vladikcomper

Vladikcomper's Pastebin

5,735 28,135 0 14 years ago
Name / Title Added Expires Hits Comments Syntax  
Untitled May 19th, 2016 Never 528 0 None -
Advanced Error Handler - Vector Table Example Apr 4th, 2016 Never 919 0 Motorola 68000 HiSoft Dev -
Advanced Error Handler - Include Code Apr 4th, 2016 Never 1,439 0 Motorola 68000 HiSoft Dev -
Blast Assembly Code Sample Aug 29th, 2015 Never 549 0 Motorola 68000 HiSoft Dev -
Vladikcomper's Palette Fading Routines Jul 23rd, 2015 Never 614 0 Motorola 68000 HiSoft Dev -
Thunder Force IV Stanger -- Source Code Feb 26th, 2015 Never 597 0 Motorola 68000 HiSoft Dev -
Mega PCM v.1.1 Source Code Sep 10th, 2014 Never 495 0 Z80 Assembler -
Mega PCM v.1.1 - PCM Playback Loop Sep 8th, 2014 Never 591 0 Z80 Assembler -
The Adventures of Batman & Robin - Decompressor Routine May 23rd, 2014 Never 282 0 Motorola 68000 HiSoft Dev -
S1 Hacking Studio 2.0 - Source Code May 10th, 2014 Never 730 0 VisualBasic -
Sonic Winter Adventures - Title Screen Code May 8th, 2014 Never 754 0 Motorola 68000 HiSoft Dev -
Sonic Winter Adventures - HUD Object Feb 15th, 2014 Never 639 0 Motorola 68000 HiSoft Dev -
Comper Decompressor Nov 7th, 2013 Never 1,569 0 Motorola 68000 HiSoft Dev -
An Optimized Kosinski decompressor for 68k Nov 4th, 2013 Never 3,275 0 Motorola 68000 HiSoft Dev -
An Optimized Nemesis decompressor for 68k Nov 4th, 2013 Never 2,597 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Build Sprite routine annotated Oct 12th, 2013 Never 660 0 Motorola 68000 HiSoft Dev -
128-bit numbers addition Sep 28th, 2013 Never 398 0 Motorola 68000 HiSoft Dev -
VDP managing macros Aug 22nd, 2013 Never 419 0 Motorola 68000 HiSoft Dev -
Contra Hard Corps - Decompression Routine Aug 20th, 2013 Never 280 0 Motorola 68000 HiSoft Dev -
Contra Hard Corps - Compression Format Aug 20th, 2013 Never 338 0 None -
DPCM Nibble Processing optimization (Explanation) Aug 9th, 2013 Never 319 0 None -
Sonic 2 (Prototype) - A bit of original Source Code Mar 3rd, 2013 Never 1,090 0 Motorola 68000 HiSoft Dev -
Sonic 1 Megahack - A bit of SYZ 3 boss code Mar 1st, 2013 Never 513 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Objects Manager code Feb 24th, 2013 Never 529 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Homing Attack Code Nov 29th, 2012 Never 1,909 0 Motorola 68000 HiSoft Dev -
Calculating a square root Oct 20th, 2012 Never 612 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Level Layout Redraw Code Aug 31st, 2012 Never 408 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Object 86 annotated Aug 3rd, 2012 Never 401 0 Motorola 68000 HiSoft Dev -
Vladikcomper's Menu System - Script File Example Jul 2nd, 2012 Never 410 0 Motorola 68000 HiSoft Dev -
Sonic 1 - New LZ deformation code Jun 24th, 2012 Never 514 0 Motorola 68000 HiSoft Dev -
Sonic 2 - New CPZ deformation code Jun 23rd, 2012 Never 479 0 Motorola 68000 HiSoft Dev -
Sonic 2 - CPZ deformation code annotated Jun 22nd, 2012 Never 297 0 Motorola 68000 HiSoft Dev -
Sonic 3K - Starpost Object annotated Jun 19th, 2012 Never 492 0 Motorola 68000 HiSoft Dev -
Sonic 3 in 1 - Calc SEGA logo angle Jun 8th, 2012 Never 463 0 Motorola 68000 HiSoft Dev -
Sonic Winter Adventures - Boss Code Sample Jun 3rd, 2012 Never 458 0 Motorola 68000 HiSoft Dev -
GYM Player by Vladikcomper (extract) May 27th, 2012 Never 343 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Spin Dust and Skid Dust objects May 27th, 2012 Never 455 0 Motorola 68000 HiSoft Dev -
Sonic 1 Reserved objects memory map May 12th, 2012 Never 464 0 Motorola 68000 HiSoft Dev -
Sandbox 2 - UI code Mar 13th, 2012 Never 406 0 Motorola 68000 HiSoft Dev -