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- getgenv().kill_all = false
- local function set(option, bool)
- if option == "kill all" then
- getgenv().kill_all = bool
- while true do
- if kill_all then
- for i,v in pairs(game.Players:GetPlayers()) do
- if v.Character then
- local args = {
- [1] = {
- [1] = v.Character
- }
- }
- game:GetService("Players").LocalPlayer.BasePlayer.RE.EnergyBeamHitbox:FireServer(unpack(args))
- end
- end
- else
- break
- end
- wait()
- end
- end
- end
- local ui = loadstring(game:HttpGet("https://pastebin.com/raw/3xXCHAQD"))()
- ui:Window("Ouxie / Legends Arena")
- local op = ui:NewTab("OP", "0")
- op:Toggle("kill all", "Spam kills everyone in the game.", function()
- set("kill all", bool)
- end)
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