DevKxnq1221

Untitled

Oct 6th, 2019
162
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
Lua 2.12 KB | None | 0 0
  1. function preloadAnimations()
  2.     if GetGunModule.Weapon then
  3.         Idle = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Idle)
  4.         Sample = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Sample)
  5.         BoltBack = Weapon.Humanoid:LoadAnimation(Weapon.Animations.BoltBack)
  6.         BoltBackPlayer = player.Character.Humanoid:LoadAnimation(Weapon.Animations.BoltBackPlayer)
  7.         Aim = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Aim)
  8.         AimPlayer = player.Character.Humanoid:LoadAnimation(Weapon.Animations.AimPlayer)
  9.         Walk = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Walk)
  10.         Reload = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Reload)
  11.         ReloadFullOut1 = Weapon.Humanoid:LoadAnimation(Weapon.Animations.ReloadFullOut1)
  12.         ReloadPlayer = player.Character.Humanoid:LoadAnimation(Weapon.Animations.ReloadPlayer)
  13.         Fire = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Fire)
  14.         Run = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Run)
  15.         UnEquip = Weapon.Humanoid:LoadAnimation(Weapon.Animations.UnEquip)
  16.         RunPlayer = player.Character.Humanoid:LoadAnimation(Weapon.Animations.RunningPlayer)
  17.         IdlePlayer = player.Character.Humanoid:LoadAnimation(Weapon.Animations.IdlePlayer)
  18.         FirePlayer = player.Character.Humanoid:LoadAnimation(Weapon.Animations.FirePlayer)
  19.     elseif not GetGunModule.Weapon then
  20.         if WeaponName == "Soda" then
  21.            
  22.             Drink = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Drink)
  23.             DrinkPlayer = player.Character.Humanoid:LoadAnimation(Weapon.Animations.DrinkPlayer)
  24.             Idle = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Idle)
  25.             IdlePlayer = player.Character.Humanoid:LoadAnimation(Weapon.Animations.IdlePlayer)
  26.             OpenCan = Weapon.Humanoid:LoadAnimation(Weapon.Animations.OpenCan)
  27.             OpenCanPlayer = player.Character.Humanoid:LoadAnimation(Weapon.Animations.OpenCanPlayer)
  28.             Run = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Run)
  29.             RunPlayer = player.Character.Humanoid:LoadAnimation(Weapon.Animations.RunningPlayer)
  30.             UnEquip = Weapon.Humanoid:LoadAnimation(Weapon.Animations.UnEquip)
  31.             Walk = Weapon.Humanoid:LoadAnimation(Weapon.Animations.Walk)
  32.         end
  33.     end
  34. end
Advertisement
Add Comment
Please, Sign In to add comment