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philRG

yaml CG Benchmark Cultist Wars

Mar 24th, 2021
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  1. # Account configuration
  2. accountConfigurationList:
  3. - accountName: philRG # Name of your account
  4.   accountLogin: XXXXXXXX # Login of your account
  5.   accountPassword: XXXXXXXX # Password of your account (optional, will be asked in a prompt if not provided)
  6.  
  7. # If enabled, seed list will be ignored and every match will be played against a random seed
  8. randomSeed: true
  9.  
  10. # The name of the multiplayer game as it appears at the end of the url of your IDE
  11. multiName: cultist-wars
  12.  
  13. # Optional. Indicates if the game is a contest or not. FALSE if not provided
  14. isContest: false
  15.  
  16. # List of seeds to play
  17. seedList:
  18. #- seed=1613501497790
  19. #- seed=1613501489060
  20. #- seed=1613501414288
  21.  
  22. # Cooldown between every match, 20 is the minimum to avoid CG's limitation
  23. requestCooldown: 20
  24.  
  25. # [0, N] forced start position at N
  26. # -1 : Each seed is played with every starting positions configuration. (Works only with fixed seed list).
  27. #       In 1v1, it will generate 2 games, 6 games in 1v2 and 24 games in 1v3. Best suited for non symmetrical and/or turn-based games.
  28. # -2 : Each seed is played once, with random starting positions. Best suited for perfectly symmetrical
  29. #       and non turn-based games in which starting position doesn't really matter, like MM, GoD, CotC, GitC, ...
  30. playerPosition: -2
  31.  
  32. # Minimum number of enemies to play against
  33. minEnemiesNumber: 1
  34.  
  35. # Maximum number of enemies to play against
  36. maxEnemiesNumber: 1
  37.  
  38. # List of tested codes
  39. codeConfigurationList:
  40. - sourcePath: /Users/display/PycharmProjects/Cultist-Wars/cultistWars.py
  41.   nbReplays: 40 # Number of times each seed will be played
  42.   language: Python3 # Code language
  43.   enemies: # Enemies list. At each game, random enemies are picked from this list (their number is also picked randomly between <minEnemiesNumber> and <maxEnemiesNumber>)
  44.   - agentId: '3425788' # Enemy agentId
  45.     name: leojean890 # Enemy name
  46. #  - agentId: '2662908'
  47. #    name: Bob
  48. #  - agentId: '1442328'
  49. #    name: dwarfie
  50. #  - agentId: '2133650'
  51. #    name: Zorg1
  52. #  - agentId: '2232857'
  53. #    name: BlaiseEbuth
  54.   - agentId: '3098014'
  55.     name: Crsdr
  56.   - agentId: '2447294'
  57.     name: levbor
  58.   - agentId: '3015237'
  59.     name: schuitj
  60.   - agentId: '2480710'
  61.     name: Tehelka
  62.  
  63.  
  64. # -- The following values are the default ones that are used if not defined in the codeConfigurationList
  65.  
  66. # Default value for nbReplays
  67. defaultNbReplays: 20
  68.  
  69.  
  70. # Default value for language
  71. defaultLanguage: Python3
  72.  
  73. # Default value for enemies
  74. defaultEnemies:
  75.   - agentId: '3425788' # Enemy agentId
  76.     name: leojean890 # Enemy name
  77.   - agentId: '3098014'
  78.     name: Crsdr
  79. #  - agentId: '1442328' # Enemy agentId
  80. #    name: dwarfie # Enemy name
  81. #  - agentId: '2700278'
  82. #    name: BlaiseEbuth
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