Lord_Bowser

Untitled

Sep 16th, 2017
74
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 6.24 KB | None | 0 0
  1. ===Night 5 and Day 5===
  2. After the Day 4 ruckus, we were greeted with even more Day 5 ruckus. Shoey's untimely death was a tragedy for many players, and they were determined to sniff out his murder quickly. They wouldn't let the murder of one of their favorite players go unchecked!
  3.  
  4. [[File:KGCA-D5-GBA.png|thumb|right|500px|An accurate summary of Day 5. Credit to GBAToad for drawing this!]]
  5. It took some time to find out the murder weapon, though eventually a gun was found thrown away in the Boneyard. Lots of conflicting accounts, from various guns to mysterious sightings of MK, threatened to make this case a tough nut to crack. GBA's shining moments of the game were quickly brought to a halt as he knocked himself out due to smoke inhalation. Just when everyone thought finding the killer may have been hopeless, however, a rather unexpected event occurred; Superchao posted an updated version of his account, which happened to include his full confession, in the game thread.
  6.  
  7. This unexpected turn of events was honestly welcomed by me, as it meant the case would end quicker. Of course, Perch was lynched very soon after, and the extension that had been granted a little while before his confession was withdrawn. There was still enough time left, however, for Turb to organize a wake in Shoey's honor. The few remaining players agreed to it, even after the grim reminder of Night 2's party and the warning sent out that night...
  8.  
  9. ===Night 6 and Day 6===
  10. [[File:A 2017 Ninelevendo.jpg|thumb|left|250px|Ninelevendo's fascination with paint was both a blessing and a curse. Credit to Ninelevendo for drawing this!]]
  11. Night 6 was quite active considering the dwindling number of players. The teased double murder certainly helped to make things interesting! GBA went ahead and successfully killed a player... again, but then very soon after was greeted by Ninelevendo, and their encounter wasn't exactly a friendly one.
  12.  
  13. Turb's wake turned out to be a modest affair, with its attendees a mix of living players and ghosts. Turb gave a heartfelt speech for Shoey and his contributions to the Killing Game; as in, literally, a speech that he wrote up.
  14. <blockquote>
  15. "What can you say about Shoey? He was Shoey. Some say they heard his voice from beyond the grave last night, saying that his star had fallen, but that is simply not true. The worldly wisdom he imparted on us will stay with us forever. He prevented a potential murder from occurring through his investigations with the Swordwatch team, and he carved mysterious, prophetic messages into the walls in an attempt to warn us of future happenings. You could even say he saved a life by happening to take the bullet before Superchao could shoot anyone else. The most important thing to me, personally, though, is that he saved a failing marriage: mine, in fact. It is thanks to his efforts that our union once again became "'til undeath do us part"; I truly cannot thank this man enough for that. In the end, we were all touched (and felt up) by Shoey in different ways, and his spirit and memory lives on through our actions and this very wake right here. It is a time for us to both mourn his death and celebrate his life. Thank you, everyone."
  16. </blockquote>
  17. Beautiful words, Turb.
  18.  
  19. [[File:KGCA-D6-TPG.png|thumb|left|250px|A weapon of mass destruction. Credit to The Pyro Guy for drawing this!]]
  20. The wake was regrettably interrupted by TPG and Ninelevendo. TPG also provided a speech in Shoey's honor, but then blew from some kazoo monstrosity filled with paint, disrupting the wake and prompting Turb to knock him out. Ninelevendo, recently coming back from coating doorknobs with paint and killing GBA, then came storming in with a bucket of paint, ready to splash it onto the grave; he met with the same fate TPG did.
  21.  
  22. There was paint everywhere and fingers pointing everywhere. GBA actually confessed to the murder of MCD in chat, as the investigators were woefully overthinking it, and then it was pieced together that Ninelevendo was the murderer towards the end. Despite the amount of players steadily dwindling, every night somehow got more and more intense and complicated with night actions.
  23.  
  24. ===Night 7 and Day 7===
  25. Night 7 featured the return of Deer Man. I think that alone should be enough of a sign that this night was crazy.
  26.  
  27. [[File:A 2017 Stargazing.jpg|thumb|right|250px|Who knew this facade was a ploy all along? Credit to Stargazing for drawing this!
  28. The mansion resetting as part of the condition set forth changed actions for many. DF and Packy, blessed souls, tried to destroy the Sealed Room to prevent any more murders... accidentally killing MK in the process. He only wanted to take back his grappling hook, and instead met with the sweet release of death. The beautiful irony is that DF and Packy were the most innocent and sweet players in the game, and ended up killing someone in the most gruesome way. Never judge a book by its cover!
  29.  
  30. Packy and DF separating for the first time throughout the whole game rang alarm bells pretty quickly, especially since witnesses couldn't tell them apart due to their twin powers. Deer Man served as an additional distraction, and along with theories of dimensional hell portals, this proved to be a difficult final case.
  31.  
  32. The ending votes were split between TPG and Packy, which was a very dangerous situation considering the conditions that were set; a non-unanimous vote would turn into a random lynch. In the end, however, RNG picked the correct option and went for Packy, to the relief of everyone. The game would not stop there, though!
  33.  
  34. ===Endgame===
  35. [[File:KGCA-End.png|thumb|left|250px|mfw endgame night actions]]
  36. Insanity. Total, utter insanity. The endgame brought out the worst in the remaining players (besides Mariofan), and it really showed. Turb's bait and switch, Smg2daisy's booby trap, and TPG's attempt to burn the mansion down were unprecedented. The night actions were more like short stories with how long and complex they were, though in the end, they did reveal a clear winner; Turboo.
  37.  
  38. S2D's and TPG's efforts were commendable, but Turb's bait really pulled him to the top of the heap. His ending the game crying and Smasher's ghost at his side served as icing on the cake of despair. It was an exciting and dramatic end to a nail-biter of a game, and was satisfactory to me and many others.
Add Comment
Please, Sign In to add comment