vladikcomper

Vladikcomper's Pastebin

5,127 20,562 0 12 years ago
Name / Title Added Expires Hits Comments Syntax  
Untitled May 19th, 2016 Never 329 0 None -
Advanced Error Handler - Vector Table Example Apr 4th, 2016 Never 703 0 Motorola 68000 HiSoft Dev -
Advanced Error Handler - Include Code Apr 4th, 2016 Never 1,176 0 Motorola 68000 HiSoft Dev -
Blast Assembly Code Sample Aug 29th, 2015 Never 378 0 Motorola 68000 HiSoft Dev -
Vladikcomper's Palette Fading Routines Jul 23rd, 2015 Never 474 0 Motorola 68000 HiSoft Dev -
Thunder Force IV Stanger -- Source Code Feb 26th, 2015 Never 384 0 Motorola 68000 HiSoft Dev -
Mega PCM v.1.1 Source Code Sep 10th, 2014 Never 328 0 Z80 Assembler -
Mega PCM v.1.1 - PCM Playback Loop Sep 8th, 2014 Never 411 0 Z80 Assembler -
The Adventures of Batman & Robin - Decompressor Routine May 23rd, 2014 Never 159 0 Motorola 68000 HiSoft Dev -
S1 Hacking Studio 2.0 - Source Code May 10th, 2014 Never 613 0 VisualBasic -
Sonic Winter Adventures - Title Screen Code May 8th, 2014 Never 535 0 Motorola 68000 HiSoft Dev -
Sonic Winter Adventures - HUD Object Feb 15th, 2014 Never 487 0 Motorola 68000 HiSoft Dev -
Comper Decompressor Nov 7th, 2013 Never 1,228 0 Motorola 68000 HiSoft Dev -
An Optimized Kosinski decompressor for 68k Nov 4th, 2013 Never 2,556 0 Motorola 68000 HiSoft Dev -
An Optimized Nemesis decompressor for 68k Nov 4th, 2013 Never 2,052 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Build Sprite routine annotated Oct 12th, 2013 Never 418 0 Motorola 68000 HiSoft Dev -
128-bit numbers addition Sep 28th, 2013 Never 265 0 Motorola 68000 HiSoft Dev -
VDP managing macros Aug 22nd, 2013 Never 280 0 Motorola 68000 HiSoft Dev -
Contra Hard Corps - Decompression Routine Aug 20th, 2013 Never 136 0 Motorola 68000 HiSoft Dev -
Contra Hard Corps - Compression Format Aug 20th, 2013 Never 199 0 None -
DPCM Nibble Processing optimization (Explanation) Aug 9th, 2013 Never 161 0 None -
Sonic 2 (Prototype) - A bit of original Source Code Mar 3rd, 2013 Never 903 0 Motorola 68000 HiSoft Dev -
Sonic 1 Megahack - A bit of SYZ 3 boss code Mar 1st, 2013 Never 333 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Objects Manager code Feb 24th, 2013 Never 376 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Homing Attack Code Nov 29th, 2012 Never 1,659 0 Motorola 68000 HiSoft Dev -
Calculating a square root Oct 20th, 2012 Never 434 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Level Layout Redraw Code Aug 31st, 2012 Never 290 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Object 86 annotated Aug 3rd, 2012 Never 252 0 Motorola 68000 HiSoft Dev -
Vladikcomper's Menu System - Script File Example Jul 2nd, 2012 Never 231 0 Motorola 68000 HiSoft Dev -
Sonic 1 - New LZ deformation code Jun 24th, 2012 Never 352 0 Motorola 68000 HiSoft Dev -
Sonic 2 - New CPZ deformation code Jun 23rd, 2012 Never 320 0 Motorola 68000 HiSoft Dev -
Sonic 2 - CPZ deformation code annotated Jun 22nd, 2012 Never 190 0 Motorola 68000 HiSoft Dev -
Sonic 3K - Starpost Object annotated Jun 19th, 2012 Never 288 0 Motorola 68000 HiSoft Dev -
Sonic 3 in 1 - Calc SEGA logo angle Jun 8th, 2012 Never 321 0 Motorola 68000 HiSoft Dev -
Sonic Winter Adventures - Boss Code Sample Jun 3rd, 2012 Never 299 0 Motorola 68000 HiSoft Dev -
GYM Player by Vladikcomper (extract) May 27th, 2012 Never 213 0 Motorola 68000 HiSoft Dev -
Sonic 1 - Spin Dust and Skid Dust objects May 27th, 2012 Never 276 0 Motorola 68000 HiSoft Dev -
Sonic 1 Reserved objects memory map May 12th, 2012 Never 307 0 Motorola 68000 HiSoft Dev -
Sandbox 2 - UI code Mar 13th, 2012 Never 250 0 Motorola 68000 HiSoft Dev -