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- Manufacturer Allegiance = You can only equip a single manufacturer for your weapons, shield, and grenades.
- Defenseless = You can't equip any shields (with the exception of the Rough Rider).
- Gun Allegiance = You can only equip a single gun type.
- Swapper = Every time an item drops you have to equip it and replace your current equipment.
- Favorite Color = You can only equip one rarity color.
- Actionless = You can't use your action skill.
- Anti-aim = You can't aim down sights.
- Lost Backpack = You must drop your entire backpack and can't store anything else in your backpack.
- Empty Magazine = Once you start firing, you must keep firing until your magazine is empty.
- Bigger is Better = You have to equip items with the most damage/highest shield capacity and must use the weapon with the most damage.
- Reincarnation = When you die, you have to drop all of your equipped items.
- Empty Wallet = You can't spend money on anything.
- War of the Uniques = You can only equip uniques or legendaries.
- Windy Day = Once downed, you must bleed out. Second winds aren't allowed but you may stay alive for your FFYL duration.
- My Favorite Gun = You can only have one gun equipped at a time.
- FPS Loadout = You can only have one primary weapon equipped (SMG, Assault Rifle, or Sniper) and one secondary weapon equipped (Heavy, Shotgun, or Pistol).
- Immersion Mode = You can only do story quests.
- Elementalist = You can only equip gear with elemental stats, anointments, or resistances.
- Elemental Allegiance = You can only equip a single element damage type (ignoring shields).
- Bigger isn't Better = You have to equip items with the lowest damage/lowest shield capacity and must use the weapon with the least damage.
- Embargo = You can't use shops (including ammo refill).
- Broken Legs = Once you're in combat and first take damage, you are not allowed to move until combat ends.
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