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barotrauma crash report

cpoug Aug 20th, 2016 19 Never
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  1. Barotrauma seems to have crashed. Sorry for the inconvenience!
  2. If you'd like to help fix the bug that caused the crash, please send this file to the developers on the Undertow Games forums.
  5. Game version
  6. Selected content package: Vanilla 0.3
  7. Level seed: Libya LineaThe City of Hyperenor Linea
  8. Loaded submarine: Aegir Mark III (9AE5D637217A5DC7CC51FF73AC33FC0A)
  9. Selected screen: Barotrauma.GameScreen
  12. System info:
  13.     Operating system: Microsoft Windows NT 6.2.9200.0 64 bit
  16. Exception: Object reference not set to an instance of an object.
  17. Target site: Void Act(Single)
  18. Stack trace:
  19.    at Barotrauma.AIObjectiveGoTo.Act(Single deltaTime) in e:\Subsurface\Subsurface\Source\Characters\AI\Objectives\AIObjectiveGoTo.cs:line 96
  20.    at Barotrauma.AIObjective.TryComplete(Single deltaTime) in e:\Subsurface\Subsurface\Source\Characters\AI\Objectives\AIObjective.cs:line 62
  21.    at Barotrauma.AIObjectiveManager.DoCurrentObjective(Single deltaTime) in e:\Subsurface\Subsurface\Source\Characters\AI\Objectives\AIObjectiveManager.cs:line 60
  22.    at Barotrauma.HumanAIController.Update(Single deltaTime) in e:\Subsurface\Subsurface\Source\Characters\AI\HumanAIController.cs:line 67
  23.    at Barotrauma.AICharacter.Update(Camera cam, Single deltaTime) in e:\Subsurface\Subsurface\Source\Characters\AICharacter.cs:line 64
  24.    at Barotrauma.Character.UpdateAll(Camera cam, Single deltaTime) in e:\Subsurface\Subsurface\Source\Characters\Character.cs:line 999
  25.    at Barotrauma.GameScreen.Update(Double deltaTime) in e:\Subsurface\Subsurface\Source\Screens\GameScreen.cs:line 105
  26.    at Barotrauma.GameMain.Update(GameTime gameTime) in e:\Subsurface\Subsurface\Source\GameMain.cs:line 302
  27.    at Microsoft.Xna.Framework.Game.DoUpdate(GameTime gameTime)
  28.    at Microsoft.Xna.Framework.Game.Tick()
  29.    at MonoGame.Framework.WinFormsGameWindow.RunLoop()
  30.    at MonoGame.Framework.WinFormsGamePlatform.RunLoop()
  31.    at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
  32.    at Barotrauma.Program.Main() in e:\Subsurface\Subsurface\Source\Program.cs:line 35
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