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  1. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******  
  2. // 800x450  854x480   1280x720   1600x900  1920x1080  
  3.  
  4. seta cg_forceEnemyWeaponColor 0
  5. //seta cg_forceTeamWeaponColor 0  // not in wc
  6.  
  7. //  RAIL  
  8. seta color2  "1"  //  9
  9. seta color1  "1"  //  4             // color of own RG filling
  10. seta r_railcoreWidth 5                  //outter  
  11. seta r_railWidth  5                     /// small discs  
  12.  
  13. seta cg_railtrailtime 1111
  14. seta cg_railItemColor   "0xd4af37"  //    rgs in the map
  15.  
  16. seta cg_railStyle "1"  //  1
  17.  
  18. seta cg_Railqlrailwhitevalue 1
  19. seta cg_railFromMuzzle "1"
  20. seta cg_railUseOwnColors 0  // ??                                              
  21. seta cg_railRotation "1"
  22.  
  23. seta cg_railRings 0 ///spirale  
  24. seta cg_railradius 10   //
  25. seta cg_railql 1    //?
  26. seta cg_railSpacing  11  //
  27. seta r_railSegmentLength 30               //concrete look
  28.  
  29. seta cg_enemyRailColor1 "21"  // 0xff00ff      
  30. seta cg_enemyRailColor2 "21" // 0xff00ff  
  31. seta cg_enemyRailItemColor 0xff00ff  
  32.  
  33. seta cg_teamRailColor1 "1" // 0x0000ff  
  34. seta cg_teamRailColor2 "1" // 0x0000ff  
  35. seta cg_teamRailItemColor 0x0000ff  
  36.  
  37.  
  38.  
  39. seta r_customwidth  900  // 854 //      1280   //   "500" //   1920 ///  854 //
  40. seta r_customheight 600  // 480   //      720   //  "500" // 1080//  480 //  
  41. seta r_fullscreen   0  ///  "1"  //
  42.  
  43.  
  44. //  CHATBOX
  45. seta ybl_chat 1
  46. bind F8 "toggle ybl_chat"
  47. //       
  48. cg_teamchattime 0
  49. cg_chattime 0
  50.  
  51.  
  52.  
  53. bind KP_ENTER toggle HUDmultiinfo
  54.  
  55.  
  56. //*****   VOLUME   *****
  57. bind KP_MINUS "vstr vdn  "
  58. bind KP_PLUS  "vstr vup "
  59. set vdn vstr v10
  60. set vup vstr v10
  61. set v0  "play sound/misc/menu2;set s_volume 0.00                  ;set vup vstr v1 ; print ^1 mute  "
  62. set v1  "play sound/misc/menu2;set s_volume 0.005;set vdn vstr v0 ;set vup vstr v2 ; print ^1 volume  0.005"
  63. set v2  "play sound/misc/menu2;set s_volume 0.010;set vdn vstr v1 ;set vup vstr v3 ; print ^1 volume  0.010"
  64. set v3  "play sound/misc/menu2;set s_volume 0.015;set vdn vstr v2 ;set vup vstr v4 ; print ^1 volume  0.015"
  65. set v4  "play sound/misc/menu2;set s_volume 0.02 ;set vdn vstr v3 ;set vup vstr v5 ; print ^1 volume  0.02 "
  66. set v5  "play sound/misc/menu2;set s_volume 0.05 ;set vdn vstr v4 ;set vup vstr v10; print ^1 volume  0.05 "
  67. set v10 "play sound/misc/menu2;set s_volume 0.1  ;set vdn vstr v5 ;set vup vstr v11; print ^1 volume  0.1  "
  68. set v11 "play sound/misc/menu2;set s_volume 0.2  ;set vdn vstr v10;set vup vstr v12; print ^1 volume  0.2  "
  69. set v12 "play sound/misc/menu2;set s_volume 0.3  ;set vdn vstr v11                 ; print ^1 volume  0.3  "
  70. seta s_volume        0.1
  71.  
  72. seta s_Ambient 0.3
  73.  
  74.  
  75. cg_drawteamoverlay 0
  76.  
  77. bind j toggle cg_wh
  78.  
  79. seta cg_smoothClients 1
  80. seta cg_demoSmoothing 1
  81.  
  82.  
  83. //************************************
  84. //************************************
  85. //****** SETTINGS ********************
  86. //************************************
  87. //************************************
  88.  
  89.  
  90. seta name "ybl"
  91. seta cg_hudfiles "ui/ybl-wolfcam.cfg"
  92.  
  93.        
  94. seta cl_aviFrameRate  "60"
  95. seta r_gamma 1.05        
  96. seta cg_fov "115 "
  97. seta sensitivity 4
  98.  
  99. seta r_picmip 0  
  100.  
  101.  
  102.  
  103. seta r_dynamiclight 1
  104. seta r_vertexlight 0
  105. seta r_mapoverbrightbits 2
  106. seta r_overbrightbits 1
  107. seta r_fullbright 0
  108.  
  109. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******
  110.  
  111.  
  112. //  ENEMIES
  113. seta    cg_enemyHeadColor   "0x00ff00"           
  114. seta    cg_enemyTorsoColor  "0x00ff00"   
  115. seta    cg_enemyLegsColor   "0x00ff00"   
  116.  
  117.  
  118.  
  119. //  BLOOM
  120. seta r_enableBloom 1
  121. seta r_enablePostProcess 1
  122. seta r_BloomIntensity "0.13"                             
  123. seta r_BloomPasses "1"                                           
  124.  
  125.  
  126.  
  127. // BLOOD
  128. seta cg_impactSparksVelocity "10"      
  129. seta cg_impactSparksSize 10
  130. seta cg_impactSparksLifetime 250  //  250      
  131. seta cg_impactSparksColor ""
  132. seta impactsparkshighlight 0
  133.  
  134.  
  135.  
  136. //  CROSSHAIR
  137. seta cg_drawCrosshairNamesAlpha 250
  138. seta cg_drawCrosshairNamesFade  1
  139. seta cg_drawCrosshairNamesTime "1000"
  140. seta cg_drawCrosshairNamesFadeTime 1111
  141. seta cg_drawCrosshair "0"
  142. seta cg_CrosshairSize "34"
  143. seta cg_Crosshaircolor 0xffff00
  144. seta cg_drawCrosshairNamesColor "0xFFFFFF"
  145. seta cg_crosshairHitColor "0xFF0000"   
  146. seta cg_crosshairHitStyle 3                                                    
  147. seta cg_drawCrosshairNames "1"
  148. seta cg_drawCrosshairNamesScale .25
  149.  
  150.  
  151.        
  152. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******      
  153.  
  154.  
  155. //  WEAPONS
  156.  
  157. seta cg_drawgun 2
  158. seta cg_gunx    4
  159. seta guny 1
  160. seta gunz  1
  161.  
  162.  
  163.  
  164. seta cg_grenadecolor 0xffffff //granny 
  165. seta cg_grenadeEnemyColor 0xffffff
  166.                                                                                                  
  167. seta cg_lightningimpact 1
  168. seta cg_lightningimpactsize 1
  169.  
  170. seta cl_useplasma 1  ///????
  171. seta cg_plasmaStyle 2  
  172.  
  173. seta cg_shotgunStyle 2
  174.  
  175.  
  176. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******
  177.  
  178.  
  179. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******
  180.  
  181.  
  182. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******
  183.  
  184.  
  185. //  FX
  186. seta cg_gibs "15"  
  187. seta gibsteptime 50
  188. seta cg_gibColor ""    
  189. seta cg_fxfile "scripts/q3mme.fx"
  190. seta cg_marks 1
  191. seta cg_fxinterval 25  //?
  192. seta cg_fxratio 0.002  //?
  193. seta cl_useq3gibs "0"    
  194. seta r_znear 4
  195. seta cg_gibSparksSize "5"
  196.        
  197.  
  198. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******      
  199.        
  200. //    STUFF !
  201.        
  202. seta cg_brassTime "0"
  203. seta con_fracSize  .3   // console height?
  204. seta cg_draw2d 1
  205. seta cg_compHud "1"
  206. seta cg_compmode "1"
  207. seta cg_killbeep 1  //  7
  208. seta cg_hitbeep 0
  209. seta cg_fragmessagestyle 0  //1 text  2ohne
  210. seta cg_drawItemPickups "0"    
  211. seta cg_weaponBar "0"
  212. seta cg_Drawstatus 1  // needed for low-health HUD  !
  213. seta cg_thirdPersonAngle "1000"
  214. seta g_maxGameClients "0"
  215. seta bot_minplayers "0"
  216. seta in_nograb 0  
  217. seta cg_drawWarmupString "1"     
  218. seta cg_warmupTime "0"
  219. seta cg_drawClientItemTimer "0"
  220. seta cg_drawAttacker "0"
  221. seta cg_drawSpeed "0"
  222. seta cg_lagometer "0"  
  223. seta cg_drawFPS "0"    
  224. seta cg_drawAmmoWarning "0"      
  225. seta cg_scoreBoardWhenDead "0"             
  226. seta cg_scoreBoardAtIntermission "1"       
  227. seta cg_ambientSounds "1"                
  228. seta com_maxfps "125"                                  
  229.  
  230. seta cg_chatTime "5000"
  231. seta cg_chatlines "20"
  232. seta cg_teamChatHeight "10"    
  233. seta bot_nochat "0"            
  234. seta cl_consoleAsChat 0                                          
  235. seta r_mode -1
  236. seta cg_chatBeep 0
  237.  
  238. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******
  239.  
  240.  
  241.  
  242. //************************************
  243. //************************************
  244. //************************************
  245. //****** SCRIPTS  ********************
  246. //************************************
  247. //************************************
  248. //************************************
  249.  
  250.  
  251.  
  252.  
  253. //  Fastforward
  254. seta bind UPARROW "fastforward 60"
  255. seta bind DOWNARROW "rewind 60"
  256. seta bind LEFTARROW "rewind 3 "
  257. seta bind RIGHTARROW "fastforward 3"
  258.  
  259.        
  260. //      TIMESCALE
  261. seta timescale "1"
  262. seta cg_timescaleFadeSpeed 0
  263. seta    com_timescaleSafe 1
  264. bind    pgdn "vstr timedown"
  265. bind    pgup "vstr timeup"
  266. set     timedown        "vstr time1"
  267. set     timeup          "vstr time3"
  268. set     time1           "timescale 0.5;                              set timeup vstr time2 "
  269. set     time2           "timescale 1  ;         set timedown vstr time1; set timeup vstr time3 "
  270. set     time3           "timescale 3  ;         set timedown vstr time2  "
  271.  
  272.  
  273. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******
  274.  
  275.  
  276.  
  277. ///  FULLSCREEN-SWITCHER
  278. bind o "vstr resultionswitch"
  279. seta resultionswitch vstr reso2
  280. seta reso1 "r_fullscreen 0 ; r_customwidth 900 ;  r_customheight  600 ; vid_restart ; set resultionswitch vstr reso2"
  281. seta reso2 "r_fullscreen 1 ; r_customwidth 1920 ;  r_customheight 1080 ; vid_restart ; set resultionswitch vstr reso1"
  282.  
  283.  
  284. ///  RECORD
  285. bind l   "vstr recordit"
  286. seta recordit "vstr recordit1"
  287. seta recordit1 "video jpg wav ; set recordit vstr recordit0"
  288. seta recordit0 "stopvideo ; set recordit vstr recordit1"
  289.  
  290.  
  291. //  SOUND
  292. bind m "vstr soundz"
  293. seta soundz "vstr soundz0"
  294. seta soundz0 "s_volume 0  ; set soundz vstr soundz1; print ^1 MUTE "
  295. seta soundz1 "s_volume 0.1; set soundz vstr soundz0; print ^1 Volume =0.1  "
  296.  
  297.        
  298.        
  299. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******
  300.  
  301.  
  302.  
  303. //****************    RJ  ****  
  304. seta rj  "+moveup;wait 2;+attack;wait 2;-moveup;wait 2;-attack;-attack;-attack "  
  305. bind MOUSE4  "vstr rj"
  306.  
  307.  
  308.  
  309.  
  310. //************************************
  311. //************************************
  312. //************************************
  313. //****** BINDINGS ********************
  314. //************************************
  315. //************************************
  316. //************************************
  317.  
  318. unbind v   // LOL!
  319. bind .   "exec autoexec"
  320. bind end "quit"
  321. bind PAUSE "pause"
  322. bind ins "give all"
  323. bind f9 "vid_restart"
  324. bind SPACE +zoom
  325.  
  326. bind p toggle cg_thirdperson
  327. bind F6 "loadhud; echo loadhud"
  328. bind w "+forward"
  329. bind a "+moveleft"
  330. bind s "+back"
  331. bind d "+moveright"
  332. bind MOUSE2 "+moveup"
  333. bind 2 "+button3"  //taunt
  334. bind CTRL "+movedown"
  335. bind SHIFT "+speed"
  336. bind k "kill"
  337. bind F12 "screenshotJPEG"
  338. bind f11 "record"
  339. bind f10 "stoprecord"
  340. bind 1 say ":)"
  341.  
  342. //  ***   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******   WOLFCAM   ******
  343.  
  344.  
  345.  
  346.  
  347. //*****   WEAPONBINDINGS   *****
  348. bind ALT   "  cg_switchToEmpty 0 ; weapon 13 ; weapon 12 ; weapon 11 ; weapon 10      "  
  349. //    
  350. bind f            "weapon 3 ; vstr mw_up_1 ; vstr mw_dn_1 "
  351. bind e            "weapon 7 ; vstr mw_up_1 ; vstr mw_dn_1  "  
  352. bind r            "weapon 5 ; vstr mw_up_1 ; vstr mw_dn_1  "
  353. bind c            "weapon 6 ; vstr mw_up_1 ; vstr mw_dn_1  "
  354. bind q            "weapon 4 ; vstr mw_up_1 ; vstr mw_dn_1  "
  355. bind z            "weapon 9 ; vstr mw_up_1 ; vstr mw_dn_1  "  //yz
  356. bind x            "weapon 8 ; vstr mw_up_1 ; vstr mw_dn_1  "
  357. bind MWHEELUP     "vstr mw_up_1"  
  358. bind MWHEELDOWN   "vstr mw_dn_1"    
  359.  
  360.  
  361. //*****  MOUSEWHEEL BUG SCRIPT   *****
  362. seta mw_up_1 "bind MWHEELUP vstr mw_up_2"
  363. seta mw_up_2 "bind MWHEELUP weapon 2 "
  364. seta mw_dn_1 "bind MWHEELDOWN vstr mw_dn_2"
  365. seta mw_dn_2 "bind MWHEELDOWN weapon 1 "
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