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Sep 14th, 2017
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  1. private Texture2D background;
  2. private Texture2D backgroundNormals;
  3.  
  4. private RenderTarget2D colorMapRenderTarget;
  5. private RenderTarget2D normalMapRenderTarget;
  6. private RenderTarget2D shadowMapRenderTarget;
  7.  
  8. private Color ambientLight = new Color(.1f, .1f, .1f, 1);
  9.  
  10. private Effect lightEffect;
  11. private Effect lightCombinedEffect;
  12.  
  13. private EffectParameter lightEffectParameterScreenWidth;
  14. private EffectParameter lightEffectParameterScreenHeight;
  15. private EffectParameter lightEffectParameterNormapMap;
  16.  
  17. private EffectTechnique lightCombinedEffectTechnique;
  18. private EffectParameter lightCombinedEffectParamAmbient;
  19. private EffectParameter lightCombinedEffectParamLightAmbient;
  20. private EffectParameter lightCombinedEffectParamAmbientColor;
  21. private EffectParameter lightCombinedEffectParamColorMap;
  22. private EffectParameter lightCombinedEffectParamNormalMap;
  23. private EffectParameter lightCombinedEffectParamShadowMap;
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