ovagames

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Sep 28th, 2017
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  1. Update v1.0.3 Changelog:
  2. ____________________________________
  3.  
  4. Online
  5. • GOG Crossplay - At long last, GOG and Steam players can now play together!
  6. • Ranked Matchmaking searches with “worldwide” filter to solve people not finding matches
  7. • Added a player list to the post match screen
  8. • Passworded lobbies - When you create an Unranked lobby, you can optionally enter a password. This lobby will only show up for users that search with that password.
  9. • Friend Invites temporarily disabled to support crossplay (we hope to re-enable invites next patch). For now, use passworded lobbies.
  10.  
  11. Balance
  12. • Warren Health now 60 (was 50)
  13. • Wolf now stims for 12 seconds (meaning they stim up to 6 units), but their stim does not affect other wolves’ stimming ability
  14. • Skunk Health now 32 (was 30)
  15. • Badger Health now 60 (was 50), Warm up time now 6 secs, warm down time 1 sec (was 4, 2)
  16. • Fox Damage per shot now 18 (was 24), vision reduced to 5 (was 8)
  17. • Artillery Damage to single target now 12, damage to surrounding tiles now 2 (was 4 on all tiles)
  18. • Balloon Damage per shot now 16 (was 12)
  19. • Barbed Wire Health now 25 (was 20)
  20. • Landmine Damage to single target now 9, damage to surrounding tiles now 3, range reduced to 3x3 square (was 3 to all tiles, range was 5x5)
  21.  
  22. Story Mode
  23. • Victors Will Feast - Heroic fixed
  24. • Sage Marro Speaks - Primary Objective no longer requires you to recruit neutrals
  25.  
  26. Other stuff
  27. • UI Audio cleaned up
  28. • Added ambience to post-match feast screen
  29. • Game now allows for us to balance single player and multiplayer independently
  30. • Implemented an option called “ModDir” (in your options.xml) that allows the game to load data xmls from a user defined folder.
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