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Legal506

CSS CFG

Oct 20th, 2019 (edited)
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  1. //Legal's CSS CFG
  2. adsp_debug "0"
  3. ai_debug_node_connect
  4. ai_dump_hints
  5. ai_expression_optimization "1"
  6. blink_duration "0"
  7. budget_averages_window "0"
  8. budget_background_alpha "0"
  9. budget_history_numsamplesvisible "0"
  10. budget_peaks_window "0"
  11. budget_show_averages "0"
  12. budget_show_history "0"
  13. budget_show_peaks "0"
  14. bugreporter_uploadasync "0"
  15. cl_allowdownload "1"
  16. cl_allowupload "0"
  17. cl_autohelp "0"
  18. cl_autowepswitch "0"
  19. cl_burninggibs "0"
  20. cl_buy_favorite_nowarn "0"
  21. cl_buy_favorite_quiet "0"
  22. cl_c4dynamiclight "0"
  23. cl_c4progressbar "1"
  24. cl_clearhinthistory "1"
  25. cl_cloud_settings "1"
  26. cl_cmdrate "100"
  27. cl_crosshairalpha "255"
  28. cl_crosshaircolor "5"
  29. cl_crosshaircolor_b "0"
  30. cl_crosshaircolor_g "255"
  31. cl_crosshaircolor_r "0"
  32. cl_crosshairdot "0"
  33. cl_crosshairscale "0"
  34. cl_crosshairsize "1"
  35. cl_crosshairspreadscale "0.2"
  36. cl_crosshairthickness "1"
  37. cl_crosshairusealpha "1"
  38. cl_debugrumble "0"
  39. cl_detail_avoid_force "0"
  40. cl_detail_avoid_radius "0"
  41. cl_detail_avoid_recover_speed "0"
  42. cl_detail_max_sway "0"
  43. cl_detaildist "0"
  44. cl_detailfade "0"
  45. cl_disablefreezecam "1"
  46. cl_disablehtmlmotd "1"
  47. cl_downloadfilter "nosounds"
  48. cl_drawmonitors "0"
  49. cl_dynamiccrosshair "0"
  50. cl_ejectbrass "0"
  51. cl_forcepreload "0"
  52. cl_hudhint_sound "0"
  53. cl_interp "0.007813"
  54. cl_interp_all "0"
  55. cl_interp_npcs "0"
  56. cl_interp_ratio "1"
  57. cl_lagcompensation "1"
  58. cl_legacy_crosshair_recoil "0"
  59. cl_legacy_crosshair_scale "1"
  60. cl_min_ct "1"
  61. cl_min_t "1"
  62. cl_minmodels "1"
  63. cl_nowinpanel "1"
  64. cl_observercrosshair "1"
  65. cl_phys_props_enable "0"
  66. cl_phys_props_max "0"
  67. cl_playerspraydisable "1"
  68. cl_pred_optimize "2"
  69. cl_predictweapons "1"
  70. cl_radar_locked "0"
  71. cl_radaralpha "250"
  72. cl_radartype "1"
  73. cl_ragdoll_collide "0"
  74. cl_ragdoll_physics_enable "0"
  75. cl_resend "2"
  76. cl_rumblescale "0"
  77. cl_scalecrosshair "1"
  78. cl_show_achievement_popups "0"
  79. cl_show_splashes "0"
  80. cl_showhelp "0"
  81. cl_showpluginmessages "1"
  82. cl_smooth "0"
  83. cl_smoothtime "0"
  84. cl_soundfile "0"
  85. cl_spec_mode "1"
  86. cl_threaded_bone_setup "0"
  87. cl_threaded_client_leaf_system "0"
  88. cl_timeout "1337"
  89. cl_updaterate "100"
  90. cl_wpn_sway_interp "0"
  91. clear_debug_overlays
  92. closecaption "0"
  93. con_enable "1"
  94. con_filter_enable "2"
  95. con_filter_text "damage"
  96. datacachesize "128"
  97. dsp_enhance_stereo "0"
  98. dsp_mix_max "0.9"
  99. dsp_reload
  100. dsp_room "0"
  101. dsp_slow_cpu "0"
  102. dsp_spatial "40"
  103. dsp_speaker "50"
  104. dsp_vol_2ch "1"
  105. dsp_vol_4ch "1"
  106. dsp_vol_5ch "1"
  107. dsp_volume "2.0"
  108. dsp_water "14"
  109. flex_rules "0"
  110. flex_smooth "0"
  111. fps_max "999"
  112. fs_warning_level "0"
  113. func_break_max_pieces "0"
  114. g_ragdoll_fadespeed "0"
  115. g_ragdoll_important_maxcount "0"
  116. g_ragdoll_lvfadespeed "0"
  117. g_ragdoll_maxcount "0"
  118. gl_clear "1"
  119. hidepanel all
  120. host_thread_mode "0"
  121. host_writeconfig
  122. hud_achievement_count "0"
  123. hud_achievement_description "0"
  124. hud_achievement_glowtime "0"
  125. hud_achievement_tracker "0"
  126. hud_drawhistory_time "2.5"
  127. hud_fastswitch "1"
  128. hud_showtargetid "1"
  129. hud_showtargetpos "0"
  130. hud_takesshots "0"
  131. in_usekeyboardsampletime "0"
  132. joystick "0"
  133. jpeg_quality "100"
  134. lod_TransitionDist "0"
  135. log "off"
  136. m_customaccel "0"
  137. m_filter "0"
  138. m_mouseaccel1 "0"
  139. m_mouseaccel2 "0"
  140. m_mousespeed "0"
  141. m_rawinput "1"
  142. m_yaw "0.022"
  143. mat_aaquality "0"
  144. mat_alphacoverage "0"
  145. mat_antialias "0"
  146. mat_autoexposure_max "0"
  147. mat_autoexposure_min "0"
  148. mat_bloom_scalefactor_scalar "0"
  149. mat_bloomscale "0"
  150. mat_bufferprimitives "1"
  151. mat_bumpmap "0"
  152. mat_clipz "1"
  153. mat_colcorrection_disableentities "1"
  154. mat_colorcorrection "0"
  155. mat_compressedtextures "1"
  156. mat_debug_postprocessing_effects "0"
  157. mat_debugdepthmode "0"
  158. mat_debugdepthval "128"
  159. mat_debugdepthvalmax "256"
  160. mat_disable_bloom "1"
  161. mat_disable_fancy_blending "1"
  162. mat_disable_lightwarp "1"
  163. mat_disable_ps_patch "1"
  164. mat_disablehwmorph "1"
  165. mat_dxlevel "80"
  166. mat_envmapsize "0"
  167. mat_envmaptgasize "0"
  168. mat_fastspecular "1"
  169. mat_filterlightmaps "1"
  170. mat_filtertextures "1"
  171. mat_force_ps_patch "0"
  172. mat_forceaniso "0"
  173. mat_forcehardwaresync "0"
  174. mat_forcemanagedtextureintohardware "0"
  175. mat_framebuffercopyoverlaysize "0"
  176. mat_hdr_enabled "0"
  177. mat_hdr_level "0"
  178. mat_levelflush "0"
  179. mat_max_worldmesh_vertices "0"
  180. mat_maxframelatency "0"
  181. mat_monitorgamma "1.6"
  182. mat_monitorgamma_tv_enabled "0"
  183. mat_motion_blur_enabled "0"
  184. mat_non_hdr_bloom_scalefactor "0"
  185. mat_parallaxmap "0"
  186. mat_phong "0"
  187. mat_picmip "2"
  188. mat_postprocess_x "0"
  189. mat_postprocess_y "0"
  190. mat_postprocessing_combine "1"
  191. mat_powersavingsmode "0"
  192. mat_queue_mode "2"
  193. mat_queue_report "0"
  194. mat_reducefillrate "1"
  195. mat_reduceparticles "1"
  196. mat_savechanges
  197. mat_shadowstate "0"
  198. mat_software_aa_blur_one_pixel_lines "0"
  199. mat_software_aa_strength "0"
  200. mat_software_aa_strength_vgui "0"
  201. mat_software_aa_tap_offset "0"
  202. mat_specular "0"
  203. mat_texture_limit "-1"
  204. mat_trilinear "0"
  205. mat_vsync "0"
  206. mat_wateroverlaysize "8"
  207. mem_max_heapsize "2048"
  208. mem_min_heapsize "64"
  209. mp_decals "40"
  210. mp_usehwmmodels "-1"
  211. mp_usehwmvcds "-1"
  212. muzzleflash_light "0"
  213. net_graphheight "10"
  214. net_graphmsecs "400"
  215. net_graphpos "2"
  216. net_graphproportionalfont "0"
  217. net_graphshowinterp "1"
  218. net_graphshowlatency "1"
  219. net_graphsolid "1"
  220. net_graphtext "1"
  221. net_maxfragments "1280"
  222. net_maxroutable "1200"
  223. net_scale "5"
  224. net_splitrate "0"
  225. overview_health "1"
  226. overview_names "1"
  227. overview_preferred_mode "1"
  228. overview_tracks "0"
  229. prop_active_gib_limit "0"
  230. props_break_max_pieces "0"
  231. props_break_max_pieces_perframe "0"
  232. r_3dnow "0"
  233. r_3dsky "0"
  234. r_ambientboost "0"
  235. r_ambientfactor "1"
  236. r_ambientmin "0"
  237. r_bloomtintb "0"
  238. r_bloomtintexponent "0"
  239. r_bloomtintg "0"
  240. r_bloomtintr "0"
  241. r_cheapwaterend "1"
  242. r_cheapwaterstart "1"
  243. r_cleardecals
  244. r_decal_cullsize "9999"
  245. r_decals "40"
  246. r_decalstaticprops "0"
  247. r_dopixelvisibility "0"
  248. r_drawbatchdecals "0"
  249. r_drawdetailprops "0"
  250. r_drawflecks "0"
  251. r_drawmodeldecals "0"
  252. r_drawspecificstaticprop "0"
  253. r_drawtracers_firstperson "0"
  254. r_dynamic "0"
  255. r_eyegloss "0"
  256. r_eyemove "0"
  257. r_eyes "0"
  258. r_eyeshift_x "0"
  259. r_eyeshift_y "0"
  260. r_eyeshift_z "0"
  261. r_eyesize "0"
  262. r_fastzreject "-1"
  263. r_flashlightdepthres "0"
  264. r_flashlightmodels "0"
  265. r_flashlightrendermodels "0"
  266. r_flashlightrenderworld "0"
  267. r_flashlightupdatedepth "0"
  268. r_flex "0"
  269. r_flushlod
  270. r_forcewaterleaf "0"
  271. r_hunkalloclightmaps "0"
  272. r_lightaverage "1"
  273. r_lightcache_zbuffercache "0"
  274. r_lod "2"
  275. r_maxdlights "32"
  276. r_maxmodeldecal "0"
  277. r_maxnewsamples "0"
  278. r_maxsampledist "0"
  279. r_minnewsamples "0"
  280. r_norefresh "0"
  281. r_occlusion "0"
  282. r_physpropstaticlighting "0"
  283. r_pixelfog "0"
  284. r_pixelvisibility_partial "0"
  285. r_propsmaxdist "0"
  286. r_queued_decals "0"
  287. r_queued_post_processing "1"
  288. r_queued_ropes "1"
  289. r_renderoverlayfragment "0"
  290. r_rootlod "2"
  291. r_ropetranslucent "0"
  292. r_shadowmaxrendered "9"
  293. r_shadowrendertotexture "0"
  294. r_shadows "0"
  295. r_spray_lifetime "0"
  296. r_sse2 "1"
  297. r_sse_s "1"
  298. r_staticprop_lod "3"
  299. r_teeth "0"
  300. r_threaded_client_shadow_manager "1"
  301. r_threaded_particles "1"
  302. r_threaded_renderables "1"
  303. r_waterdrawreflection "0"
  304. r_waterdrawrefraction "0"
  305. r_waterforceexpensive "0"
  306. r_waterforcereflectentities "0"
  307. r_worldlightmin "0.0002"
  308. r_worldlights "1"
  309. room_type "0"
  310. rope_averagelight "0"
  311. rope_collide "0"
  312. rope_rendersolid "0"
  313. rope_shake "0"
  314. rope_smooth "0"
  315. rope_smooth_enlarge "0"
  316. rope_smooth_maxalpha "0"
  317. rope_smooth_maxalphawidth "0"
  318. rope_smooth_minalpha "0"
  319. rope_smooth_minwidth "0"
  320. rope_subdiv "0"
  321. rope_wind_dist "0.01"
  322. scene_flush
  323. setinfo zb_wantautocashcalling "1"
  324. showhitlocation "1"
  325. snd_async_flush
  326. snd_async_fullyasync "0"
  327. snd_duckerattacktime "0.5"
  328. snd_duckerreleasetime "2.5"
  329. snd_duckerthreshold "0.15"
  330. snd_ducktovolume "0.55"
  331. snd_legacy_surround "0"
  332. snd_mixahead "0.05"
  333. snd_musicvolume "0.04"
  334. snd_mute_losefocus "0"
  335. snd_noextraupdate "1"
  336. snd_pitchquality "1"
  337. snd_profile "0"
  338. snd_surround_speakers "0"
  339. soundscape_flush
  340. suitvolume "0"
  341. sv_consistency "0"
  342. sv_forcepreload "1"
  343. sv_logbans "0"
  344. sv_logecho "0"
  345. sv_logfile "0"
  346. sv_logflush "0"
  347. sv_maxrate "100000"
  348. sv_maxupdaterate "100"
  349. sv_mincmdrate "100"
  350. sv_minrate "100000"
  351. sv_minupdaterate "100"
  352. sv_rollangle "0"
  353. sv_voiceenable "0"
  354. texture_budget_background_alpha "9999999"
  355. texture_budget_panel_height "0"
  356. texture_budget_panel_width "0"
  357. threadpool_affinity "1"
  358. tracer_extra "0"
  359. vehicle_flushscript
  360. violence_ablood "1"
  361. violence_agibs "1"
  362. violence_hblood "1"
  363. violence_hgibs "1"
  364. voice_enable "1"
  365. voice_forcemicrecord "1"
  366. voice_modenable "1"
  367. vprof_off
  368. vprof_verbose "0"
  369. weapon_showproficiency "1"
  370. windows_speaker_config "1"
  371. xbox_autothrottle "0"
  372. xbox_throttlebias "0"
  373. xbox_throttlespoof "0"
  374. zoom_sensitivity_ratio "1"
  375. //Teclado
  376. bind "f" "impulse 100; r_cleardecals"
  377. bind "mwheeldown" "+jump"
  378. bind "mwheelup" "+jump"
  379. bind "n" "toggleconsole"
  380. bind "v" "+voicerecord"
  381. //CrouchJump
  382. alias "+djump" "+jump;+duck"
  383. alias "-djump" "-jump;-duck"
  384. bind "space" "+djump"
  385. // Jump Throw (For Smokes)
  386. alias "+jumpthrow" "+jump;-attack"
  387. alias "-jumpthrow" "-jump"
  388. bind "mouse5" "+jumpthrow"
  389. //Para defusear y plantar C4
  390. alias +spin "+use;m_yaw 0.99"
  391. alias -spin "-use;m_yaw 0.022"
  392. bind "h" "+spin"
  393. clear
  394. echo CFG Cargada!
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