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- while true do
- game.Lighting.FogEnd = 0
- game.Lighting.FogColor = Color3.new(math.random(), math.random(), math.random())
- wait()
- game.Lighting.FogColor = Color3.new(math.random(), math.random(), math.random())
- local a = Instance.new("Part", workspace)
- a.BrickColor = BrickColor.random()
- a.Material = "Metal"
- a.Size = Vector3.new(100,100,100)
- wait()
- end
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