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- 2021-02-02 14:11:50.114 - Thread: 11 -> Up to date mod: Id = 1707280190, title = 'Whip's Turret Based Radar'
- 2021-02-02 14:11:50.345 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - START
- 2021-02-02 14:11:50.346 - Thread: 1 -> MyGuiBlueprintScreen_Reworked MyGuiScreenBase.UnloadContent - END
- 2021-02-02 14:11:52.294 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - START
- 2021-02-02 14:11:52.294 - Thread: 1 -> MyGuiScreenEditor MyGuiScreenBase.UnloadContent - END
- 2021-02-02 14:11:54.705 - Thread: 24 -> Exception in render!
- Exception: ParallelTasks.TaskException: An exception(s) was thrown while executing a task.
- at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId)
- at ParallelTasks.Task.WaitOrExecute(Boolean blocking)
- at ParallelTasks.Future`1.GetResult()
- at VRage.Render11.Render.MyOffscreenRenderer.Render()
- at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion)
- at VRageRender.MyRender11.DrawScene()
- at VRageRender.MyRender11.FullDraw(Boolean draw)
- at VRageRender.MyRender11.Draw(Boolean draw)
- at VRageRender.ExternalApp.MyRenderThread.Draw()
- at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async)
- at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)
- Task exception, inner exception 0:
- System.NullReferenceException: Object reference not set to an instance of an object.
- at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawMessage(MyRenderMessageBase drawMessage, Boolean touchTextures)
- at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawSpritesQueue(MySpriteMessageData messages, Boolean touchTextures)
- at VRageRender.MyRender11.DrawSpritesOffscreen(MyRenderContext rc, IRtvBindable texture, MySpriteMessageData messages, Vector2& aspectRatio, Nullable`1 clearColor, IBlendState blendState)
- at VRage.Render11.Render.MyOffscreenRenderer.RenderWork(MyData data, RenderTargetProxy renderTarget)
- at ParallelTasks.FutureWork`1.DoWork(WorkData workData)
- at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
- 2021-02-02 14:11:54.809 - Thread: 24 -> Additional information --
- Aftermath: Main(|FAIL_NotInitialized|Unknown|NotStarted) Deferred(MyOffscreenRenderer.RenderWork@|FAIL_NotInitialized|Unknown|NotStarted )
- Statistics: Scene:
- Entities
- Actors: 4,786
- InstanceBuffers: 145
- GPUEmitters: 44
- Atmospheres: 7
- Clouds: 37
- DebugDrawMesh: 0
- Videos: 0
- Decals: 0
- Billboards: 132
- Actor Components
- MyLightComponent: 459
- MyRenderVoxelActor: 14
- MyInstanceComponent: 2,961
- MyResourcePrioritizationComponent: 4,897
- MyRenderableComponent: 1,279
- MyRotationAnimator: 45
- MyThrustFlameAnimator: 58
- MyTranslationAnimator: 0
- MySkinningComponent: 4
- MyVoxelCellComponent: 576
- 2021-02-02 14:11:56.792 - Thread: 24 -> Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
- at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawMessage(MyRenderMessageBase drawMessage, Boolean touchTextures)
- at VRage.Render11.Sprites.MySpritesRenderer.ProcessDrawSpritesQueue(MySpriteMessageData messages, Boolean touchTextures)
- at VRageRender.MyRender11.DrawSpritesOffscreen(MyRenderContext rc, IRtvBindable texture, MySpriteMessageData messages, Vector2& aspectRatio, Nullable`1 clearColor, IBlendState blendState)
- at VRage.Render11.Render.MyOffscreenRenderer.RenderWork(MyData data, RenderTargetProxy renderTarget)
- at ParallelTasks.FutureWork`1.DoWork(WorkData workData)
- at ParallelTasks.WorkItem.DoWork(Int32 expectedID)
- 2021-02-02 14:11:56.792 - Thread: 24 -> Exception Data:
- Exception Info: Holder ID: 4714; m_runCount: 4714; m_executing: 1; MaximumThreads: 1
- Work Options: MaximumThreads: 1, QueueFIFO: False, DebugName: OffscreenRender, TaskType: GUI
- 2021-02-02 14:11:56.793 - Thread: 24 -> Task Exception Stack:
- at ParallelTasks.WorkItem.ThrowExceptionsInternal(Int32 runId)
- at ParallelTasks.Task.WaitOrExecute(Boolean blocking)
- at ParallelTasks.Future`1.GetResult()
- at VRage.Render11.Render.MyOffscreenRenderer.Render()
- at VRageRender.MyRender11.DrawGameScene(IRtvBindable renderTarget, IBorrowedRtvTexture& debugAmbientOcclusion)
- at VRageRender.MyRender11.DrawScene()
- at VRageRender.MyRender11.FullDraw(Boolean draw)
- at VRageRender.MyRender11.Draw(Boolean draw)
- at VRageRender.ExternalApp.MyRenderThread.Draw()
- at VRageRender.ExternalApp.MyRenderThread.RenderFrame(Boolean async)
- at VRageRender.ExternalApp.MyRenderThread.RenderCallback(Boolean async)
- at VRageRender.ExternalApp.MyRenderThread.RenderThreadStart(Object param)
- at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)
- at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)
- at System.Threading.ThreadHelper.ThreadStart(Object obj)
- 2021-02-02 14:11:56.793 - Thread: 24 -> Showing message
- 2021-02-02 14:11:57.751 - Thread: 24 ->
- ================================== CRASH INFO ==================================
- AppVersion: 01_197_075
- GameName: Space Engineers
- IsOutOfMemory: False
- IsGPU: False
- IsNative: False
- IsTask: True
- IsExperimental: True
- ProcessRunTime: 2326
- PCUCount: 129041
- IsHang: False
- GCMemory: 3971
- GCMemoryAllocated: 3971
- HWAvailableMemory: 5130
- ProcessPrivateMemory: 13459
- AnalyticId: SE
- ================================== OFNI HSARC ==================================
- 2021-02-02 14:11:57.751 - Thread: 24 -> Log Closed
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