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  1. //-------------------------- 6/17/2019 -- 00:22:17 -----
  2. Processor Init:
  3. Unknown x86 Compatible, ~4.01 Ghz
  4. HT detected
  5. MP detected [4 cores, 8 logical, 1 physical]
  6.  
  7. Math Init:
  8. Installing Standard C extensions
  9. Installing Assembly extensions
  10.  
  11. Initializing platform...
  12. Input Init:
  13.  
  14. Done
  15. DebugDrawer Enabled!
  16. GFX Init:
  17. Null device found
  18. Direct 3D (version 11.x) device found
  19. OpenGL device found
  20.  
  21. GFXStringEnumTranslate: Unassigned value in GFXStringTextureFormat: 20
  22. Console trace disabled.
  23.  
  24. --------- Initializing Directory: scripts ---------
  25.  
  26. --------- Initializing BaseTest: Server Scripts ---------
  27. C:/Users/Ackers/Documents
  28.  
  29. --------- Initializing BaseTest: Client Scripts ---------
  30. C:/Users/Ackers/Documents
  31. Warning, overwriting material for: BLACK
  32. Warning, overwriting material for: FULL128X128G
  33. Warning, overwriting material for: PILLAR128X128G
  34. C:/Users/Ackers/Documents
  35.  
  36. --------- Parsing Arguments ---------
  37. Attempting to create GFX device: NVIDIA GeForce GTX 1070 (D3D11) []
  38. Device created, setting adapter and enumerating modes
  39. Hardware occlusion query detected: Yes
  40. WMIVideoInfo: DxDiag initialized
  41. Initializing GFXCardProfiler (Direct3D11)
  42. o Chipset : 'NVIDIA'
  43. o Card : 'NVIDIA GeForce GTX 1070'
  44. o Version : ''
  45. o VRAM : 8088 MB
  46. - Scanning card capabilities...
  47. GFXCardProfiler (Direct3D11) - Setting capability 'maxTextureWidth' to 16384.
  48. GFXCardProfiler (Direct3D11) - Setting capability 'maxTextureHeight' to 16384.
  49. GFXCardProfiler (Direct3D11) - Setting capability 'maxTextureSize' to 16384.
  50. - Loading card profiles...
  51. - No card profile core/rendering/scripts/gfxprofile/Direct3D11.cs exists
  52. - No card profile core/rendering/scripts/gfxprofile/Direct3D11.NVIDIA.cs exists
  53. - No card profile core/rendering/scripts/gfxprofile/Direct3D11.NVIDIA.NVIDIAGeForceGTX1070.cs exists
  54. - No card profile core/rendering/scripts/gfxprofile/Direct3D11.NVIDIA.NVIDIAGeForceGTX1070..cs exists
  55. --------------
  56. Attempting to set resolution to "1600 900 false 32 60 4"
  57. Accepted Mode:
  58. --Resolution : 1600 900
  59. --Full Screen : No
  60. --Bits Per Pixel : 32
  61. --Refresh Rate : 60
  62. --AA TypeXLevel : 4
  63. --------------
  64.  
  65. sfxStartup...
  66. SFXSystem::createDevice - created OpenAL device 'OpenAL Soft'
  67. Provider: OpenAL
  68. Device: OpenAL Soft
  69. Hardware: No
  70. Max Buffers: 16
  71.  
  72. UDP initialized on ipv4 IP:0.0.0.0:55252
  73.  
  74. --------- Initializing MainEditor ---------
  75. Module Manager: Cannot load explicit module Id 'Tools_ObjectViewer' as it does not exist.
  76. --------------
  77. Attempting to set resolution to "1600 900 false 32 60 4"
  78. Accepted Mode:
  79. --Resolution : 1600 900
  80. --Full Screen : No
  81. --Bits Per Pixel : 32
  82. --Refresh Rate : 60
  83. --AA TypeXLevel : 4
  84. --------------
  85. Activating Input...
  86. C:/Users/Ackers/Documents
  87. [Win32FileSystemChangeNotifier::internalAddNotification] : failed on [E:\Torque\Torque3D-Preview4_0\Torque3D-Preview4_0\My Projects\BaseTest\game\art\shapes\VervePathTutorial] [3]
  88. Resource<TSShape>::create - Error reading 'art/shapes/VervePathTutorial/Door.dae'
  89. Failed to create resource: [art/shapes/VervePathTutorial/Door.dae]
  90. data/Verve/scripts/server/vervePathTutorialData.cs (24): preload failed for VervePathTutorial_DoorData: ShapeBaseData: Couldn't load shape "art/shapes/VervePathTutorial/Door.dae".
  91. [Win32FileSystemChangeNotifier::internalAddNotification] : failed on [E:\Torque\Torque3D-Preview4_0\Torque3D-Preview4_0\My Projects\BaseTest\game\art\shapes\VervePathTutorial] [3]
  92. Resource<TSShape>::create - Error reading 'art/shapes/VervePathTutorial/ElevatorPlatform.dae'
  93. Failed to create resource: [art/shapes/VervePathTutorial/ElevatorPlatform.dae]
  94. data/Verve/scripts/server/vervePathTutorialData.cs (0): preload failed for VervePathTutorial_ElevatorPlatformData: ShapeBaseData: Couldn't load shape "art/shapes/VervePathTutorial/ElevatorPlatform.dae".
  95.  
  96. Initializing Lighting Systems
  97. core/lighting/scripts/advancedLighting_Init.cs (52): Unable to find object: 'AL_DeferredShading' attempting to call function 'enable'
  98. C:/Users/Ackers/Documents
  99. --------------
  100. Attempting to set resolution to "1600 900 false 32 60 4"
  101. Accepted Mode:
  102. --Resolution : 1600 900
  103. --Full Screen : No
  104. --Bits Per Pixel : 32
  105. --Refresh Rate : 60
  106. --AA TypeXLevel : 4
  107. --------------
  108. Engine initialized...
  109. Window focus status changed: focus: 1
  110. onSDLDeviceConnected: Unknown command.
  111. AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
  112. C:/Users/Ackers/Documents
  113. Exporting server prefs...
  114. data/FPSGameplay/scripts/datablocks/physics.cs (23): preload failed for PhysicsCube: PhysicsShapeData::preload - No physics plugin is active!.
  115. data/FPSGameplay/scripts/datablocks/physics.cs (0): preload failed for PhysicsBoulder: PhysicsShapeData::preload - No physics plugin is active!.
  116. ParticleEmitterData(TurretFireSmokeEmitter) unable to find particle datablock: GunFireSmoke
  117. ParticleEmitterData(TurretFireSmokeEmitter) unable to find any particle datablocks
  118. data/FPSGameplay/scripts/datablocks/vehicles/cheetahCar.cs (132): Register object failed for object TurretFireSmokeEmitter of class ParticleEmitterData.
  119. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  120. TSShape::removeNode: Node 'Cheetah_Turret_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  121. TSShape::removeNode: Node 'Tread_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  122. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  123. TSShape::removeNode: Node 'TireBack_LOD300' has 1 objects attached, these will be reassigned to the node's parent ('null')
  124. TSShape::removeNode: Node 'collision-1' has 1 objects attached, these will be reassigned to the node's parent ('null')
  125. Failed to create resource: [data/FPSGameplay/sound/weapons/wpn_fire]
  126. SFXProfile(WeaponTemplateFireSound)::onAdd: The preload failed!
  127. Failed to create resource: [data/FPSGameplay/sound/weapons/wpn_reload]
  128. SFXProfile(WeaponTemplateReloadSound)::onAdd: The preload failed!
  129. Failed to create resource: [data/FPSGameplay/sound/weapons/wpn_switchin]
  130. SFXProfile(WeaponTemplateSwitchinSound)::onAdd: The preload failed!
  131. Failed to create resource: [data/FPSGameplay/sound/weapons/wpn_idle]
  132. SFXProfile(WeaponTemplateIdleSound)::onAdd: The preload failed!
  133. Failed to create resource: [data/FPSGameplay/sound/weapons/wpn_grenadelaunch]
  134. SFXProfile(WeaponTemplateGrenadeSound)::onAdd: The preload failed!
  135. Failed to create resource: [data/FPSGameplay/sound/weapons/wpn_mine_switchin]
  136. SFXProfile(WeaponTemplateMineSwitchinSound)::onAdd: The preload failed!
  137. Resource<TSShape>::create - Error reading 'data/Verve/art/shapes/actors/Soldier/soldier_rigged.DAE'
  138. Failed to create resource: [data/Verve/art/shapes/actors/Soldier/soldier_rigged.DAE]
  139. data/Verve/scripts/datablocks/verve/VerveActorData.cs (0): preload failed for VSoldierActorData: ShapeBaseData: Couldn't load shape "data/Verve/art/shapes/actors/Soldier/soldier_rigged.DAE".
  140. *** LOADING MISSION: data/pbr/levels/PbrMatTest.mis
  141. *** Stage 1 load
  142. *** Stage 2 load
  143. *** Mission loaded
  144. Connect request from: IP:0.0.0.0
  145. Connection established 17967
  146. CADD: 17968 local
  147. *** Sending mission load to client: data/pbr/levels/PbrMatTest.mis
  148. Mapping string: ServerMessage to index: 0
  149. Mapping string: MsgConnectionError to index: 1
  150. Mapping string: MsgLoadInfo to index: 2
  151. Mapping string: MsgLoadDescripition to index: 3
  152. Mapping string: MsgLoadInfoDone to index: 4
  153. Mapping string: MissionStartPhase1 to index: 5
  154. *** New Mission: data/pbr/levels/PbrMatTest.mis
  155. *** Phase 1: Download Datablocks & Targets
  156. Mapping string: MissionStartPhase1Ack to index: 0
  157. [MaterialList::mapMaterials] Unable to find material for texture: base.lmale
  158. Mapping string: MissionStartPhase2 to index: 6
  159. *** Phase 2: Download Ghost Objects
  160. Mapping string: MissionStartPhase2Ack to index: 1
  161. RenderProbeMgr::registerProbe: Registered probe 1 to cubeIndex 0
  162. UpdatedProbeTexture - probeIdx: 1 on cubeIndex 0, Irrad validity: 1, Prefilter validity: 1
  163. UpdatedProbeTexture - probeIdx: 1 on cubeIndex 0, Irrad validity: 1, Prefilter validity: 1
  164. RenderProbeMgr::registerProbe: Registered probe 2 to cubeIndex 1
  165. [Material::mapMaterial] - Cannot map unnamed Material
  166. Mapping string: iron to index: 7
  167. Mapping string: gold to index: 8
  168. Mapping string: plastic to index: 9
  169. Mapping string: copper to index: 10
  170. Mapping string: greasy to index: 11
  171. Ghost Always objects received.
  172. Mapping string: MissionStartPhase3 to index: 12
  173. Client Replication Startup has Happened!
  174. fxFoliageReplicator - replicated client foliage for 0 objects
  175. *** Phase 3: Mission Lighting
  176. Mission lighting done
  177. Mapping string: MissionStartPhase3Ack to index: 2
  178. Set::add: Object "" doesn't exist
  179. Mapping string: MissionStart to index: 13
  180. *** Initial Control Object
  181. *** Control Object Changed
  182. % - Initializing Tools
  183. Missing file: tools/gui/postFxManager.gui!
  184. % - Initializing Tools Base
  185. % - Initializing Base Editor
  186. % - Initializing World Editor
  187. % - Initializing Asset Browser
  188. Missing file: tools/assetBrowser/guis/importTemplateModules.gui!
  189. Missing file: tools/componentEditor/scripts/stateMachineEditor.ed.cs!
  190. Missing file: tools/componentEditor/gui/stateMachineDlg.ed.gui!
  191. % - Initializing Sketch Tool
  192. Missing file: tools/convexEditor/materials.cs!
  193. - Initializing Datablock Editor
  194. % - Initializing Debugger
  195. % - Initializing Decal Editor
  196. % - Initializing Forest Editor
  197. % - Initializing Gui Editor
  198. % - Initializing Material Editor
  199. Missing file: tools/materialEditor/gui/materialInstancesView.ed.gui!
  200. Missing file: tools/materialEditor/scripts/materialInstanceView.ed.cs!
  201. % - Initializing Mesh Road Editor
  202. % - Initializing Mission Area Editor
  203. % - Initializing Navigation Editor
  204. SimObject::linkNamespaces -- Namespace linkage already in place NavEditorConsoleListener
  205. % - Initializing Particle Editor
  206. % - Initializing Physics Tools
  207. No physics plugin exists.
  208. % - Initializing River Editor
  209. - Initializing Road and Path Editor
  210. % - Initializing Shape Editor
  211. Missing file: tools/Controller/main.cs!
  212. Missing file: tools/Events/main.cs!
  213. Missing file: tools/Groups/main.cs!
  214. Missing file: tools/Inspector/main.cs!
  215. Missing file: tools/Fields/main.cs!
  216. Missing file: tools/Tracks/main.cs!
  217. Missing file: tools/Torque/main.cs!
  218. Module Manager: Found module: 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseTest/game/tools/Tools.module' but it is in a module group 'tools' which has already been loaded.
  219. Module Manager: Found module: 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseTest/game/tools/MainEditor/MainEditor.module' but it is in a module group 'tools' which has already been loaded.
  220. Module Manager: Found module: 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseTest/game/tools/Tools.module' but it is in a module group 'tools' which has already been loaded.
  221. Module Manager: Found module: 'E:/Torque/Torque3D-Preview4_0/Torque3D-Preview4_0/My Projects/BaseTest/game/tools/MainEditor/MainEditor.module' but it is in a module group 'tools' which has already been loaded.
  222. Module Manager: Cannot load group 'tools' as it is already loaded.
  223. Could not create a description for binding: +
  224. Could not create a description for binding: +
  225. GuiTreeViewCtrl::markItem: invalid item id: -1!
  226. GuiBitmapBorderCtrl: Could not construct bitmap array for profile 'ToolsGuiTabBorderProfile'
  227. GuiBitmapBorderCtrl: Could not construct bitmap array for profile 'ToolsGuiTabBorderProfile'
  228. Time spent in toggleEditor() : 1.252 s
  229. Set::remove: Object "21110" does not exist in set
  230. data/ui/scripts/optionsMenu.cs (90): Unknown method ControlsMenu.reload Namespace List: ControlsMenu -> GuiControl -> SimGroup -> SimSet -> SimObject
  231. C:/Users/Ackers/Documents
  232. % - PostFX Manager - SSAO enabled
  233. HDR FORMAT: GFXFormatR16G16B16A16F
  234. core/lighting/scripts/advancedLighting_Init.cs (61): Unable to find object: 'AL_DeferredShading' attempting to call function 'disable'
  235. core/lighting/scripts/advancedLighting_Init.cs (52): Unable to find object: 'AL_DeferredShading' attempting to call function 'enable'
  236. % - PostFX Manager - HDR enabled
  237. % - PostFX Manager - DOF enabled
  238. % - PostFX Manager - LightRays enabled
  239. % - PostFX Manager - Vignette disabled
  240. --------------
  241. Attempting to set resolution to "1024 768 false 32 60 4"
  242. Accepted Mode:
  243. --Resolution : 1024 768
  244. --Full Screen : No
  245. --Bits Per Pixel : 32
  246. --Refresh Rate : 60
  247. --AA TypeXLevel : 4
  248. --------------
  249. Exporting client prefs
  250. C:/Users/Ackers/Documents
  251. AntiAliasing has been disabled; it is not compatible with AdvancedLighting.
  252. Mapping string: setClientAspectRatio to index: 3
  253. serverCmdsetClientAspectRatio: Unknown command.
  254. GuiTreeViewCtrl::markItem: invalid item id: -1!
  255. Time spent in toggleEditor() : 0.322 s
  256. GuiBitmapBorderCtrl: Could not construct bitmap array for profile 'ToolsGuiTabBorderProfile'
  257. GuiBitmapBorderCtrl: Could not construct bitmap array for profile 'ToolsGuiTabBorderProfile'
  258. Window focus status changed: focus: 0
  259. Using background sleep time: 200
  260. Window focus status changed: focus: 1
  261. [ASSIMP] Attempting to load file: data/Tifa/Tifa_reduxBlendRetest.blend
  262. [ASSIMP] Mesh Count: 18
  263. [ASSIMP] Material Count: 18
  264. [ASSIMP] Loading Material: potion_inner
  265. [ASSIMP] Loading Material: accessories_glass
  266. [ASSIMP] Loading Material: earring
  267. [ASSIMP] Loading Material: shoes
  268. [ASSIMP] Loading Material: accessories
  269. [ASSIMP] Loading Material: Eyes
  270. [ASSIMP] Loading Material: Eye_Lens
  271. [ASSIMP] Loading Material: eyelashes
  272. [ASSIMP] Loading Material: hair
  273. [ASSIMP] Loading Material: defaultMat
  274. [ASSIMP] Loading Material: head
  275. [ASSIMP] Loading Material: body
  276. [ASSIMP] Loading Material: Underwear
  277. [ASSIMP] Loading Material: long_gloves
  278. [ASSIMP] Loading Material: boxing_gloves
  279. [ASSIMP] Loading Material: Straps
  280. [ASSIMP] Loading Material: skirt
  281. [ASSIMP] Loading Material: Top
  282. [ASSIMP] Node Created: <BlenderRoot>, Parent: ROOT
  283. [ASSIMP] Node Created: potion_inner_0, Parent: <BlenderRoot>
  284. [ASSIMP] Node Created: potion_glass_0, Parent: <BlenderRoot>
  285. [ASSIMP] Node Created: earring_0, Parent: <BlenderRoot>
  286. [ASSIMP] Node Created: shoe_1, Parent: <BlenderRoot>
  287. [ASSIMP] Node Created: potion_0, Parent: <BlenderRoot>
  288. [ASSIMP] Node Created: eyes_0, Parent: <BlenderRoot>
  289. [ASSIMP] Node Created: eyelens_0, Parent: <BlenderRoot>
  290. [ASSIMP] Node Created: eyelashes_0, Parent: <BlenderRoot>
  291. [ASSIMP] Node Created: hairfront_0, Parent: <BlenderRoot>
  292. [ASSIMP] Node Created: teeth_0, Parent: <BlenderRoot>
  293. [ASSIMP] Node Created: body_2, Parent: <BlenderRoot>
  294. [ASSIMP] Node Created: body_1, Parent: <BlenderRoot>
  295. [ASSIMP] Node Created: body_0, Parent: <BlenderRoot>
  296. [ASSIMP] Node Created: long_gloves_1, Parent: <BlenderRoot>
  297. [ASSIMP] Node Created: long_gloves_0, Parent: <BlenderRoot>
  298. [ASSIMP] Node Created: suspender_0, Parent: <BlenderRoot>
  299. [ASSIMP] Node Created: skirt_1, Parent: <BlenderRoot>
  300. [ASSIMP] Node Created: top_0, Parent: <BlenderRoot>
  301. [ASSIMP] Mesh Created: potion_inner_0 2
  302. [ASSIMP] Mesh Created: potion_glass_0 2
  303. [ASSIMP] Mesh Created: earring_0 2
  304. [ASSIMP] Mesh Created: shoe_1 2
  305. [ASSIMP] Mesh Created: potion_0 2
  306. [ASSIMP] Mesh Created: eyes_0 2
  307. [ASSIMP] Mesh Created: eyelens_0 2
  308. [ASSIMP] Mesh Created: eyelashes_0 2
  309. [ASSIMP] Mesh Created: hairfront_0 2
  310. [ASSIMP] Mesh Created: teeth_0 2
  311. [ASSIMP] Mesh Created: body_2 2
  312. [ASSIMP] Mesh Created: body_1 2
  313. [ASSIMP] Mesh Created: body_0 2
  314. [ASSIMP] Mesh Created: long_gloves_1 2
  315. [ASSIMP] Mesh Created: long_gloves_0 2
  316. [ASSIMP] Mesh Created: suspender_0 2
  317. [ASSIMP] Mesh Created: skirt_1 2
  318. [ASSIMP] Mesh Created: top_0 2
  319. Object mesh "top_0" has no matching detail ("detail2" has been added automatically)
  320. [ASSIMP] Shape created successfully.
  321. Writing cached shape to data/Tifa/Tifa_reduxBlendRetest.cached.dts
  322. Mapping string: EditorOrbitCameraSelectChange to index: 4
  323. [ASSIMP] Attempting to load file: data/Tifa/Tifa_reduxBlendRetest.blend
  324. [ASSIMP] Mesh Count: 18
  325. [ASSIMP] Material Count: 18
  326. [ASSIMP] Loading Material: potion_inner
  327. [ASSIMP] Loading Material: accessories_glass
  328. [ASSIMP] Loading Material: earring
  329. [ASSIMP] Loading Material: shoes
  330. [ASSIMP] Loading Material: accessories
  331. [ASSIMP] Loading Material: Eyes
  332. [ASSIMP] Loading Material: Eye_Lens
  333. [ASSIMP] Loading Material: eyelashes
  334. [ASSIMP] Loading Material: hair
  335. [ASSIMP] Loading Material: defaultMat
  336. [ASSIMP] Loading Material: head
  337. [ASSIMP] Loading Material: body
  338. [ASSIMP] Loading Material: Underwear
  339. [ASSIMP] Loading Material: long_gloves
  340. [ASSIMP] Loading Material: boxing_gloves
  341. [ASSIMP] Loading Material: Straps
  342. [ASSIMP] Loading Material: skirt
  343. [ASSIMP] Loading Material: Top
  344. [ASSIMP] Node Created: <BlenderRoot>, Parent: ROOT
  345. [ASSIMP] Node Created: potion_inner_0, Parent: <BlenderRoot>
  346. [ASSIMP] Node Created: potion_glass_0, Parent: <BlenderRoot>
  347. [ASSIMP] Node Created: earring_0, Parent: <BlenderRoot>
  348. [ASSIMP] Node Created: shoe_1, Parent: <BlenderRoot>
  349. [ASSIMP] Node Created: potion_0, Parent: <BlenderRoot>
  350. [ASSIMP] Node Created: eyes_0, Parent: <BlenderRoot>
  351. [ASSIMP] Node Created: eyelens_0, Parent: <BlenderRoot>
  352. [ASSIMP] Node Created: eyelashes_0, Parent: <BlenderRoot>
  353. [ASSIMP] Node Created: hairfront_0, Parent: <BlenderRoot>
  354. [ASSIMP] Node Created: teeth_0, Parent: <BlenderRoot>
  355. [ASSIMP] Node Created: body_2, Parent: <BlenderRoot>
  356. [ASSIMP] Node Created: body_1, Parent: <BlenderRoot>
  357. [ASSIMP] Node Created: body_0, Parent: <BlenderRoot>
  358. [ASSIMP] Node Created: long_gloves_1, Parent: <BlenderRoot>
  359. [ASSIMP] Node Created: long_gloves_0, Parent: <BlenderRoot>
  360. [ASSIMP] Node Created: suspender_0, Parent: <BlenderRoot>
  361. [ASSIMP] Node Created: skirt_1, Parent: <BlenderRoot>
  362. [ASSIMP] Node Created: top_0, Parent: <BlenderRoot>
  363. [ASSIMP] Mesh Created: potion_inner_0 2
  364. [ASSIMP] Mesh Created: potion_glass_0 2
  365. [ASSIMP] Mesh Created: earring_0 2
  366. [ASSIMP] Mesh Created: shoe_1 2
  367. [ASSIMP] Mesh Created: potion_0 2
  368. [ASSIMP] Mesh Created: eyes_0 2
  369. [ASSIMP] Mesh Created: eyelens_0 2
  370. [ASSIMP] Mesh Created: eyelashes_0 2
  371. [ASSIMP] Mesh Created: hairfront_0 2
  372. [ASSIMP] Mesh Created: teeth_0 2
  373. [ASSIMP] Mesh Created: body_2 2
  374. [ASSIMP] Mesh Created: body_1 2
  375. [ASSIMP] Mesh Created: body_0 2
  376. [ASSIMP] Mesh Created: long_gloves_1 2
  377. [ASSIMP] Mesh Created: long_gloves_0 2
  378. [ASSIMP] Mesh Created: suspender_0 2
  379. [ASSIMP] Mesh Created: skirt_1 2
  380. [ASSIMP] Mesh Created: top_0 2
  381. Object mesh "top_0" has no matching detail ("detail2" has been added automatically)
  382. [ASSIMP] Shape created successfully.
  383. Writing cached shape to data/Tifa/Tifa_reduxBlendRetest.cached.dts
  384. Window focus status changed: focus: 0
  385. Using background sleep time: 200
  386. Window focus status changed: focus: 1
  387. Set::remove: Object "21110" does not exist in set
  388. Module Manager: Cannot unload explicit module Id 'Game' as it does not exist.
  389. *** ENDING MISSION
  390. core/clientServer/scripts/server/levelInfo.cs (143): Unable to find object: '' attempting to call function 'getCount'
  391. C:/Users/Ackers/Documents
  392. Exporting server prefs...
  393. Exporting client prefs
  394. C:/Users/Ackers/Documents
  395. Exporting server prefs
  396. core/lighting/scripts/advancedLighting_Init.cs (61): Unable to find object: 'AL_DeferredShading' attempting to call function 'disable'
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