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- [14:59] Plantlevania: Order of Plant: So about Metal Gear Rising
- I've noticed that pretty much everything relies on calc stacking and multipliers, so I think a revision is needed
- From my point of view, the only multipliers that are valid are the speed ones, because they're based on something tangible, and we can see the increase in speed between regular, blade, and ripper mode, which is what the calcs quantified.
- The AP ones are the ones that I consider unusable, as they are based only on the in-game damage values instead of any sort of canonical statement. This would not make a major difference, but it would make Raiden and everyone else go from Small Town to MCB
- https://web.archive.org/web/20160504181128/http://www.narutoforums.com/xfa-blog-entry/metal-gear-rising-revengeance-feats-top-tier-fights.19593/
- In the comments of the calc they revise some of the numbers and reach the conclusion that Raiden would be 286.875 tons of TNT, and they rated Armstrong slightly higher, but I don't agree with the method used for Armstrong's thing
- So in conclusion, speed stays the same, but AP gets reduced from Small Town to MCB
- [15:34] DinoCreature: If the only reasoning for VSB's stats is calcstacking and multipliers
- [15:34] DinoCreature: Then I guess something should be done about it
- [17:45] ggggggggggg: Uh
- [17:45] ggggggggggg: I think
- [17:46] ggggggggggg: Yeah your points make sense
- [17:46] Warpy: So is this a revision back to like
- [17:46] Warpy: City block
- [17:47] Plantlevania: Order of Plant: MCB
- CB is for the mainline MG characters
- [17:47] Warpy: Ah
- [17:47] Warpy: It makes some sense to me, id say it’s fine
- [17:52] Pickled Pecker: I’d say these revisions are fine, yes.
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