowmappcf shadowmapvsdct failed! some features may not work properly.
  69. vertex shader compile log:
  70. 0:111(1): error: #extension directive is not allowed in the middle of a shader
  71.  
  72. (line offset for any above warnings/errors: 42)
  73. GLSL shader glsl/default.glsl lightsource diffuse cubefilter specular offsetmapping shadowmap2d shadowmappcf shadowmapvsdct failed! some features may not work properly.
  74. vertex shader compile log:
  75. 0:111(1): error: #extension directive is not allowed in the middle of a shader
  76.  
  77. (line offset for any above warnings/errors: 42)
  78. GLSL shader glsl/default.glsl lightsource diffuse colormapping offsetmapping shadowmap2d shadowmappcf shadowmapvsdct failed! some features may not work properly.
  79. "maxplayers" set to "1"
  80. maps/start.bsp: could not load texture "textures/teleport/#teleport.tga" (frame 0) for shader "*telemex"
  81. Server using port 26000
  82. Server listening on address 0.0.0.0:26000
  83. Loaded maps/start.ent
  84. Connection accepted to local:1
  85. --> client to server keepalive
  86. <-- server to client keepalive
  87.  
  88. Server: Darkplaces-Rogue build 06:02:03 Aug 20 2011 - release (progs 48977 crc)
  89.  
  90. <===================================>
  91.  
  92. Enter the Abyss
  93. effectinfo.txt:7599: too many effects!
  94. maps/start_effectinfo.txt:1: too many effects!
  95. player enters the Abyss!
  96.  
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