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  1. Mono path[0] = 'E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'E:/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81)
  8. Vendor:
  9. VRAM: 8088 MB
  10. Driver: 26.21.14.3200
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.191 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.911000 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/22/2020 11:26:17 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.2
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Setting up 6 worker threads for Enlighten.
  31. Thread -> id: 49c4 -> priority: 1
  32. Thread -> id: ca8 -> priority: 1
  33. Thread -> id: 5fe8 -> priority: 1
  34. Thread -> id: 190c -> priority: 1
  35. Thread -> id: 1bdc -> priority: 1
  36. Thread -> id: 510c -> priority: 1
  37. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  38. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  39. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  40. Fallback handler could not load library E:/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  41.  
  42. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174075.
  43. Total: 320.373100 ms (FindLiveObjects: 8.819600 ms CreateObjectMapping: 16.724400 ms MarkObjects: 294.447700 ms DeleteObjects: 0.380900 ms)
  44.  
  45. Tamer ID: 136395
  46.  
  47. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  48.  
  49. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  50.  
  51. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175221.
  52. Total: 319.930000 ms (FindLiveObjects: 8.467400 ms CreateObjectMapping: 14.470900 ms MarkObjects: 296.670800 ms DeleteObjects: 0.320600 ms)
  53.  
  54. Unloading 6 Unused Serialized files (Serialized files now loaded: 7)
  55.  
  56. Unloading 1526 unused Assets to reduce memory usage. Loaded Objects now: 184319.
  57. Total: 340.725400 ms (FindLiveObjects: 9.176800 ms CreateObjectMapping: 15.126300 ms MarkObjects: 315.104600 ms DeleteObjects: 1.317400 ms)
  58.  
  59. Unloading 5 Unused Serialized files (Serialized files now loaded: 7)
  60.  
  61. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 184346.
  62. Total: 339.352400 ms (FindLiveObjects: 9.166300 ms CreateObjectMapping: 16.997200 ms MarkObjects: 312.832100 ms DeleteObjects: 0.356600 ms)
  63.  
  64. Unloading 0 Unused Serialized files (Serialized files now loaded: 7)
  65.  
  66. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 184346.
  67. Total: 341.712100 ms (FindLiveObjects: 8.904800 ms CreateObjectMapping: 14.842900 ms MarkObjects: 317.639200 ms DeleteObjects: 0.324800 ms)
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