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a guest Oct 20th, 2019 70 Never
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  1. grave {
  2.     # fe.afterlife.deathchest.block =
  3.     # If set, use this block ID for graves
  4.     S:block=
  5.  
  6.     # fe.afterlife.deathchest = true
  7.     # Allow creation of deathchests
  8.     S:enable=false
  9.  
  10.     # fe.afterlife.deathchest.fence = true
  11.     # Put the skull on a spike
  12.     S:fence=
  13.  
  14.     # fe.afterlife.deathchest.xp = 0.25
  15.     # Ratio of XP that you want to allow someone to keep in a grave. 1 keeps all XP, 0 disables XP recovery.
  16.     S:recoverable_xp=
  17.  
  18.     # fe.afterlife.deathchest.safetime = 300
  19.     # Time in seconds a grave is protected. After this time anyone can take all stuff
  20.     S:safetime=
  21. }
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