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- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- // 800x450 854x480 1280x720 1600x900 1920x1080
- seta cg_forceEnemyWeaponColor 0
- //seta cg_forceTeamWeaponColor 0 // not in wc
- // RAIL
- seta color2 "1" // 9
- seta color1 "1" // 4 // color of own RG filling
- seta r_railcoreWidth 5 //outter
- seta r_railWidth 5 /// small discs
- seta cg_railtrailtime 1111
- seta cg_railItemColor "0xd4af37" // rgs in the map
- seta cg_railStyle "1" // 1
- seta cg_Railqlrailwhitevalue 1
- seta cg_railFromMuzzle "1"
- seta cg_railUseOwnColors 0 // ??
- seta cg_railRotation "1"
- seta cg_railRings 0 ///spirale
- seta cg_railradius 10 //
- seta cg_railql 1 //?
- seta cg_railSpacing 11 //
- seta r_railSegmentLength 30 //concrete look
- seta cg_enemyRailColor1 "21" // 0xff00ff
- seta cg_enemyRailColor2 "21" // 0xff00ff
- seta cg_enemyRailItemColor 0xff00ff
- seta cg_teamRailColor1 "1" // 0x0000ff
- seta cg_teamRailColor2 "1" // 0x0000ff
- seta cg_teamRailItemColor 0x0000ff
- seta r_customwidth 900 // 854 // 1280 // "500" // 1920 /// 854 //
- seta r_customheight 600 // 480 // 720 // "500" // 1080// 480 //
- seta r_fullscreen 0 /// "1" //
- // CHATBOX
- seta ybl_chat 1
- bind F8 "toggle ybl_chat"
- //
- cg_teamchattime 0
- cg_chattime 0
- bind KP_ENTER toggle HUDmultiinfo
- //***** VOLUME *****
- bind KP_MINUS "vstr vdn "
- bind KP_PLUS "vstr vup "
- set vdn vstr v10
- set vup vstr v10
- set v0 "play sound/misc/menu2;set s_volume 0.00 ;set vup vstr v1 ; print ^1 mute "
- set v1 "play sound/misc/menu2;set s_volume 0.005;set vdn vstr v0 ;set vup vstr v2 ; print ^1 volume 0.005"
- set v2 "play sound/misc/menu2;set s_volume 0.010;set vdn vstr v1 ;set vup vstr v3 ; print ^1 volume 0.010"
- set v3 "play sound/misc/menu2;set s_volume 0.015;set vdn vstr v2 ;set vup vstr v4 ; print ^1 volume 0.015"
- set v4 "play sound/misc/menu2;set s_volume 0.02 ;set vdn vstr v3 ;set vup vstr v5 ; print ^1 volume 0.02 "
- set v5 "play sound/misc/menu2;set s_volume 0.05 ;set vdn vstr v4 ;set vup vstr v10; print ^1 volume 0.05 "
- set v10 "play sound/misc/menu2;set s_volume 0.1 ;set vdn vstr v5 ;set vup vstr v11; print ^1 volume 0.1 "
- set v11 "play sound/misc/menu2;set s_volume 0.2 ;set vdn vstr v10;set vup vstr v12; print ^1 volume 0.2 "
- set v12 "play sound/misc/menu2;set s_volume 0.3 ;set vdn vstr v11 ; print ^1 volume 0.3 "
- seta s_volume 0.1
- seta s_Ambient 0.3
- cg_drawteamoverlay 0
- bind j toggle cg_wh
- seta cg_smoothClients 1
- seta cg_demoSmoothing 1
- //************************************
- //************************************
- //****** SETTINGS ********************
- //************************************
- //************************************
- seta name "ybl"
- seta cg_hudfiles "ui/ybl-wolfcam.cfg"
- seta cl_aviFrameRate "60"
- seta r_gamma 1.05
- seta cg_fov "115 "
- seta sensitivity 4
- seta r_picmip 0
- seta r_dynamiclight 1
- seta r_vertexlight 0
- seta r_mapoverbrightbits 2
- seta r_overbrightbits 1
- seta r_fullbright 0
- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- // ENEMIES
- seta cg_enemyHeadColor "0x00ff00"
- seta cg_enemyTorsoColor "0x00ff00"
- seta cg_enemyLegsColor "0x00ff00"
- // BLOOM
- seta r_enableBloom 1
- seta r_enablePostProcess 1
- seta r_BloomIntensity "0.13"
- seta r_BloomPasses "1"
- // BLOOD
- seta cg_impactSparksVelocity "10"
- seta cg_impactSparksSize 10
- seta cg_impactSparksLifetime 250 // 250
- seta cg_impactSparksColor ""
- seta impactsparkshighlight 0
- // CROSSHAIR
- seta cg_drawCrosshairNamesAlpha 250
- seta cg_drawCrosshairNamesFade 1
- seta cg_drawCrosshairNamesTime "1000"
- seta cg_drawCrosshairNamesFadeTime 1111
- seta cg_drawCrosshair "0"
- seta cg_CrosshairSize "34"
- seta cg_Crosshaircolor 0xffff00
- seta cg_drawCrosshairNamesColor "0xFFFFFF"
- seta cg_crosshairHitColor "0xFF0000"
- seta cg_crosshairHitStyle 3
- seta cg_drawCrosshairNames "1"
- seta cg_drawCrosshairNamesScale .25
- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- // WEAPONS
- seta cg_drawgun 2
- seta cg_gunx 4
- seta guny 1
- seta gunz 1
- seta cg_grenadecolor 0xffffff //granny
- seta cg_grenadeEnemyColor 0xffffff
- seta cg_lightningimpact 1
- seta cg_lightningimpactsize 1
- seta cl_useplasma 1 ///????
- seta cg_plasmaStyle 2
- seta cg_shotgunStyle 2
- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- // FX
- seta cg_gibs "15"
- seta gibsteptime 50
- seta cg_gibColor ""
- seta cg_fxfile "scripts/q3mme.fx"
- seta cg_marks 1
- seta cg_fxinterval 25 //?
- seta cg_fxratio 0.002 //?
- seta cl_useq3gibs "0"
- seta r_znear 4
- seta cg_gibSparksSize "5"
- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- // STUFF !
- seta cg_brassTime "0"
- seta con_fracSize .3 // console height?
- seta cg_draw2d 1
- seta cg_compHud "1"
- seta cg_compmode "1"
- seta cg_killbeep 1 // 7
- seta cg_hitbeep 0
- seta cg_fragmessagestyle 0 //1 text 2ohne
- seta cg_drawItemPickups "0"
- seta cg_weaponBar "0"
- seta cg_Drawstatus 1 // needed for low-health HUD !
- seta cg_thirdPersonAngle "1000"
- seta g_maxGameClients "0"
- seta bot_minplayers "0"
- seta in_nograb 0
- seta cg_drawWarmupString "1"
- seta cg_warmupTime "0"
- seta cg_drawClientItemTimer "0"
- seta cg_drawAttacker "0"
- seta cg_drawSpeed "0"
- seta cg_lagometer "0"
- seta cg_drawFPS "0"
- seta cg_drawAmmoWarning "0"
- seta cg_scoreBoardWhenDead "0"
- seta cg_scoreBoardAtIntermission "1"
- seta cg_ambientSounds "1"
- seta com_maxfps "125"
- seta cg_chatTime "5000"
- seta cg_chatlines "20"
- seta cg_teamChatHeight "10"
- seta bot_nochat "0"
- seta cl_consoleAsChat 0
- seta r_mode -1
- seta cg_chatBeep 0
- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- //************************************
- //************************************
- //************************************
- //****** SCRIPTS ********************
- //************************************
- //************************************
- //************************************
- // Fastforward
- seta bind UPARROW "fastforward 60"
- seta bind DOWNARROW "rewind 60"
- seta bind LEFTARROW "rewind 3 "
- seta bind RIGHTARROW "fastforward 3"
- // TIMESCALE
- seta timescale "1"
- seta cg_timescaleFadeSpeed 0
- seta com_timescaleSafe 1
- bind pgdn "vstr timedown"
- bind pgup "vstr timeup"
- set timedown "vstr time1"
- set timeup "vstr time3"
- set time1 "timescale 0.5; set timeup vstr time2 "
- set time2 "timescale 1 ; set timedown vstr time1; set timeup vstr time3 "
- set time3 "timescale 3 ; set timedown vstr time2 "
- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- /// FULLSCREEN-SWITCHER
- bind o "vstr resultionswitch"
- seta resultionswitch vstr reso2
- seta reso1 "r_fullscreen 0 ; r_customwidth 900 ; r_customheight 600 ; vid_restart ; set resultionswitch vstr reso2"
- seta reso2 "r_fullscreen 1 ; r_customwidth 1920 ; r_customheight 1080 ; vid_restart ; set resultionswitch vstr reso1"
- /// RECORD
- bind l "vstr recordit"
- seta recordit "vstr recordit1"
- seta recordit1 "video jpg wav ; set recordit vstr recordit0"
- seta recordit0 "stopvideo ; set recordit vstr recordit1"
- // SOUND
- bind m "vstr soundz"
- seta soundz "vstr soundz0"
- seta soundz0 "s_volume 0 ; set soundz vstr soundz1; print ^1 MUTE "
- seta soundz1 "s_volume 0.1; set soundz vstr soundz0; print ^1 Volume =0.1 "
- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- //**************** RJ ****
- seta rj "+moveup;wait 2;+attack;wait 2;-moveup;wait 2;-attack;-attack;-attack "
- bind MOUSE4 "vstr rj"
- //************************************
- //************************************
- //************************************
- //****** BINDINGS ********************
- //************************************
- //************************************
- //************************************
- unbind v // LOL!
- bind . "exec autoexec"
- bind end "quit"
- bind PAUSE "pause"
- bind ins "give all"
- bind f9 "vid_restart"
- bind SPACE +zoom
- bind p toggle cg_thirdperson
- bind F6 "loadhud; echo loadhud"
- bind w "+forward"
- bind a "+moveleft"
- bind s "+back"
- bind d "+moveright"
- bind MOUSE2 "+moveup"
- bind 2 "+button3" //taunt
- bind CTRL "+movedown"
- bind SHIFT "+speed"
- bind k "kill"
- bind F12 "screenshotJPEG"
- bind f11 "record"
- bind f10 "stoprecord"
- bind 1 say ":)"
- // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
- //***** WEAPONBINDINGS *****
- bind ALT " cg_switchToEmpty 0 ; weapon 13 ; weapon 12 ; weapon 11 ; weapon 10 "
- //
- bind f "weapon 3 ; vstr mw_up_1 ; vstr mw_dn_1 "
- bind e "weapon 7 ; vstr mw_up_1 ; vstr mw_dn_1 "
- bind r "weapon 5 ; vstr mw_up_1 ; vstr mw_dn_1 "
- bind c "weapon 6 ; vstr mw_up_1 ; vstr mw_dn_1 "
- bind q "weapon 4 ; vstr mw_up_1 ; vstr mw_dn_1 "
- bind z "weapon 9 ; vstr mw_up_1 ; vstr mw_dn_1 " //yz
- bind x "weapon 8 ; vstr mw_up_1 ; vstr mw_dn_1 "
- bind MWHEELUP "vstr mw_up_1"
- bind MWHEELDOWN "vstr mw_dn_1"
- //***** MOUSEWHEEL BUG SCRIPT *****
- seta mw_up_1 "bind MWHEELUP vstr mw_up_2"
- seta mw_up_2 "bind MWHEELUP weapon 2 "
- seta mw_dn_1 "bind MWHEELDOWN vstr mw_dn_2"
- seta mw_dn_2 "bind MWHEELDOWN weapon 1 "
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