Advertisement
skometuts

Helptextdraws

Jun 22nd, 2015
229
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Pawn 9.48 KB | None | 0 0
  1. #include <a_samp>
  2. #include <color>
  3. #include <ocmd>
  4.  
  5. new PlayerText:Help0[MAX_PLAYERS];
  6. new PlayerText:Help1[MAX_PLAYERS];
  7. new PlayerText:Help2[MAX_PLAYERS];
  8. new PlayerText:Help3[MAX_PLAYERS];
  9. new PlayerText:Help4[MAX_PLAYERS];
  10. new PlayerText:Help5[MAX_PLAYERS];
  11.  
  12. main()
  13. {
  14.     print("Server erfolgreich gestartet von Skoam!");
  15. }
  16.  
  17. public OnGameModeInit()
  18. {
  19.     SetGameModeText("Blank Script");
  20.     AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
  21.     return 1;
  22. }
  23.  
  24. public OnGameModeExit()
  25. {
  26.     return 1;
  27. }
  28.  
  29. public OnPlayerRequestClass(playerid, classid)
  30. {
  31.     SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
  32.     SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
  33.     SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
  34.     return 1;
  35. }
  36.  
  37. public OnPlayerConnect(playerid)
  38. {
  39.     LoadPlayerHelpTD(playerid);
  40.     return 1;
  41. }
  42.  
  43. public OnPlayerDisconnect(playerid, reason)
  44. {
  45.     return 1;
  46. }
  47.  
  48. public OnPlayerSpawn(playerid)
  49. {
  50.     return 1;
  51. }
  52.  
  53. public OnPlayerDeath(playerid, killerid, reason)
  54. {
  55.     return 1;
  56. }
  57.  
  58. public OnVehicleSpawn(vehicleid)
  59. {
  60.     return 1;
  61. }
  62.  
  63. public OnVehicleDeath(vehicleid, killerid)
  64. {
  65.     return 1;
  66. }
  67.  
  68. public OnPlayerText(playerid, text[])
  69. {
  70.     return 1;
  71. }
  72.  
  73. public OnPlayerCommandText(playerid, cmdtext[])
  74. {
  75.     if (strcmp("/a", cmdtext, true, 10) == 0)
  76.     {
  77.        
  78.         return 1;
  79.     }
  80.     return 0;
  81. }
  82.  
  83. ocmd:help(playerid, params[])
  84. {
  85.     if(GetPVarInt(playerid, "HelpBox") == 0)
  86.     {
  87.         //PlayerTextDrawShow(playerid, Help0[playerid]);
  88.         PlayerTextDrawShow(playerid, Help1[playerid]);
  89.         PlayerTextDrawShow(playerid, Help2[playerid]);
  90.         PlayerTextDrawShow(playerid, Help3[playerid]);
  91.         PlayerTextDrawShow(playerid, Help4[playerid]);
  92.         PlayerTextDrawShow(playerid, Help5[playerid]);
  93.         SelectTextDraw(playerid, COLOR_BLUE);
  94.         SetPVarInt(playerid, "HelpBox", 1);
  95.     }
  96.     else if(GetPVarInt(playerid, "HelpBox") == 1)
  97.     {
  98.         //PlayerTextDrawHide(playerid, Help0[playerid]);
  99.         PlayerTextDrawHide(playerid, Help1[playerid]);
  100.         PlayerTextDrawHide(playerid, Help2[playerid]);
  101.         PlayerTextDrawHide(playerid, Help3[playerid]);
  102.         PlayerTextDrawHide(playerid, Help4[playerid]);
  103.         PlayerTextDrawHide(playerid, Help5[playerid]);
  104.         SetPVarInt(playerid, "HelpBox", 0);
  105.         CancelSelectTextDraw(playerid);
  106.     }
  107.     return 1;
  108. }
  109.  
  110. public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
  111. {
  112.     return 1;
  113. }
  114.  
  115. public OnPlayerExitVehicle(playerid, vehicleid)
  116. {
  117.     return 1;
  118. }
  119.  
  120. public OnPlayerStateChange(playerid, newstate, oldstate)
  121. {
  122.     return 1;
  123. }
  124.  
  125. public OnPlayerEnterCheckpoint(playerid)
  126. {
  127.     return 1;
  128. }
  129.  
  130. public OnPlayerLeaveCheckpoint(playerid)
  131. {
  132.     return 1;
  133. }
  134.  
  135. public OnPlayerEnterRaceCheckpoint(playerid)
  136. {
  137.     return 1;
  138. }
  139.  
  140. public OnPlayerLeaveRaceCheckpoint(playerid)
  141. {
  142.     return 1;
  143. }
  144.  
  145. public OnRconCommand(cmd[])
  146. {
  147.     return 1;
  148. }
  149.  
  150. public OnPlayerRequestSpawn(playerid)
  151. {
  152.     return 1;
  153. }
  154.  
  155. public OnObjectMoved(objectid)
  156. {
  157.     return 1;
  158. }
  159.  
  160. public OnPlayerObjectMoved(playerid, objectid)
  161. {
  162.     return 1;
  163. }
  164.  
  165. public OnPlayerPickUpPickup(playerid, pickupid)
  166. {
  167.     return 1;
  168. }
  169.  
  170. public OnVehicleMod(playerid, vehicleid, componentid)
  171. {
  172.     return 1;
  173. }
  174.  
  175. public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
  176. {
  177.     return 1;
  178. }
  179.  
  180. public OnVehicleRespray(playerid, vehicleid, color1, color2)
  181. {
  182.     return 1;
  183. }
  184.  
  185. public OnPlayerSelectedMenuRow(playerid, row)
  186. {
  187.     return 1;
  188. }
  189.  
  190. public OnPlayerExitedMenu(playerid)
  191. {
  192.     return 1;
  193. }
  194.  
  195. public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
  196. {
  197.     return 1;
  198. }
  199.  
  200. public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
  201. {
  202.     if(newkeys == KEY_NO)
  203.     {
  204.         if(IsPlayerInAnyVehicle(playerid))return SendClientMessage(playerid, COLOR_RED, "Du bist in einem Fahrzeug!");
  205.         ocmd_help(playerid, "");
  206.     }
  207.     return 1;
  208. }
  209.  
  210. public OnRconLoginAttempt(ip[], password[], success)
  211. {
  212.     return 1;
  213. }
  214.  
  215. public OnPlayerUpdate(playerid)
  216. {
  217.     return 1;
  218. }
  219.  
  220. public OnPlayerStreamIn(playerid, forplayerid)
  221. {
  222.     return 1;
  223. }
  224.  
  225. public OnPlayerStreamOut(playerid, forplayerid)
  226. {
  227.     return 1;
  228. }
  229.  
  230. public OnVehicleStreamIn(vehicleid, forplayerid)
  231. {
  232.     return 1;
  233. }
  234.  
  235. public OnVehicleStreamOut(vehicleid, forplayerid)
  236. {
  237.     return 1;
  238. }
  239.  
  240. public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
  241. {
  242.     return 1;
  243. }
  244.  
  245. public OnPlayerClickPlayer(playerid, clickedplayerid, source)
  246. {
  247.     return 1;
  248. }
  249.  
  250. public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid)
  251. {
  252.     CancelSelectTextDraw(playerid);
  253.     if(GetPVarInt(playerid, "HelpBox") == 1)
  254.     {
  255.         if(playertextid == Help2[playerid])
  256.         {
  257.             SendClientMessage(playerid, COLOR_WHITE, "Hier kommt die Funktion für Allgemein Hilfe rien!");
  258.             SelectTextDraw(playerid, COLOR_BLUE);
  259.         }
  260.         else if(playertextid == Help3[playerid])
  261.         {
  262.             SendClientMessage(playerid, COLOR_WHITE, "Hier kommt die Funktion für Job Hilfe rien!");
  263.             SelectTextDraw(playerid, COLOR_BLUE);
  264.         }
  265.         else if(playertextid == Help4[playerid])
  266.         {
  267.             SendClientMessage(playerid, COLOR_WHITE, "Hier kommt die Funktion für Extra Hilfe rien!");
  268.             SelectTextDraw(playerid, COLOR_BLUE);
  269.         }
  270.         else if(playertextid == Help5[playerid])
  271.         {
  272.             ocmd_help(playerid, "");
  273.             CancelSelectTextDraw(playerid);
  274.         }
  275.     }
  276.     return 1;
  277. }
  278.  
  279. LoadPlayerHelpTD(playerid)
  280. {
  281.     Help0[playerid] = CreatePlayerTextDraw(playerid, 482.666656, 88.196289, "usebox");
  282.     PlayerTextDrawLetterSize(playerid, Help0[playerid], 0.000000, 12.538885);
  283.     PlayerTextDrawTextSize(playerid, Help0[playerid], 157.999984, 0.000000);
  284.     PlayerTextDrawAlignment(playerid, Help0[playerid], 1);
  285.     PlayerTextDrawColor(playerid, Help0[playerid], 0);
  286.     PlayerTextDrawUseBox(playerid, Help0[playerid], true);
  287.     PlayerTextDrawBoxColor(playerid, Help0[playerid], -16777166);
  288.     PlayerTextDrawSetShadow(playerid, Help0[playerid], 0);
  289.     PlayerTextDrawSetOutline(playerid, Help0[playerid], 0);
  290.     PlayerTextDrawBackgroundColor(playerid, Help0[playerid], -16776961);
  291.     PlayerTextDrawFont(playerid, Help0[playerid], 0);
  292.     Help1[playerid] = CreatePlayerTextDraw(playerid, 241.333358, 85.866661, "~<~Hilfe fuer ~y~Spieler~>~");
  293.     PlayerTextDrawLetterSize(playerid, Help1[playerid], 0.449999, 1.600000);
  294.     PlayerTextDrawAlignment(playerid, Help1[playerid], 1);
  295.     PlayerTextDrawColor(playerid, Help1[playerid], -1);
  296.     PlayerTextDrawSetShadow(playerid, Help1[playerid], 0);
  297.     PlayerTextDrawSetOutline(playerid, Help1[playerid], 1);
  298.     PlayerTextDrawBackgroundColor(playerid, Help1[playerid], 51);
  299.     PlayerTextDrawFont(playerid, Help1[playerid], 1);
  300.     PlayerTextDrawSetProportional(playerid, Help1[playerid], 1);
  301.     Help2[playerid] = CreatePlayerTextDraw(playerid, 265.333282, 139.792587, "~>~~g~Allgemeine Hilfe");
  302.     PlayerTextDrawLetterSize(playerid, Help2[playerid], 0.349999, 1.122962);
  303.     PlayerTextDrawTextSize(playerid, Help2[playerid], 370.000000, -18.666667);
  304.     PlayerTextDrawAlignment(playerid, Help2[playerid], 1);
  305.     PlayerTextDrawColor(playerid, Help2[playerid], -1);
  306.     PlayerTextDrawUseBox(playerid, Help2[playerid], false);
  307.     PlayerTextDrawBoxColor(playerid, Help2[playerid], 50);
  308.     PlayerTextDrawSetShadow(playerid, Help2[playerid], 0);
  309.     PlayerTextDrawSetOutline(playerid, Help2[playerid], 1);
  310.     PlayerTextDrawBackgroundColor(playerid, Help2[playerid], 50);
  311.     PlayerTextDrawFont(playerid, Help2[playerid], 1);
  312.     PlayerTextDrawSetProportional(playerid, Help2[playerid], 1);
  313.     PlayerTextDrawSetSelectable(playerid, Help2[playerid], true);
  314.     Help3[playerid] = CreatePlayerTextDraw(playerid, 278.000061, 159.288864, "~>~~y~Job Hilfe");
  315.     PlayerTextDrawLetterSize(playerid, Help3[playerid], 0.349999, 1.122961);
  316.     PlayerTextDrawTextSize(playerid, Help3[playerid], 340.666687, 2.488889);
  317.     PlayerTextDrawAlignment(playerid, Help3[playerid], 1);
  318.     PlayerTextDrawColor(playerid, Help3[playerid], -1);
  319.     PlayerTextDrawUseBox(playerid, Help3[playerid], false);
  320.     PlayerTextDrawBoxColor(playerid, Help3[playerid], 50);
  321.     PlayerTextDrawSetShadow(playerid, Help3[playerid], 0);
  322.     PlayerTextDrawSetOutline(playerid, Help3[playerid], 1);
  323.     PlayerTextDrawBackgroundColor(playerid, Help3[playerid], 51);
  324.     PlayerTextDrawFont(playerid, Help3[playerid], 1);
  325.     PlayerTextDrawSetProportional(playerid, Help3[playerid], 1);
  326.     PlayerTextDrawSetSelectable(playerid, Help3[playerid], true);
  327.     Help4[playerid] = CreatePlayerTextDraw(playerid, 276.666656, 180.444412, "~>~~r~Extra Hilfe");
  328.     PlayerTextDrawLetterSize(playerid, Help4[playerid], 0.349999, 1.122961);
  329.     PlayerTextDrawTextSize(playerid, Help4[playerid], 349.333404, 16.177778);
  330.     PlayerTextDrawAlignment(playerid, Help4[playerid], 1);
  331.     PlayerTextDrawColor(playerid, Help4[playerid], -1);
  332.     PlayerTextDrawUseBox(playerid, Help4[playerid], false);
  333.     PlayerTextDrawBoxColor(playerid, Help4[playerid], 50);
  334.     PlayerTextDrawSetShadow(playerid, Help4[playerid], 0);
  335.     PlayerTextDrawSetOutline(playerid, Help4[playerid], 1);
  336.     PlayerTextDrawBackgroundColor(playerid, Help4[playerid], 51);
  337.     PlayerTextDrawFont(playerid, Help4[playerid], 1);
  338.     PlayerTextDrawSetProportional(playerid, Help4[playerid], 1);
  339.     PlayerTextDrawSetSelectable(playerid, Help4[playerid], true);
  340.     Help5[playerid] = CreatePlayerTextDraw(playerid, 466.333343, 87.940734, "ld_chat:thumbdn");
  341.     PlayerTextDrawLetterSize(playerid, Help5[playerid], 0.000000, 0.000000);
  342.     PlayerTextDrawTextSize(playerid, Help5[playerid], 13.000000, 12.029640);
  343.     PlayerTextDrawAlignment(playerid, Help5[playerid], 1);
  344.     PlayerTextDrawColor(playerid, Help5[playerid], -1);
  345.     PlayerTextDrawSetShadow(playerid, Help5[playerid], 0);
  346.     PlayerTextDrawSetOutline(playerid, Help5[playerid], 0);
  347.     PlayerTextDrawFont(playerid, Help5[playerid], 4);
  348.     PlayerTextDrawSetSelectable(playerid, Help5[playerid], true);
  349.     return 1;
  350. }
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement