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willowen100

AutoIn Error

Jan 31st, 2015
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  1. [13:49:35] [Server thread/INFO]: Starting minecraft server version 1.8
  2. [13:49:35] [Server thread/INFO]: Loading properties
  3. [13:49:35] [Server thread/INFO]: Default game type: SURVIVAL
  4. [13:49:35] [Server thread/INFO]: This server is running CraftBukkit version git-Spigot-952179b-e87122e (MC: 1.8) (Implementing API version 1.8-R0.1-SNAPSHOT)
  5. [13:49:35] [Server thread/INFO]: Debug logging is disabled
  6. [13:49:35] [Server thread/INFO]: Server Ping Player Sample Count: 12
  7. [13:49:35] [Server thread/INFO]: Using 4 threads for Netty based IO
  8. [13:49:35] [Server thread/INFO]: Generating keypair
  9. [13:49:35] [Server thread/INFO]: Starting Minecraft server on 192.168.1.3:25566
  10. [13:49:35] [Server thread/INFO]: Set PluginClassLoader as parallel capable
  11. [13:49:35] [Server thread/INFO]: [AuthMe] Loading AuthMe v3.5-SNAPSHOT
  12. [13:49:35] [Server thread/INFO]: [LobbySwitch] Loading LobbySwitch v0.4.8
  13. [13:49:35] [Server thread/INFO]: [AutoIn] Loading AutoIn v3.0-pre.3
  14. [13:49:35] [Server thread/INFO]: [AutoIn] Loading libraries from AutoIn/libs, remember: libs are only needed on some servers, and only with some enabled options.
  15. [13:49:35] [Server thread/INFO]: [AutoIn] Like SQLite is needed on BungeeCord only if you use SQLite database, but isn't needed on bukkit, bukkit contains own SQLite library.
  16. [13:49:35] [Thread-7/INFO]: [AutoIn] New socket handler at: 25545
  17. [13:49:36] [Thread-7/INFO]: [AutoIn] Sockets enabled: [HANDLER:25545, Hub]
  18. [13:49:35] [Thread-8/INFO]: [AutoIn] New socket listener (Hub) at: localhost:25545
  19. [13:49:35] [Server thread/INFO]: [AutoIn] Enabling AutoIn v3.0-pre.3
  20. [13:49:36] [Server thread/INFO]: [AutoIn] Found minecraft server engine, version: v1_8_R1 compatibility checking...
  21. [13:49:36] [Server thread/ERROR]: Error occurred while enabling AutoIn v3.0-pre.3 (Is it up to date?)
  22. nul.goto. ...\\.. .final..IlIllIlllI: No supported server type/version! Error type: PROTOCOL -> "Plugin can work not properly, but try it or try use ProtocolLib." error code: pB
  23. [13:49:36] [Server thread/WARN]: **** SERVER IS RUNNING IN OFFLINE/INSECURE MODE!
  24. [13:49:36] [Server thread/WARN]: The server will make no attempt to authenticate usernames. Beware.
  25. [13:49:36] [Server thread/WARN]: While this makes the game possible to play without internet access, it also opens up the ability for hackers to connect with any username they choose.
  26. [13:49:36] [Server thread/WARN]: To change this, set "online-mode" to "true" in the server.properties file.
  27. [13:49:36] [Server thread/INFO]: **** Beginning UUID conversion, this may take A LONG time ****
  28. [13:49:36] [Server thread/INFO]: Preparing level "Hub"
  29. [13:49:36] [Server thread/INFO]: Preparing start region for level 0 (Seed: -8228757227446812358)
  30. [13:49:36] [Server thread/INFO]: [AuthMe] Enabling AuthMe v3.5-SNAPSHOT
  31. [13:49:37] [Server thread/INFO]: [AuthMe] Loading Configuration File...
  32. [13:49:37] [Server thread/INFO]: [AuthMe] Set Language: en
  33. [13:49:37] [Thread-11/INFO]: [AuthMe] MySQL driver loaded
  34. [13:49:37] [Thread-11/INFO]: [AuthMe] Connection pool ready
  35. [13:49:37] [Server thread/INFO]: [AuthMe] [LICENSE] This product includes GeoLite data created by MaxMind, available from http://www.maxmind.com
  36. [13:49:37] [Server thread/INFO]: [AuthMe] [SPONSOR] AuthMe is sponsored and hook perfectly with server hosting VERYGAMES, rent your server for only 1.99$/months
  37. [13:49:37] [Server thread/INFO]: [AuthMe] [SPONSOR] Look Minecraft and other offers on www.verygames.net !
  38. [13:49:37] [Server thread/INFO]: [AuthMe] Authme 3.5-SNAPSHOT enabled
  39. [13:49:37] [Server thread/INFO]: [LobbySwitch] Enabling LobbySwitch v0.4.8
  40. [13:49:37] [Server thread/INFO]: Server permissions file permissions.yml is empty, ignoring it
  41. [13:49:37] [Server thread/INFO]: Done (1.377s)! For help, type "help" or "?"
  42. [13:49:44] [User Authenticator #1/INFO]: UUID of player willowen100 is c9f47274-873a-303c-b97e-4c5806baa894
  43. [13:49:44] [Server thread/ERROR]: Could not pass event PlayerLoginEvent to AutoIn v3.0-pre.3
  44. org.bukkit.event.EventException
  45. at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:305) ~[spigot.jar:git-Spigot-952179b-e87122e]
  46. at org.bukkit.plugin.RegisteredListener.callEvent(RegisteredListener.java:62) ~[spigot.jar:git-Spigot-952179b-e87122e]
  47. at org.bukkit.plugin.SimplePluginManager.fireEvent(SimplePluginManager.java:502) [spigot.jar:git-Spigot-952179b-e87122e]
  48. at org.bukkit.plugin.SimplePluginManager.callEvent(SimplePluginManager.java:487) [spigot.jar:git-Spigot-952179b-e87122e]
  49. at net.minecraft.server.v1_8_R1.PlayerList.attemptLogin(PlayerList.java:414) [spigot.jar:git-Spigot-952179b-e87122e]
  50. at net.minecraft.server.v1_8_R1.LoginListener.b(LoginListener.java:97) [spigot.jar:git-Spigot-952179b-e87122e]
  51. at net.minecraft.server.v1_8_R1.LoginListener.c(LoginListener.java:41) [spigot.jar:git-Spigot-952179b-e87122e]
  52. at net.minecraft.server.v1_8_R1.NetworkManager.a(NetworkManager.java:159) [spigot.jar:git-Spigot-952179b-e87122e]
  53. at net.minecraft.server.v1_8_R1.ServerConnection.c(ServerConnection.java:82) [spigot.jar:git-Spigot-952179b-e87122e]
  54. at net.minecraft.server.v1_8_R1.MinecraftServer.z(MinecraftServer.java:785) [spigot.jar:git-Spigot-952179b-e87122e]
  55. at net.minecraft.server.v1_8_R1.DedicatedServer.z(DedicatedServer.java:316) [spigot.jar:git-Spigot-952179b-e87122e]
  56. at net.minecraft.server.v1_8_R1.MinecraftServer.y(MinecraftServer.java:623) [spigot.jar:git-Spigot-952179b-e87122e]
  57. at net.minecraft.server.v1_8_R1.MinecraftServer.run(MinecraftServer.java:526) [spigot.jar:git-Spigot-952179b-e87122e]
  58. at java.lang.Thread.run(Unknown Source) [?:1.7.0_67]
  59. Caused by: java.lang.NullPointerException
  60. at com.google.common.base.Preconditions.checkNotNull(Preconditions.java:213) ~[spigot.jar:git-Spigot-952179b-e87122e]
  61. at com.google.common.collect.MapMakerInternalMap.put(MapMakerInternalMap.java:3499) ~[spigot.jar:git-Spigot-952179b-e87122e]
  62. at java.util.Collections$SetFromMap.add(Unknown Source) ~[?:1.7.0_67]
  63. at nul.goto. ...\\.. .final..IIIlIIIlIl.abstract(AutoIn_GotoFinal) ~[?:?]
  64. at nul.goto. ...\\.. .final..IIIlIIlIIl.onPlayerLogin(AutoIn_GotoFinal) ~[?:?]
  65. at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_67]
  66. at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
  67. at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
  68. at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_67]
  69. at org.bukkit.plugin.java.JavaPluginLoader$1.execute(JavaPluginLoader.java:301) ~[spigot.jar:git-Spigot-952179b-e87122e]
  70. ... 13 more
  71. [13:49:45] [Server thread/INFO]: willowen100[/192.168.1.3:50308] logged in with entity id 0 at ([Hub] -32.0, 144.0, -787.0)
  72. [13:52:39] [Server thread/INFO]: Stopping the server
  73. [13:52:39] [Server thread/INFO]: Stopping server
  74. [13:52:39] [Server thread/INFO]: [AutoIn] Disabling AutoIn v3.0-pre.3
  75. [13:52:39] [Server thread/INFO]: [LobbySwitch] Disabling LobbySwitch v0.4.8
  76. [13:52:39] [Server thread/INFO]: [AuthMe] Disabling AuthMe v3.5-SNAPSHOT
  77. [13:52:39] [Server thread/INFO]: Saving players
  78. [13:52:39] [Server thread/INFO]: willowen100 lost connection: The server has been shutdown. Please standby whilst we get it back up and running.
  79. [13:52:39] [Server thread/INFO]: willowen100 left the game.
  80. [13:52:39] [Server thread/INFO]: Saving worlds
  81. [13:52:39] [Server thread/INFO]: Saving chunks for level 'Hub'/Overworld
  82. [13:52:39] [Thread-4/INFO]: Stopping server
  83. [13:52:39] [Thread-4/INFO]: Saving players
  84. [13:52:39] [Thread-4/INFO]: Saving worlds
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