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  1. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  2. // 800x450 854x480 1280x720 1600x900 1920x1080
  3.  
  4. seta cg_forceEnemyWeaponColor 0
  5. //seta cg_forceTeamWeaponColor 0 // not in wc
  6.  
  7. // RAIL
  8. seta color2 "1" // 9
  9. seta color1 "1" // 4 // color of own RG filling
  10. seta r_railcoreWidth 5 //outter
  11. seta r_railWidth 5 /// small discs
  12.  
  13. seta cg_railtrailtime 1111
  14. seta cg_railItemColor "0xd4af37" // rgs in the map
  15.  
  16. seta cg_railStyle "1" // 1
  17.  
  18. seta cg_Railqlrailwhitevalue 1
  19. seta cg_railFromMuzzle "1"
  20. seta cg_railUseOwnColors 0 // ??
  21. seta cg_railRotation "1"
  22.  
  23. seta cg_railRings 0 ///spirale
  24. seta cg_railradius 10 //
  25. seta cg_railql 1 //?
  26. seta cg_railSpacing 11 //
  27. seta r_railSegmentLength 30 //concrete look
  28.  
  29. seta cg_enemyRailColor1 "21" // 0xff00ff
  30. seta cg_enemyRailColor2 "21" // 0xff00ff
  31. seta cg_enemyRailItemColor 0xff00ff
  32.  
  33. seta cg_teamRailColor1 "1" // 0x0000ff
  34. seta cg_teamRailColor2 "1" // 0x0000ff
  35. seta cg_teamRailItemColor 0x0000ff
  36.  
  37.  
  38.  
  39. seta r_customwidth 900 // 854 // 1280 // "500" // 1920 /// 854 //
  40. seta r_customheight 600 // 480 // 720 // "500" // 1080// 480 //
  41. seta r_fullscreen 0 /// "1" //
  42.  
  43.  
  44. // CHATBOX
  45. seta ybl_chat 1
  46. bind F8 "toggle ybl_chat"
  47. //
  48. cg_teamchattime 0
  49. cg_chattime 0
  50.  
  51.  
  52.  
  53. bind KP_ENTER toggle HUDmultiinfo
  54.  
  55.  
  56. //***** VOLUME *****
  57. bind KP_MINUS "vstr vdn "
  58. bind KP_PLUS "vstr vup "
  59. set vdn vstr v10
  60. set vup vstr v10
  61. set v0 "play sound/misc/menu2;set s_volume 0.00 ;set vup vstr v1 ; print ^1 mute "
  62. set v1 "play sound/misc/menu2;set s_volume 0.005;set vdn vstr v0 ;set vup vstr v2 ; print ^1 volume 0.005"
  63. set v2 "play sound/misc/menu2;set s_volume 0.010;set vdn vstr v1 ;set vup vstr v3 ; print ^1 volume 0.010"
  64. set v3 "play sound/misc/menu2;set s_volume 0.015;set vdn vstr v2 ;set vup vstr v4 ; print ^1 volume 0.015"
  65. set v4 "play sound/misc/menu2;set s_volume 0.02 ;set vdn vstr v3 ;set vup vstr v5 ; print ^1 volume 0.02 "
  66. set v5 "play sound/misc/menu2;set s_volume 0.05 ;set vdn vstr v4 ;set vup vstr v10; print ^1 volume 0.05 "
  67. set v10 "play sound/misc/menu2;set s_volume 0.1 ;set vdn vstr v5 ;set vup vstr v11; print ^1 volume 0.1 "
  68. set v11 "play sound/misc/menu2;set s_volume 0.2 ;set vdn vstr v10;set vup vstr v12; print ^1 volume 0.2 "
  69. set v12 "play sound/misc/menu2;set s_volume 0.3 ;set vdn vstr v11 ; print ^1 volume 0.3 "
  70. seta s_volume 0.1
  71.  
  72. seta s_Ambient 0.3
  73.  
  74.  
  75. cg_drawteamoverlay 0
  76.  
  77. bind j toggle cg_wh
  78.  
  79. seta cg_smoothClients 1
  80. seta cg_demoSmoothing 1
  81.  
  82.  
  83. //************************************
  84. //************************************
  85. //****** SETTINGS ********************
  86. //************************************
  87. //************************************
  88.  
  89.  
  90. seta name "ybl"
  91. seta cg_hudfiles "ui/ybl-wolfcam.cfg"
  92.  
  93.  
  94. seta cl_aviFrameRate "60"
  95. seta r_gamma 1.05
  96. seta cg_fov "115 "
  97. seta sensitivity 4
  98.  
  99. seta r_picmip 0
  100.  
  101.  
  102.  
  103. seta r_dynamiclight 1
  104. seta r_vertexlight 0
  105. seta r_mapoverbrightbits 2
  106. seta r_overbrightbits 1
  107. seta r_fullbright 0
  108.  
  109. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  110.  
  111.  
  112. // ENEMIES
  113. seta cg_enemyHeadColor "0x00ff00"
  114. seta cg_enemyTorsoColor "0x00ff00"
  115. seta cg_enemyLegsColor "0x00ff00"
  116.  
  117.  
  118.  
  119. // BLOOM
  120. seta r_enableBloom 1
  121. seta r_enablePostProcess 1
  122. seta r_BloomIntensity "0.13"
  123. seta r_BloomPasses "1"
  124.  
  125.  
  126.  
  127. // BLOOD
  128. seta cg_impactSparksVelocity "10"
  129. seta cg_impactSparksSize 10
  130. seta cg_impactSparksLifetime 250 // 250
  131. seta cg_impactSparksColor ""
  132. seta impactsparkshighlight 0
  133.  
  134.  
  135.  
  136. // CROSSHAIR
  137. seta cg_drawCrosshairNamesAlpha 250
  138. seta cg_drawCrosshairNamesFade 1
  139. seta cg_drawCrosshairNamesTime "1000"
  140. seta cg_drawCrosshairNamesFadeTime 1111
  141. seta cg_drawCrosshair "0"
  142. seta cg_CrosshairSize "34"
  143. seta cg_Crosshaircolor 0xffff00
  144. seta cg_drawCrosshairNamesColor "0xFFFFFF"
  145. seta cg_crosshairHitColor "0xFF0000"
  146. seta cg_crosshairHitStyle 3
  147. seta cg_drawCrosshairNames "1"
  148. seta cg_drawCrosshairNamesScale .25
  149.  
  150.  
  151.  
  152. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  153.  
  154.  
  155. // WEAPONS
  156.  
  157. seta cg_drawgun 2
  158. seta cg_gunx 4
  159. seta guny 1
  160. seta gunz 1
  161.  
  162.  
  163.  
  164. seta cg_grenadecolor 0xffffff //granny
  165. seta cg_grenadeEnemyColor 0xffffff
  166.  
  167. seta cg_lightningimpact 1
  168. seta cg_lightningimpactsize 1
  169.  
  170. seta cl_useplasma 1 ///????
  171. seta cg_plasmaStyle 2
  172.  
  173. seta cg_shotgunStyle 2
  174.  
  175.  
  176. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  177.  
  178.  
  179. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  180.  
  181.  
  182. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  183.  
  184.  
  185. // FX
  186. seta cg_gibs "15"
  187. seta gibsteptime 50
  188. seta cg_gibColor ""
  189. seta cg_fxfile "scripts/q3mme.fx"
  190. seta cg_marks 1
  191. seta cg_fxinterval 25 //?
  192. seta cg_fxratio 0.002 //?
  193. seta cl_useq3gibs "0"
  194. seta r_znear 4
  195. seta cg_gibSparksSize "5"
  196.  
  197.  
  198. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  199.  
  200. // STUFF !
  201.  
  202. seta cg_brassTime "0"
  203. seta con_fracSize .3 // console height?
  204. seta cg_draw2d 1
  205. seta cg_compHud "1"
  206. seta cg_compmode "1"
  207. seta cg_killbeep 1 // 7
  208. seta cg_hitbeep 0
  209. seta cg_fragmessagestyle 0 //1 text 2ohne
  210. seta cg_drawItemPickups "0"
  211. seta cg_weaponBar "0"
  212. seta cg_Drawstatus 1 // needed for low-health HUD !
  213. seta cg_thirdPersonAngle "1000"
  214. seta g_maxGameClients "0"
  215. seta bot_minplayers "0"
  216. seta in_nograb 0
  217. seta cg_drawWarmupString "1"
  218. seta cg_warmupTime "0"
  219. seta cg_drawClientItemTimer "0"
  220. seta cg_drawAttacker "0"
  221. seta cg_drawSpeed "0"
  222. seta cg_lagometer "0"
  223. seta cg_drawFPS "0"
  224. seta cg_drawAmmoWarning "0"
  225. seta cg_scoreBoardWhenDead "0"
  226. seta cg_scoreBoardAtIntermission "1"
  227. seta cg_ambientSounds "1"
  228. seta com_maxfps "125"
  229.  
  230. seta cg_chatTime "5000"
  231. seta cg_chatlines "20"
  232. seta cg_teamChatHeight "10"
  233. seta bot_nochat "0"
  234. seta cl_consoleAsChat 0
  235. seta r_mode -1
  236. seta cg_chatBeep 0
  237.  
  238. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  239.  
  240.  
  241.  
  242. //************************************
  243. //************************************
  244. //************************************
  245. //****** SCRIPTS ********************
  246. //************************************
  247. //************************************
  248. //************************************
  249.  
  250.  
  251.  
  252.  
  253. // Fastforward
  254. seta bind UPARROW "fastforward 60"
  255. seta bind DOWNARROW "rewind 60"
  256. seta bind LEFTARROW "rewind 3 "
  257. seta bind RIGHTARROW "fastforward 3"
  258.  
  259.  
  260. // TIMESCALE
  261. seta timescale "1"
  262. seta cg_timescaleFadeSpeed 0
  263. seta com_timescaleSafe 1
  264. bind pgdn "vstr timedown"
  265. bind pgup "vstr timeup"
  266. set timedown "vstr time1"
  267. set timeup "vstr time3"
  268. set time1 "timescale 0.5; set timeup vstr time2 "
  269. set time2 "timescale 1 ; set timedown vstr time1; set timeup vstr time3 "
  270. set time3 "timescale 3 ; set timedown vstr time2 "
  271.  
  272.  
  273. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  274.  
  275.  
  276.  
  277. /// FULLSCREEN-SWITCHER
  278. bind o "vstr resultionswitch"
  279. seta resultionswitch vstr reso2
  280. seta reso1 "r_fullscreen 0 ; r_customwidth 900 ; r_customheight 600 ; vid_restart ; set resultionswitch vstr reso2"
  281. seta reso2 "r_fullscreen 1 ; r_customwidth 1920 ; r_customheight 1080 ; vid_restart ; set resultionswitch vstr reso1"
  282.  
  283.  
  284. /// RECORD
  285. bind l "vstr recordit"
  286. seta recordit "vstr recordit1"
  287. seta recordit1 "video jpg wav ; set recordit vstr recordit0"
  288. seta recordit0 "stopvideo ; set recordit vstr recordit1"
  289.  
  290.  
  291. // SOUND
  292. bind m "vstr soundz"
  293. seta soundz "vstr soundz0"
  294. seta soundz0 "s_volume 0 ; set soundz vstr soundz1; print ^1 MUTE "
  295. seta soundz1 "s_volume 0.1; set soundz vstr soundz0; print ^1 Volume =0.1 "
  296.  
  297.  
  298.  
  299. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  300.  
  301.  
  302.  
  303. //**************** RJ ****
  304. seta rj "+moveup;wait 2;+attack;wait 2;-moveup;wait 2;-attack;-attack;-attack "
  305. bind MOUSE4 "vstr rj"
  306.  
  307.  
  308.  
  309.  
  310. //************************************
  311. //************************************
  312. //************************************
  313. //****** BINDINGS ********************
  314. //************************************
  315. //************************************
  316. //************************************
  317.  
  318. unbind v // LOL!
  319. bind . "exec autoexec"
  320. bind end "quit"
  321. bind PAUSE "pause"
  322. bind ins "give all"
  323. bind f9 "vid_restart"
  324. bind SPACE +zoom
  325.  
  326. bind p toggle cg_thirdperson
  327. bind F6 "loadhud; echo loadhud"
  328. bind w "+forward"
  329. bind a "+moveleft"
  330. bind s "+back"
  331. bind d "+moveright"
  332. bind MOUSE2 "+moveup"
  333. bind 2 "+button3" //taunt
  334. bind CTRL "+movedown"
  335. bind SHIFT "+speed"
  336. bind k "kill"
  337. bind F12 "screenshotJPEG"
  338. bind f11 "record"
  339. bind f10 "stoprecord"
  340. bind 1 say ":)"
  341.  
  342. // *** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ****** WOLFCAM ******
  343.  
  344.  
  345.  
  346.  
  347. //***** WEAPONBINDINGS *****
  348. bind ALT " cg_switchToEmpty 0 ; weapon 13 ; weapon 12 ; weapon 11 ; weapon 10 "
  349. //
  350. bind f "weapon 3 ; vstr mw_up_1 ; vstr mw_dn_1 "
  351. bind e "weapon 7 ; vstr mw_up_1 ; vstr mw_dn_1 "
  352. bind r "weapon 5 ; vstr mw_up_1 ; vstr mw_dn_1 "
  353. bind c "weapon 6 ; vstr mw_up_1 ; vstr mw_dn_1 "
  354. bind q "weapon 4 ; vstr mw_up_1 ; vstr mw_dn_1 "
  355. bind z "weapon 9 ; vstr mw_up_1 ; vstr mw_dn_1 " //yz
  356. bind x "weapon 8 ; vstr mw_up_1 ; vstr mw_dn_1 "
  357. bind MWHEELUP "vstr mw_up_1"
  358. bind MWHEELDOWN "vstr mw_dn_1"
  359.  
  360.  
  361. //***** MOUSEWHEEL BUG SCRIPT *****
  362. seta mw_up_1 "bind MWHEELUP vstr mw_up_2"
  363. seta mw_up_2 "bind MWHEELUP weapon 2 "
  364. seta mw_dn_1 "bind MWHEELDOWN vstr mw_dn_2"
  365. seta mw_dn_2 "bind MWHEELDOWN weapon 1 "
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