kaualima12

kjhsabnfiujkanhs

Sep 9th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151. wait(0.1)
  152.  
  153. local p = owner
  154. local ma = p.Character
  155. local p = game.Players.LocalPlayer
  156. local char = p.Character
  157. local mouse = p:GetMouse()
  158. local larm = char["Left Arm"]
  159. local rarm = char["Right Arm"]
  160. local lleg = char["Left Leg"]
  161. idk = false
  162. local CFAngles = CFrame.Angles
  163. rock = false
  164. local RbxUtility = LoadLibrary("RbxUtility")
  165. local vt = Vector3.new
  166. euler = CFrame.fromEulerAnglesXYZ
  167. local Create = RbxUtility.Create
  168. local Character = char
  169. sizem = 1.5
  170.  
  171. local yellow = false
  172. local red = false
  173. NoAnims = false
  174. local green = false
  175.  
  176. local distance = 0
  177. local rleg = char["Right Leg"]
  178. local hed = char.Head
  179. local torso = char.Torso
  180. local hum = char.Humanoid
  181. local cam = game.Workspace.CurrentCamera
  182. local root = char.HumanoidRootPart
  183. local deb = false
  184. local shot = 0
  185. local debris=game:service"Debris"
  186. local l = game:GetService("Lighting")
  187. local rs = game:GetService("RunService").RenderStepped
  188. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  189. math.randomseed(os.time())
  190. for i,v in pairs (hed:GetChildren()) do
  191. if v:IsA("Sound") then
  192. v:Destroy()
  193. end
  194. end
  195.  
  196.  
  197. local acos = math.acos
  198. local sqrt = math.sqrt
  199. local Vec3 = Vector3.new
  200. local fromAxisAngle = CFrame.fromAxisAngle
  201.  
  202. local function toAxisAngle(CFr)
  203. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  204. local Angle = math.acos((R00+R11+R22-1)/2)
  205. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  206. A = A == 0 and 0.00001 or A
  207. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  208. B = B == 0 and 0.00001 or B
  209. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  210. C = C == 0 and 0.00001 or C
  211. local x = (R21-R12)/sqrt(A)
  212. local y = (R02-R20)/sqrt(B)
  213. local z = (R10-R01)/sqrt(C)
  214. return Vec3(x,y,z),Angle
  215. end
  216.  
  217.  
  218. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  219. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  220. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  221. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  222. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  223. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  224.  
  225. function Lerp(c1,c2,al)
  226. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  227. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  228. for i,v in pairs(com1) do
  229. com1[i] = v+(com2[i]-v)*al
  230. end
  231. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  232. end
  233.  
  234. rayModel = Instance.new("Model",char)
  235.  
  236. ids = {463804032,282572614}
  237.  
  238. pcall(function()
  239. torso.Sound:Destroy()
  240. end)
  241.  
  242. local s = Instance.new("Sound",torso)
  243. s.SoundId = "rbxassetid://282572614"
  244. s.Volume = .8
  245. s.Pitch = 1
  246. s.Looped = true
  247. s:Play()
  248.  
  249. hum.MaxHealth = 650
  250. hum.Health = hum.MaxHealth
  251. hum.Health = math.huge
  252.  
  253. Debounces = {
  254. CanAttack = true;
  255. NoIdl = false;
  256. Slashing = false;
  257. Slashed = false;
  258. RPunch = false;
  259. RPunched = false;
  260. LPunch = false;
  261. LPunched = false;
  262. attackNumber = 0;
  263. NoAnims = false;
  264. MaxEnergy = 285;
  265. FPS=0;
  266. Energy = 285;
  267. }
  268.  
  269. function FindNearestTorso(Position,Distance,SinglePlayer)
  270. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  271. local List = {}
  272. for i,v in pairs(workspace:GetChildren())do
  273. if v:IsA("Model")then
  274. if v:findFirstChild("Torso")then
  275. if v ~= char then
  276. if(v.Torso.Position -Position).magnitude <= Distance then
  277. table.insert(List,v)
  278. end
  279. end
  280. end
  281. end
  282. end
  283. return List
  284. end
  285.  
  286. it=Instance.new
  287.  
  288. function weldkek(prt,obj,cframe1,cframe2,cframe3,angles1,angles2,angles3)
  289. coroutine.resume(coroutine.create(function()
  290. for i=1, math.huge, 4 do
  291. rs:wait()
  292. if angles1 or angles2 or angles3 == nil then angles1 = 0,0,0 end
  293. if cframe1 or cframe2 or cframe3 == nil then cframe1 = 0,0,0 end
  294. if prt == nil then print("Error:Code 1;Not found first part") end
  295. if obj == nil then print("Error:Code 2;Not found second part") end
  296. prt.CFrame = obj.CFrame*CFrame.new(cframe1,cframe2,cframe3) * CFrame.Angles(angles1,angles2,angles3)
  297. end
  298. end))
  299. end
  300.  
  301. function weld2(prt,obj,cframe1,cframe2,cframe3,angles1,angles2,angles3)
  302. local w = Instance.new("Weld",obj)
  303. w.Part0 = prt
  304. w.Part1 = obj
  305. w.Parent = obj
  306. w.C0 = CFrame.new(cframe1,cframe2,cframe3) * CFrame.Angles(angles1,angles2,angles3)
  307. end
  308.  
  309. local AddNew = Instance.new
  310.  
  311. function rainbowgui2(kek)
  312. coroutine.wrap(function()
  313. while true do
  314. for i = 0,2,0.01 do
  315. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(255/26, 255/255, 225/255), i / 100)
  316. wait()
  317. end
  318. for i = 0,2,0.01 do
  319. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(30/255, 41/ 255, 255/255), i / 100)
  320. wait()
  321. end
  322. for i = 1,2,0.01 do
  323. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(43/255, 170/255, 255/255), i / 100)
  324. wait()
  325. end
  326. for i = 1,2,0.01 do
  327. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(43/255, 255/255, 50/255), i / 100)
  328. wait()
  329. end
  330. for i = 1,2,0.01 do
  331. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(245/255, 255/255, 46/255), i / 100)
  332. wait()
  333. end
  334. for i = 1,2,0.01 do
  335. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(255/255, 0/255, 0/255), i / 100)
  336. wait()
  337. end
  338. wait()
  339. end
  340. end)()
  341. end
  342.  
  343.  
  344.  
  345. function rainbowgui(kek)
  346. coroutine.wrap(function()
  347. while true do
  348. for i = 0,2,0.01 do
  349. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(255/255, 26/255, 225/255), i / 100)
  350. wait()
  351. end
  352. for i = 0,2,0.01 do
  353. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(30/255, 41/ 255, 255/255), i / 100)
  354. wait()
  355. end
  356. for i = 1,2,0.01 do
  357. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(43/255, 170/255, 255/255), i / 100)
  358. wait()
  359. end
  360. for i = 1,2,0.01 do
  361. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(43/255, 255/255, 50/255), i / 100)
  362. wait()
  363. end
  364. for i = 1,2,0.01 do
  365. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(245/255, 255/255, 46/255), i / 100)
  366. wait()
  367. end
  368. for i = 1,2,0.01 do
  369. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(255/255, 0/255, 0/255), i / 100)
  370. wait()
  371. end
  372. wait()
  373. end
  374. end)()
  375. end
  376.  
  377.  
  378.  
  379. function LerpCFrame(CFrame1,CFrame2,Num)
  380. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  381. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  382. end
  383.  
  384. function genWeld(a,b)
  385. local w = Instance.new("Weld",a)
  386. w.Part0 = a
  387. w.Part1 = b
  388. return w
  389. end
  390. function weld(a, b)
  391. local weld = Instance.new("Weld")
  392. weld.Name = "W"
  393. weld.Part0 = a
  394. weld.Part1 = b
  395. weld.C0 = a.CFrame:inverse() * b.CFrame
  396. weld.Parent = a
  397. return weld;
  398. end
  399. ----------------------------------------------------
  400. ypcall(function()
  401. hed.face.Texture = "rbxassetid://49585816"
  402. char.Shirt:Destroy()
  403. char.Pants:Destroy()
  404. shirt = Instance.new("Shirt", char)
  405. shirt.Name = "Shirt"
  406. pants = Instance.new("Pants", char)
  407. pants.Name = "Pants"
  408. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  409. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  410. end)
  411.  
  412. ----------------------------------------------------
  413. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  414. local wld = Instance.new("Weld", wp1)
  415. wld.Part0 = wp0
  416. wld.Part1 = wp1
  417. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  418. end
  419. ----------------------------------------------------
  420. function weld5(part0, part1, c0, c1)
  421. weeld=Instance.new("Weld", part0)
  422. weeld.Part0=part0
  423. weeld.Part1=part1
  424. weeld.C0=c0
  425. weeld.C1=c1
  426. return weeld
  427. end
  428. ----------------------------------------------------
  429. larm.Size = larm.Size * sizem
  430. rarm.Size = rarm.Size * sizem
  431. lleg.Size = lleg.Size * sizem
  432. rleg.Size = rleg.Size * sizem
  433. torso.Size = torso.Size * sizem
  434. hed.Size = hed.Size * sizem
  435. root.Size = root.Size *sizem
  436.  
  437. hum.JumpPower = hum.JumpPower * sizem
  438. hum.WalkSpeed = hum.WalkSpeed * sizem
  439. hum.HipHeight = hum.HipHeight * sizem
  440.  
  441.  
  442.  
  443. function NoOutline(Part)
  444. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  445. end
  446. function swait(num)
  447. if num == 0 or num == nil then
  448. game:service'RunService'.Heartbeat:wait(0)
  449. else
  450. for i = 0, num do
  451. game:service'RunService'.Heartbeat:wait(0)
  452. end
  453. end
  454. end
  455.  
  456. function nooutline(part)
  457. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  458. end
  459.  
  460. function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  461. local fp = Create("Part"){
  462. formFactor = formfactor,
  463. Parent = parent,
  464. Reflectance = reflectance,
  465. Transparency = transparency,
  466. CanCollide = false,
  467. Locked = true,
  468. BrickColor = BrickColor.new(tostring(brickcolor)),
  469. Name = name,
  470. Size = size,
  471. Position = Character.Torso.Position,
  472. Material = material,
  473. }
  474. nooutline(fp)
  475. return fp
  476. end
  477.  
  478. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  479. local Msh = Create(Mesh){
  480. Parent = part,
  481. Offset = offset,
  482. Scale = scale,
  483. }
  484. if Mesh == "SpecialMesh" then
  485. Msh.MeshType = meshtype
  486. Msh.MeshId = meshid
  487. end
  488. return Msh
  489. end
  490.  
  491.  
  492. function so(id, par, vol, pit)
  493. coroutine.resume(coroutine.create(function()
  494. local sou = Instance.new("Sound", par or workspace)
  495. sou.Volume = vol
  496. sou.Pitch = pit or 1
  497. sou.SoundId = Sounds[id].Id or id
  498. swait()
  499. sou:play()
  500. swait(6)
  501. sou:Remove()
  502. end))
  503. end
  504.  
  505. function weld(parent, part0, part1, c0, c1)
  506. local Weld = Create("Weld"){
  507. Parent = parent,
  508. Part0 = part0,
  509. Part1 = part1,
  510. C0 = c0,
  511. C1 = c1,
  512. }
  513. return Weld
  514. end
  515.  
  516. ----------------------------------------------------
  517. ----------------------------------------------------
  518.  
  519. local m = Instance.new("Model")
  520. m.Name = "Hat"
  521. p1 = Instance.new("Part", m)
  522. p1.BrickColor = BrickColor.new("Really black")
  523. p1.FormFactor = Enum.FormFactor.Symmetric
  524. p1.Size = Vector3.new(1*sizem, 1*sizem, 1*sizem)
  525. p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
  526. p1.CanCollide = false
  527. p1.Locked = true
  528. p1.Name = "Head"
  529. p1.BottomSurface = Enum.SurfaceType.Smooth
  530. p1.TopSurface = Enum.SurfaceType.Smooth
  531. b1 = Instance.new("SpecialMesh", p1)
  532. b1.MeshId = "http://www.roblox.com/asset/?id=83499032"
  533. b1.TextureId = ""
  534. b1.MeshType = Enum.MeshType.FileMesh
  535. b1.Name = "Mesh"
  536. b1.VertexColor = Vector3.new(0, 0, 0)
  537. b1.Scale = Vector3.new(1*sizem, 1*sizem, 1*sizem)
  538. m.Parent = char
  539. m:BreakJoints()
  540. m:MakeJoints()
  541. local cor = Instance.new("Part", char.Hat)
  542. cor.Name = "Link"
  543. cor.Locked = true
  544. cor.BottomSurface = 0
  545. cor.CanCollide = false
  546. cor.Size = Vector3.new(1, 9, 1)
  547. cor.Transparency = 1
  548. cor.TopSurface = 0
  549. corw = Instance.new("Weld", cor)
  550. corw.Part0 = hed
  551. corw.Part1 = cor
  552. corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  553. corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  554. weld1 = Instance.new("Weld", char.Hat)
  555. weld1.Part0 = cor
  556. weld1.Part1 = char.Hat.Head
  557. weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  558.  
  559.  
  560. ----------------------------------------------------
  561. newWeld(torso, larm, -1.5, 0.5, 0)
  562. larm.Weld.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0,0,0)
  563. newWeld(torso, rarm, 1.5, 0.5, 0)
  564. rarm.Weld.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0,0,0)
  565. newWeld(torso, hed, 0, 1.5, 0)
  566. newWeld(torso, lleg, -0.5, -1, 0)
  567. lleg.Weld.C1 = CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0)
  568. newWeld(torso, rleg, 0.5, -1, 0)
  569. rleg.Weld.C1 = CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0)
  570. newWeld(root, torso, 0, -1, 0)
  571. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0)
  572. local Touche = {char.Name, }
  573. ----------------------------------------------------
  574. attack = false
  575. attackhit = false
  576.  
  577. attacknumber = 0
  578.  
  579. coroutine.wrap(function()
  580. while true do
  581. rs:wait()
  582. if attacknumber >= 2 then
  583. attacknumber = 0
  584. end
  585. end
  586. end)()
  587.  
  588.  
  589. throw = false
  590.  
  591.  
  592. mouse.KeyDown:connect(function(k)
  593. if k == "q" then
  594. if attack == false then attack = true
  595. attackhit = true
  596. attacknumber = attacknumber + 1
  597. NoAnims = true
  598. local sine = 1
  599.  
  600. char["Body Colors"].LeftArmColor = BrickColor.new("Really red")
  601. char["Body Colors"].RightArmColor = BrickColor.new("Really red")
  602.  
  603. lleg.Touched:connect(function(ht)
  604. hit = ht.Parent
  605. if attackhit == true then
  606. if ht and hit:IsA("Model") then
  607. if hit:FindFirstChild("Humanoid") then
  608. if hit.Name ~= p.Name then
  609. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(45,70))
  610. z = Instance.new("Sound",hed)
  611. z.SoundId = "rbxassetid://294188918"
  612. z.Volume = 1
  613. z:Play()
  614. attackhit = false
  615. end
  616. end
  617. elseif ht and hit:IsA("Hat") then
  618. if hit.Parent.Name ~= p.Name then
  619. if hit.Parent:FindFirstChild("Humanoid") then
  620. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(70,177))
  621. hit.Parent.Humanoid.PlatformStand = true
  622. z = Instance.new("Sound",hed)
  623. z.SoundId = "rbxassetid://294188918"
  624. z.Volume = 1
  625. z:Play()
  626. attackhit = false
  627. end
  628. end
  629. end
  630. end
  631. end)
  632.  
  633. for i = 1, 10 do
  634. rleg.Weld.C0 = Lerp(rleg.Weld.C0,CFrame.new(.5 * sizem,-1 * sizem,0 * sizem)*CFrame.Angles(0,0,0),0.2)
  635. lleg.Weld.C0 = Lerp(lleg.Weld.C0,CFrame.new(-.5* sizem,-1.25 * sizem,-.5 * sizem)*CFrame.Angles(-30,0,0),0.4) -- attacking leg
  636. larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5 * sizem,0.5 * sizem,0 * sizem)*CFrame.Angles(10.3,0,0),0.3)
  637. rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5 * sizem,0.5 * sizem,0)*CFrame.Angles(10.3,0,0),0.3)
  638. torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0,-3.5 * sizem,0)*CFrame.Angles(math.rad(70),0,0),0.2)
  639. hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  640.  
  641. rs:wait()
  642. end
  643. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  644. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  645. wait(.5)
  646. attackhit = false
  647. attack = false
  648. NoAnims = false
  649. end
  650. end
  651. end)
  652.  
  653. mouse.KeyDown:connect(function(k)
  654. if k == "f" then
  655. if attack == false then
  656. attack = true
  657. attacknumber = attacknumber + 1
  658. attackhit = true
  659. NoAnims = true
  660. local sine = 1
  661.  
  662. char["Body Colors"].LeftArmColor = BrickColor.new("Really red")
  663. char["Body Colors"].RightArmColor = BrickColor.new("Really red")
  664.  
  665. for i = 1, 10 do
  666.  
  667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 * sizem,0.5 * sizem+ -math.sin(sine/7)/5,-0.5 * sizem)*CFrame.Angles(math.rad(-90),5,-15+ -math.sin(sine/7)/9), 0.2)
  668.  
  669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5 * sizem * .7,0.5 *sizem+ -math.sin(sine/7)/5,0)*CFrame.Angles(math.rad(90),5,-15+ -math.sin(sine/7)/9), 0.2)
  670.  
  671. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem- math.sin(sine/7)/38,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  672.  
  673. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, .5 * sizem, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  674.  
  675. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(0), 0, 0), .4)
  676.  
  677. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5 * sizem, -.5 * sizem, -.5 * sizem) * CFrame.Angles(math.rad(0), -1, 0), .4)
  678.  
  679. rs:wait()
  680. end
  681.  
  682. wait(.5)
  683.  
  684. for i = 1, 10 do
  685.  
  686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 * sizem,0.5 * sizem+ -math.sin(sine/7)/5,-0.5 * sizem)*CFrame.Angles(math.rad(-90),5,-15+ -math.sin(sine/7)/9), 0.2)
  687.  
  688. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5 * sizem * .7,0.5 * sizem+ -math.sin(sine/7)/5,0)*CFrame.Angles(math.rad(90),5,-15+ -math.sin(sine/7)/9), 0.2)
  689.  
  690. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem- math.sin(sine/7)/38,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  691.  
  692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem, 0) * CFrame.Angles(math.rad(0),0, math.rad(0)), 0.2)
  693.  
  694. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(0), 0, 0), .4)
  695.  
  696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5 * sizem, -1 * sizem, -.5 * sizem) * CFrame.Angles(math.rad(0), -1, 0), .4)
  697.  
  698. rs:wait()
  699. end
  700.  
  701. local s1 = AddNew("Sound",hed)
  702. s1.SoundId = "rbxassetid://231917744"
  703. s1.Name = "sm000sh"
  704. s1.Volume = 0.5
  705. s1.Pitch = 1
  706. s1:Play()
  707.  
  708. for i,v in pairs(FindNearestTorso(rleg.CFrame.p,15 * sizem))do
  709. if v:FindFirstChild('Humanoid') then
  710. v.Humanoid:TakeDamage(math.random(26 * 5 * sizem,59 * 5 * sizem))
  711. v.Humanoid.PlatformStand = true
  712. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 60 * sizem
  713. end
  714. end
  715.  
  716. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  717. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  718.  
  719. NoAnims = false
  720. attackhit = false
  721. attack = false
  722.  
  723. end
  724. end
  725. end)
  726.  
  727. mouse.KeyDown:connect(function(k)
  728. if k == "r" then
  729. if attack == false then
  730. attack = true
  731. attacknumber = attacknumber + 1
  732. attackhit = true
  733. NoAnims = true
  734. local sine = 1
  735.  
  736. char["Body Colors"].LeftArmColor = BrickColor.new("Really red")
  737. char["Body Colors"].RightArmColor = BrickColor.new("Really red")
  738.  
  739. for i = 1, 3 do
  740.  
  741.  
  742. larm.Touched:connect(function(ht)
  743. hit = ht.Parent
  744. if attackhit == true then
  745. if ht and hit:IsA("Model") then
  746. if hit:FindFirstChild("Humanoid") then
  747. if hit.Name ~= p.Name then
  748. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(15 * sizem,27 * sizem))
  749. z = Instance.new("Sound",hed)
  750. z.SoundId = "rbxassetid://294188918"
  751. z.Volume = 1
  752. z:Play()
  753. end
  754. end
  755. elseif ht and hit:IsA("Hat") then
  756. if hit.Parent.Name ~= p.Name then
  757. if hit.Parent:FindFirstChild("Humanoid") then
  758. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(15 * sizem,45 * sizem))
  759. z = Instance.new("Sound",hed)
  760. z.SoundId = "rbxassetid://294188918"
  761. z.Volume = 1
  762. z:Play()
  763. end
  764. end
  765. end
  766. end
  767. end)
  768.  
  769. rarm.Touched:connect(function(ht)
  770. hit = ht.Parent
  771. if attackhit == true then
  772. if ht and hit:IsA("Model") then
  773. if hit:FindFirstChild("Humanoid") then
  774. if hit.Name ~= p.Name then
  775. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(15* sizem,27* sizem))
  776. z = Instance.new("Sound",hed)
  777. z.SoundId = "rbxassetid://294188918"
  778. z.Volume = 1
  779. z:Play()
  780. end
  781. end
  782. elseif ht and hit:IsA("Hat") then
  783. if hit.Parent.Name ~= p.Name then
  784. if hit.Parent:FindFirstChild("Humanoid") then
  785. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(15* sizem,45* sizem))
  786. z = Instance.new("Sound",hed)
  787. z.SoundId = "rbxassetid://294188918"
  788. z.Volume = 1
  789. z:Play()
  790. end
  791. end
  792. end
  793. end
  794. end)
  795.  
  796. for i = 1, 5 do
  797.  
  798. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(-10), 0, -0.3-.1), .4)
  799.  
  800. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5* sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(10), 0, .3-.1), .4)
  801.  
  802. rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5 * sizem,0.5 * sizem,0)*CFrame.Angles(-80,-0,-0),0.4) -- punching arm
  803. larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5 * sizem,.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  804. hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  805. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem+ math.sin(sine/7)/8, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6)
  806. rs:wait()
  807. end
  808.  
  809.  
  810. for i = 1, 5 do
  811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(-10), 0, -0.3-.1), .4)
  812.  
  813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5* sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(10), 0, .3-.1), .4)
  814.  
  815. rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(0.5 * sizem,0.5 * sizem,-.8 * sizem)*CFrame.Angles(-80,0,-20),0.4) -- punching arm
  816. larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5 * sizem,.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  817. hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  818. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem+ math.sin(sine/7)/8, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6)
  819. rs:wait()
  820. end
  821.  
  822. for i = 1, 5 do
  823.  
  824. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(-10), 0, -0.3-.1), .4)
  825.  
  826. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5* sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(10), 0, .3-.1), .4)
  827.  
  828. larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5 * sizem,0.5 * sizem,0)*CFrame.Angles(80,-0,-0),0.4) -- punching arm
  829. larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5 * sizem,.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  830. hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  831. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem+ math.sin(sine/7)/8, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6)
  832. rs:wait()
  833. end
  834.  
  835.  
  836.  
  837. for i = 1, 5 do
  838. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(-10), 0, -0.3-.1), .4)
  839.  
  840. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(10), 0, .3-.1), .4)
  841.  
  842. larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-0.5 * sizem,0.5 * sizem,-.8 * sizem)*CFrame.Angles(160,0,20),0.4) -- punching arm
  843. rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5 * sizem,.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  844. hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  845. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem+ math.sin(sine/7)/8, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6)
  846. rs:wait()
  847. end
  848. rs:wait()
  849. end
  850. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  851. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  852. NoAnims = false
  853. attackhit = false
  854. attack = false
  855. end
  856. end
  857. end)
  858.  
  859. mouse.KeyDown:connect(function(k)
  860. if k == "t" then
  861. if attack == false then
  862. attack = true
  863. attacknumber = attacknumber + 1
  864. attackhit = true
  865. NoAnims = true
  866. local sine = 1
  867.  
  868. char["Body Colors"].LeftArmColor = BrickColor.new("Really red")
  869. char["Body Colors"].RightArmColor = BrickColor.new("Really red")
  870.  
  871. for i = 1, 20 do
  872. rleg.Weld.C0 = Lerp(rleg.Weld.C0,CFrame.new(.5 * sizem,-1 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  873. lleg.Weld.C0 = Lerp(lleg.Weld.C0,CFrame.new(-.5 * sizem,-1.25 * sizem,-.5 * sizem)*CFrame.Angles(-30,0,0),0.4) -- attacking leg
  874. larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5 * sizem,0.5 * sizem,0)*CFrame.Angles(-25.6,0,0),0.3)
  875. rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5 * sizem,0.5 * sizem,0)*CFrame.Angles(-25.6,0,0),0.3)
  876. torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0,-1 * sizem,0)*CFrame.Angles(math.rad(0),0,0),0.2)
  877. hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  878. rs:wait()
  879. end
  880.  
  881. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  882. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  883.  
  884. lleg.Touched:connect(function(ht)
  885. hit = ht.Parent
  886. if attackhit == true then
  887. if ht and hit:IsA("Model") then
  888. if hit:FindFirstChild("Humanoid") then
  889. if hit.Name ~= p.Name then
  890. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(45* sizem,70* sizem))
  891. z = Instance.new("Sound",hed)
  892. z.SoundId = "rbxassetid://294188918"
  893. z.Volume = 1
  894. z:Play()
  895. attackhit = false
  896. end
  897. end
  898. elseif ht and hit:IsA("Hat") then
  899. if hit.Parent.Name ~= p.Name then
  900. if hit.Parent:FindFirstChild("Humanoid") then
  901. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(70* sizem,177* sizem))
  902. hit.Parent.Humanoid.PlatformStand = true
  903. z = Instance.new("Sound",hed)
  904. z.SoundId = "rbxassetid://294188918"
  905. z.Volume = 1
  906. z:Play()
  907. attackhit = false
  908. end
  909. end
  910. end
  911. end
  912. end)
  913.  
  914. wait()
  915.  
  916. attack = false
  917. atackhit = false
  918. NoAnims = false
  919. end
  920. end
  921. end)
  922.  
  923. mouse.KeyDown:connect(function(k)
  924. if k == "e" then
  925. if attack == false then
  926. attack = true
  927. attackhit = true
  928. NoAnims = true
  929. local sine = 1
  930.  
  931. char["Body Colors"].LeftArmColor = BrickColor.new("Really red")
  932. char["Body Colors"].RightArmColor = BrickColor.new("Really red")
  933.  
  934. attacknumber = attacknumber + 1
  935.  
  936. if attacknumber == 1 then
  937.  
  938. rarm.Touched:connect(function(ht)
  939. hit = ht.Parent
  940. if attackhit == true then
  941. if ht and hit:IsA("Model") then
  942. if hit:FindFirstChild("Humanoid") then
  943. if hit.Name ~= p.Name then
  944. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(19* sizem,27* sizem))
  945. z = Instance.new("Sound",hed)
  946. z.SoundId = "rbxassetid://294188918"
  947. z.Volume = 1
  948. z:Play()
  949. attackhit = false
  950. end
  951. end
  952. elseif ht and hit:IsA("Hat") then
  953. if hit.Parent.Name ~= p.Name then
  954. if hit.Parent:FindFirstChild("Humanoid") then
  955. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(19* sizem,27* sizem))
  956. z = Instance.new("Sound",hed)
  957. z.SoundId = "rbxassetid://294188918"
  958. z.Volume = 1
  959. z:Play()
  960. attackhit = false
  961. end
  962. end
  963. end
  964. end
  965. end)
  966.  
  967. for i = 1, 10 do
  968.  
  969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem- math.sin(sine/7)/38,0)*CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)),0.2)
  970.  
  971. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem, 0) * CFrame.Angles(math.rad(0), 30.5, math.rad(0)), 0.2)
  972.  
  973. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(-10), 0, -0.3-.1- math.sin(sine/7)/20), .4)
  974.  
  975. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(10), 0, .3-.1+ math.sin(sine/7)/20), .4)
  976.  
  977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5,0.5,-0.5)*CFrame.Angles(math.rad(0),-0.5,-33.5), 0.2)
  978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1+ -math.sin(sine/7)/5,0)*CFrame.Angles(math.rad(0),0,-15+ -math.sin(sine/7)/9), 0.2)
  979.  
  980. rs:wait()
  981. end
  982. attackhit = false
  983. end
  984.  
  985. if attacknumber == 2 then
  986. rarm.Touched:connect(function(ht)
  987. hit = ht.Parent
  988. if attackhit == true then
  989. if ht and hit:IsA("Model") then
  990. if hit:FindFirstChild("Humanoid") then
  991. if hit.Name ~= p.Name then
  992. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(15* sizem,27* sizem))
  993. z = Instance.new("Sound",hed)
  994. z.SoundId = "rbxassetid://294188918"
  995. z.Volume = 1
  996. z:Play()
  997. attackhit = false
  998. end
  999. end
  1000. elseif ht and hit:IsA("Hat") then
  1001. if hit.Parent.Name ~= p.Name then
  1002. if hit.Parent:FindFirstChild("Humanoid") then
  1003. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(15* sizem,45* sizem))
  1004. z = Instance.new("Sound",hed)
  1005. z.SoundId = "rbxassetid://294188918"
  1006. z.Volume = 1
  1007. z:Play()
  1008. attackhit = false
  1009. end
  1010. end
  1011. end
  1012. end
  1013. end)
  1014. for i = 1, 5 do
  1015.  
  1016. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(-10), 0, -0.3-.1), .4)
  1017.  
  1018. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(10), 0, .3-.1), .4)
  1019.  
  1020. rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5 * sizem,0.5 * sizem,0)*CFrame.Angles(-80,-0,-0),0.4) -- punching arm
  1021. larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5 * sizem,.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  1022. hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  1023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem+ math.sin(sine/7)/8, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6)
  1024. rs:wait()
  1025. end
  1026.  
  1027.  
  1028.  
  1029. for i = 1, 5 do
  1030. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(-10), 0, -0.3-.1), .4)
  1031.  
  1032. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(10), 0, .3-.1), .4)
  1033.  
  1034. rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(0.5 * sizem,0.5 * sizem,-.8 * sizem)*CFrame.Angles(-80,0,-20),0.4) -- punching arm
  1035. larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5 * sizem,.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  1036. hed.Weld.C0 = Lerp(hed.Weld.C0,CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(0,0,0),0.2)
  1037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem+ math.sin(sine/7)/8, 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.6)
  1038. rs:wait()
  1039. end
  1040. attackhit = false
  1041. end
  1042. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  1043. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  1044. wait(.3)
  1045. attackhit = false
  1046.  
  1047. attack = false
  1048. NoAnims = false
  1049. end
  1050. end
  1051. end)
  1052.  
  1053. ----------------------------------------------------
  1054. mouse.KeyDown:connect(function(key)
  1055. if string.byte(key) == 52 then
  1056. char.Humanoid.WalkSpeed = 60 * sizem
  1057. end
  1058. end)
  1059. mouse.KeyUp:connect(function(key)
  1060. if string.byte(key) == 52 then
  1061. char.Humanoid.WalkSpeed = 8
  1062. end
  1063. end)
  1064. -------------------------------
  1065. local animpose = "Idle"
  1066. local lastanimpose = "Idle"
  1067. local sine = 0
  1068. local change = 1
  1069. local val = 0
  1070. local ffing = false
  1071. local jump = false
  1072. -------------------------------
  1073. game:GetService("RunService").RenderStepped:connect(function()
  1074. --[[if char.Humanoid.Jump == true then
  1075. jump = true
  1076. else
  1077. jump = false
  1078. end]]
  1079. char.Humanoid.FreeFalling:connect(function(f)
  1080. if f then
  1081. ffing = true
  1082. else
  1083. ffing = false
  1084. end
  1085. end)
  1086. sine = sine + change
  1087. if jump == true then
  1088. animpose = "Jumping"
  1089. elseif ffing == true then
  1090. animpose = "Freefalling"
  1091. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1092. animpose = "Idle"
  1093. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1094. animpose = "Walking"
  1095. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 * sizem then
  1096. animpose = "Running"
  1097. end
  1098. if animpose ~= lastanimpose then
  1099. sine = 0
  1100. if Debounces.NoIdl == false then
  1101. if animpose == "Idle" then
  1102. for i = 1, 0.5 do
  1103.  
  1104. if NoAnims == false then
  1105.  
  1106. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 * sizem,0.5 * sizem+ -math.sin(sine/7)/5,-0.5 * sizem)*CFrame.Angles(math.rad(0),-0.5,-33.5+ -math.sin(sine/7)/9), 0.2)
  1107.  
  1108. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5 * sizem * .7,0.5 * sizem+ -math.sin(sine/7)/5,0)*CFrame.Angles(math.rad(0),5,-15+ -math.sin(sine/7)/9), 0.2)
  1109.  
  1110. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem- math.sin(sine/7)/38,0)*CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)),0.2)
  1111.  
  1112. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem, 0) * CFrame.Angles(math.rad(0), 30.5, math.rad(0)), 0.2)
  1113.  
  1114. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(-10), 0, -0.3-.1- math.sin(sine/7)/20), .4)
  1115.  
  1116. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5 * sizem, -1 * sizem, -.05 * sizem) * CFrame.Angles(math.rad(10), 0, .3-.1+ math.sin(sine/7)/20), .4)
  1117.  
  1118.  
  1119. wait()
  1120. end
  1121. end
  1122. elseif animpose == "Jumping" then
  1123. for i = 1, 0.5 do
  1124.  
  1125. if NoAnims == false then
  1126.  
  1127. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1128.  
  1129. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1130.  
  1131. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1132.  
  1133. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(30.5), math.rad(0)), 0.4)
  1134.  
  1135. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0,0, math.rad(0)), 0.4)
  1136.  
  1137. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1138.  
  1139. rs:wait()
  1140. end
  1141. end
  1142. elseif animpose == "Walking" then
  1143. for i = 1, 1.5 do
  1144. if NoAnims == false then
  1145.  
  1146. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 * sizem,0.5 * sizem+ -math.sin(sine/7)/5,-0.5 * sizem)*CFrame.Angles(math.rad(0),-0.5,-33.5+ -math.sin(sine/7)/9), 0.2)
  1147.  
  1148. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5 * sizem * .7,0.5 * sizem+ -math.sin(sine/7)/5,0)*CFrame.Angles(math.rad(0),5,-15+ -math.sin(sine/7)/9), 0.2)
  1149.  
  1150. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem- math.sin(sine/7)/38,0)*CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)),0.2)
  1151.  
  1152. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem, 0) * CFrame.Angles(math.rad(0), 30.5, math.rad(0)), 0.2)
  1153.  
  1154. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem-0.3*math.cos(sine/7)/2, -1 * sizem-0.3*math.cos(sine/7)/2, -.05 * sizem + math.sin(sine/7)/5) * CFrame.Angles(math.rad(0), -18 + math.sin(sine/7)/2.3, 0+ math.sin(sine/7)/2.3), .4)
  1155.  
  1156. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5 * sizem+0.3*math.cos(sine/7)/2, -1 * sizem+0.3*math.cos(sine/7)/2, -.05 * sizem + -math.sin(sine/7)/5) * CFrame.Angles(math.rad(0), -18 + math.sin(sine/7)/2.3, 0+ -math.sin(sine/7)/2.3), .4)
  1157.  
  1158. wait()
  1159. end
  1160. end
  1161. elseif animpose == "Running" then
  1162. for i = 1, 1 do
  1163. if NoAnims == false then
  1164.  
  1165. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 * sizem,.3 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0), 0.2)
  1166.  
  1167. larm.Weld.C0 =Lerp(larm.Weld.C0, CFrame.new(-1.5 * sizem,.3 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1168.  
  1169. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(math.rad(0),0,0),0.2)
  1170.  
  1171. torso.Weld.C0 =Lerp(torso.Weld.C0, CFrame.new(0,1,0)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1172.  
  1173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5 * sizem - .2,-1 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1174.  
  1175. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5 * sizem,-1 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1176.  
  1177. rs:wait()
  1178. end
  1179. end
  1180. end
  1181. else
  1182. end
  1183. end
  1184. lastanimpose = animpose
  1185. if Debounces.NoIdl == false then
  1186. if animpose == "Idle" then
  1187. change = 0.5
  1188. if NoAnims == false then
  1189.  
  1190. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 * sizem,0.5 * sizem+ -math.sin(sine/7)/5,-0.5 * sizem)*CFrame.Angles(math.rad(0),-0.5,-33.5+ -math.sin(sine/7)/9), 0.2)
  1191.  
  1192. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5 * sizem * .7,0.5 * sizem+ -math.sin(sine/7)/5,0)*CFrame.Angles(math.rad(0),5,-15+ -math.sin(sine/7)/9), 0.2)
  1193.  
  1194. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem- math.sin(sine/7)/38,0)*CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)),0.2)
  1195.  
  1196. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem, 0) * CFrame.Angles(math.rad(0), 30.5, math.rad(0)), 0.2)
  1197.  
  1198. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem, -1 * sizem , -.05 * sizem) * CFrame.Angles(math.rad(-10), 0, -0.3-.1- math.sin(sine/7)/20), .4)
  1199.  
  1200. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5 * sizem, -1 * sizem , -.05 * sizem) * CFrame.Angles(math.rad(10), 0, .3-.1+ math.sin(sine/7)/20), .4)
  1201.  
  1202.  
  1203.  
  1204. end
  1205.  
  1206.  
  1207. elseif animpose == "Jumping" then
  1208. change = 1
  1209. if NoAnims == false then
  1210.  
  1211. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1212.  
  1213. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  1214.  
  1215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1216.  
  1217. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(30.5), math.rad(0)), 0.4)
  1218.  
  1219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0,0, math.rad(0)), 0.4)
  1220.  
  1221. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  1222.  
  1223. rs:wait()
  1224. end
  1225.  
  1226. elseif animpose == "Walking" then
  1227. change = 1
  1228.  
  1229. if NoAnims == false then
  1230.  
  1231. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 * sizem,0.5 * sizem+ -math.sin(sine/7)/5,-0.5 * sizem)*CFrame.Angles(math.rad(0),-0.5,-33.5+ -math.sin(sine/7)/9), 0.2)
  1232.  
  1233. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5 * sizem * .7,0.5 * sizem+ -math.sin(sine/7)/5,0)*CFrame.Angles(math.rad(0),5,-15+ -math.sin(sine/7)/9), 0.2)
  1234.  
  1235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem- math.sin(sine/7)/38,0)*CFrame.Angles(math.rad(0), math.rad(45), math.rad(0)),0.2)
  1236.  
  1237. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 * sizem, 0) * CFrame.Angles(math.rad(0), 30.5, math.rad(0)), 0.2)
  1238.  
  1239. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5 * sizem - 0.3*math.cos(sine/7)/2, -1 * sizem - 0.3*math.cos(sine/7)/2, -.05 * sizem + math.sin(sine/7)/5) * CFrame.Angles(math.rad(0), -18 + math.sin(sine/7)/2.3, 0+ math.sin(sine/7)/2.3), .4)
  1240.  
  1241. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5 * sizem + 0.3*math.cos(sine/7)/2, -1 * sizem+ 0.3*math.cos(sine/7)/2, -.05 * sizem + -math.sin(sine/7)/5) * CFrame.Angles(math.rad(0), -18 + math.sin(sine/7)/2.3, 0+ -math.sin(sine/7)/2.3), .4)
  1242.  
  1243. end
  1244.  
  1245. elseif animpose == "Running" then
  1246. change = 1
  1247. if NoAnims == false then
  1248.  
  1249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 * sizem,.3 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0), 0.2)
  1250.  
  1251. larm.Weld.C0 =Lerp(larm.Weld.C0, CFrame.new(-1.5 * sizem,.3 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1252.  
  1253. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(math.rad(0),0,0),0.2)
  1254.  
  1255. torso.Weld.C0 =Lerp(torso.Weld.C0, CFrame.new(0,1,0)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1256.  
  1257. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5 * sizem - .2,-1 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1258.  
  1259. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5 * sizem,-1 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1260.  
  1261.  
  1262.  
  1263. end
  1264. end
  1265. end
  1266. end)
  1267.  
  1268. --------calcs------
  1269. -- +2*math.cos(sine/14)
  1270. -----------------------------
  1271.  
  1272. wait(1)
  1273. hum.Health = math.huge
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