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- ;Ocarina US
- [Cheat]
- ;pause menu
- Cheat0 = 2
- Cheat0_Addr = 0x801DAE8B
- Cheat0_Value = 0x02
- Cheat0_Bytes = 1
- ;Health
- Cheat1 = 1
- Cheat1_Addr = 0x8011ACAE
- Cheat1_Value = 0x01400140
- Cheat1_Bytes = 4
- [RomOption]
- RetraceByVsync = 0
- Rumble = 1
- PDFURL = "http://m1.nintendo.net/docvc/NUS/USA/CZLE/CZLE_E.pdf"
- UseTimer = 1
- RSPMultiCore = 0
- [RomHack]
- ;Fix NOA BTS No.115
- Count=2
- Address0 = 0x175c39b
- Type0 = 1
- Value0 = 0x3e
- Address1 = 0x9443d8
- Type1 = 1
- Value1 = 0xAE
- [Render]
- CopyDepthBuffer = 1
- NeedTileSizeCheck = 1
- ZClip = 0
- [FilterHack]
- Count = 3
- TextureAddress0 = 0x37A630
- SumPixel0 = 0xBD076095
- Data2_0 = 0x801247
- Data3_0 = 0x200000
- AlphaTest0 = 250
- TextureAddress1 = 0x374830
- SumPixel1 = 0x294329A9
- Data2_1 = 0x801135
- Data3_1 = 0x80000
- AlphaTest1 = 250
- TextureAddress2 = 0x376530
- SumPixel2 = 0x18DDD160
- Data2_2 = 0x800055
- Data3_2 = 0x80000
- AlphaTest2 = 250
- [VertexHack]
- Count = 6
- ;Fix NOA BTS No.58
- VertexCount0 = 10
- VertexAddress0 = 0x22fdd8
- TextureAddress0 = 0x37af28
- FirstVertex0 = a6: 0b 96 fe fc 27 cd
- Value0 = a18:00 02
- 00 06 15 95 00 58 22 03
- 00 07 15 95 00 58 22 03
- ;Fix NOA BTS No.107
- VertexCount1 = 24
- VertexAddress1 = 0x241d20
- TextureAddress1 = 0x380030
- FirstVertex1 = a6: ff 59 03 e3 15 11
- Value1 = a18:00 02
- 00 00 ff 59 03 e3 15 21
- 00 02 fe 76 03 ea 15 27
- ;Fix NOA BTS No.61 - a
- VertexCount2 = 32
- VertexAddress2 = 0x241b20
- TextureAddress2 = 0x380030
- FirstVertex2 = a6: 04 4e 04 54 0c 1b
- Value2 = a34:00 04
- 00 00 04 4e 04 54 0c 20
- 00 03 04 4e 04 54 0c 20
- 00 04 04 4e 04 54 0a 9c
- 00 09 04 4e 04 54 0a 9c
- ;Fix NOA BTS No.61 - b
- VertexCount3 = 13
- VertexAddress3 = 0x243fe8
- TextureAddress3 = 0x37c830
- FirstVertex3 = a6: fd dd 05 b2 0c 84
- Value3 = a10:00 01
- 00 07 fe 6d 05 aa 05 72
- ;Fix NOA BTS No.61 - c
- VertexCount4 = 32
- VertexAddress4 = 0x245808
- TextureAddress4 = 0x383830
- FirstVertex4 = a6: 04 4e 04 54 0a ef
- Value4 = a10:00 01
- 00 07 05 16 04 54 0a a0
- ;Fix NOA BTS No.61 - d
- VertexCount5 = 29
- VertexAddress5 = 0x2436a8
- TextureAddress5 = 0x37c830
- FirstVertex5 = a6: 04 17 07 0a 12 30
- Value5 = a18:00 02
- 00 05 05 0a 05 95 0d 22
- 00 1b 05 13 05 97 0c e8
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