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- const z64_damagechart_init_t damage_chart = { /* Damage Chart Initialization Variables (& 0xF0 = Effect Type, & 0x0F = Damage Amount) */
- .nut = 0x00; /* Deku Nut */
- .damage_chart_entry_01 {
- .stick = 0x00; /* Deku Stick Slash */
- .vase = 0x00; /* Vase / Rock Throw */
- };
- .slingshot = 0x00; /* Fairy Slingshot */
- .explode = 0x00; /* Explosions */
- .boomerang = 0x00; /* Boomerang */
- .arrow = 0x00; /* Normal Arrow */
- .hammer_swing = 0x00; /* Hammer Swing (no ground hit) */
- .hookshot = 0x00; /* Hookshot and Longshot */
- .sword0_slash = 0x00; /* Kokiri Sword Slash */
- .sword1_slash = 0x00; /* Master Sword Slash */
- .sword2_slash = 0x00; /* Biggoron Sword and Giant's Knife Slash */
- .arrow_fire = 0x00; /* Fire Arrow */
- .arrow_ice = 0x00; /* Ice Arrow */
- .arrow_light = 0x00; /* Light Arrow */
- .arrow_wind = 0x00; /* (Beta) Wind Arrow */
- .arrow_spirit = 0x00; /* (Beta) Spirit Arrow */
- .arrow_shadow = 0x00; /* (Beta) Shadow Arrow */
- .magic_fire = 0x00; /* Din's Fire */
- .magic_ice = 0x00; /* Ice Magic (Beta?) */
- .magic_light = 0x00; /* Light Magic (Beta?) */
- .unk_00 = 0x00; /* Undocumented / Unused */
- .unk_01 = 0x00; /* Undocumented / Unused */
- .sword0_littlespin = 0x00; /* Kokiri Sword Spin Attack (Half Charge) */
- .sword2_littlespin = 0x00; /* Biggoron Sword and Giant's Knife Spin Attack (Half Charge) */
- .sword1_littlespin = 0x00; /* Master Sword Spin Attack (Half Charge) */
- union damage_chart_entry_19 {
- .sword0_jump = 0x00; /* Kokiri Sword Jump Attack */
- .sword0_bigspin = 0x00; /* Kokiri Sword Spin Attack (Full Charge) */
- .broken_jump = 0x00; /* Broken Giant's Knife Jump Attack */
- .broken_bigspin = 0x00; /* Broken Giant's Knife Spin Attack (Full Charge) */
- };
- union damage_chart_entry_1A {
- .sword2_jump = 0x00; /* Biggoron Sword and Giant's Knife Jump Attack */
- .sword2_bigspin = 0x00; /* Biggoron Sword and Giant's Knife Spin Attack (Full Charge) */
- };
- union damage_chart_entry_1B {
- .sword1_jump = 0x00; /* Master Sword Jump Attack */
- .sword1_bigspin = 0x00; /* Master Sword Spin Attack (Full Charge) */
- };
- .unk_02; /* Undocumented / Unused */
- .unk_03; /* Undocumented / Unused */
- .hammer_jump; /* Hammer Jump Attack */
- .unk_04; /* Undocumented / Unused */
- } z64_damagechart_init_t;
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